Author - Jerry Paxton

Seafarer: The Ship Sim Launches Today in Early Access on PC

astragon Entertainment and astragon Development are proud to announce that Seafarer: The Ship Sim, one of the most ambitious ship simulators to date, is now available in Early Access for PC via Steam and the Epic Games Store!

This highly anticipated ship simulation invites players to chart their own maritime careers and take the helm of a wide variety of vessels. Combining technical realism with exciting gameplay, Seafarer: The Ship Sim offers an immersive seafaring experience powered by Unreal Engine 5 and NVIDIA WaveWorks 2.0, ensuring stunning visuals, lifelike wave physics, and dynamic weather conditions.

An Exciting Start with Plenty to Explore

From today, captains can dive into over 30 hours of gameplay across the first two factions. Crescentport Logistics tasks players with cargo operations using vessels such as the Tugboat Bernhard and the Cargo Ferry Herbert. The Tide Guard offers thrilling patrol and rescue missions with the Police Boat Rigid, the Police Ship Density, and firefighting specialists Archer and Lancer.

Players can start with the various and exciting missions of the first act of the Story Mode campaign, or set their own pace in Quick Play Mode. To make their own adventure more personal, the character editor allows players to design their own captain before setting sail.

A Journey That Has Only Just Begun

The Early Access launch is only the beginning of this ambitious voyage. astragon Entertainment and astragon Development are committed to expanding the game with free content updates that will add new ships, missions, and gameplay features. Some of the update contents are already in the works, while others will be based on future feedback from the community.

Later in 2025, the free Bulk and LNG Update will introduce large-scale shipping vessels like the Big Trip, Bulk Willy, and Nordic Duchess, alongside new cargo operations. Early next year, the Rescue Update will add new Tide Guard ships Salvation and Grace, bringing high-stakes rescue missions to the fleet.

Looking ahead, captains can expect additional story acts, expanded map areas, a vessel editor, multiplayer co-op missions, and even a brand-new faction to be revealed at a later date on the official Early Access Roadmap.

Cronos: The New Dawn Review: A Survival Horror Veteran’s Verdict

As a gamer who cut his teeth on the tank controls of the original Resident Evil and spent countless hours navigating the fog of Silent Hill, I approach any new survival horror title with a mix of excitement and skepticism. Bloober Team, fresh off their commendable work on the Silent Hill 2 Remake, has now stepped out with their own IP, Cronos: The New Dawn. The game wears its inspirations on its sleeve, clearly aiming to capture the lightning in a bottle that was the Dead Space series. After spending a solid 20 hours exploring its brutalist hellscape, I can say that while it doesn’t quite reach the legendary status of its predecessors, it offers a tense and deeply atmospheric experience that old-school fans of the genre will undoubtedly appreciate.

The game’s greatest strength is its world. The narrative, a complex time-travel saga that bounces between a desolate future and 1980s Poland, is immediately intriguing. As someone who loves the deep lore and environmental storytelling of a good RPG, I was captivated by the setting. The fusion of cold, imposing communist-era architecture with decaying retro-futuristic technology creates a unique and oppressive atmosphere that feels wholly original. I found myself pouring over every optional note and audio log, piecing together the history of “The Change” that brought humanity to its knees. The world-building is fantastic. The story itself, however, is a bit more of a mixed bag. The protagonist, known only as the Traveler, remains helmeted and emotionally distant throughout the journey. This creative choice makes it difficult to connect with the personal stakes of the mission, leaving the grand, world-ending plot to do most of the heavy lifting. While the overarching mystery kept me invested, the narrative lacked the emotional gut punch of the genre’s best stories.

When it comes to gameplay, Cronos is a game of brilliant ideas and flawed execution. The movement is intentionally slow and weighty, a design choice I respect as it grounds you in the world and makes every encounter feel deliberate. The combat, however, is where the game stumbles. While the gunplay is functional, with a satisfying charge-shot mechanic that creates tense standoffs, it lacks the visceral feedback that makes combat in games like Dead Space so memorable. Enemies often feel like bullet sponges, absorbing shots with little visible reaction, a far cry from the strategic dismemberment that defined Isaac Clarke’s adventures. Furthermore, the melee combat is incredibly weak, making it a desperate, often futile last resort when you inevitably run out of ammunition. The absence of a dodge or parry mechanic feels like a missed opportunity, leaving you to simply backpedal away from danger.

