Author - Ripper71

The Walking Dead Review (iPhone/iPad)

We at here at GamingShogun.com are huge fans of The Walking Dead, from the comic to the show to the wonderfully executed episodic video game.  We have covered how it plays on the XBox 360, we moused around it on the PC and now I got the honor of getting up close and personal with The Walking Dead on the iOS format.

Storyline:

Ok we have pretty much covered this in our other reviews but if you missed them here is a brief summary: you play a man who made some mistakes in his past but has the guts to stand up and be an anti-hero when the dead start to get the munchies.  You make hard choices, each with consequences that you second guess yourself on through the rest of the episode.  The great thing is you can play it again and make all new choices and have a whole new story.  The storyline ties into the television show and the comic book which is quite a trick since they have a few storylines which tie in but mostly they diverge.

Controls:

One of the great beauties of this game is it is an unique experience no matter which format you play it in, the controls and feel are custom to each platform and no more so than the iOS.  This isn’t simply a port, the story may be the same but how you do it definitely feels different.  For the purposes of testing it I played it on the iPhone, in the dark, after midnight with headphones in.  A bit dramatic it may seem but I do love the proper horror experience.

On the iOS everything is touch so if you want to kill that zombie crawling towards your trapped body you have to tap him and where you tap him is where you swing.  So if you hit the neck instead of splitting the skull you will find yourself having to do extra swings and if you get tap happy and start tapping like a maniac that is how much you swing the hammer, axe, screwdriver, or ew, possibly your fist.  As I said before all your actions have a consequence so you may want to think twice if you are bashing a zombie’s skull into much in front of one of their loved ones.  So everything seems a little more personal, closer in this format because of touching where you want to go or what you want to kill.

Gameplay And Atmosphere:

The gameplay is very much the same as the other formats, multiple choices, a choose your own adventure story.   Everything is literally point and touch instead of point of click so if you want somebody to stand up you touch above their head, if you want someone to go across the yard you touch where they go.  Because you are using one finger to touch you almost feel more like a group leader than a third person controller.  You point at a spot on the screen and they go there, you point at a spot to attack and they hit there.  It is tactical, adding to the atmosphere created by the visuals and the stereo sound.  I think in a lot of ways it may be a better experience because of the extra step of immersion.

Last Rites… err Last Call:

This is a bit of a shorter review but if you have played the other games you already know the story and if you haven’t played any of them I don’t want to give anything away.  What I will say is I highly recommend this game in any of the formats but maybe more so in this one.  Sure on the Xbox you can see it on a bigger screen, on the PC you can get a decent sized screen and get your face up close to it.  On the iPhone or iPad though you can lay on your bed in the dark, the screen up to your face, headphones piping the music and sound right into your skull and you can if you want the dead to stop walking toward you you have to reach out and touch the screen right over their rotting faces and watch your hero strike the blow.  You take your finger and point to the targets, point to the victims you save and so your choices feel that much more personal.  It doesn’t hurt to play it in the witching hour either.

The Walking Dead Game Debut Trailer:

Diablo III Hero Profiles Now Live

Players can log in with their Battle.net account (look for the login box in the upper-right hand corner of your screen) to access hero profiles from any page on the Diablo III community site. Profiles give you the power to:

Track your game progress. How many acts have you cleared?  What bosses have you shredded in each difficulty?  How far have you leveled up your hardcore and normal artisans?  Find out in the career tab.  You can also check your play time (by class) throughout your entire Diablo III career, and learn how many monsters and elites you’ve slain.

View your heroes’ gear, stats, and skills.  How high have you raised your characters’ attributes?  What are they wielding in each slot?  What are your most prominent gear bonuses?  What skills comprise their current build?  Nuance awaits you in the heroes tab.

Share with your BattleTag friends.  The friends tab lets you check out your BattleTag friends’ characters, so that you can quickly compare notes on gear, skill & rune choices, and everything in between.

The profiles allow easy sharing, comparing, and refining of heroes as players pursue monster-slaying mastery.  We plan to add even more functionality to them as Diablo III evolves, including detailed statistics and tabs for achievements and artisans.

Play Resident Evil 6 As A Zombie

As announced earlier this week, Ada Wong will be a playable character with her own individual campaign in Resident Evil 6.  A single player experience, Ada’s campaign features unique missions and will provide her perspective on the bioterrorist outbreaks that threaten to wipe out the world’s population. Ada Wong’s campaign becomes available once players have completed the campaigns for Leon, Chris and Jake.
For those who want to experience the action as a zombie, J’avo or other C-virus mutation then the all new online mode Agent Hunt delivers. As a ‘hunter’ players will be able to infiltrate other players’ sessions with the aim of eliminating the human characters.  As a hunter, players will have access to the unique movements and attacks of each of the enemies, including those of the various J’avo transformations.
So how does Agent Hunt Mode work?
·         Complete the main campaigns for either Leon, Chris or Jake to then unlock the Agent Hunt stages for each of those respective campaigns
·         When creating an RE6 gameplay session a player has the option to allow/not allow Agent Hunt
·         When a hunter searches for a session to join they will see whether or not other players from around the world want to allow hunters into their game
·         The hunter then picks another player’s session to join and jumps into that session
o   Please note only certain stages will be available for Agent Hunt sessions
·         The agent side can be either a single human player with an AI partner, or two human players in co-op mode. Up to two separate hunters can join an Agent Hunt session. When a hunter dies they respawn in the same session as a different random enemy from that area.
·         If the hunter eliminates the agent then they will be taken to a ‘hunt successful’ results screen where they can join another session if they wish.
·         If the agent is eliminated then their game session will end exactly as if they had been playing a standard game session with CPU enemies.
·         If the hunter quits the session then the agent’s game continues as normal with all AI enemies.

