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Star Wars Outlaws Out Now on Nintendo Switch 2

Today, Ubisoft announced that Star Wars Outlaws is now available on Nintendo Switch 2. Star Wars Outlaws is also available on Ubisoft+, Xbox Series X|S, PlayStation 5, PlayStation 5 Pro, Amazon Luna, and Windows PC through the Ubisoft Store, Epic Games Store and Steam.

In Star Wars Outlaws, fans play as cunning scoundrel, Kay Vess (Humberly González), and her loyal companion Nix (Dee Bradley Baker, Star Wars: The Bad Batch™), as they attempt one of the greatest heists the Outer Rim has ever seen. Seeking the means to start a new life, players will join Kay and Nix as they fight, steal, and outwit their way through the galaxy’s crime syndicates and join the galaxy’s most wanted.

Whether at home or on the go with the Nintendo Switch 2, players can experience exciting new ways to play Star Wars Outlaws, including intuitive touch controls for menu navigation and select minigames, gyroscope-assisted aiming, an optimized handheld mode, and immersive motion controls for key gameplay features.

The Gold Edition is available on Nintendo Switch 2* for a suggested retail price of $59.99 and includes the base game and content from the Season Pass. This includes:

  • Jabba’s Gambit mission
  • The Kessel Runner cosmetic pack
  • The Hunter’s Legacy bundle
  • The Cartel Ronin bundle
  • Two story packs:
    • Star Wars Outlaws: Wild Card, Kay is hired to infiltrate a high-stakes Sabacc tournament. As she crosses paths with the notorious high roller Lando Calrissian, she soon learns that another game is being played. Players must complete The Gunsmith and The High Roller quests from the base game before this story pack can be played.
    • Star Wars Outlaws: A Pirate’s Fortune takes players on an adventure with pirates and lost treasures. Kay Vess and Nix will team up with Hondo Ohnaka as they face off against Stinger Tash and her Rokana Raiders, infiltrating the Khepi Tomb to uncover the secrets and hidden treasures it holds. Along the way, they’ll discover the Miyuki Trade League who offer new rewards for the Trailblazer in exchange for smuggling dangerous goods across the galaxy. Players must complete the main storyline from the base game before this story pack can be played.

Players who are looking to spiff up their scoundrel can purchase the Ultimate Pack for $19.99, which grants access to the Sabacc Shark Cosmetic Bundle, Rogue Infiltrator Cosmetic Bundle, Naboo Nobility Cosmetic Bundle, Desert Nomad Cosmetic Bundle, and Forest Commando Character Pack.

Borderlands 4 – Official Launch Week Trailer and Timeline

Today, 2K and Gearbox Software shared the Official Launch Week Trailer for Borderlands 4, amplifying community and media excitement for the next entry in the iconic looter-shooter franchise.

Players are mere days away from crash-landing onto Kairos when Borderlands 4 launches for PlayStation 5, Xbox Series X|S, and PC via Steam and the Epic Games Store, with the Nintendo Switch 2 launch following shortly after. Below, check out the full list of rolling launch times across all available platforms and regions:

PlayStation 5

  • Wellington, New Zealand – Sept 12 at 12:00 AM NZST
  • Sydney, Australia – Sept 12 at 12:00 AM AEST
  • Tokyo, Japan – Sept 12 at 12:00 AM JST
  • Singapore – Sept 12 at 12:00 AM SGT
  • London, UK – Sept 12 at 12:00 AM BST
  • New York, NY, USA – Sept 12 at 12:00 AM ET
  • San Francisco, CA, USA – Sept 11 at 9:00 PM PT

Xbox Series X|S

  • Wellington, New Zealand – Sept 12 at 12:00 AM NZST
  • Sydney, Australia – Sept 12 at 12:00 AM AEST
  • Tokyo, Japan – Sept 12 at 12:00 AM JST
  • Singapore – Sept 12 at 12:00 AM SGT
  • London, UK – Sept 12 at 12:00 AM BST
  • New York, NY, USA – Sept 12 at 12:00 AM ET
  • San Francisco, CA, USA – Sept 11 at 9:00 PM PT