Where the game truly innovates, and where my respect for it grew immensely, is in its survival systems. Resource management is absolutely brutal, in the best way possible. Every bullet feels precious, and every healing item is a lifeline. My RPG instincts kicked in early, and I found myself prioritizing inventory space upgrades above all else, a necessity for anyone hoping to survive. The standout mechanic, without a doubt, is “Merging”. Defeated enemies don’t just disappear; their corpses remain on the field, ready to be absorbed by another living foe to create a stronger, more dangerous hybrid. This forces you to burn bodies using limited fuel, adding a fantastic layer of tactical pressure to every single fight. It transforms combat from a simple shooting gallery into a frantic game of battlefield control, forcing you to constantly assess threats, both living and dead.

From a presentation standpoint, the game is a work of art. The visuals are spectacular, and the synth-heavy soundtrack perfectly complements the grim, retro-futuristic aesthetic. Bloober Team has proven once again that they are masters of atmosphere. Unfortunately, this artistic achievement is let down by inconsistent technical performance. I experienced frequent stuttering and frame rate drops on my PS5, issues that momentarily shattered the carefully crafted immersion. It’s a frustrating blemish on an otherwise beautiful game.

In the end, Cronos: The New Dawn is a solid and respectable entry into the survival horror genre. It doesn’t have the polish or the revolutionary combat of the AAA titans it emulates, but it makes up for it with a truly unique world and a brilliant core mechanic in the Merging system. It’s a game that feels like a relic from the mid-2000s, a “AA” title with a ton of heart and ambition that isn’t afraid to be difficult and unforgiving. It’s more tense than it is outright scary, with the anxiety coming from dwindling supplies rather than cheap jump scares. For a genre veteran like myself, who misses the days when survival horror was truly about survival, Cronos was a welcome, if imperfect, journey back in time.

Overall Rating: 4 out of 5

Pros:

  • Incredibly atmospheric world with unique art direction.
  • The “Merge” mechanic adds a fantastic strategic layer to combat.
  • Tense, old-school resource management that rewards careful play.
  • Intriguing world-building and lore.

Cons:

  • Combat feels clunky.
  • Technical performance issues.
  • The story and protagonist are emotionally distant.
  • Melee combat is largely ineffective.

Quentin Tarantino’s KILL BILL: THE WHOLE BLOODY AFFAIR To Be Released Theatrically For First Time Ever

Kill Bill: The Whole Bloody Affair – Quentin Tarantino’s presentation of the revenge epic that was originally presented in two volumes—will be released by Lionsgate as one complete film in theaters nationwide for the first time on December 5, 2025.

The highly anticipated release marks one of the rare times that the entire epic has been presented as a single, combined film. Kill Bill: The Whole Bloody Affair removes the cliffhanger ending from Vol. 1 and the recap that began Vol. 2. New to this theatrical release will be a never-before-seen, 7½-minute animated sequence. ​Select presentations of the release will be in 70mm and 35mm, and it is anticipated that the film will play in all major markets.

Tarantino said, “I wrote and directed it as one movie—and I’m so glad to give the fans the chance to see it as one movie. The best way to see Kill Bill: The Whole Bloody Affair is at a movie theater in Glorious 70mm or 35mm. Blood and guts on a big screen in all its glory!”

Lionsgate manages library distribution rights for one of Hollywood’s largest portfolios of Tarantino films, which also includes Reservoir Dogs, Jackie Brown, Inglourious Basterds, Django Unchained, The Hateful Eight, and Death Proof.

Tarantino’s Kill Bill: The Whole Bloody Affair unites Volume 1 and Volume 2 into a single, unrated epic—presented exactly as he intended, complete with a new, never-before-seen anime sequence. Uma Thurman stars as The Bride, left for dead after her former boss and lover Bill ambushes her wedding rehearsal, shooting her in the head and stealing her unborn child. To exact her vengeance, she must first hunt down the four remaining members of the Deadly Viper Assassination Squad before confronting Bill himself. With its operatic scope, relentless action, and iconic style, The Whole Bloody Affair stands as one of cinema’s definitive revenge sagas—rarely shown in its complete form and now presented with a classic intermission.

Kill Bill: The Whole Bloody Affair stars Uma Thurman, Lucy Liu, Vivica A. Fox, Michael Madsen, Daryl Hannah, Gordon Liu, Michael Parks, and David Carradine as “Bill.” The film is produced by Lawrence Bender, written and directed by Quentin Tarantino, based on the character of “The Bride” created by Q&U.

