Archive - 2016

Motorsport Manager PC System Requirements

Here are the PC requirements for the highly anticipated Motorsport Manager™- coming to PC and Mac on November 10, 2016, and launching on Linux shortly afterwards.

Windows

  • OS: Microsoft Windows 7/8 (64-bit)
  • Processor: Intel Core i5-3470, 3.20GHz or AMD FX-6300, 3.5Ghz
  • Memory: 6 GB RAM
  • Graphics: nVIDIA GeForce GTX 660, 2 GB or AMD Radeon HD 7870, 2 GB (Does not support Intel Integrated Graphics Cards)
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Hard Drive: 15 GB available space

Mac OS X

  • OS: OS X 10.10 (64-bit)
  • Processor: Intel Core i5-3470, 3.20GHz or AMD FX-6300, 3.5Ghz
  • Memory: 6 GB RAM
  • Graphics: nVIDIA GeForce GTX 660, 2 GB or AMD Radeon HD 7870, 2 GB (Does not support Intel Integrated Graphics Cards)
  • Network: Broadband Internet connection
  • Hard Drive: 15 GB available space

Linux

  • OS: Ubuntu 14.10 (64-bit)
  • Processor: Intel Core i5-3470, 3.20GHz or AMD FX-6300, 3.5Ghz
  • Memory: 6 GB RAM
  • Graphics: nVIDIA GeForce GTX 660, 2 GB or AMD Radeon HD 7870, 2 GB (Does not support Intel Integrated Graphics Cards)
  • Network: Broadband Internet connection

Hard Drive: 15 GB available space

AOC Unveils AGON Premium Gaming Displays

Fremont, Calif. – September 27, 2016 AOC, a worldwide leader in monitor display technology, today announces the U.S. availability of their new premium line of AOC gaming monitors, the AGON series. The first one from the series that will be available in the U.S. is the AG271QX, a high-end QHD gaming monitor with 144 Hz refresh rate and 1 ms response time, addressing the needs of demanding, competitive gamers. With the AOC AGON AG271QX, you can enjoy clear and detailed graphics thanks to its high-speed TN panel at a native Quad HD resolution of 2560 x 1440 pixels plus sharper action sequences. The AG271QX also supports Adaptive-Sync technology to eliminate graphics tearing and stuttering, while also minimizing input lag. The AOC AG271QX is available in the U.S. today at Amazon, Best Buy, and NewEgg for $599 MSRP.

AOC will also be launching the AGON AG271QG, a 27-inch IPS display with NVIDIA G-SYNC technology, lightning-fast 165Hz refresh rates that eliminate tearing and stuttering for super-smooth action. The 27-inch AGON AG271QG features the latest advances in display technology to keep you at the top of your game. The IPS display with QHD (2560 x 1440) resolution delivers superior clarity and extra-wide viewing angles to keep everything in focus. It will be available in the U.S. this October for $799.

Gamers that play competitively not only rely on fast and smooth images, but also on instantaneously-executed commands and perfect visuals in every situation. The AOC Low Input Lag mode disables picture post-processing on the monitor’s electronics and, therefore, accelerates the command pass-through from mouse, keyboard and gamepad to result in immediate actions, while the AOC Shadow Control enables gamers to quickly adjust contrast in overly dark or bright areas without sacrificing the quality of well-balanced areas across the rest of the screen.

The VideoGameBootCamp team agrees. “The quality is overall amazing. My favorite feature is the low input lag mode though,” says Calvin “GimR” Lofton of VGBC, AOC’s sponsored Super Smash Bros. live-streaming team. “Sometimes you just want to get serious and play at your best.”

The display is designed specifically for the competitive gamer with eye-protecting AOC Flicker-Free Technology and the AOC Low Blue Light mode, both reducing eye strain, discomfort, and fatigue during long gaming sessions. Monitor settings are key features when it comes to individuality, and they need to be easily accessible. Adjustable gaming presets will grant gamers exactly that. AOC implemented changeable Game Mode Presets as well as added the AOC QuickSwitch Controller, enabling the user to switch effortlessly between modes and adjust brightness, contrast and other gaming features.

The AOC AGON series’ ergonomic base provides plenty of comfort so gamers can adjust height, tilt and swivel, and is accurately marked by a scale, so gamers can always jump back to their preferred settings. The stand is also equipped with a carry-handle for easy transportation of the monitor to and from eSports events. There is even a headphone holder at the side of the display to support the headset when it’s not in use.

Halloween Horror Nights Sells Out First Two Weekends

Universal City, CA, September 27, 2016 – Universal Studios Hollywood touts a greatest hit lineup for “Halloween Horror Nights” 2016, headlining with gruesome mazes based on “The Exorcist,” “American Horror Story,” “The Walking Dead,” “Friday the 13th,” “A Nightmare on Elm Street,” “Halloween,” “Texas Chainsaw Massacre” and “The Purge” that translated to two consecutive sold out weekends.

“We’re grateful to the many guests who came to ‘Halloween Horror Nights’ and contributed to the event’s incredible success,” said John Murdy, Creative Director at Universal Studios Hollywood and Executive Producer of “Halloween Horror Nights.”  “Because so much of ‘Halloween Horror Nights’ is designed with fans in mind, we actively listen to them as the amazing behind-the-scenes team and dedicated actors work tirelessly to deliver a great guest experience.”

