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Star Wars Battlefront Review (PS4)

Star Wars Battlefront Beta

Before we begin, let’s get the Death Star-sized elephant in the room addressed prior to anything else: No, Star Wars Battlefront does not have a single-player campaign – and there’s nothing wrong with that! If you haven’t been paying attention over pretty much the last decade, the single-player campaigns tacked on to online First Person Shooters have declined more and more over the years with regards to content and actual story. The good news is that we got Star Wars Battlefront, a game that’s current Luke Skywalker vs Darth Vader timeline puts us smack dab in the middle of the Return of The Jedi backdrop. A campaign was never really promised anyways and there is nothing to say that this game wouldn’t have been a lot less fun had a campaign been focused on instead of the amazing multiplayer experience that this title is. We’ll hope for a future title for a Star Wars campaign for now.

Star Wars Battlefront is a full-fledged multiplayer FPS experience in the Star Wars galaxy, putting you at the controls (normally) of a member of the Rebel Alliance or a Stormtrooper for the Imperials. Along the way, certain game modes allow you to become something far greater than you ever imagined: Star Wars Heroes. The opportunity to wield a Lightsaber as Darth Vader or shoot first with the gunslinger abilities of Han Solo, Star Wars Battlefront has what any Star Wars fan would be looking for in a multiplayer FPS. As well, you also have a chance to pilot iconic space crafts like the Millennium Falcon which is an experience in itself.

But enough with what the fans expect to hear. Let’s get down to it! Star Wars Battlefront is hands down one of the most beautiful games I have ever played. When I think next-gen consoles, this is what I expect them to do. The Forest Moon of Endor is hands down one of the more picturesque maps in the game and even if you’re not a Star Wars fan per se, you cant ignore the fact that it looks like you’re standing in the middle of a forest when you’re charging through. It’s amazing how impressive some of these maps look and it’s hard to ignore that, aside from the galactic battle waging 50 yards away, you can get lost looking at the environments. Even far off hills, as long as you’re not paying attention to Jabba’s Palace off to the side, look like ones you’d see while road tripping through the desert. Though the map selection for game modes are limited, they are immense and can be easy to get lost in without the option of viewing a full area map, relying only on your limited personal radar in the corner of you’re screen. More maps are promised in future free DLC so there’s that.

Weapon selection is rather limited for Star Wars Battlefront, and needs to be unlocked at a price once their according level is reached. With limited weapon selection, it’s easy to pick out which is going to be the crowd favorites. Within days, I found myself on the usual rotation of 3 different weapons and it was hard not to notice most everyone else using one of the three for their load-out as well. Star Cards add an addition power up option, giving you the chance of three per hand: two being a secondary weapon while the third being a personal-use power up. Thermo Detonators were by far the popular choice with the Jump Pack being the only real game changing device through the again limited use of Star Card options. Again, more to come in future DLC I’m sure but that’s getting near the point of title that didn’t have enough to begin with at launch and with 20 v 20 modes, it’s not hard to see entire armies favoring a handful of Blasters and Star Card hands

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Another option fault comes in place of character customization. Storm Troopers and Rebels all look the same… and that’s pretty much it. If you’d like, you can purchase a pre-made character head for your Imperial Troop, but then you just look like a Storm Trooper missing his or her helmet. As well, the heads are the same for the Rebels. You can’t currently modify their outfits at all, nor can their weapons be designed in any fashion other than the standard galactic issued “Ass-End-Of-Space Black” color option. Now I’m not looking for a neon pink Storm Trooper but simple changes in armor hear and there, modifications to the helmets or chest pieces, little things that could have been done to make your individual soldier their own personal look would have been awesome. Instead, everyone wants to either get the Biker Scout or the Shadow Trooper, or the alien Rebel characters and that’s it. The game definitely fails there, especially in comparison to how customizable characters can be with custom emblems and armor can be in other current and past FPS games. There’s just no real custom option whatsoever in this game.

Other missing things you’d come to know and love in FPS multiplayer games is a final kill cam, or anything that shows big highlights of the previous match. And believe me, game changing moments happen every other moment in this game and there’s really nothing to highlight those outstanding moments or players, other than a basic naming of three players for their outstanding skills. Seems rather cookie cutter especially in a game this big and heroic where literally anything can happen.