Marvel Rivals Season 4.5 Launches October 10th

Today, Marvel Games and NetEase Games have unveiled full details for Season 4.5: Heart of the Dragon for Marvel Rivals, the award-winning and critically-acclaimed Super Hero Team-Based PVP Shooter that lets players assemble an ever-evolving all-star squad of Super Heroes and Super Villains battling with unique powers across a dynamic lineup of destructible maps from across the Marvel Multiverse. The game’s continuation of its fourth season is set to kick off October 10 and will introduce Daredevil as a playable hero. Season 4.5 will also introduce new features, modes, special events, an exclusive Disney+ Perk, plenty of quality-of-life updates and Team-Ups.

Daredevil (Duelist) – Daredevil’s iconic radar sense makes all evil visible; nothing escapes his “sight.” In combat, he can pick a priority target based on the situation, use his agility to close the gap, and unleash rapid attacks with his Billy Clubs. When facing tough opponents, Daredevil taps into The Beast’s power, amplifying his martial arts for even more deadly strikes! Activate his Ultimate Ability, and Daredevil fully unleashes The Beast. Any enemy who dares look at him will be gripped by fear, awaiting his cold justice!

Plus, as a new Disney+ Perk*, players can unlock a complimentary Disney+ inspired Daredevil costume, offered exclusively for a limited time from October 10, 2025 to January 8, 2026. Learn more soon at disneyplus.com/perks.

The full details and features for Season 4.5 in Marvel Rivals are below and in the latest episode of Dev Vision.

Season 4.5 will be introducing a highly requested feature: cross-platform progression! The development team has made this feature a top priority, and to ensure a smooth launch will be inviting a small group of players to test and provide feedback during Season 4.5. Cross-progression will then officially launch for all players in Season 5.0. Rank and leaderboard position will remain separate for each platform. When players compete on PC, PlayStation®, or Xbox, their career battle stats and rank are tracked independently for each device. This update also brings another round of Team-Up Ability adjustments such as removing Ragnarok Rebirth (Hela – Thor) and taking Namor out of Gamma Charge (Hulk – Namor/Black Panther). Two brand-new Team-Up Abilities are coming: Bestial Hunt (Daredevil – The Punisher) and Deep Wrath (Hela – Namor). Next, there will be a special Halloween event and themed costumes so players can celebrate this mysterious and lively season together! And finally, Season 4.5 will also introduce an exciting new mode, with details to be revealed at the Thailand Game Show on October 17.

In addition to the above, players can continue to get all the latest information from the Game Update featuring full Patch Notes and Hero Balance adjustments.

Little Nightmares III Dreams on Paper Trailer

This isn’t just a drawing, it’s a way to hold the fear still. Will you take the pencil and share the weight together?

A creatively inspired new trailer reimagines the world of Little Nightmares III – and the bond between new characters Low and Alone – in an artistic style reminiscent of childhood drawings.

See the new ‘Dreams on Paper’ trailer here:

Coming October 10, Little Nightmares III follows the journey of new characters Low and Alone and adds new variety to gameplay, where each is playable and carries their own iconic item – a bow and arrow for Low and a wrench for Alone. Players can also join the nightmare with friends with online co-op coming to the series for the first time. Little Nightmares III is coming to PlayStation®5, PlayStation® 4, Xbox Series X|S and Xbox One, PC via Steam® and Xbox on PC, and Nintendo Switch™ and Switch™ 2. For more information on the game, visit www.bandainamcoent.com/games/little-nightmares-3.

Monster Walk: Step Adventure Out Oct 9th

The award-winning studio behind Run Legends, Talofa Games, has announced an October 9th United States and European release date for its second title, Monster Walk: Step Adventure. Coming to iOS and Android, with over 12,000 players already pre-registered and over 200 million cumulative steps taken in early access, Monster Walk: Step Adventure transforms everyday steps into a vibrant RPG journey filled with collectible creatures, mysterious lands, and action-packed battles.

Recognized by Apple and Google as a next-generation developer to watch, Talofa Games continues its mission to make fitness feel like playing. Monster Walk builds on the studio’s success with Run Legends, which attracted over half a million players and earned accolades as a must-play experience.

Step Into Adventure
Monster Walk is not a typical fitness app. It’s a game-first experience where your real-world movement fuels in-game exploration, resource gathering, and bonding with fantastical monsters. Whether you’re walking through your neighborhood or doing chores at home, every step brings you closer to uncovering hidden treasures and growing your monster team.