PC via Steam & the Epic Games Store

  • Wellington, New Zealand – Sept 12 at 4:00 AM NZST
  • Sydney, Australia – Sept 12 at 2:00 AM AEST
  • Tokyo, Japan – Sept 12 at 1:00 AM JST
  • Singapore – Sept 12 at 12:00 AM SGT
  • London, UK – Sept 11 at 5:00 PM BST
  • New York, NY, USA – Sept 11 at 12:00 PM ET
  • San Francisco, CA, USA – Sept 11 at 9:00 AM PT

Nintendo Switch 2

  • Wellington, New Zealand – Oct 3 at 12:00 AM NZST
  • Sydney, Australia – Oct 3 at 12:00 AM AEST
  • Tokyo, Japan – Oct 3 at 12:00 AM JST
  • Singapore – Oct 3 at 12:00 AM SGT
  • London, UK – Oct 3 at 12:00 AM BST
  • New York, NY, USA – Oct 3 at 12:00 AM ET
  • San Francisco, CA, USA – Oct 2 at 9:00 PM PT

There’s still time to pre-order or pre-purchase any edition of Borderlands 4 to receive the Gilded Glory Pack* pre-order bonus, which will no longer be granted after the times listed above!—and we just sweetened the deal with an injection of extra loot, including four pieces of Legendary Gear and an additional Vault Hunter Head cosmetic! Check out the full details here.

Borderlands 4 launches worldwide on September 12, 2025 via PlayStation 5, Xbox Series X|S, and PC through Steam and the Epic Games Store. It will also be coming to Nintendo Switch 2 on October 3, 2025 and is available for pre-order now across all platforms.

Dying Light: The Beast Parkour and Combat Trailer

We’re excited to share the next chapter in our road to launch – a short new video offering a glimpse into Kyle’s emotional struggles, the stunning open world of Castor Woods, parkour and traversal, as well as intense, physical combat – showcasing what makes the gameplay of Dying Light: The Beast truly immersive and exciting.

And speaking of parkour and combat – to make Dying Light: The Beast the most realistic, challenging, and exciting game in the series, we focused on core gameplay mechanics appreciated by players. What has changed?

Parkour – immersive, grounded, realistic

  • Players can go anywhere and climb anything, with grounded and realistic movement.
  • In-game physics tweaked for correct jump height/length; floatiness removed.
  • Total freedom to find multiple paths encourages exploration.
  • Stamina does not limit climbing, but observation is needed to reach hard spots.
  • No helpers – parkour is a skill to master for survival and escaping zombies.
  • Over 100 new animations for Kyle Crane, including 17 unique edge climbing moves.

Combat – physical, brutal, creative

  • Weapon strikes analyzed precisely; swing/stop timings balanced for impact.
  • The new physics engine applies hit impulses accurately; realistic reactions with active ragdoll + short animations.
  • Human enemies use advanced AI and cover mechanics, with up to 22 strategies for positioning.
  • Player feedback emphasized: Kyle stabilizes recoil quickly, melee hits feel heavy.
  • Damage model allows destruction of at least 12 enemy body parts; visible wounds doubled compared to previous games.

But that’s not all! Watch the dev diary with Kacper Kowalczuk – Technical Game Director, Marcin Bahryn-Kamiński – Senior Animator, and Tymon Smektała – Dying Light Franchise Director, who share even more juicy details.

Want to dive deeper into the making of Dying Light: The Beast and uncover untold stories from the team behind it? Let us know by replying to this email to arrange an interview with our developers.

To help us create unforgettable experiences for all Dying Light players, we invite them to join the conversation on Discord, Facebook, X, Instagram, and YouTube – we’ll be waiting!

For more information about the Dying Light franchise and Techland, head to www.dyinglightgame.com.

Long Drive North Official Multiplayer Trailer

Long Drive North, the highly anticipated single player and multiplayer survival road trip game, will launch in Early Access on Steam this November!