The game modes are plentiful but very few stand out as ones you’d really go back to, time and again. My favorites by far were ‘Supremacy’, a massive 20 on 20 tug-of-war death match, with the opportunities to fly X-Wings, Tie-Fighters, and become Heroes like Luke Skywalker and Emperor Palpatine, are what make this game mode by far the most intense. The objective-based ‘Walker Assault’ was as well as standout. Though it was tough communicate the team-play issues that plagued this version during the beta, it has quickly caught on as a non-stop action game mode with again vehicles and Heroes in-game. As well, fighting off AT-AT and player-piloted AT-ST walkers are what make this game an unpredictable and insanely addictive 20 v 20 mode. Though getting used to controlling Heroes can take a few goes, the chance of picking up the Hero Token that are randomly placed in the battlefield are amazing. My favorite by far is Luke Skywalker with his speed and jumping abilities, he can carve up entire platoons of enemies with his lightsaber. Heroes on both sides of the Force are available including Boba Fett and Princess Leia. ‘Blast’ was a game mod that also a lot of fun for those looking for your typical 8 on 8 team deathmatch, pure and simple. The weapon limitations without the option to add attachments do level the playing field for pretty much everyone out there so all game modes are accessible one the basics are grasped. Other games like Droid Hunt and Cargo can at times be fun but turn more into GTA Online after a while; everywhere dropping the objective and blasting on whoever walks around the corner. I suppose smaller maps just eventually lead to battlefield-wide shootouts after a while.

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Fighter Squadron however takes a step away from the norm and puts you at the controls of Tie-Fighters and Rebel craft like X-Wings as well as the chance to fly Boba Fett’s Slave-1. This game mode was incredible if you enjoy combat flight simulators. I personally would love to see EA and Dice do a standalone Star Wars combat flight sim game in the future because Fighter Squadron was so good that it just didn’t have enough. I found myself flying an A-Wing through canyons for no other purpose than just to see how tight I could make corners around cliff faces. Though they can seem incredibly overpowered when flying against them, being behind the controls of the Millennium Falcon or the Slave-1 are amazingly fluid and fantastically brutal when dog-fighting opposing craft. Each fighter craft does have it’s own 1st-person cockpit flight view. Though they are neat to look at once or twice, they are difficult to use while in a match and they really do not serve any more purpose than the once-given “Ooohs” and “Ahhhs”. Still, this needs to have it’s own game, EA. Bigger maps, a lot more vehicles, and a campaign. I need more Fighter Squadron!

I’m lucky enough to have multiple friends who are massive Star Wars fans / PS4 owners so I had a lot of fun playing Star Wars Battlefront. However, if you’re not a huge fan of the franchise (I like it but you wouldn’t call me a “fan” necessarily), and don’t really have a group to enjoy the game with, Star Wars Battlefront may not be the game for you. It just doesn’t have the customization and weapon options to keep you on target long enough to really get the full enjoyment of this game. Even with it’s looks alone, Star Wars Battlefront is not a game I’d recommend to the casual gamer who doesn’t have time to sit down and enjoy it with friends. However, if you’ve got friends and are ready to throwback to throwing laser blasts down steel-girded hallways, facing off against the likes of Darth Vader and hordes of Storm Troopers; if you’re ready to turn your back to the Imperials and stand in rebellion with Luke Skywalker, Star Wars Battlefront is where you want to be. This game will have you entertained for hours.

Star Wars Battlefront Review Score
Overall Score (out of 5)www.dyerware.comwww.dyerware.comwww.dyerware.comwww.dyerware.comwww.dyerware.com

Star Wars Battlefront Launch Trailer

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REDWOOD CITY, Calif. November 17, 2015 From DICE, an Electronic Arts Inc. (NASDAQ: EA) studio, and Lucasfilm Ltd. comes the highly anticipated video game, Star Wars™ Battlefront™. Winner of more than 50 awards worldwide including the Best of Show recognition* at E3, gamescom, Eurogamer Expo and Tokyo Game Show, Star Wars Battlefront delivers the epic Star Wars battle fantasies fans have always dreamed of, while allowing them to create all new memories of their own. The game is available today in North America and Asia, and in Europe this Thursday, November 19 on PlayStation®4 computer entertainment system, Xbox One, the all-in-one games and entertainment system from Microsoft, and Origin™ for PC.

