Archive - 2015

Focus Home Interactive E3 2015 Games Line-Up

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May 29, 2015 — Focus Home Interactive today reveals their E3 2015 line-up of titles and exciting new announcements, which will be showcased behind closed doors or via hands-on stations, in Los Angeles from June 16 to 18. Find below the list of the games you will be able to take a look at, or even try on our booth (West Hall 5312), at E3 next month

Divinity Original Sin Enhanced Edition (PS4, Xbox One, PC), the multi-award winning RPG developed by Larian Studios arrives on consoles, with a load of new features and enhanced graphics. Watch the teaser

Blood Bowl 2 (PS4, Xbox One, PC), developed by Cyanide Studio, smashes Games Workshop’s Warhammer and American football together, in an explosive cocktail of turn-based strategy, humour and brutality. Watch the teaser

The Technomancer (PS4, Xbox One and PC), a sci-fi, post-apocalyptic RPG set in a cyberpunk world from studio Spiders, that will bring you to the hazardous red planet. Image Gallery

Mordheim: City of the Damned (Consoles, PC) is the videogame adaptation of Games Workshop’s cult classic tabletop game. This is a turn-based strategy game that blends RPG elements, fast-paced tactical combat and intricate unit customization in a time wrought by chaos and rivalry. Watch the teaser

Space Hulk Deathwing (PS4, Xbox One, PC) by Streum On Studio is a First-Person Shooter experience of Games Workshop’s classic boardgame Space Hulk, set in the Warhammer 40,000 universe. Watch the trailer

Battlefleet Gothic: Armada (PC), developed by Tindalos Interactive, is the real-time strategy adaptation of Games Workshop’s tabletop game, that stages the dark, deadly and intense space battles from the Warhammer 40,000 universe.Watch the teaser

Farming Simulator (PS4, PS3, Xbox One, Xbox360, PC, Mac, Vita) joins E3 after its recent release on consoles. Developer Giants Software will tell you more about the future edition, and will unveil the first official Farming Simulator wheel controller, created by Saitek. Watch the trailer

Act of Aggression (PC), the new real-time strategy game on PC from Wargame creator Eugen Systems. Act of Aggression draws inspiration from the Golden Era of RTS titles, with a unique near-future techno thriller ambiance. Watch the teaser

Vampyr, the RPG from DontNod, will unveil its first teaser trailer at E3!

SOMA Release Date and Gameplay Trailer

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Frictional Games has released a new, 12 minute long gameplay trailer for their upcoming survival-horror title, SOMA, alongside word that the full game would be released on September 22, 2015 for the PlayStation 4 and Windows PC platforms. They also released three tidbits of information about the video you can watch below:

1) When the video starts we are about 1 hour into the game.

2) The protagonist is not an amnesiac. He has an established past, knows who he is, but isn’t at all sure about the situation he’s in.

3) There are lots more things to explore in this level than what’s shown in the video. For instance, you can avoid the robot attack completely by acting differently.

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Pillars of Eternity: Lords of the Eastern Reach Card Game Announced

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IRVINE, CA –May 28, 2015 ­­– Obsidian Entertainment, the developer of Fallout: New Vegas, Star Wars: Knights of the Old Republic II, South Park: The Stick of Truth, and the Kickstarter funded Pillars of Eternity, announced today they are entering into a partnership with Zero Radius Games to launch the upcoming card game, Pillars of Eternity – Lords of the Eastern Reach.

Developed by Zero Radius Games, Pillars of Eternity – Lords of the Eastern Reach, is a multi-player card game designed by veteran game designer Chris Taylor (Lead Designer Fallout 1) along with Obsidian’s own Scott Everts and John Lewis.  Featuring characters, locations, and items from the popular Pillars of Eternity computer RPG,Lords of the Eastern Reach if a fast competitive game set in the unique world of Eora.

“We are hugely excited to bring Pillars of Eternity to board and card gamers like us” said CEO Feargus Urquhart.  “Using Kickstarter to fund the Pillars of Eternity computer game has allowed us not only to deliver an amazing electronic experience, but now let’s us expand the Pillars of Eternity universe with new and different games.”

“Having been friends and colleagues with the team at Obsidian, partnering with them for this project is natural fit”, said Designer Chris Taylor.

Pillars of Eternity -Lords of the Eastern Reach is now available on Kickstarter.

