1C Company has released a huge patch for its wargame, Men of War: Assault Squad. Weighing in at 388 megabytes, the patch includes a multitude of fixes for the game, which puts players in command of a squad of troops in a tactical environment set during World War II. Men of War: Assault Squad is available exclusively on the Windows PC platform and retails for about $34.95.

LINK: Official Patch Download (Right-Click and Save As)

Patch Notes

General

• Added M4A4 Sherman
• Added M4A4 Firefly
• Added StuG III G
• Added StuH 42
• Added new explosion effect for 105mm shells
• Changed Stosstrupp special ability to Sturmtrupp
• Changed Vsync to be enabled by standard (reduces camera stuttering)
• Changed shadow settings to normal by standard (reduces issues some GPUs have)
• Changed Ho-Ri I and II to have maximum gun range
• Changed Sten V silencer to have have less uncover effect when firing
• Changed Nagan PB to have less uncover effect when firing
• Changed knives to have no uncover effect when being thrown
• Changed sound system of vehicles to not loop exhaust sound (credits to Phazon)
• Changed Goliath to be more stealthy when moving
• Changed all tanks to have full fuel load on start
• Changed sound to be played in fog of war
• Changed accuracy curve of Sturmtiger to be linear
• Changed all weapons to have more accurately simulated accuracy according to aim circle
• Changed inventory of Scouts
• Changed visuals of mguns in interface
• Changed fuel can of tanks to carry additional fuel
• Changed tank mguns to be displayed in inventory only when they are AA-mgun
• Increased AI priority to target tanks
• Increased minimap icon sizes
• Increased animation speed for switching some small arms by infantry
• Increased animation speed of jumping over fences
• Increased animation speed of tossing grenades
• Increased animation speed of healing/finish healing so running away works better
• Increased animation speed of getting to cover when a grenade lands nearby
• Increased animation speed of hand to hand combat
• Increased accuracy of Churchill AVRE
• Increased accuracy of Ho-Ri I and II
• Increased accuracy of Super Pershing
• Increased shell damage of shells sizes 37mm to 85mm
• Increased penetration power of Ho-Ri I and Ho-Ri II gun
• Increased knife throw speed
• Increased at-rifles accuracy
• Increased barrel fuel load from 200 to 500 liters
• Increased repair time of medium tanks
• Increased small arms weapon switch speed
• Increased reload time of Churchill AVRE from 75 sec to 60 sec
• Increased damage modifier of StG44 slightly
• Increased the range of flame tanks from 30m to 35m
• Reduced recharge time of IS-2 and IS-3 from 15 sec to 12 sec
• Reduced high explosive resistance of sandbags
• Reduced mgun rotation speed of Hetzer slightly
• Reduced specular of Panther slightly
• Reduced accuracy of mguns
• Reduced accuracy of carbines
• Reduced damage modifier of mguns
• Removed mediumbig shell size (85mm)
• Reworked the accuracy during movement mechanics for all vehicles
• Reworked the accuracy mechanics for tanks
• Reworked the accuracy mechanics for small arms
• Reworked the vision system
• Reworked the unit path finding (credits to Ty2903)
• Reworked explosion effect system
• Fixed squad interface to display all squad members
• Fixed SdKfz 251 accuracy setting for movement
• Fixed Japanese tank mguns to have accuracy decrease when moving
• Fixed vision settings of Churchill Mk. VII, AVRE and Croc
• Fixed vision settings of Jagdpanzer IV
• Fixed some vehicle vision bugs (credits to Ty2903)
• Fixed some vehicle bugs (credits to Ty2903)
• Fixed a bug with PPSH accuracy
• Fixed vehicles getting stuck on tramways
• Fixed vehicles getting stuck on coaster tanks
• Fixed that AI was leaving Japanese ammo trucks when under fire
• Fixed some erroneous reports in the gamelog
• Fixed volume of Type99 LMG
• Fixed a specular map issue of the QF 6
• Fixed some building props
• Fixed some mipmap levels for textures
• Fixed mguns of black prince to be BESA
• Fixed volumes of Mk2 Matilda

Multiplayer

• Added ranked games
• Added steam leaderboards
• Changed netcode to improve performance
• Changed M4A4 FireFly class from heavy to medium
• Changed mgun display in unit info menu
• Increased chat message size
• Increased MG42 timer from 30 sec to 60 sec
• Increased price of ISU-152 from 1200 MP to 1400 MP
• Increased price of T-34-76 late from 400 MP to 420 MP
• Increased price of MK2 Daimler from 220 MP to 240 MP
• Increased price of M24 from 360 MP to 380 MP
• Reduced price of KV-85 from 760 MP to 750 MP
• Reduced price of ZiS 30 from 360 MP to 350 MP
• Reduced price of Su-76 from 360 MP to 350 MP
• Reduced price of Su-85 from 560 MP to 550 MP
• Reduced price of KV-1 from 560 MP to 550 MP
• Reduced CP of M4A4 FireFly from 30 CP to 15 CP
• Fixed small map issues
• Fixed combat mode on 2v2 Canyon multi map
• Fixed camera settings on 1v1 Winter Church, 1v1 Road, 2v2 Canyon
• Fixed scores of Churchill Mk VII
• Fixed scores of Comet
• Fixed camera clipping on Canyon

Skirmish

• Changed fog of war to visually uncover by allies as well
• Reduced AI accuracy on easy, normal,
• Fixed small map issues
• Fixed tank crew members flying out of tanks

            

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