Players will have to drive and repair their trusty old RV, scavenge for parts, hunt and cook to survive the harsh American wilderness, all alone or in up to four player co-op.

A new trailer has just been released, offering players a glimpse at just some of what they’ll be getting up to on their multiplayer road trip! Friendships will be tested…

About Long Drive North

Explore and survive the harsh American wilderness in the Long Drive North. Drive and repair your trusty old RV, scavenge for parts, hunt and cook to survive; all alone or with up to 4 players in co-op. No zombies or monsters await – just an immersive driving-exploration-survival experience.

Drive, maintain, explore, scavenge and hunt to survive the Long Drive North.

  • Drive and maintain your trusty old RV: get hands on and refuel & repair your vehicle
  • Survive an unforgiving world: manage your sleep, hunger and thirst levels, scavenge for parts, and hunt for food
  • Use recipes and cook to survive
  • Explore the wilderness: discover a post-disaster American wilderness, an open world, sandbox environment.
  • Play alone or in up to 4 player co-op multiplayer
  • Navigate the frontier on-foot and behind the wheel. Can you conquer the wilderness and survive your desperate journey?

Long Drive North is inspired by the likes of The Long DarkThe Long Drive and My Summer Car.

Jotunslayer: Hordes of Hel Out Now

Today is the day! Flagons will be raised, axes hurled, lighting flung and hordes wiped from the map. Jotunslayer: Hordes of Hel, the critically  acclaimed action roguelike from Games Farm and Grindstone Publishing, is out now! Following a divine Early Access, this tale of Norse destruction now enters 1.0 on PC, PlayStation 5 and Xbox Series X|S!

Battling across five realms, players take on the role of the damned and face the trials of the Gods, but they won’t be alone. Lighting blasts from Thor, divine radiance from Freya and even the support of the all-father himself will see players turn hundreds, if not thousands of enemies to dust in their wake.

Alongside divine support, each hero will also unlock perks and sub classes, as well as divine support, as they tear through the Hordes of Hel. They won’t just be playing a hero, they’ll be building a merciless machine of mayhem capable of carving their name into legend.

To do that, they’ll have more tools than ever, including:

  • A Fallen Hero: Step into the shoes of the Kin-Slayer, a disgraced warrior capable of dealing devastating damage to her opponents.
  • Helheim: A brand-new region, the dreaded underworld filled with puzzles and a linear path to be uncovered by only the bravest of heroes
  • Endless Mode: If players survive the perils of Helheim, they’ll unlock the brand-new endless mode that sees them fight against the overwhelming odds as they carve their names into legend.
  • Godly Support: Nidhogg, a merciless massive dragon  who will rip apart enemies joins heroes on their bloody rampage through Norse mythology.

Dreams of Another Launch Date Trailer

Kyoto-based creative studio Q-Games has announced that a free demo of its upcoming PixelJunk title, Dreams of Another, is now available on Steam for a limited two-week period, until September 16th. The full version of the game will be released on PS5, PS VR2 and Steam on October 10th, 2025.

The demo announcement was made during the Best Indie Games Fall Showcase 2025 (Premiered on Tuesday, September 2nd at 8:00AM PDT/5:00PM CEST), a digital showcase that highlights the biggest upcoming indie games.

The newly released Steam demo allows players to explore a snippet of the game and experience the fantastical dream world brought to life using unique point cloud rendering technology.

In addition, pre-orders are now open on the PlayStation Store for both Dreams of Another and the Dreams of Another + PixelJunk Eden 2 Special Bundle. Both games are directed by Baiyon.

Cronos: The New Dawn Official Launch Trailer

From the acclaimed developers of the SILENT HILL 2 remake, Bloober Team presents Cronos: The New Dawn — a third-person survival horror experience like no other. Set in the haunting ruins of New Dawn, a world inspired by Nowa Huta, a real historical district in Kraków, Poland, the game unfolds across two timelines: a post-apocalyptic future decaying in despair, and the gritty, industrial 1980s reality. This powerful duality blends retro realism, dystopian sci-fi, and a retro-futuristic atmosphere to create a deeply immersive world filled with tension, mystery, and terror.