About Obsidian Entertainment
www.obsidian.netAbout Zero Radius Games
www.zeroradiusgames.com

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EA Sports FIFA 16 to Feature 12 Women’s National Teams

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REDWOOD CITY, Calif. – May 28, 2015 – Electronic Arts Inc. (NASDAQ: EA) today announced that EA SPORTS™ FIFA 16 will feature 12 Women’s National Teams for the first time in franchise history when it launches starting on September 22, 2015 in North America. Women’s National Teams from Australia, Brazil, Canada, China, England, France, Germany, Italy, Mexico, Spain, Sweden, and the United States of America will all represent their respective federations in several FIFA 16 game modes including Kick Off, an Offline Tournament, as well as Online* Friendly Matches. To see Women’s National Teams in the game, visit http://easports.com/fifa/women and watch the trailer here:

“Bringing some of the best women’s players and teams in the world to our franchise is a massive event for EA SPORTS, and we are equally excited  about bringing millions of fans a new way to play,” said David Rutter, VP and GM, EA SPORTS FIFA. “We’re making sure fans get an authentic experience when playing with Women’s National Teams thanks to our innovative player capture and reference tools, as well as the sophisticated gameplay platform which we will continue to innovate on in FIFA 16.”

From all new player movement and likeness, to realistic animations and attributes, the FIFA development team have authentically recreated 12 of the top-ranked teams in the world. Capturing all new player movement was done with meticulous detail and supported by a motion capture session at EA Canada with four top players from United States Women’s National Team:  Sydney Leroux, Abby Wambach, Alex Morgan, and Megan Rapinoe. The players’ movements helped to build new locomotion for women in FIFA 16 including new walks, runs, sprints, and horizontal movement. Soccer Canada also visited EA to provide full-player references captured using the 360 degree body scanning rig – the references were then used to develop new player models. And the mobile headscanning unit travelled to a variety of tournaments and events around the world to capture facial features including hairstyles to ensure players look as realistic as possible inFIFA 16. Players in the game will look and move in game like they do on the pitch when representing their country.

“I honestly can’t believe all of the science and technology behind the game itself, let alone getting us into the motion capture suits and eventually into the game,” said Abby Wambach, world record holder for International goals scored and forward, United States Women’s National Team. “We’re all excited to see ourselves in the game, but even more excited to see the reaction from all of the fans, including the fans of our team that maybe wouldn’t be expecting something like this from EA SPORTS.”

FIFA 16 with Women’s National Teams** will be available when the game launches on Origin™ on PC, Xbox One, the all-in-one games and entertainment system from Microsoft, Xbox 360® games and entertainment system from Microsoft, PlayStation®4 and PlayStation®3 computer entertainment systems.

For more information about EA SPORTS FIFA 16 visit www.easports.com/fifa or join the EA SPORTS community at http://www.facebook.com/easports fifa. Follow us on Twitter @easportsfifa and use the hashtags #INTHEGAME and #FIFA16.  The game is not yet rated by the ESRB.

EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sports through industry-leading sports videogames, including Madden NFL football, EA SPORTS FIFA, NHL® hockey, NBA LIVE basketball, Rory McIlroy PGA TOUR® golf, SSX™ and EA SPORTS UFC®.

*Internet connection and Origin account required. Must be 13+ to create an account.

**Not all features available on all gaming platforms.

StarDrive 2 Review (PC)

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Noting gets me more excited for a game than when it allows for a lot of customization. If you can take a game and make multiple aspects of it your own, whether that be renaming characters, personalizing logos and color schemes, the more you can create a game to be unique to yourself. That means that there is a better chance that I’ll pick it up and play it, sometimes ad nauseam (X-COM and Hitman (pre-Absolution) are perfect examples). With StarDrive 2’s allowing the player to customize almost the entire game, and it being a sci-fi space title centered around developing an empire across the stars – I must admit that, early-on, it did have me enthralled. Unfortunately, there are only so many times that you’re blasted out of the stars before you start to question just where the hell I’m supposed to be “boldly going”.

