Paradox Interactive and The Chinese Room introduced the cast of mortals in the latest developer diary for Vampire: The Masquerade – Bloodlines 2. In the developer diary, World of Darkness Head of Creative Management, Karim Muammar, explains how vampires and mortals perceive one another: “After all, if everyone is a vampire, then no one is.”
Meet Pandora Graves, Verona De Lancey, Mr. Lemon, and more in various in-game locations here:
Bloodlines 2 is the successor to the cult-classic Vampire: The Masquerade – Bloodlines. The game takes players to the dark underbelly of Seattle, where vampires struggle for survival and supremacy.
NACON invites gamers from around the world to attend its annual conference on 6 March at 7PM CET/ 10AM PST. With game announcements, never-seen-before videos, exclusive gameplay footage and reveals of upcoming gaming accessories, NACON Connect will be packed with exciting news.
As every year, the show will highlight NACON’s gaming ecosystem, both as a game developer/publisher and creator of premium accessories. Players will learn more about already announced titles such as Hell is Us, Edge of Memories and Ravenswatch, while also discovering secret projects that will enrich NACON’s catalogue in the coming months.
Join NACON’s official channels on March 6 at 7:00 PM CET / 10:00 AM PST to follow the announcements and react live. #NACONCONNECT
Torn Banner Studios, the team behind No More Room in Hell 2 is thrilled to announce an update to their Early Access roadmap, revealing key details about what’s coming over the next few months.
The roadmap provides a look at some of the key features for the March update which includes in-game earned credits, loadouts, two new weapons, & more.
This then leads into April, where the game will see its biggest update to date. The “Reanimation” update is designed to showcase the game’s growth since its Early Access launch and will bring it significantly closer to its 1.0 vision. With this new phase, players can expect the largest package of new content and features since its October early access release, including the new Pottsville map, combat 2.0, and much, much more – in addition to major quality-of-life improvements. More details about the April update are to come.
Read the full community post here, which also provides additional information about the game’s updated combat system and a third map coming to No More Room in Hell 2 called Waldoboro.
Today, Swedish indie publisher Raw Fury and developer RED SOUL GAMES announced that their mind-bending survival horror game, Post Trauma, will make its chilling debut on March 31, 2025 for PlayStation 5, Xbox Series X|S and PC via Steam.
Fans can check out a demo of the game today until March 3 through Steam Next Fest, as well as wishlist the title on Steam.
In Post Trauma, players control Roman (voice acted by Togo Igawa), a tormented train conductor who awakes to find himself in a surreal dimension following a terrible panic attack. Faced with horrifying architecture and nightmarish abominations, Roman can choose to defend himself with an array of weapons or try to find the path of least resistance.
Key features in Post Trauma include:
Exploring unknown terrors and unique locations in a surreal world that mixes real-life and organic architecture in an uncanny and disturbing way.
Solving many mind-bending mysteries and challenges by uncovering precious tools and items needed to progress.
Becoming immersed in thrilling and captivating audio and cinematic graphics powered by Unreal Engine 5, creating a truly vivid and horrifying gameplay experience.
Experiencing the incredible voice talent in the game, including Togo Igawa as Roman, Autumn Ivy and Hyoie O’Grady.
To keep up with the latest on Post Trauma, follow the game on X.
Today, at IGN Fan Fest, Channel37 — a Finnish independent studio founded by industry veterans — unveiled its premiere title, The Last Caretaker. This first-person survival action-adventure takes players into a vast, uncharted ocean world where remnants of the past linger amongst the waves, and the future of humanity rests in the hands of a single caretaker.
The Last Caretaker invites players to explore, build, and uncover the secrets of this transformed world when it launches into Early Access on Steam and the Epic Games Store this summer. A console release of The Last Caretaker is planned for a later date.
A New World, A Forgotten Mission
The world has changed. An endless ocean stretches in every direction, its surface broken by the last remnants of those who stayed behind. Machines still hum with forgotten purpose, beacons flicker with old signals, and infrastructure continues its silent operations. But something else stirs — technology repurposed, reshaped to drift in silence.
As the Last Caretaker, a player must navigate this vast ocean, scavenging lost knowledge, reactivating dormant systems, and ensuring the survival of humanity’s final remnants. Deep within the Seed Vaults, the last human embryos wait for their journey to the stars. But not all that remains is dormant. Some machines still whisper, still move, still watch.