Tryst Gameplay Trailer Released

August 3rd, 2012 – This trailer features footage from the single player campaign, which will tell the story of the humans’ side of the war between them and the Zali. Tryst is an RTS game set in the distant future where humans find themselves at war with a mechanical alien race known as the Zali. Tryst features full 8 player support, either in teams or as a free for all, in addition to a single player campaign. Closed beta signups are available on our website at www.trystgame.com
Tryst is a competitive RTS in which players experience reactive environmental dangers, a breadth of unique units and most importantly the A.R.M. – the Augmentation Research Mechanism. This last feature allows the player to equip units with specific load-outs to change their natural advantages and disadvantages.
These features are laid upon a solid foundation of core RTS features like base building, structure-unit dependency and resource management. Tryst features a story and campaign mode in addition to the focus on multiplayer matches that track stats and allow for clans and organized events. With two playable races and a near infinite number of upgrade combinations, the battlefield will always be changing in Tryst.
Trailer:

Army Of TWO: The Devil’s Cartel Announced

REDWOOD CITY, Calif. Electronic Arts Inc. (NASDAQ: EA) announced Army of TWO The Devil’s Cartel, the gritty third installment to the blockbuster action franchise celebrated for its intense, two player co-operative gameplay. Developed by Visceral Games, the award-winning creators of Dead Space, Army of TWO The Devil’s Cartel re-sets the series that pioneered the co-op experience with a more intense, mature and grittier tone. Players will find themselves on the deadly streets of Mexico as Alpha and Bravo, two operatives working for Tactical Worldwide Operations (T.W.O.), a PMC outfit that drops them in the middle of a drug war conflict for an assignment full of corruption and deceit. With the ability to unleash the power of ultimate destruction, players will need to work together as their objectives unravel, allegiances begin to blur and they face off against a ruthless opposition.

“We wanted to refresh the Army of TWO franchise for a new generation of action gamers, and at the same time, stay true to the core concept that really made the first two games fan favorites,” said Julian Beak, Executive Producer, Visceral Games. “With meaningful, seamless co-op gameplay at its core and explosive new tag-team features, gamers will have to work together tactically and strategically as they push through a city dominated by one of Mexico’s deadliest drug cartels.”

Steve Papoutsis, General Manager of Visceral Games, added, “Our goal with Army of TWO The Devil’s Cartel is to apply our key design principles – immersive, challenging gameplay, intense narrative and focus on quality – to help improve a franchise we feel has always had a lot of potential.”

Featuring both online and split-screen co-op, Army of TWO The Devil’s Cartel gives players the chance to distinguish themselves from their friends by providing a deeper and more advanced upgrade and customization system. From the mask that protects them in battle to the very weapons that keep them alive, players can customize their own Alpha and Bravo to create the deadliest mercenary team as they see fit.

What A Wookie… iPhone Case!

The Dark Side and the golden droid now share the spotlight as PowerA announces the availability of two new iconic Star Wars iPhone cases, Darth Vader and C-3PO, exclusively on PowerA.com. In late June, PowerA released the R2D2 and Chewbacca cases on PowerA.com and they were quickly sold out within days. New stock has since arrived and all four cases are now available at http://www.PowerA.com/StarWars.

The Star Wars Collector Case Series for iPhone 4/4S allow fans to touch and see iconic Star Wars character art in sculpted detail –  Darth Vader, C-3PO, R2-D2 and Chewbacca. Each character has their own unique details represented on their individual cases. Also available are the Star Wars Saga Cases for iPhone 4/4S which feature two different designs inspired by the original poster art from the classic films and the droids on Tatooine.

Call Of Duty: Black Ops Zombies App Now On Android

Santa Monica, CA – August 3, 2012 – Call of Duty®: Black Ops Zombies, the fan-favorite app based on the popular Zombies mode from Treyarch’s and Activision’s record-setting hit Call of Duty: Black Ops, is now coming to Android.  Adapted by Ideaworks Game Studio and distributed by Glu Mobile, Inc. in partnership with Activision, Call of Duty: Black Ops Zombies delivers heart-pounding maps: Kino Der Toten, Ascension, and Call of the Dead: Director’s Cut, as well as “Dead-Ops Arcade,” a 50-level zombie gauntlet that provides the ultimate undead challenge for fans of Call of Duty’s signature Zombie action.  Gamers can play solo, or join a team of four players via Wi-Fi as they mow down hordes of zombies using a variety of weapons and perks only available in the Call of Duty zombie experience.