No GPS. No Pressure. Just Play.
Unlike traditional fitness apps, Monster Walk doesn’t track your location or pit you against others. Walk at your own pace, explore at your own rhythm, and enjoy a relaxing, rewarding experience. It’s designed for mindful movement and emotional connection, making it perfect for players of all fitness levels.

Battle, Collect, and Base Build
Battle your way through this epic RPG where your real-life steps are your ultimate weapon. Engage in fast-paced, real-time battles where precise movement and timing are key. Counter enemies with accuracy, unlock potent skills, and conquer foes, empowered by your daily workout. 

Build your team by rescuing and recruiting a growing cast of magical creatures. Your dream team awaits. Just pair collected monsters with unique powers and personalities and level them up, while you forge bonds through daily activity.

Rebuild a broken world, one step at a time. Unlock new regions and enhance your base simply by walking. Every stride fuels progress, transforming your surroundings and helping your base flourish alongside you.

A Vision for Games That Do Good
Founded by Forbes 30 Under 30 honoree and long-distance runner Jenny Xu, Talofa Games creates joyful, inclusive, and mindful games that inspire movement and promote a healthier lifestyle. With over 9.2 million downloads across 10 titles, Xu’s vision is clear: games should be good for you, physically, emotionally, and socially.

Monster Walk is a welcoming RPG experience designed for the next generation of gamers, no matter their fitness level,” said Jenny Xu, CEO of Talofa Games. “It’s about turning everyday movement into something joyful and rewarding.

Launch Details
Monster Walk: Step Adventure will be available in the United States and European regions on October 9 via the Apple App Store and Google Play. Pre-register now and be among the first to experience a game that grows with you — one step at a time.

EVE Online Crimson Harvest 2025 Event Live Now

CCP Games today kicked off Crimson Harvest 2025, the annual event for epic sci-fi MMO EVE Online. Now until November 4, 2025, capsuleers can warp into EVE Online to face horrors spawned in bloodshed.

Watch the trailer for this year’s event on the official EVE Online YouTube channel here:

During the event, players can:

  • Choose to side with the Blood Raiders or the Order of St. Tetrimon to earn challenge rewards and progress the seasonal track.
  • Explore mysterious Biocybernetic Incident sites in highsec, lowsec, nullsec, and wormhole space, fight off enemy waves, and try to blast rogue shuttles loaded with valuable cargo.
  • Log in daily and complete seasonal challenges to reap special rewards, including PLEX, Skill Points, boosters, Deathglow Remnant SKINs, SKINR components, and, in the final week, the opportunity to obtain a crate containing a rare Blood Raider ship blueprint.

For more information about Crimson Harvest 2025, please refer to this EVE News item.

Call of Duty Black Ops 7 Open Beta Out Now

The Call of Duty Black Ops 7 Open Beta is here. If you’ve been with us since Early Access, we hope you’re having a blast. If you are just jumping into Multiplayer or Zombies Survival for the first time, we’re excited you’re here – and we look forward to hearing from you.

Sharing your experiences is critical to making Black Ops 7 the best it can be, and we’ve been hard at work making real-time changes based on Early Access feedback. Keep the feedback coming.

Today we’re excited to raise the Beta level cap from 20 to 30 with more Weapons, Perks, Field Upgrades, Scorestreaks, Beta Rewards and more to unlock in-game. We’re also adding more options for Open playlists where skill consideration is drastically reduced when matchmaking. These playlists provide more varied match experiences and outcomes. For those of you who have been asking, Search and Destroy arrives today and Hardcore is back.

‘83 Brings Massive Cold War Gone Hot Demo to Steam Next Fest

Blue Dot Games are excited to announce that a new demo of their upcoming squad-based shooter ‘83 is coming to Steam and will be a part of Steam Next Fest, which starts on October 13th, 2025. It will also be available during a preview period starting October 6th, where players can join in at the dates / times listed below:

As outlined in the ’83 Steam Next Fest FAQ doc, to ensure stability during Next Fest, battles will be capped at 30v30 players, in matches that are designed to last around 30-40 minutes. The full Early Access release will support 40v40 servers.

Set in an alternate 1983 where the Cold War escalated into an all-out warzone, ‘83 places players in a tense, realistic battlefield scenario. Featuring historically inspired weapons, vehicles, and environments, the game focuses on teamwork, strategy and intense combat. In the upcoming Next Fest Demo players can explore the Norwegian Fjord map for the first time, fighting as either the United States Army or the Soviet Ground Forces. The demo features Assault Mode – a two round fast paced experience, where attackers must capture all enemy objectives while defenders try to hold them off until the time runs out, achieve a lockdown, or deplete the opposing team’s reinforcement tickets.