With “Halloween Horror Nights’” increasing popularity, Universal Studios Hollywood has added early entry to the event, inviting guests to arrive at 5 p.m.and experience select mazes starting at 5:15 p.m.

Halloween Horror Nights” 2016 has garnered wide accolades from fans reinforcing its must-do status. Following is just a few of their rave reviews:

  • “If you live in SoCal, don’t miss #UniversalHHN. IT’S THE BEST THING EVER.”
  • “The Exorcist was truly the best, alongside Freddy vs Jason. You guys out did yourselves this year, best year by far. I never screamed so much in one maze!”
  • “Literally shaking after leaving The Exorcist maze. Just… wow!!!”
  • “Best Halloween event I’ve ever been to!”

 

Halloween Horror Nights” will continue on the following dates: September 29, 30, October 1, 2, 6, 7, 8, 9, 13, 14, 15, 16, 20, 21, 22, 23, 27, 28, 29, 30, 31 and November 4 and 5, 2016. Discounted tickets to “Halloween Horror Nights” are available on Thursday and Sunday nights, and advance ticket purchase is recommended as the event does sell out.

Tickets are available for purchase at www.HalloweenHorrorNights.com/Hollywood, including the Frequent Fear Pass which allows guests to visit multiple times throughout the event.  Guests purchasing the all-new After 2 p.m. Day/Night Combo ticket can enjoy the park’s popular daytime attractions such as “The Wizarding World of Harry Potter™,” “Despicable Me Minion Mayhem” and “Fast and Furious—Supercharged” on the world-famous Studio Tour by day, then step into the mazes and attractions located throughout the park to experience the terror of “Halloween Horror Nights” for one admission price.

“Halloween Horror Nights” guests can also purchase the popular Front of Line ticket, enabling them to enjoy one-time priority access to all mazes, attractions, all-new Terror Tram, and Jabbawockeez performance.

“Halloween Horror Nights” at Universal Studios Hollywood, brings together the sickest minds in horror to immerse guests in a living, breathing, three-dimensional world of terror. The popular event features a new slate of unrivaled film and television production quality mazes, frightful scare zones and a fully re-imagined “Terror Tram” experience – all uniquely themed to today’s most definitive horror properties.

This year’s slate of mazes includes, “American Horror Story,” inspired by Ryan Murphy’s critically-acclaimed, Emmy and Golden Globe Award-winning television anthology series on the FX network; “The Exorcist: The Possession of Regan MacNeil,” based on the iconic supernatural horror film; “Freddy vs. Jason: Dream Battle,” inspired by New Line Cinema’s 2003 film that brought together the biggest horror icons in history: demented killer Freddy Krueger (A Nightmare on Elm Street) and notorious hockey mask killer Jason Voorhees (Friday the 13th); “The Texas Chainsaw Massacre: Blood Brothers,” which pits guests against the unsavory wrath of manic killer Leatherface and his mentally unhinged brother, Chop Top; “Halloween:  Hell Comes to Haddonfield,” an all-new maze inspired by the second film in the classic “Halloween” horror franchise; “Krampus: The Christmas Devil,” based on Legendary Pictures and Universal Pictures’ Christmas-themed horror film that brings to life the fabled anthropomorphic “half-goat, half-demon” horned creature who terrorizes those devoid of holiday spirit; “The Walking Dead,” an authentic living representation of AMC’s hit television series that takes the realism of the show to an entirely new level with the permanent attraction, as well as “Eli Roth Presents Terror Tram,” marking the first time ever that the signature attraction comes to life through the twisted mind of the filmmaker; and an all-new performance by the award-winning hip hop-dance crew Jabbawockeez.

Universal’s most popular rides and attractions are also open to guests, including “Transformers: The Ride-3D,” “Jurassic Park–In the Dark,” “The Simpsons Ride” and “Revenge of the Mummy–The Ride.”

For exciting updates and exclusive “Halloween Horror Nights” content, visit www.HalloweenHorrorNights.com/Hollywood, like Halloween Horror Nights – Hollywood on Facebook; follow @HorrorNights #UniversalHHN on Instagram, Twitter, Snapchat and Periscope; and watch the terror come to life on Halloween Horror Nights YouTube.

“Halloween Horror Nights” also takes place on select nights at Universal Orlando Resort.

Universal Studios Hollywood, The Entertainment Capital of L.A.SM, includes a full-day, movie-based theme park and Studio Tour; the CityWalkentertainment, shopping and dining complex, the Universal CityWalk Cinemas and the “5 Towers” state-of-the-art outdoor concert venue. World-class rides and attractions include the renowned, behind-the-scenes Studio Tour featuring the intense “King Kong 360 3-D” attraction and the all-new “Fast & Furious—Supercharged” thrill ride as the Studio Tour’s grand finale.  Other popular rides include the 3D-HD adventure, “Despicable Me Minion Mayhem” and immersive “Super Silly Fun Land,” the critically-acclaimed mega-attraction, “Transformers™:  The Ride-3D,” “Revenge of the MummySM—The Ride,” “Jurassic Park® —The Ride” and “Springfield,” hometown of America’s favorite TV family, adjacent to the award-winning “The Simpsons RideTM” and the “Nighttime Studio Tour” which runs on select evenings.