Star Wars Battlefront is a game made by Star Wars™ fans for Star Wars fans of all generations,” said Sigurlina Ingvarsdottir, Senior Producer. “Our vision is to give fans a game that is truly authentic to this amazing universe, to allow them to immerse themselves in these worlds with stunning visuals and remarkable sound, and most importantly, to make sure the gameplay is exciting and fun.”

In Star Wars Battlefront, players will live out the battles between the Rebellion and the Empire in the time period of the original Star Wars trilogy. From large-scale multiplayer matches for up to 40 players to exciting Missions that can be played alone offline or with a friend, the game delivers a wide variety of the Star Wars experiences fans have been clamoring for. Drive speeder bikes at breakneck speeds through Endor, crush Rebel scum in an AT-ST or AT-AT, take to the skies in the Millennium Falcon or even become the ultimate boss of a multiplayer match as one of theStar Wars universe’s most iconic Heroes or Villains – Boba Fett, Leia Organa, Luke Skywalker, Darth Vader and more.

“We have given DICE unprecedented access to the original source materials and our creative teams and in turn, they have done an incredible job of capturing the essence and spirit of the original trilogy,” added Ada Duan, Vice President of Digital Business and Franchise Management, Lucasfilm. “With Star Wars Battlefront releasing this November, and Star Wars™: The Force Awakens coming to theaters in just one month, there’s never been a better time to be a Star Wars fan.”

Starting on December 1, 2015, fans that pre-ordered Star Wars Battlefront will be among the first players to experience the Battle of Jakku, the pivotal moment when the New Republic confronted key Imperial holdouts on a remote desert planet. Taking place in the aftermath of the Rebel victory in the Battle of Endor, players will experience the events that created the massive, battle-scarred landscape of Jakku in Star Wars™: The Force Awakens™. All other players will get access to this content, for free**, on December 8, 2015.

Fans looking to enhance their Star Wars Battlefront experience can do so with the Star Wars Battlefront Companion. Available on web and in theApp StoreSM and Google Play™ store, the Star Wars Battlefront Companion features the tactical, card-based game Base Command which allows players to earn in-game credits that can be used in Star Wars Battlefront. The Companion also lets you connect with friends, track your career, and more. The Star Wars Battlefront Companion is available now on web at www.StarWarsBattlefront.com/Career, as well as in the App Store and Google Play store.

Players looking to expand their experience can with the Star Wars Battlefront Season Pass***, which includes 4 epic digital expansion packs coming post-launch, including new weapons, vehicles, Star Cards, iconic heroes and villains, new maps and new modes. Season Pass also gives players two-week early access to each expansion pack and an exclusive “Shoot First” emote. Learn more about the Star Wars Battlefront Season Pass, including release dates and additional info, at www.StarWarsBattlefront.com/SeasonPass.

Star Wars Battlefront is available now in North America and Asia at retail and digitally for the PlayStation®4 computer entertainment system, Xbox One, the all-in-one games and entertainment system from Microsoft, and on Origin for PC. EA Access**** members can save 10% when they buy the digital version of Star Wars Battlefront on Xbox One. For more information on the game, visit www.StarWarsBattlefront.com and see the Star Wars Battlefront Launch Gameplay trailer here. Join the Star Wars Battlefront conversation on Facebook®, Twitter®, and Instagram®.

Star Wars Battlefront Battle of Jakku Teaser Trailer

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Be among the first players to experience the Battle of Jakku, the pivotal moment when the New Republic confronted key Imperial holdouts on a remote desert planet. Taking place in the aftermath of the Rebel victory in the Battle of Endor, players will experience the events that created the massive, battle-scarred landscape of Jakku shown in Star Wars™: The Force Awakens™.

Learn more here: http://starwars.ea.com/starwars/battlefront/news/get-a-first-glimpse-of-the-battle-of-jakku-in-star-wars-battlefront

Star Wars: The Old Republic – Knights of the Fallen Empire Launch Trailer

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AUSTIN, Texas – October 27, 2015 BioWare™, an Electronic Arts Inc. (NASDAQ:EA) studio, and Lucasfilm Ltd. have announced the launch of the new Digital Expansion for Star Wars™: The Old Republic™, Knights of the Fallen Empire.  Free* for all subscribers, Knights of the Fallen Empire is a return to a deeper, more personal experience that delivers on the hallmarks of BioWare-style storytelling. Players create their own adventure to new planets in the outer rim of the galaxy, meet companions and recruit them as allies, make choices that have the power to change destiny, and determine the fate of the galaxy. The expansion includes the first nine chapters of an evolving player-driven storyline, with new chapters continuing to release episodically.