Early Access Begins — Step into the Ruins

Bloober Team invites players to descend into the unforgiving world of New Dawn with the launch of early access today for PC, PlayStation 5 and Xbox Series X|S. Step into the hunting suit of The Traveler — an enigmatic agent of the Collective, sent into zones scarred by the Change, a cataclysmic event that shattered time, memory, and flesh. What remains is a world suspended between past and future — haunted, hostile, and unravelling. Survival is anything but certain.

Cross-Platform Digital Launch Sept. 5 with Physical Editions Coming Soon

The game will officially launch digitally across all platforms, including the Nintendo Switch 2 system, on Sept. 5 at 7 a.m. PT / 10 a.m. ET / 4 p.m. CEST. The Digital Deluxe Edition ($69.99), now available for preorder (Steam, Epic Games Store, PlayStation 5, and Xbox Series X|S), provides 48-hour early access. This means that if you preorder the Deluxe Edition today, Sept. 3, you can start playing Cronos right away. It includes everything from the Digital Standard Edition plus additional:

The Elder Scrolls Online: Feast of Shadows Out Now

The Elder Scrolls Online: Feast of Shadows dungeon pack and free Update 47 base-game patch are now available on Xbox One, Xbox Series X|S, PlayStation 4, and PlayStation 5 consoles, and included in ESO’s 2025 Content Pass. This release follows the launch on PC and Mac on August 18. Starting today, console players can brave two new four-player dungeons, Black Gem Foundry and Naj-Caldeesh. See the video here:

The Feast of Shadows ties thematically to the Seasons of the Worm Cult saga—a continuation of ESO’s original story—with two new PvE dungeons, Black Gem Foundry and Naj-Caldeesh, located deep in the island of Solstice. Both dungeons introduce new, unique stories, epic bosses, and in-game rewards, giving players a chance to face off against necromancers and shut down soul-stealing manufactories as things continue to lead up to the world-changing server-wide Writhing Wall Event, coming later this year.

The Feast of Shadows dungeon pack is included with the ESO Plus membership, 2025 Content Pass, and 2025 Premium Edition. More information can be found on the ESO official website.

Accompanying Feast of Shadows is Update 47, a free base-game patch, unlocking the highly requested Mount Swimming functionality. Now, players are able to remain on their trusty mounts while in the water.

This base-game patch also brings Stackable Survey Reports, keeping surveys from taking over players’ inventories, along with quality-of-life updates such as the ability to replay quest dialog, compass improvements, and more. Additional details on Update 47 can be found here.

For the full patch notes for both Feast of Shadows and Update 47, visit our official forums. The Feast of Shadows dungeon pack and Update 47 are now live on PC/Mac, Xbox One, Xbox Series X|S, PlayStation 4, and PlayStation 5.

Rami Ismail & Mystic Forge Reveal Australia Did It

In a time when risk-taking in the video game industry feels increasingly rare, Australia Did It crashes through convention with a new genre all its own: the Tactical Reverse Bullet Hell. Published by boutique label Mystic Forge, this unique new game, coming to Steam later this year, enhances the thoughtful play of Turn-Based Tower Defense with a unique unit-merging system and explosive on-rails Reverse Bullet Hell combat. Carefully strategize to withstand relentless enemy waves, then unleash sensory overload as you become the Bullet Hell, mowing down thousands in dazzling chaos.

Designed as a compact, experimental take on the strategy genre, Australia Did It challenges genre conventions and industry caution in equal measure. Created by acclaimed designer Rami Ismail (Nuclear Throne, Luftrausers) and co-developed by Aesthetician Labs, the game marks a return to small-team innovation and genre-pushing ambition at a time when the industry sorely needs it.

The project began with a challenge: stay small, take risks, and build something that doesn’t need to fit a mold.

“I believe the games industry has been failing at supporting developer innovation and experimentation,” said Ismail. “Publishers, investors, and shareholders fund the same few safe bets, later and later in development – forcing even the most creative developers to make safe games with predictable ideas, and force in the latest flavour-of-the-day. That continues until someone does manage to break the mold and creates something truly new – and then the money chases that until that is replaced again. I had very low hopes for this odd prototype I’d been playing with, but when I showed it to Mystic Forge, they didn’t even flinch at the experimental genre mix, wrote the check for a small development cycle, and supported us throughout development. No guardrails, no caveats, just a firm belief that games need new ideas, and that it is worth chasing that.”

Mystic Forge, the new indie publisher created by founding members of Good Shepherd Entertainment, veterans behind titles like Monster Train, Friday the 13th, John Wick Hex, and the Transport Fever series, was launched to do exactly that – support bold projects by teams they believe in. With Australia Did It, the publisher took a deliberately hands-off approach.

“From the very start, I knew that Mystic Forge had to run with Rami going up to bat and taking a big creative swing with this game. Once we chatted about design intent with the focus on high-tension moments and heard his full pitch with the proposed title name, we were ALL IN,” said Randy Greenback, Portfolio Director at Mystic Forge. “Mystic Forge exists to support ideas that deserve to be seen and played, especially if they don’t follow the rules. Australia Did It is experimental, there isn’t anything else like it.”

Set in a drained Atlantic Ocean basin following a mysterious catastrophic event, Australia Did It casts players as hired mercenaries defending a cargo train as it navigates through a monster-ridden drained seabed. Your mission? Escort precious cargo across this hostile terrain by holding off endless waves of enemies at every station. If the shipment arrives intact, we’ll call it a win. Whether you survive or not.

World of Tanks Launches Transformative Update 2.0

World of Tanks team is proud to announce the launch of Update 2.0, the biggest and most ambitious update in the game’s history. Update 2.0 brings 16 new Tier XI tanks, a redesigned Hangar and UI, a story-driven PvE mode on a never-before-seen map, a comprehensive rebalance of hundreds of vehicles, a next-generation matchmaker, and much more.

A launch this big deserves rewards just as massive. From 2.0 release until mid-October every tanker will receive epic gifts simply by logging in:

  • Veteran Commanders (joined before Update 2.0): will claim one full Tech Tree branch (Tier VI–X) and claim a massive resource pack with 2,500 Gold, 15,000 Bonds, 10 million Credits, 60 days of Premium Account, and more.
  • New Recruits (joined after Update 2.0): will secure two full Tech Tree branches (Tier VI–X), three additional premium tanks, 60 days of Premium Account, 6 million credits and other bonuses to fuel their journey.

Players who already own all Tier VI–X vehicles will receive exclusive rewards honoring their dedication. These gifts ensure every commander is battle-ready for the dawn of Tier XI.

Here is an overview of what’s available in World of Tanks Update 2.0:

  • Tier XI tanks: 16 new Tier XI vehicles, each with unique gameplay mechanics and a new progression system are added to the game for the first time in history, with more to be released in future.
  • Comprehensive Rebalance of Tanks: Over 350 vehicles across all tiers reworked to deliver smarter roles and fairer gameplay.
  • Brand New Hangar: Now your hangar is a tank factory where vehicles are assembled, equipped, and always battle-ready.
  • Enhanced UI: New, streamlined, functional and informative.
  • New Matchmaker: Built from the ground up for faster queues, better team balance, and more dynamic battles.
  • New Map: Nordskar, a new Scandinavian map that players have requested for a long time.
  • PVE Event: “Operation Boiling Point” sets the narrative backdrop for the arrival of Tier XI vehicles, where players can try three different Tier XI tanks on a brand-new battlefield.
  • Sound Upgrade: Heavier, more authentic tank sounds recorded from real vehicles, clearer combat audio and immersive soundscape that brings every battle to life.

Gear up, commanders, as the next era of World of Tanks has arrived.

For more information about the Update 2.0, please visit: https://worldoftanks.com/en/news/updates/2-0-hub/