DJI Unveils Mavic Pro Drone

September 27, 2016 DJI, the world leader in unmanned aerial technology, Tuesday revolutionized personal flight by introducing Mavic Pro – a portable, powerful and easy-to-use drone featuring DJI’s most innovative flight technology in a sleek, foldable package that enables creative fun wherever you go.

Mavic Pro is DJI’s first personal drone designed to be taken just about anywhere. Small enough to toss in a bag and easy enough to launch quickly whenever the time and place are right, its unique folding design compresses the entire drone to practically the size of a water bottle.

The compact body of Mavic Pro holds a drone built for uncompromising performance. Equipped with a stabilized 4K camera and a visual navigation system, with a 4.3 mile (7 km) range and 27 minute flight time, Mavic Pro sets the new standard for compact drones.

“DJI has spent a decade making it easier for anyone to fly, and by rethinking everything about how a drone looks, we have created an entirely new type of aerial platform for anyone to explore their creativity,” said Frank Wang, DJI’s CEO and founder.

“Mavic Pro is a technological triumph filled with features that once again show how DJI leads the industry. Most importantly, Mavic Pro allows you to reach the skies easily, see the world with new eyes and tell your stories like never before.”

Mavic Pro is designed to be ultra portable and quick to launch so it can take to the skies as soon as you need it. With four folding arms and propellers that tuck neatly away against its streamlined body, it can be easily carried in a purse or backpack, saving you the trouble of mounting propellers before a flight. It can be operated by the powerful long range remote controller, or simply by your smartphone at shorter range. When controlled by a smartphone, the whole system can be set up and airborne in less than a minute to capture every key moment.

Unparalleled Flight Experience

DJI’s commitment to unparalleled stability, maneuverability and safety is clear in Mavic Pro’s new FlightAutonomy system. FlightAutonomy is Mavic Pro’s brain and nervous system, a complex network of hardware and software consisting of five cameras, GPS and GLONASS navigation systems, a pair of ultrasonic range finders, redundant sensors and 24 powerful computing cores.

FlightAutonomy can position, navigate and plan routes for Mavic Pro, enabling it to avoid obstacles in various environments, with or without the help of satellite signals. FlightAutonomy provides a significant boost in working range and can cope with complex 3D environments. For navigation and obstacle avoidance, FlightAutonomy provides a superb speed-range envelope to make Mavic Pro self-navigational in various intelligent flight modes, and will avoid most obstacles at speeds up to 22 mph (36 kph).

An ultra light and aerodynamic airframe, together with DJI’s state-of-the-art propulsion and battery system, enables Mavic Pro to fly for up to 27 minutes. To experience the pure joy of flying, Mavic Pro can be switched to Sport Mode, which allows speeds of up to 40 mph (64.8 kph), increasing the drone’s agility and responsiveness. Mavic Pro flies smoothly and will remain stable in winds of up to 24 mph (38.5 kph), and uses DJI’s GEO geofencing system to help identify restricted areas, preventing flight in locations that might raise safety or security concerns automatically, and helping pilots make smarter decisions about when and where to fly.

As with all DJI drones, Mavic Pro is set to automatically return to its launch location if it ever loses contact with the controller or reaches critically low battery levels. The new Precision Landing feature records a burst of video with two stereo cameras every time Mavic Pro launches, then uses both video and satellite information when it returns to land within an inch of where it took off. If a pilot lets go of the controls, the drone will simply hover in place.

Advanced Stabilized Camera System

Mavic Pro’s small size is packed with powerful features. DJI’s advanced technology now includes our smallest-ever three-axis gimbal for shake-free photos and video. The autofocus camera features a minimum focusing distance of just 19 in (0.5 m) and can be flipped 90 degrees to portrait mode for vertical selfies and video. Mavic Pro records 4K video at 30fps and full 1080p HD at 96fps. Its 12-megapixel camera with Adobe DNG RAW support has been expertly tuned for aerial images. With the help of the high-precision gimbal, you can confidently shoot 2-second-long exposures in the air to get the most jaw-dropping aerial images.

New Remote and Live View Performance

A revolutionary new compact remote controller has been designed to provide a fully ergonomic experience with optimum comfort, and can accommodate a smartphone or control Mavic Pro on its own. Its built-in LCD screen displays essential telemetry data, while dedicated buttons for functions such as Return-to-Home and pausing during Intelligent Flight modes ensure a confident flight every single time. The video link system, OcuSync, represents new heights in DJI’s communication technology. It supports a range up to 4.3 miles (7 km) and live view resolutions up to 1080p.

The new band management algorithm makes OcuSync more robust in environments with many frequencies in operation. Mavic Pro is equipped with dual-band WiFi as a secondary link, allowing easy control via your smartphone for close range operation or for quick downloading of content from Mavic Pro straight to your device.

Most Intelligent Drone Ever

The powerful systems inside Mavic Pro are easy to use, even for beginners. Using just your phone’s touchscreen, you can use TapFly to direct Mavic Pro to go wherever you want, avoiding obstacles along the way. When you want to take a hands-free selfie, FlightAutonomy makes it possible to control the drone completely with just your gestures.

