Early this morning, Autodesk released a statement announcing its acquisition of “certain assets” and individuals from GRIP Entertainment. GRIP Entertainment is an artificial intelligence game middleware technology company.

“The acquisition accelerates Autodesk’s strategy to offer a more complete, simplified solution for the creation of believable interactive characters,” said Marc Stevens, Autodesk vice president, Games. “The technology and expertise acquired complement Autodesk’s existing Gameware offerings, including Autodesk Kynapse artificial intelligence middleware. This transaction will enable us to offer game developers a more comprehensive AI solution.”

Alluded to in the statement was that Autodesk would use these assets in their 3D modeling and animation software to create more believable characters.

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Jerry Paxton

A long-time fan and reveler of all things Geek, I am also the Editor-in-Chief and Founder of GamingShogun.com