Newport Beach, CA – After two months of Early Access inXile Entertainment has released the first major update for Wasteland 2. The update delivers over 2000 bug fixes, gameplay features, performance optimizations and balance improvements along with hours of new content.
The Prison level is a major location added to the beta. This new map features more well-armed, well-prepared and dangerous foes than the Rangers have faced so far, and it will take superior decision-making and tactical prowess to get out alive with the information they’re looking for. Additional smaller maps have been added along with the major location, significantly expanding the game.
The game’s new icon-based, grid inventory harkens back to classic cRPG titles. The flexible inventory and character screen mesh well together to manage multiple nackpacks and easily move around items and equip your rangers, while the hand-crafted icons give each item that much more personality.
Many new features have been added to combat, including shotgun and SMG spreads, the use of skills in combat, destructible cover, stances, death animations, improved visual effects and AI and flexible use of height and ladders. Random encounters have been expanded and improved making world travel all the more dangerous. Bug-fixes and optimization passes ensure a significantly smoother experience. Finally there have been significant improvements to the way skills such as Surgeon and Field Medic work.
With the new “Prison” map the early beta now offers five major location and an estimated 30+ hours of gameplay.