FRANKFURT, Germany / SAN FRANCISCO – March 23, 2018 – Crytek announced today that it has licensed its game development software CRYENGINE to Automaton for Mavericks, an upcoming MMO “of unprecedented scale.” After using CRYENGINE to develop Deceit, Automaton deepens its relationship with Crytek with an exclusive license agreement for its upcoming tactical shooter.

Mavericks is set in a huge, photo-real, and highly dynamic environment, and CRYENGINE’s high-performance rendering capabilities are just one of the aspects that make it the perfect engine for realizing the project. We’ve integrated SpatialOS into CRYENGINE, and it’s that combination at the heart of achieving an incredibly high number of concurrent players in a high-fidelity environment,” said James Thompson of Automaton. “We have enjoyed a very positive partnership with Crytek over the last year as our team has been building the incredible technology and game world that Mavericks will be showcasing.”

Mavericks is due to launch in 2018 and will support 1,000 concurrent players in its ultra high-fidelity world. The CRYENGINE team will collaborate with Automaton to support their development process, as well as to bring new features into the engine that the Automaton team has built in the process of creating Mavericks.

“We are happy to be showcasing what the CRYENGINE can do via the exciting work that Automaton is doing on Mavericks, and it is an excellent example of just how powerful the CRYENGINE is,” said CRYENGINE’s Product Manager, Collin Bishop.

To find out more about Mavericks and register for the upcoming beta, visit Find out more about Automaton at and Crytek and their latest projects at

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Jerry Paxton

A long-time fan and reveler of all things Geek, I am also the Editor-in-Chief and Founder of