In Gesture mode, you can use gestures to have Mavic Pro locate you, center you in the frame and take the perfect shot as Mavic Pro’s flashing lights count down to the photo. Sharing your best aerial moments has never been easier with live streaming to Facebook Live, Periscope and YouTube through the DJI GO app.

An updated version of DJI’s ActiveTrack recognizes common subjects such as people, bicyclists, cars, boats and animals, which then sends Mavic Pro to follow behind, lead in front, circle above or track alongside the subject, keeping the camera focused on the subject while you concentrate on flight maneuvers. The new Terrain Follow mode means that you can race up a slope behind a subject while remaining at a constant height between 1 ft (0.3 m) and 33 ft (10 m).

At the other extreme, the new Tripod Mode is designed for indoor use, slowing and fine-tuning Mavic Pro’s position and angle based on controller movement inputs to allowing for precision framing and safe indoor flight.

Immerse Yourself

Mavic Pro also pairs with DJI’s new immersive DJI Goggles, displaying an 85-degree view from the drone in full 1080p for a true bird’s-eye view of the world below. With built-in OcuSync, the goggles receive video directly from Mavic Pro in the air and not through the controller, reducing lag to a minimum – and allowing you to share the in-flight view with a friend.

Specially designed for aerial first-person view (FPV) applications, DJI Goggles allow you to flick between third person view and FPV in under a second. You can comfortably wear your glasses while wearing the goggles and quit FPV mode instantly by flipping the mask up.

Price and Availability

Mavic Pro’s U.S. retail price will be $999 with the remote controller included, and $749 without the remote controller. Additional Mavic Pro Intelligent Flight Batteries will cost $89. A Mavic Pro Fly More Combo, which includes a Mavic Pro, two extra Intelligent Flight Batteries, extra propellers, a charging hub, an adapter, a car charger and a shoulder bag, will be available for $1,299.

Mavic Pro is immediately available for pre-order at dji.com/mavic and will begin shipping October 15. It will also be available in mid-October at DJI’s three flagship stores in Shenzhen, Seoul and Hong Kong. Mavic Pro can also be ordered on Apple.com and will be available in Apple Stores in early November.

DJI Care Refresh

A new optional protection plan, DJI Care Refresh, is available in select countries and provides peace of mind for Mavic Pro owners. DJI Care Refresh covers accidental damage to the Mavic Pro aircraft, gimbal or camera during normal use for up to 12 months, and for an additional charge will offer up to two full replacements that are new or equivalent to new. DJI Care Refresh is available for $99 before a new Mavic Pro is activated, or within the first 48 hours after activation.

WWE 2K17 Universe Mode Unveiled

Today, 2K revealed details surrounding WWE 2K17’s Universe Mode in a new blog post written by WWE 2K17 designer Cristo Kyriazis. WWE 2K17’s Universe Mode provides players the ability to compete in rivalries and for championships in WWE shows and events – as well as create “what-if” and fantasy scenarios that could happen in WWE. With a new look and feel designed to emphasize WWE shows, WWE 2K17’s Universe Mode also lets players unleash their creative freedom with three save slots and increased customization options – including options to craft their own WWE brand split. For full details on WWE 2K17’s Universe Mode, check out 2K’s blog post here: https://wwe.2k.com/news/wwe-2k17-universe-mode

WWE 2K17 Universe Mode Screenshots

LEGO Jurassic World: The Indominus Escape Announcement Trailer

The animated short will be released online as a 5-part series, with daily debuts on the Jurassic World and LEGO YouTube Channels. The trailer for the animated short will debut September 27; Part 1 in the series will premiere October 3, 2016. The series of five will then be combined to create a full 24-minute animated short and will be included with an exclusive 8-minute short that will be released on October 18, as part of a Jurassic World DVD bundle. LEGO Jurassic World: The Indominus Escape will be supported by a push across multiple NBCUniversal and LEGO Group digital platforms.

EPISODES OF LEGO Jurassic World: The Indominus Escape include:

  • September 27 – Trailer
  • October 3 – Part 1
  • October 4 – Part 2
  • October 5 – Part 3
  • October 6 – Part 4
  • October 7 – Part 5

LEGO Jurassic World: The Indominus Escape synopsis:

When Simon Masrani accidentally destroys one of the park’s main attractions (he really should learn how to fly that helicopter!), he calls upon his trusted employee, Claire, to save the park! After some quick dino-DNA building in Dr. Wu’s lab, Claire comes up with the perfect solution that is sure to please Masrani and kids everywhere – The Indominus rex – the smartest, biggest, scariest and hot dog-loving hybrid dinosaur ever created!

jurassicworldlego_cover

But when the Indominus eats all the hot dogs, it escapes from its pen in a hungry rage and it’s up to the talented and rugged dinosaur trainer, Owen Grady, to save the day. After a daring motorcycle chase that ends in a pile of bricks, Owen and Claire think they have the Indominus beat, but the hybrid is smarter than they thought.

After Claire creates a trap using some tasty treats, Owen quickly puts his training skills to the test and leads a pack of newly trained hybrid dinosaurs to battle the Indominus rex in an epic, action-packed finale!