Before I delve deep into StarDrive 2, I suppose it’s a good disclaimer to mention that I have never played its predecessor: StarDrive, nor have I ever played anything like the sequel. While I don’t always believe that titles need to be played in order of their release, it does seem that the creators of StarDrive 2 relied rather heavily on their audience for the sequel to have spent time with the original for a decent portion of time to really get a handle on just what StarDrive 2 is all about. There does exist a somewhat solid tutorial to get you going as you depart on your expedition, however with the rather insane complexity of StarDrive 2, as well as the aforementioned customization options that blanket the entire game, a great deal of hand-holding should be available to the player if needed. I mean, if I were to simply pull StarDrive 2 off the digital shelf based on its sci-fi space builder theme, as well as the fact that I usually love in-depth titles like this, I would hope that the tutorial would basically walk you through every single thing the game can do, step-by-step, as if you had never played anything like it before – especially since games no longer come with detailed instruction manuals (you NES fans know what I’m talking about). Still, not long after you’ve headed out, the tutorial sort of loses steam and sets you out on your own. Undeterred, I set off for the nearest star, hoping I was doing it right.

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Reaching my destination, well, I wasn’t quite sure what to do. Each planet revolving the star I arrived at shows details regarding its surface details – whether there’s organics, if the planet is habitable, if there are already life-forms habituating the planet, etc. However, many of these numbers and details are somewhat confusing. This early on in the game, with the universe still wide-open, do I claim a planet? Do I try for one where it might be more beneficial for me than this? The game really doesn’t answer these questions for you. Instead of taking a chance on claiming the planet, I instead decided to see what other nearby stars could show me – so, I headed off to the next-closest star. But wouldn’t you know it, a space creature resembling a large prawn headed towards my ship and, in one shot, destroyed the entire thing. With that horrible spanking, the game was over – no, really, that was it! I literally had to start the entire game over, which completely reset the universe, reordering stars and placing my starting position in an entirely new place.

Now that’s exactly my issue with StarDrive 2. After the incredible, LEGO-like construction of other ships in your fleet which you purchase (a rather confusing point where the tutorial voice-over simply wanders off-topic), I was really looking forward to not only building my fleet, but doing so from the ground up. Weapons, engines, shields, and more are all customizable. However, not knowing what ships to purchase or how to interact with them when I did purchase them – well, going much farther out of the general neighborhood of stars usually meant death more often than not by the same floating space prawns. While I did manage to make it to multiple planets and interact with various different life forms, there just isn’t enough in the tutorial to really give a brand-new player a good idea of what they’re supposed to do.

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I really, REALLY wanted to like StarDrive 2. When I first saw some clips of it before I fired the game up, I was thrilled to see all the different things this game could do. But with a game this size and so incredibly in depth as StarDrive 2 is, it also requires an incredible amount of hand-holding if it wishes to win any new fans as opposed to just bring in fans of the original game. I’m going to keep trying it every now and again to see if I can eventually get a decent enough foothold in the universe to withstand another extraterrestrial crustacean because this game definitely has a TON going for it and it seems like it could be incredibly fun if you have the climbing gear to get past the ridiculously steep learning curve that comes with it.

[easyreview title=”StarDrive 2 Review Score” cat1title=”Overall Score (out of 5)” cat1detail=”” cat1rating=”2″ ]

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Urban Armor Gear Scout Folio Case Review

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Urban Armor Gear, or UAG, has been around for a few years now and has recently been making a big marketing push towards their new line of cell phone and tablet cases. We got the chance to checkout their Scout Folio lineup for the iPhone 6 and iPad Air. The Scout Folio lineup is geared towards those individuals who take their devices with them everywhere – whether it be to work or to play. The cases are made from a soft to the touch, yet rigid rubberized material with what the company has trademarked as Frogskin Technology™.This material promises to provide a solid grip even when the case gets wet. Surprisingly, it does this and does it well. The inner side of the Scout Folio cases are lined with a microfibre material which is nice and soft against your phone or tablet’s touch screen and won’t scratch it.

Both the Scout Folio for iPhone 6 as well as the iPad Mini are military drop test rated – standard: MIL-STD 810G 516.6. To achieve this certification, a device must be dropped from a height of 48 inches, on each face, corner, and back. The device is dropped a total of 26 times and must function properly after the test, while not sustaining any damage to the touch screen. That is a serious array of shock tests and it means you can rely on the cases to protect your precious electronics.

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I did experience a couple of issues while using the Scout Folio line of cases. The first was with the Scout Folio for iPhone 6. While taking a call on my iPhone 6, it got a bit annoying to have the folio flap keep hitting the side of my head. I ended up having to hold it back each time. On the Scout Folio for iPad Mini, I had some difficulty reaching the lock button on the side of the tablet. Also, the iPad Mini case does not have an easy way to open the front flap. The product imagery on the official website shows a small tab similar to the one on the iPhone 6 Scout Folio case – but the one we received did not have it. I can’t say for sure whether or not the one you order will have the tab or not.