“At Channel37, we’re not just making a game. We’re building something deeply personal, something that reflects decades of experience and passion,” said Antti Ilvessuo, Co-Founder of Channel37. “Our team has been creating games for over 25 years, and with the backing of Supercell, we’ve had the freedom to craft something truly new. This is not just another survival game; it’s a story about duty, legacy, and the burden of carrying humanity’s last hope.”
He continued, “The Last Caretaker is our love letter to exploration, mystery, and resilience. We’ve built a world that reacts, evolves, and hides secrets in plain sight. This is a game we believe in, and we can’t wait to share it with players.”
The Last Caretaker: A World of Connection, Exploration, and Purpose
The Last Caretaker is built on four core pillars that shape gameplay and story: Connection, Exploration, Caretaking, and Resilience. Every action, choice, and discovery brings players closer to fulfilling their mission of ensuring humanity’s future.
Key Features of The Last Caretaker:
Create: Scavenge valuable resources to repair critical systems, upgrade your robotic capabilities, and craft tools essential for maintaining your operational capabilities.
Explore: Navigate an endless ocean dotted with towering remnants of another time. Weathered megastructures, decayed platforms, and forgotten stations still cling to purpose. Some structures hold valuable resources, others whisper with long-lost signals.
Discover: From encrypted recordings to long-dormant terminals, fragments of human history remain scattered across the ocean. Each piece recovered adds another thread to the story of what came before and what must come next.
Nurture: Balance nutrition, energy, and memories to cultivate the first new humans in centuries. Every launch to the orbital colonies is a step closer to completing the Caretaker’s ultimate directive.
Survive: The ocean is beautiful, but it is not safe. Rogue machines, biomechanical threats, and unknown forces seek to disrupt your mission. You must adapt, defend, and find a way forward, no matter the cost.
A new The War of the Worlds: Siberia Timeline asset was revealed by IGN Fan Fest today. The new story-focused trailer illuminates the inner dealings among survivors of the alien invasion – to what end and consequence?
First declassification of THE WAR OF THE WORLDS: SIBERIA from 1CGS. The assets recovered indicate a third-person view of action, adventure, suspense set in an alternate universe version of 1896, where an alien invasion much like the one described in The War of the Worlds by Herbert G. Wells, takes place. Our central agents must accomplish their missions and escape, at any cost. It is the first of many pieces of intelligence to become public as THE WAR OF THE WORLDS: SIBERIA continues to develop for the Personal Console (PC).
Survival may be a familiar challenge in games, but 11 bit studios’ upcoming ambitious sci-fi title, The Alters, takes it to an intensely personal level. In The Alters, survival isn’t just about enduring the unknown—it’s about confronting yourself in the most personal way possible; face-to-face. After all, what could be more personal than navigating life-or-death decisions alongside alternate versions of who you could have been?
Jan Dolski is an ordinary worker—now the sole survivor of a crash landing on a distant, unforgiving planet. Stranded and alone, he faces an impossible task: operating a massive mobile base designed for an entire crew all while escaping the relentless, burning sun. His only chance lies in the Alters—alternate versions of himself, shaped by pivotal choices he never made, each with different skills, different memories, and different lives.
As revealed in the latest trailer, which subtly plays with the notion of breaking the fourth wall, working with these different Jans is anything but straightforward. They are not just copies. Some took different paths and look upon the first Jan’s choices with pity. Others succeeded where he failed, living lives he never had the chance to—and now, maybe, they don’t even believe he has the guts to be a leader.
But none of that matters when survival is at stake. Like it or not, they must find a way to work together—one way or another.
The Alters blends a meaningful, emergent narrative—where choices truly matter—with survival gameplay, exploration, resource gathering, and base-building and management mechanics. Developed by 11 bit studios’ in-house team, which includes members behind the bestselling This War of Mine, the game is set to launch in 2025 on PC, PlayStation 5, and Xbox Series X|S. It will also be available on Xbox and PC Game Pass.
The Alters will be released in 2025 for PCs and consoles. It will also launch on PC Game Pass and Xbox Game Pass.