Will Owen and Claire stop the Indominus rex and save the park before it is too late? Find out in LEGO Jurassic World: The Indominus Escape!

2016 Knott’s Scary Farm Review

Last week, we got the opportunity to attend the opening night of the 2016 Knott’s Scary Farm event in Buena Park, CA. For those of you who don’t know, Knott’s Scary Farm is the annual Halloween time event that takes place at Knott’s Berry Farm. The park is transformed into a haunted attraction with several haunted houses, shows, and a lot more. Here is a rundown of our thoughts on this year’s event:

“Ghost Town Streets”, the original of the park’s “scare zones” was great and, despite the park being under capacity, a fun place to sit and watch monsters get their scares over on wandering guests. One thing I should note is that a lot of the two-dimensional (non-prosthetic) makeup on the street zone talent was not up to par with what the park as put out in past years. Opening night or not, it looked like many makeups were just rushed and left un-powdered (which allows the makeup to smear as actors sweat). As someone who used to do makeup at the event a long time ago, I can say that Knott’s Scary Farm has a lot of talented makeup artists working for them – they should have the time needed to make their magic happen. But I digress… Back on topic: Ghost Town Streets characters know their zone and how to exploit it for maximum effect.

knotts-scary-farm-2016-photo-055

“The Hollow” is a “new” scare zone in that, for the last two years the Camp Snoopy area of the haunt has been relegated to an outdoor laser tag attraction, Special Ops: Infected. However, prior to that attraction, the area was home to an amazing scare zone that even had a couple of haunted houses to keep guests moving through it regularly. Various sources have told us that since the park changed management several years ago, one of the key things they stressed was that day operations should not be affected by the Scary Farm. Hence, several mazes were moved backstage into warehouses and any signage or facades needed to be removable. This meant that guests didn’t have as much of a reason to visit the area. That’s kind of where we are at with The Hollow right now. The talent is very eager and have some great costumes and characters, but they don’t have enough going on back there to bring the guests to them. There is one Skeleton Key room (more on those later) deep in the scare zone but not a lot of themed decorations or even fog! They should have at least had a show of some kind present on the Camp Snoopy stage. Having a scare zone back there again is great, but the talent has to have the environment to enhance the experience for guests – and give them a reason to come and visit it in the first place.

“Carnevil” is the demented circus clown scare zone located in the Boardwalk area of the park. Unfortunately, while the monsters are all great at their shticks at this point, event creators still have yet to properly decorate this area for them. I would LOVE to see a train of circus wagons and big top tents setup for people to meander around – maybe even some mutant animal cages or something. Heck – even a demented clown college where a couple of the monsters can teach guests the art of the scare. The Boardwalk is a big area of the park and it needs some attention!

“Fiesta de los Muertos” is back near the Fiesta Plaza area of Knott’s Berry Farm and features a DJ/dance/drinking area for guests to enjoy. Monsters roam in Dia de los Muertos inspired garb and masks to scare guests and the stilt walkers are great at upping the tension.

Of course, guests don’t just come to Knott’s Scary Farm for the scare zones – they are also looking for good haunted houses (the park calls them “mazes”). This year, the overall number is down a couple at nine mazes. How do the mazes stack up with fewer than in previous years? I started off with “Shadow Lands”, a new maze for 2016 and the brainchild of maze designer (and Winds of Plague front-man) Jon Cooke. Shadow Lands leads guests through a monster-transformed vision of feudal Japan with all kinds of creatures lying in wait. The maze has some of the best set design and construction that Knott’s Scary Farm has ever seen (along with their “Voodoo” maze) and it is a terrific time. The talent was eager (although those monsters using strictly yelling for their scares are going to have some rough voices in the morning) and costumes wonderful. You can tell there was a lot of attention to detail put into this maze.

knotts-scary-farm-2016-photo-031

The Dead of Winter maze caught a lot of flack last year and, thankfully, has been heavily-redesigned for 2016. “The Dead of Winter: Wendigo’s Revenge” features some great props, sets, and monsters. The set design, props, gore-factor – basically, everything has been improved from last year and it ended up being one of my favorite walk-through mazes of the evening. Way to make a comeback, gang!

“Special Ops: Infected” has returned as well but, this time, it is an incredibly fun and amazing experience. The last couple of years saw Special Ops: Infected as a sort of grand experiment to put a laser tag zombie shooting experience into the haunted theme park. Unfortunately, it was plagued with both technical as well as logistical and line control issues. Instead of running through Camp Snoopy again, Special Ops: Infected is now a MOUT (Military Operation in Urban Terrain) experience where you get up close and personal with laser tag sensor-wearing zombies. This new Special Ops incarnation features amazing set design and construction as well as some fun Easter Eggs tossed in to boot. Your laser carbine has a health indicator on it as well as giving guests unlimited ammo so you can basically go on in and start “paintball triggering” it. The one thing I would have liked to see return from previous years is the scoreboard to display how well each player did in dispatching zombies. Also, I have to give a huge bit of kudos to the zombies in this maze. Unlike straight monster characters that have to plot only their scares, these monsters have to also “act dead” when shot – they did a great job.