Overall, Urban Armor Gear’s Scout Folio line-up is a very economical choice for protecting your devices while also being very good at their jobs. Additionally, the ability to store some important cards in the iPhone 6 Scout Folio case adds some excellent, utilitarian function to the unit. The Scout Folio for iPhone 6 retails for $39.95 while the Scout Folio for iPad Mini sells for $49.95 – both very reasonable on the wallet.

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BBC’s Doctor Who Hall H Panel at 2015 San Diego Comic-Con

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BBC AMERICA’s Doctor Who returns to San Diego Comic-Con for a Hall H panel on Thursday, July 9. Following his record-breaking first season as the Doctor, Peter Capaldi will make his first ever appearance at Comic-Con with stars Jenna Coleman (Clara Oswald), Michelle Gomez (Missy), lead writer and executive producer Steven Moffat and executive producer Brian Minchin. Doctor Who follows the adventures of the Doctor, the time traveler, who will continue to journey through all of space and time in epic adventures in the new season premiering this fall. Capaldi’s first season delivered BBC AMERICA its highest rated season ever and is available now on all digital platforms.

Peter Capaldi on making his first Comic-Con appearance: “Tales of San Diego Comic-Con are told in awe on every set around the known fantasy/sci-fi production world. It’s become a fabled kingdom. One I am thrilled to find myself heading for. And to appear in the legendary Hall H, is a further twist to the cosplay and comic madness I may never recover from.”

The new season premieres this fall with a two-part episode, The Magician’s Apprentice and The Witch’s Familiar, written by Steven Moffat, produced by Peter Bennett and directed by Hettie Macdonald (Blink, the Hugo Award-winning Doctor Who episode).

Doctor Who is a BBC Cymru Wales production for BBC One and a BBC AMERICA co-production.

New Dirty Bomb Trailer Released

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LOS ANGELES and LONDON – May 27, 2015 – Splash Damage’s first-person shooter, Dirty Bomb, opens its floodgates on Tuesday, June 2, so prepare to get rich and die trying! For a behind-the-scenes look at what to expect from Dirty Bomb, check out the new video.

“Dirty Bomb takes us back to our roots as a company dedicated to making competitive multiplayer shooters for hardcore gamers,” said Paul Wedgwood, CEO of Splash Damage. “Twenty years ago I played obsessively in a clan, competed in tournaments, made a mod for Quake 3, and as a result, founded Splash Damage with clan mates and friends. We’re grateful to have Dirty Bomb shaped by our players from an early alpha stage – With their dedication and feedback, along with the support from Nexon America, we think we’ve created something special.”

Dirty Bomb is a return to the classic FPS PC feel with frenetic run ‘n gun action built for players with an appetite for heated competition, and the first in a new generation of games published by Nexon America. Free-to-play, and more importantly, free-to-win, Dirty Bomb is a unique asymmetrical team-based game in which players will select from a diverse group of Mercenaries, each with their own shining personalities, assorted talents and super-cool weapons, to create specialized squads to take into the fray on a quest for riches and bragging rights.

Dirty Bomb is currently in closed beta on Steam, but will be open to the public beginning Tuesday, June 2, 2015: http://store.steampowered.com/app/333930/.

Star Wars: Battle Pod Home Version Announced

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Tokyo Japan, (May 26, 2015) – Bandai Namco Entertainment Inc. announced today that it will release a home version of the aerial battle arcade hit, Star Wars™: Battle Pod™(http://www.starwarsbattlepod.com/), which first appeared in US arcades in January 2015, in EU, NA, JP, and other regions. The Battle Pods will be available to order beginning June, 18th with a MSRP at US$35,000 and UK £24,000 (Shipping and setting fees separate).

Made upon order for personal home use, the special Premium Edition of Star Wars: Battle Pod will be equipped with genuine leather seats that are synchronized to move/react to the action of the game and is available in two different glamorous designs inspired by the images of the Rebel Alliance and Darth Vader. This arcade masterpiece includes the owner’s name and a product serial number engraved plate along with a specially bound owner’s manual and exclusive carpeting. Owners will also have their name added to the game ending credits. MSRP for the premium edition is set at US$100,000 (Shipping and setting fees separate). Further purchasing details will be announced after mid-June on theStar Wars: Battle Pod official website™ (http://www.starwarsbattlepod.com/).

Dive into the Star Wars universe from the comfort of your own home with the Star Wars: Battle Pod.