This new adventure also offers first-time players an accessible point of entry to the exciting universe of Star Wars: The Old Republic. The digital expansion also includes a free Level 60 character, allowing them to jump straight into the Knights of the Fallen Empire storyline to experience a deep and personal adventure.

The story of Knights of the Fallen Empire focuses on the player, as their character becomes the Outlander, a veteran of the Great Galactic War. As the Outlander, players must confront a powerful new enemy, the immortal Emperor, Valkorion, whose dark destiny is tied to their own.

Knights of the Fallen Empire also offers players an enhanced experience of the first 50 levels of Star Wars: The Old Republic which have been refined to put more focus on a player-driven story arc.  In addition, all of the Flashpoints in the core story now feature a solo mode with level sync, offering players the ability to play these missions on their own as they adapt to the character’s level.  These enhancements make playing the origin stories of the eight different iconic Star Wars character classes including Jedi, Sith, Bounty Hunter, Smuggler and more, a more engaging experience for all players

Starting today, players can join the adventure at www.StarWarsTheOldRepublic.com/play-free. The expansion will be available for free* to all Subscribers of Star Wars: The Old Republic.  For more information, visit: www.StarWarsTheOldRepublic.com/fallen-empire.

Star Wars: The Old Republic is a Free-to-Play*, award-winning online multiplayer role-playing game set thousands of years before the classic Star Wars movies. Players team up with friends online to fight in heroic battles between the Republic and Empire, exploring a galaxy of vibrant planets and experiencing visceral Star Wars combat. Now players can experience the complete storylines of the eight iconic Star Wars classes, without having to pay a monthly fee. The first 50 levels of gameplay, including 8 unique class stories, is offered as a Free-to-Play download and complements the existing subscription offering, providing greater flexibility in how to experience Star Wars: The Old Republic.

For more information on the Star Wars: The Old Republic Digital Expansion, Knights of the Fallen Empire, please visit www.StarWarsTheOldRepublic.com/fallen-empire. Visit www.StarWarsTheOldRepublic.com/play-free to try the game today. Join the conversation by visiting the official Community Blog, Facebook, Twitter, YouTube, Twitch and Instagram.

NBA Live 16 Demo Released

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REDWOOD CITY, Calif. – Sept. 15, 2015 – Today Electronic Arts Inc. (NASDAQ: EA) launched the NBA LIVE 16 demo on Xbox Live and PlayStation Network. The demo is currently live on Xbox Live, and will be appearing on PlayStation Network later today. The free demo gives fans their first chance to check out the brand new LIVE Pro-Am mode, featuring both the competitive LIVE Run and cooperative Summer Circuit. Those looking for an offline experience can also choose one of six NBA teams and take the floor in an exhibition game, or get a head-start on learning the nuances of the game in the Learn LIVE tutorials.

For an added dose of customization, players can also download the official NBA LIVE 16 Companion App (available on the App Store and Google Play) featuring GameFaceHD. This exclusive mobile scanning tech allows fans to quickly and easily scan their face and upload it to their in-game character for use in LIVE Pro-Am. The app provides clear feedback at every step of the process, a preview of how a face looks when it is finished and the ability to customize the final scan before uploading it. The scanning process takes seconds, and the entire procedure, from scanning to uploading to receiving the finished product typically takes around five minutes.

Those who download the demo will be able to progress and customize their in-game character by playing LIVE Pro-Am and transfer their progress to the full game when it launches on September 29. All unlocked skills, upgrades, shoes, gear and more will make the transition, so this is the perfect opportunity to get a two-week jump on the competition and be ready to own the court on launch day. This is also an ideal time to put together an online squad and prepare to rise together when the game launches and the competition heats up.

EA Access members can also play the full retail version of NBA LIVE 16 before it’s released for a limited time starting September 24, only on Xbox One.