“Red Barn” is another new maze for 2016, and has guests enter the barn of a crazed farming family. This was a mixed bag for me as the maze had some really cool set decoration and gory props but it felt almost devoid of talent. I am looking forward to going back on a different night to see if the monster count has increased.

knotts-scary-farm-2016-photo-066

“Voodoo – Order of the Serpent” , “Tooth Fairy”, “Trick Or Treat”, and “Paranormal Inc” have all returned for 2016. Each are great and have some seriously good things going for them. Voodoo, as I mentioned, has some stunning set design and construction as well as water gimmicks. Tooth Fairy is just gross… Gross gross gross. If you like the “music” that is the sound of dental drills, that maze is for you! Trick Or Treat is back and the witch’s house is just as awesome as ever. There are a couple new surprises in there for guests and plenty of the old gags in there too. Paranormal Inc, my favorite maze from last year, has returned and is just as good as I remember. Check out our YouTube page for night vision walk-through videos of some of these mazes.

The Skeleton Key rooms of past years are now separate, stand-alone attractions. There are four of them: “Visions”, “ZoZo”, “Prey”, and “Slasher”. Each of these experiences takes anywhere from five and ten minutes to get through and each have their own themes and scares. For example, ZoZo will see your group attempting to contact spirits beyond while Prey will have your group attempt to escape from a small corn maze inspired walk-through. The Skeleton Key room experiences are only available to those guests who pay for the upgraded ticket. When the park opens, go to the guest relations building off to the left side – near the Ghost Town entrance, to upgrade your ticket. This upgrade is also available online! I enjoyed the Skeleton Key rooms and refuse to spoil any of the plotpoints in this review. Despite this, guests should know that the lines can be kind of long depending on the time of night and room in question.

Earlier this week, I got the chance to experience the park’s new FearVR virtual reality horror experience. Using Samsung’s Gear VR, the Fear VR “ride” begins with guests being admitted to a research institute. After a quick video introduction, guests are escorted to their chairs and strapped into the VR visor. FearVR is something that another amusement park in Southern California would call a “4D” attraction because stuff happens to guests in real life as well as on the VR video screen. There is a slight up charge for FearVR and it also requires an appointment. In my run-through of it, FearVR had a couple technical glitches native to VR (aligning head direction, etc) but was a fun time. Hopefully Knott’s will continue refining this technology for the next Scary Farm season as there is a lot of potential with it – especially given that the Gear VR headsets are cable-free….

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The park’s venerable “The Hanging” show is back with “Finding Gory”. Unfortunately, The Hanging: Finding Gory doesn’t have the same laugh factor as past years and its story gets fairly muddled. Coupled with a lackluster ending and The Hanging is something that I wouldn’t have minded skipping this year.

Elvira is back with “Elvira’s Danse Macabre” in the Charles M. Schulz theater and is a rousing show worthy of checking out. Elvira has been performing for a while now and it is awesome to see that she can still “bring it” and entertain the crowds. Part comedy show, part dance show, part insult comic act – ALL fun! Be sure to line up early as the line gets pretty long to get into the theater.

Overall, Knott’s Scary Farm 2016 is a fun and scary Halloween time experience that features plenty of jumps and startles to go around. While some areas of the event are still needing attention, others are extremely well-done and awesome to experience first-hand.

The official Knott’s Scary Farm website.

Event Photographs

Endless Space 2 Early Access Date

Paris, France – September 27, 2016 Award-winning developer Amplitude Studios announced today that Endless Space 2 will enter Steam Early Access on Thursday, October 6. Endless Space 2 is a turn-based, 4X space-strategy game that launches players into the role of the leader of one of the many intelligent beings of the Endless universe at the beginning of the space colonization age. Amplitude’s Endless Space 2will elevate the genre with a finely balanced mix of character-deep factions with their own stories, a senate for political intrigue, a new battle plan system for strategic confrontations, new streamlined interfaces with Amplified Reality, and much more in its richly evolved Early Access build.

The Early Access version of Endless Space 2 will feature four of the eight factions planned for the full release. Discover each faction’s story, from the AI gone berserk to the origins of the lethal Endless creation called the Cravers. Feel like an emperor and see your population react to all your decisions, as they will be the source but also the key to all your conflicts. Explore the Endless universe, discover its secrets, its new life forms and find your own path to galactic dominion.

Known for its deep, engaging, and gorgeous 4X strategy games including 2014’s celebrated Endless Legend and Dungeon of the Endless, Amplitude Studios won the venerable 2013 Golden Cube and Community Choice Unity Awards for Endless Spaceand the 2015 Best 3D Visual Experience for Endless Legend. For more information onEndless Space 2, visit Amplitude Studios on its Website (www.amplitude-studios.com), like it on Facebook, and follow it on Twitter.

Fright Fest 2016 Six Flags Great Adventure Review

This past weekend, Six Flags Great Adventure invited various media outlets down to the park’s annual Fright Fest event to check out this year’s crop of haunted mazes. We were lucky enough to be on-site for the media night and below you will find a quick review on each of the houses – as well as a photo gallery to follow!

Cell Block 6

As the name implies, this house is themed after a prison in lockdown. The inmates are running rampant and its your job to either help them escape or be locked in with them, forever.

