CARY, N.C. (June 6, 2013) – Epic Games, Inc. announces the Unreal Engine 4 Integrated Partners Program (IPP), which brings together leading middleware technologies and software that are integrated with Epic’s Unreal Engine 4 game engine.
Unreal Engine 4 is a revolutionary toolset that is designed for efficient workflow and is built to scale from high-end PC and console to mobile and the Web. Each Unreal Engine 4 IPP member brings significant value to the program by providing tools and features that are trusted for high-quality game development.
The inaugural Unreal Engine 4 IPP members and their integrated products are as follows:
- Audiokinetic – Wwise
- Autodesk – Autodesk Gameware
- Donya Labs – Simplygon
- Geomerics– Enlighten
- IDV – SpeedTree for Games
- Intel – Intel Threading Building Blocks (TBB)
- NaturalMotion – morpheme and euphoria
- NVIDIA – PhysX and APEX
- Oculus VR – Oculus Rift
- RAD Game Tools – Bink Video and Telemetry Performance Visualizer
- RealD – RealD Developer Kit (RDK)
- Umbra Software – Umbra 3
- Xoreax – IncrediBuild-XGE
“The new Integrated Partners Program helps Unreal Engine 4 developers maximize their time with the most advanced toolset we’ve ever developed,” said Tim Sweeney, founder and technical director of Epic Games. “We have taken the time to integrate UE4 with the best middleware technologies so our licensees can stay focused on making great games.”
In addition, Epic maintains the Unreal Engine 3 Integrated Partners Program, which includes more than 20 leading technology providers. For more information, please visit www.unrealengine.com/partners.