NBA LIVE 16 is developed in Orlando, Florida by EA Tiburon and will be available for Xbox One, the all-in-one games and entertainment system from Microsoft, and PlayStation®4 computer entertainment system, and will be available on Sept. 29 for $59.99. To learn more about NBA LIVE 16, visit https://www.easports.com/nba-live.

EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sports through videogames, including Madden NFL football, EA SPORTS™ FIFA, NHL® hockey, NBA LIVE basketball, Rory McIlroy PGA TOUR®golf, SSX™ and EA SPORTS UFC®.

For more information about EA SPORTS, including news, video, blogs, forums and game apps, please visit www.easports.com to connect, share and compete.

Battlefield Hardline: Robbery Announced

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August 5, 2015 – After getting organized in Battlefield™ Hardline: Criminal Activity, the top gangs are drawing up plans, stockpiling gear, and risking it all to pull off the boldest, craziest heists ever in Battlefield Hardline: Robbery, the second expansion pack for Battlefield Hardline.
The theme of this pack is the Big Score: how to steal it, or how to stop it. The new maps and game mode in Battlefield Hardline: Robbery are designed to let criminal teams plan and execute the perfect heist; or, for law enforcement, to get the crooks in cuffs before they can pull it off.

Whether it’s boosting jewels, double-crossing an international smuggling ring, or extracting a high-value piece of intel from a precinct locker room, teams on both sides of the law will have to pull together to make (or break) these epic heists.

Here’s what’s on deck in Battlefield™ Hardline: Robbery

    • Four expansive maps: The Docks, Break Pointe, Museum, and Precinct 7
    • New 5v5 game mode: Squad Heist
    • 4 new weapons
    • 2 new gadgets
    • 2 new factional vehicles and new vehicle upgrades
    • New camos and vehicle paints
    • The Legendary Super Feature

Learn more about Battlefield Hardline: Robbery and the new game mode: Squad Heist.

Dragon Age: Inquisition Jaws of Hakkon DLC Launch Trailer

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EDMONTON, Alberta – March 24, 2015 – BioWare™, an Electronic Arts Inc. (NASDAQ:EA) studio, today announced brand-new downloadable content (DLC) that expands the singleplayer experience for Dragon Age™: Inquisition, winner of over 100 Game of the Year awards. Now available for digital download, the Dragon Age: Inquisition – Jaws of Hakkon DLC adds an exciting new story arc to the campaign and expands on its already vast world with a new region of Thedas to explore. Dragon Age: Inquisition – Jaws of Hakkon is available first on Xbox One, the all-in-one games and entertainment system from Microsoft and PC via Origin™ for $14.99.

Dragon Age: Inquisition – Jaws of Hakkon will reveal the fate of the last Inquisitor and the powerful dragon he hunted. The new content expands the land of Thedas with a massive new playable area covered in mountains and lush forests, where danger lurks in the shadowy undergrowth. As players explore the vertical landscape and dense wilderness fighting off vicious enemies, they will collect legendary armor and weapons before unearthing an ancient secret that could destroy the world.

“We are humbled by the game’s reception so far but are not done with the world of Thedas just yet,” said Mike Laidlaw, Creative Director, BioWare. “We hope the new DLC speaks to our dedication of growing Inquisition with meaningful and exciting new content for our fans, new and old.”

Winner of over 160 industry awards, including more than 100 Game of the Year awards globally, Dragon Age: Inquisition is set in an epic, dark fantasy world where players are empowered to shape and drive their experiences. BioWare’s hallmark gameplay narrative will immerse players with engrossing choices that allow them to experience unique moments based on those decisions. Dragon Age: Inquisition is developed on an RPG game engine underpinned by EA’s cutting edge Frostbite™ 3 technology.

Dragon Age: Inquisition is developed at BioWare Edmonton with support from BioWare Montreal and other locations. Dragon Age: Inquisition – Jaws of Hakkon is available now for digital download first on Xbox One and PC via Origin as a timed exclusive. The game has been rated “M” for mature by the ESRB and “18” by PEGI; visit www.esrb.org and www.pegi.info for more information.

To join the conversation on Dragon Age: Inquisition, follow us on Facebook and Twitter, or sign up for the official Dragon Age newsletter at www.DragonAge.com.

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