The overall theme to this haunt was ok. Its the standard Prison setting with almost no gore or scare factor. The actors, while doing an admirable job of trying to scare people are just to few and far between to actually be scary. Most of the time I just felt alone, walking through a haunt that someone forgot to hire people for. It’s not horrible, but it’s also not worth the wait if the lines are long.

Story: 2, Scare Factor: 2, Theme: 3

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Big Top Terror: Forgotten Carnival 3-D

This haunt is themed after a forgotten carnival that you stumble upon deep in the backwoods. The freaks and inbred horrors within need your soul to escape…will you help them?

Out of all the haunts at Fright Fest this year, I think this one is my favorite, which is surprising because when I see 3D, I usually think it is going to be hokey, assuming that the haunt is going to rely on that and not the scare factor. However, I am glad to report that this haunt was extremely well themed, the actors do a great job of embracing their surroundings, and the 3D effect actually works quite well. The only drawback is that because it is so brightly-lit, there are not a lot of areas for the freaks to scare you. Overall, this haunt is a must see.

Story: 4, Scare Factor: 3.5, Theme: 4.5

Blood Shed

Aside from the cute play on words with this haunt, the maze itself is pretty good. It’s themed after a backwoods farm inhabited by half-human, half-animal mutants who are looking to feed on your blood.

The maze is actually the longest of all the Fright Fest mazes at this year, at least it seemed that way to me. It has guests walking through a backwoods cabin and farmhouse, then out into a corn field. It has a nice finish inside a corn maze that has a lot of nice spots to scare people. Unfortunately, this is another haunt maze that suffers from too many gaps in the scares, as I found myself walking for a good bit before someone else would jump out at me. In some ways I enjoy it because I get to admire the set decoration of it all, but if I had to wait in a long line I would want to have just a few more scares thrown at me.

Story: 3, Scare Factor: 2.5, Theme: 3.5

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The Manor

A dark, and eerie manor awaits you in this haunt as you have to traverse dark hallways and tight corners to escape from flesh eating zombies.

This haunt seemed extremely short to me, with very few scares. The theming was top notch and actually made me feel as if I was walking through some old forgotten manor. As good as the theme was, I was still let down by the little amount of times I felt scared. There are some decent jump scares scattered throughout, but nothing that’ll get your adrenaline going or make you run ahead from your group. If you have the time, check out this haunt, but if you have other things to see or do, you may be better off doing that.

Story: 1.5 Scare Factor: 2, Theme: 4

Total Darkness

As the name implies, this haunt plunges you into absolute darkness, with only a flashlight as your guide.

When you get to the entrance, you and your group are given a rope to hold on to. It’s not attached to anything, you just need to hold it so that no one in your party gets lost. The leader of the group has a very dimly lit flashlight (ours may have been broken, because when I shook it, it got brighter) with a red bulb that they can use to navigate the maze and figure out how to get out. As I mentioned, this maze is in almost complete darkness, save for a few exit signs here and there, and while there are no actual (maybe a few) jump scares, the creepiness is excellent. At one point while walking through, you feel someone breathing on your neck or just walking next to you. This creepiness really helps to sell this haunt, and I highly suggest walking through with your friends.

Story: 1, Scare Factor: 3, Theme: 4.5

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Voodoo Island

This haunt has you traveling to a remote and mysterious island where the ancient art of voodoo is practiced.

This was another of the longer haunted mazes this year, but that does not necessarily make it good. Don’t get me wrong, this was a decent haunt, but with what they presented and what they could have based on the theme, it was a let down. The set design and decoration was, just like most of their haunted houses: Great. Unfortunately, the scares were just too few and far between, and the ones that do get you are so good that you wish there were more of them. Great premise, poor execution.

Story: 2, Scare Factor: 2.5, Theme: 3

Wasteland

Toxic spills, contamination and nuclear fallout await you in this haunt…

Another decent haunted house that plays out well with the theme it is working with. The actors were great, as they were all really into their roles and did a great job to sell the haunt and it story. The layout was nice, had a lot of open areas, and a lot of dark corners to hide the actors.

Story: 2.5, Scare Factor: 3, Theme: 3

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Final Thoughts

Overall, Six Flags Great Adventure did a nice job with this year’s Fright Fest. The haunted mazes were all pretty good, and the overall decoration and theming around the park was great – I especially liked the bloody fountain that welcomes you. The monsters walking around do a great job scaring unsuspecting park guests and for the little ones who do not want to get scared there are several “Fright Free” zones for them, as well as a couple of nice trick or treat trails where the kids can collect candy. Another nice thing about Fright Fest is that all the coasters are open and running, some in the dark, which makes for a completely different ride than during in the day!

[easyreview title=”Fright Fest Six Flags Great Adventure Review Score” cat1title=”Overall Score (out of 5)” cat1detail=”” cat1rating=”4″ ]

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Zombie Night Terror – A Review (PC)

Today, I review Zombie Night Terror, the second zombie themed PC game this month.  Yes, I can hear you saying it, “not another zombie game”.  One thing that can be said about the video gaming industry is, like the movie industry, when a theme or a genre is popular, even for a moment, then we get tons and tons of content from that idea.  Zombies have become the new World War II shooter in today’s market, so it takes something different or fresh to really get me to take notice.  While Zombie Night Terror isn’t the greatest zombie game in the world, in reminded me of another game from the early nineties that I used to play a lot of, Lemmings.  This connection alone made Zombie Night Terror, by NoClip, much more interesting and worth my time then I originally thought it would be.