The Norwegian Fjord Map takes players to a key battleground along the rugged coastline, where NATO and Soviet forces fight for control of vital sea routes and coastal strongholds. Mountain passes, fortified bunkers set deep into the rock, and coastal facilities offer diverse tactical opportunities and demand flexibility from both attackers and defenders. It’s the smallest of the three maps planned for Early Access, making it ideal for fast-paced, objective-driven combat.

Elgato Unveils Mic Arm Mk2 and Voice Focus

Elgato, a Corsair® brand and leading provider of hardware and software for content creators, today unveiled Wave Mic Arm MK.2 and the standalone version of Voice Focus, Elgato’s AI-powered VST plugin that cleans up a mic signal in real time to deliver vocal booth–quality audio. Together, these releases remove common barriers between creators and great sound, making professional audio feel effortless.

A Smarter Mic Arm 

Wave Mic Arm MK.2 is the next evolution of Elgato’s original boom arm, building on the foundation of Wave Mic Arm with refined materials, smoother movement, and greater flexibility. More than a refresh, it’s a re-engineered take on what a boom arm can be. Made with premium metal components and clean design aesthetics, Mic Arm MK.2 combines silent movement with a highly adaptable range of motion. The arm rotates 360 degrees and holds its position without creaking, snapping, or spring recoil, enabling seamless mic placement even in tight or asymmetrical setups. Whether reaching over large monitors or swinging in from the side, the arm stays exactly where it’s positioned.

 

Wave Mic Arm MK2 Image2

 

Hidden cable channels keep wires secure and out of sight, while a padded desk clamp ensures a strong hold on desks or tables with a consistent thickness of up to 60 mm / 2.4 in. The included riser extension adds vertical clearance, making it easy to position a microphone over large monitors or swing it in from the side. And thanks to standard thread adapters and ample weight support, Mic Arm MK.2 accommodates virtually any microphone or shock mount. Optional accessories like the low-profile desk plate and custom hinge caps add even more flexibility and personalization, letting creators tailor their setup to match their space and style.

“Boom arms haven’t evolved much in the last decade, but creators’ setups have,” said Julian Fest, GM of Elgato. “Mic Arm MK.2 reflects how people actually work today. It’s flexible, minimal, and ready for anything from compact desks to full podcast rigs.”

Voice Focus, now a standalone plugin

Launching alongside Mic Arm MK.2 is the Voice Focus VST plugin, now available as a standalone effect for any compatible DAW or recording app. Previously built into Elgato’s Wave Link software, Voice Focus was developed in partnership with ai|coustics to offer real-time, AI-powered voice isolation, ultimately delivering studio-quality clarity without the need for acoustic treatment or additional broadcast gear.

Unlike most audio cleanup plugins, Voice Focus works live, processing input in real time to significantly reduce reverb, suppress background noise like fans or keyboard clicks, and mitigate vibration from desk bumps or mic movement. It also isolates and preserves multiple voices in a single mic setup, making it ideal for podcasts or roundtable discussions. Whether streaming, recording, or joining a video call, it enhances vocals on the spot, no post-production required. More importantly, it preserves the full quality and character of a microphone signal, avoiding the over-compression or distortion common in conventional noise reduction tools.

Voice Focus supports VST3 and AU plugin formats on Windows and macOS, integrating seamlessly with major DAWs like Logic Pro, Reaper, Cubase, and Ableton Live, as well as Elgato’s own Wave Link. With just a single strength slider, the plugin delivers professional results without requiring users to navigate a maze of knobs, meters, or setup menus.

“Voice Focus is about making great audio effortless,” said Stephan Noethen, Product Architect at Elgato. “Creators shouldn’t need a vocal booth to sound professional. With this plugin, they don’t.”

Audio reimagined

From powerful hardware to intelligent software, Elgato is evolving how creators approach sound. Mic Arm MK.2 and Voice Focus mark a new chapter where better audio isn’t just possible, but practical.

Availability

Customers can order Wave Mic Arm MK.2 now for 119.99 USD on elgato.com and through authorized retailers in CORSAIR’s global network. Voice Focus is built into Elgato’s Wave Link software, giving Wave users instant, free access. It’s also available as a standalone VST/AU plugin for $49.99, downloadable from Elgato Marketplace, and compatible with apps that support VST3 or AU plugins on macOS or Windows.

Webpages
Learn more about Wave Mic Arm MK.2: https://www.elgato.com/p/wave-mic-arm-mk2