As part of IGN Fan Fest, solo developer Vincent Adinolfi and horror publisher DreadXP have revealed that Heartworm, the retro survival horror, will be coming to PC this spring. Fans of classics like Resident Evil and Silent Hill and those new to the genre will be able to enjoy mechanics, controls, and graphics inspired by games from the late 90s, with the option to turn some effects off for a slightly more modern experience. Check out the new trailer to get a look at some of the gameplay, including the camera-based combat, exploration, and puzzles.
Grief-stricken over the death of her beloved grandfather, Sam falls down an internet rabbit hole, driven by the hope of reconnecting with him. Following a lead from a mysterious forum, she ventures to a supposedly supernatural house in the mountains, desperate to make contact with the other side.
Snowfall Games has unveiled the first full trailer for their upcoming multiplayer murder mystery game, It Was You as part of IGN Fan Fest 2025. Catch the first glimpse of this murder mystery-themed Halloween party, where 5-12 players will be given a role—detective or killer—and tools to manipulate, uncover, or plant evidence. Deduce the murderer or sow discord amongst your fellow party attendees when It Was You launches on Steam later this year.
Detectives have a range of tools at their disposal to uncover the truth—whether it’s using a magnifying glass to trace footprints, a blacklight to reveal hidden blood splatters, or even a lie detector to expose a suspect’s role. Meanwhile, killers rely on deception, using items like a spray bottle to erase their fingerprints or tape to plant someone else’s. They can even drag a body into a closet, hoping it remains undiscovered. At any moment, players can call for a discussion and vote to exile whoever they believe is guilty.
Acoustic proximity voice chat introduces lifelike reverberation and occlusion, causing voices to echo in the long corridors of the Tylock Estate. When a player enters a room and shuts the door, conversations from outside are naturally muffled, adding an unprecedented degree of immersion. To execute the perfect murder, killers must ensure the door is closed and no one is around —or risk detectives overhearing the victim’s scream echoing through the halls.
Every party feels alive with the addition of non-player guests. Killers must eliminate these NPCs first, creating a buffer that allows real players to investigate and participate in the narrative of every game before they risk becoming victims.
Elgato, a CORSAIR brand, today announced it’s sponsoring the OBS Project, developers of Open Broadcaster Software (OBS). With the sponsorship, Elgato will help fund new innovations on the free, open-source platform for streamers and video creators. Additionally, Elgato revealed a brand-new plugin, making it easier for users to add and share OBS Studio setups.
“This partnership builds on a long history of collaboration,” says Taylor Ward, Director of Ecosystem at Elgato. “Elgato tools and OBS Studio have always gone hand in hand—now we’re taking that connection to the next level. Together, we’re excited to bring creators new ways to enhance and streamline their workflows.”
The OBS Project is largely community-driven and relies on sponsors for the resources needed to maintain and improve its software. Elgato’s Diamond-tier sponsorship delivers immediate funding to support key areas. These include developing new features, such as an expanded plugin infrastructure. It also helps cover operational costs, from fixing bugs to hiring developers.
Elgato is committed to keeping OBS free and available to anyone. It joins industry leaders like NVIDIA, AMD, and YouTube in supporting the project’s continued success.
The plugin
Luckily, streamers don’t have to wait—new tools are already here. Elgato’s OBS Studio plugin, Marketplace Connect, links the two ecosystems for the first time, making workflows faster and easier than ever.
Returning visitors to Marketplace, Elgato’s digital storefront, will spot a new, dedicated OBS section. Here creators can browse full broadcasting setups, called “scene collections,” and install them directly to OBS Studio. This process used to take hours of manual setup and troubleshooting—now everything’s ready in just a few clicks.
Even more, creators can now easily share their own OBS setups too. The export tool automatically gathers files and settings, bundling scenes in a few quick steps. It’s then ready to be shared with other creators on Marketplace.
Elgato isn’t stopping here—future updates will bring support for widgets, Stream Deck, and more powerful integrations.
The legacy
For over a decade, Elgato and OBS have helped shape the creator landscape, making easy-to-use tools that work together. Elgato capture cards were among the first with native OBS Studio support, giving gamers a more seamless way to share. When Stream Deck debuted in 2017, it came with built-in OBS integration, allowing streamers to manage scenes and sources with a press. Later, Wave Link streamlined creator audio, delivering pro control and a cleaner OBS Studio interface.
Today, millions of creators run OBS Studio alongside Elgato tools to enhance their production quality. It’s a partnership that has made broadcasting more accessible than ever. And after today’s announcement, it’s clear there’s much more to come.