Story

Zombie Night Terror centers around a mad scientist who has created a new street drug called Romero (as in George).  This new street drug has a horrible side effect on the user, and by horrible I mean it kills the user and they return as one of the walking dead.  Apparently, the mad scientist didn’t concern himself with returning customers that were still breathing.  You are the hive mind behind this newly created horde, and you are out for blood.  And brains, brains too.

The story for Zombie Night Terror gives you a framework for why you are doing the things you are doing in the game, but it doesn’t really drive the overall game play.  The story is told through in game cut scenes, or through dialogue boxes that come in the shape of news reports.  Usually, these news reports are telling you about a new ability or feature that you can do, but more on that in the Game Play section.  Each level gives you a certain amount of humans you must eat and convert to move onto the next level, but there are also challenge objectives that can be done, like find the secret drug stash or kill every last human on a level.  Ultimately, the story is pretty simple to follow with nothing substantial or ground breaking, but it is a zombie game so what did  you expect.

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Game Play

Zombie Night Terror plays a lot like Lemmings, a lot.  For those of you that are on the young side and don’t know what Lemmings was all about, let me describe the game play style.  You are placed in charge of a horde of creatures that have no mind of their own.  This horde will walk right into dangers and perils, without any thought of their own safety.  Your job as overlord, is to complete the task set in front of you, by commanding your horde in a way to preserve the most numbers.  As you loose members, you become less efficient, and it becomes harder and harder to complete the level.  That perfectly describes what Lemmings and Zombie Night Terror are at their core.

So, how does Zombie Night Terror differ from Lemmings?  Mostly in theme, but you have a few other things you need to worry about.  First, you can get a certain amount of syringes filled with Romero to infect humans anywhere in the level.  This could give you a tactical advantage, or help you kill off hard to reach humans.  You can find more Romero in the level as you play, but it is always a limited amount so what you you stick.  You will also have access to special zombie types that will help organize your horde.  Like the Overlord, who will block a path and tell your zombies to walk the other direction, or the Exploder, who can destroy certain walls on the level.  You also only have a certain amount of DNA to use, and you need this DNA to create special zombie types.  You can burn your own zombies to get more DNA, but must watch because the less zombies you have, the less effective your horde is.

As you kill humans, your horde becomes stronger and stronger.  The humans, however, won’t stand idly by and let you just eat their brains, oh no!  You will encounter tougher enemies, like bat wielding tough guys, or even SWAT officers, who could easily decimate your entire horde if you are not thinking ahead.  Controls are fairly simple, once you get used to them.  You use the arrow keys to move around the camera around the level. The HUD has a dashboard on it that allows you to choose your zombie type or use certain powers.  The rest is pretty much point and click, then watch humanity die.

Zombie Night Terror plays extremely well and is a great take on this genre.  Yes, it’s another zombie game, but it’s a zombie game based on Lemmings!  That’s something we haven’t seen at all yet. It will take some tactics to complete each level, you just can barrel through the game without thinking, but it will take some real planning to hit all of the challenges.  Zombie Night Terror allows you to pause the game by using the space bar, and this will allow you to think ahead and plan.  You can also use this time to see each route through the level.  There will be doors you need to break down or stairs you need to climb, and you will need to tell your horde to do just that by clicking on the icons near each feature.  These icons can be switched at any time, and doing so will help guide your horde or keep them locked in the attic until you have figured out your next move.

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Aesthetics

Like The Final Station last time, Zombie Night Terror uses outdated graphics to both help keep costs down on development, but to also make the aesthetic fit the game.  Zombie Night Terror looks like the old Lemmings game visually, using pixelated graphics that won’t win any prizes this year.  With that being said, Zombie Night Terror isn’t a bad looking game, not in the slightest.  NoClip chose to use these graphics with a monochromatic color pallete.  The game is almost entirely done in black and white, with the only two major colors being green and red.  Green shows the player where more Romero is, and red is, well, it’s the blood.  Lot’s of blood.

The sound design follows the visuals in aesthetics.  The characters all talk like they are rejects from a Sims game, speaking mostly the same type of gibberish, with all dialogue being shown in subtitles.  Again, a smart design decision that helps keep costs down for a small developer, while feeling like a conscience design thought.  If you are a graphics hound and only play games for the shiny, just skip Zombie Night Terror.  For those of you that are willing to look past the aging exterior, you will find a really, really fun game.

Final Thoughts

Zombie Night Terror is flat out fun and challenging.  This is a new take on a tired genre, and helped relive my high school years by bringing back memories of Lemmings.  Is it possible that I’ve been seduced because of my memory of another great game, sure.  I recommend this game anyway.  The theme and aesthetic work perfectly together, the game play and mechanics are finely tuned, and the game is just flat out fun.  What else do you need from a game that costs $12.99?  Zombie Night Terror is available now on Steam.

[easyreview title=”Zombie Night Terror Review Score” cat1title=”Overall Score (out of 5)” cat1detail=”” cat1rating=”4″ ]