Call of Duty: Black Ops Zombies on Android is available exclusively for 30 days on Sony’s Xperia smart phones as well as Sony’s Xperia Play Optimized devices including the Xperia Play, with its dedicated gaming keypad, and the critically acclaimed Xperia S and Xperia Ion.

“We’re thrilled to partner with Glu Mobile and Ideaworks to bring the Call of Duty: Black Ops Zombies mobile experience to Android, and we couldn’t be more excited to launch first on Sony’s critically acclaimed line-up of Xperia devices,” says Greg Canessa, Vice President of Mobile Development, Activision Publishing, Inc.

“We’re delighted to bring the blockbuster Call of Duty® franchise to Android smartphones and Xperia for the first time.  And what better way to make this introduction than with the release of Call of Duty: Black Ops Zombies,” said Tim Harrison, Head of Content Marketing and Strategy at Sony Mobile.  “There’s nothing else in this world or the underworld like Call of Duty.  We can’t wait to unleash Zombies to our fans.”

Players can also opt to enhance their experience with the in-game CoD Point System, available in the single-player mode.  With six tiers of in-app purchasing options to choose from, Zombies fans will be able to take the action to a new level by unlocking additional areas and securing better weapons in less time.

FIFA Soccer 13 And Madden NFL 13 For Wii U

REDWOOD CITY, Calif. – August 2, 2012 – Electronic Arts Inc. today announced that EA SPORTS is developing its two most popular sports videogames—FIFA Soccer 13 and Madden NFL 13—for Nintendo Wii U. Featuring award-winning gameplay, HD graphics and new ways to play, FIFA Soccer 13 and Madden NFL 13 promise to be incredibly innovative sports games on the Wii U, and they will be in stores around the world when the new console launches.

“We challenged our teams to develop innovations designed specifically for the Wii U, and to create new ways to play that would bring players of all abilities together,” said Andrew Wilson, Head of EA SPORTS. “Our teams have truly delivered creative new football experiences with FIFA Soccer 13 and Madden NFL 13 for the Wii U.”

In development at EA Canada, FIFA Soccer 13 features three new ways to play that bring players of all abilities together. Families can play together in Co-op Mode, where one player manages and up to four others play. Team Management Control features interactive radar to send players on supporting runs, attacking or defensive, and touch screen control to change tactics, formations or subs on the fly. Experience the thrill of managing your favorite football club in Manage Match, directing players from the sidelines and even giving half-time talks. View a statistical analysis of the match and any player at any time, enabling you to make informed decisions. Plus, connect and interact with friends like no other FIFA title. See your friends online and invite them to play, or message them in real time using touch screen typing. FIFA Soccer 13 features innovations utilizing the Wii U GamePad™ that immerse players in the action on the pitch. Gamers can lift and look through the GamePad touch screen to aim the ball on set pieces and penalty kicks, then put the perfect curve on a shot and let it fly. Shake the GamePad to activate Touch Screen Shooting, removing the element of ‘hit and hope’, and allowing for pinpoint accuracy.

Madden NFL 13 on the Wii U delivers the most authentic NFL experience ever on a Nintendo platform, including core gameplay new to the franchise this year, beautiful HD graphics, the newest depth and career modes, and all-new touchscreen features exclusive to the Wii U.  With the all-new Connected Careers mode, you can build your own legacy as a player or a coach, or relive the glory of an all-time legend.  Plus, the new CBS commentary team of Jim Nantz and Phil Simms make every game feel like an authentic NFL broadcast, as they call the action from the 3D booth.  Get immersed into every game with features exclusive to the Wii U, including streamlined playcalling, pre-snap adjustments and personnel management – all directly from the innovative Wii U Gamepad touchscreen.  Madden NFL 13 on the Wii U brings next generation innovation, gameplay, and graphics straight to your living room like never before.

Join more than nine million fans in the EA SPORTS FIFA Soccer community at http://www.facebook.com/easportsfifa or follow us on Twitter at www.twitter.com/easportsfifa.

MOHW To Team Up With Linkin Park

Danger Close Games today announced a remarkable cross-collaboration between Medal of Honor Warfighter and worldwide #1 rock band Linkin Park.  The band’s co-producer and co-lead vocalist Mike Shinoda has composed powerful, original in-game scores for Medal of Honor Warfighter that will add depth and emotion to an already intense gameplay experience.  Additionally, Linkin Park has included the warrior-inspired song “CASTLE OF GLASS” on their new #1 album, LIVING THINGS. Consistent with the dramatic themes and authentic action within the game, the song “CASTLE OF GLASS” looks at the life of a soldier and the forthcoming video elaborates on the many sacrifices they and their families make. Debuting this October, the concept for Linkin Park’s “CASTLE OF GLASS” music video is the result of direct collaboration between members of Linkin Park and Danger Close Games. Produced by Digital Domain and Danger Close, the video will feature a unique mix of live action footage edited with gameplay recordings taken from Medal of Honor Warfighter.

Trailer: