Author - Jerry Paxton

Medieval City-Builder Farthest Frontier to Launch October 23rd

September 25th, 2025 — Following a tremendously successful Early Access period, Farthest Frontier will officially launch into 1.0. on October 23rd, 2025, having grown far beyond its already solid foundation into a definitive new contender in the medieval city builder genre.

During Early Access, Farthest Frontier enjoyed a consistent Very Positive rating on Steam across 16 major updates, over 1.2 million copies sold, and over 1.6 million wishlists. The v1.0 release of Farthest Frontier offers the most comprehensive farming and town management sim available, spearheaded by a plethora of new additions and sharpened mechanics:

  • Revamped progression with new 142-point Tech Tree, giving players more freedom
  • Dozens of new buildings
  • Bridges
  • New Policy System
  • Updated animations
  • And more!

CEO & Creative Director Arthur Bruno on the journey to v1.0:

“Farthest Frontier started out as sort of a self-indulgent passion project, to take a break from ARPGs and make the kind of town-builder game I’d dreamed of making in college, when I was playing games like Settlers 2, Caesar 3 and Ultimate Domain. When we started development I was not sure how much demand there was for town-builders anymore, but Banished came out of nowhere and proved there was still a good-sized audience for the right kind of game.

Farthest Frontier contains a lot of the depth and ideas I’d always wanted to see in the genre, like more robust farming and an intricate, fully-simulated economy where villagers are actually carrying resources and items back and forth. It’s been a huge challenge, especially since we’ve never had more than 8 people on it at a time but Farthest Frontier turned out bigger and better than I had imagined and I am incredibly proud of the team and what we’ve built.”

Whether you’ve already constructed dozens of settlements over multiple playthroughs or you’ve just founded your first village, the full release of Farthest Frontier invites players to challenge their survival instincts and logistical skills with unmatched city-building mechanics. Forge a town in an untamed wilderness at the edge of the known world. Harvest raw materials, hunt, fish, farm, and trade to sustain your community, ensuring your people’s survival as they contend with the elements, disease, and outside threats.

Farthest Frontier features an abundance of materials to obtain and crops to harvest, dozens of unique buildings to expand your town, and a singularly deep farming system — right down to soil fertility and seasonal rotations. Provide for your people’s needs with numerous basic and luxury goods, beautiful decor, and customizable religions. Keep the settlement secure behind formidable fortifications and an army that’s yours to assemble and maintain, as you fend off invaders eager to plunder your wealth with deadly cavalry and catapults, or focus on building a scenic metropolis in Pacifist Mode.

Farthest Frontier will launch at $34.99 in October, reflecting the significant growth the game has experienced over the past 3 years. This will not impact existing owners of the game, who have been wonderful supporters throughout this journey. The Early Access price ($29.99) will be discounted during the Steam Autumn sale, which begins on September 29th, for those who wish to get it at a lower price before launch. To learn more, you can visit its official website.

Key Features:

  • Build, Enhance & Advance: Construct over 190 different buildings as you grow your town from a fledgling settlement to a bustling city. Your town center and housing will advance through multiple building tiers as the prosperity and desirability of your town increases and advancements are made in a vast 140+ point Tech Tree. Upgrade production buildings to increase efficiency and enable the manufacturing of more advanced items. Construct a temple and customize your people’s faith with discoverable relics.
  • The Most Detailed Farming System… Ever: Strategically select from 12 crops with unique growing characteristics and configure crop rotations to maintain soil fertility, avoid heat and frost damage, and prevent the accumulation of diseases. Cultivate your fields over time by removing weeds and rocks, raising fertility, and adjusting soil mixture to achieve maximum crop production to keep your growing population fed.
  • Advanced Town Simulation: Villagers actively live out their lives and perform their jobs in real-time. Develop roads, construct transport wagons, and set production and storage limits to reduce spoilage and facilitate the efficient movement of goods throughout your settlement.
  • Randomly Generated Maps: No playthrough is ever quite the same with completely randomized terrain generation and resource distribution. Beautiful, unique biomes and map themes increase replayability, with more extreme maps leading to distinct challenges. Controls allow players to specify the amount of water or mountains they desire, even down to which resources can generate on the map.
  • Idyllic to Brutal: Fully customizable difficulty options (including a Pacifist mode) allow you to turn off features like invaders, disease, and combat for a more tranquil experience… or to max out the difficulty to truly test your town-builder prowess.
  • All Them Old-Timey Diseases: Clean drinking water, proper waste disposal, healthy diets for your villagers, and even proper clothing will help combat the variety of diseases and ailments that plagued the medieval era.
  • Fend Off Invaders: Progress from wood palisades to stone walls, build towers, barracks and stables, and recruit and equip soldiers in the defense of your town as your rising prosperity attracts the attention of raiders and foreign armies seeking plunder.
  • Full Mod Support: Take advantage of free Unity development tools and Steam Workshop integration to transform the game to suit your playstyle.

SILENT HILL f Launches Today

Konami Digital Entertainment Inc. (KONAMI) today launches SILENT HILL f, the next chapter in the iconic franchise on PlayStation®5, XBOX Series X|S, Steam®, Epic Games, and Microsoft Windows with Day One physical edition and Digital Standard and Deluxe editions available. Players can discover a new psychological horror title set in 1960s Japan and immerse themselves to find the beauty in terror.

SILENT HILL f marks the first entry set in Japan for the SILENT HILL series. Offering a psychological horror experience, players can dive into an unforgettable narrative by Ryukishi07 based on a “beautiful yet horrifying” artistic vision.

Ryukishi07’s narrative vision, partnered with creature and character designs by kera, forces players to embark on a hauntingly beautiful yet harrowing journey. Composed by the legendary Akira Yamaoka and Kensuke Inage, the soundtrack and audio design complement the gaming experience with an immense and tense impact.

Players take on the role of Shimizu Hinako, a high school student struggling under society’s pressure of expectations. Wandering through her hometown Ebisugaoka, a mysterious fog rolls in and covers the town, revealing a disturbing transformation. Hinako must face horrific creatures, uncover mysteries and confront traumatic decisions that will influence her fate.

Physical Day One Edition, Digital Standard and Digital Deluxe Editions:

The Digital Standard and Deluxe Editions of SILENT HILL f grant unique digital bonuses including outfits, a mini soundtrack and digital artbook. The Digital Standard Edition is available to purchase, as is the physical Day One edition including the early purchase bonus items, while the Digital Deluxe Edition comes as a digital download. After launch, players can purchase the Deluxe Upgrade to enhance their game with the bonuses from the Deluxe Edition.

The OKS Gear online store has been freshly stocked with new exclusive merchandise to celebrate the launch of SILENT HILL f. Visit the official store page to find the latest SILENT HILL f gear.

To stay up to date on news surrounding SILENT HILL, follow KONAMI’s official channels:

https://twitter.com/SilentHillSILENT HILL” Official Facebook​
https://www.facebook.com/silenthill
https://www.konami.com/games/silenthill/

Assetto Corsa EVO: Early Access Update 3 Now Available

Global Publisher 505 Games and developer KUNOS Simulazioni are pleased to announce that Assetto Corsa EVO, the latest chapter of the popular Assetto Corsa series, currently available on Steam Early Access, receives the Early Access update 3 (v.0.3) today which includes the first step of Multiplayer Mode, 9 new cars, 2 new tracks, adding onto the first main physics patch and performance, graphics, gameplay and UI improvements.

Multiplayer Mode – Step 1

With this first multiplayer release, KUNOS Simulazioni introduces online racing to Assetto Corsa EVO, allowing players from around the world to race each other for the first time.
This first introduction is happening during the Early Access Program, which allows developers to progressively introduce their game into the market with a community driven approach. The goal is to refine all features and the advanced technology behind this driving simulation software, while giving all early adopters the opportunity to test the game and share their feedback, helping to shape an experience that truly meets their expectations.

With the aim to deliver a stable, secure, and high-quality online racing experience the multiplayer system has been developed leveraging on key partnerships with trusted experts to provide a solid online infrastructure for the entire community, as an investment towards Release 4 and its Daily Racing Portal. Servers made available in this initial phase will host up to 16 players in each race, while KUNOS Simulazioni will focus mainly on the overall session related functionalities and stability and, after these are secured, the number of slots per each game server will rise up to track capacity and beyond.

Free Public Servers Available 24/7

A wide selection of public in-game servers will be available 24/7 at no cost for all players to join, featuring a variety of race scenarios, tracks, and weather presets for everyone to enjoy. This effort has been possible thanks to the collaboration with SimGrid and their communities, that is KUNOS trusted partner for the Daily Racing Portal releasing with 0.4, and LowFuelMotorsport, also known as LFM, an incredible sim racing community.

Custom Servers Portal Coming Soon

For those sim racers looking to go further – like community admins, leagues, and event organizers – after the 0.3 release, the Custom Servers Portal will be made available, a new platform where anyone can rent and configure dedicated servers.

Below some details on pricing:

  • 20-slot server, live 24/7 for 30 days: €15 + VAT
    • More than 20 slots: price remains capped at €15 + VAT per 30-day period, regardless of the number of slots
  • Discounts available for longer rental periods:
    • 10% off for 3 months
    • 25% off for 6 months
    • 50% off for 12 months
  • Daily server rental (unlimited slots): €5

Early Access release 3 – Key improvements 

With the release of Early Access 3, Assetto Corsa EVO delivers significant improvements ranging across physics, audio, and graphics.

  • [Physics]

A fully recalibrated tyre model – across all compounds- has been initially released in 0.3.0 Open Beta to gather feedback from a wide variety of sim racing hardware users and FFB settings. During the Open Beta, KUNOS also addressed an issue related to tyre damping, which has been limiting the tyre feeling on FFB across a variety of scenarios, these will release today with version 0.3.3. Release 3 physics update include several improvements allowing the tires to respond more accurately to temperature, load, speed, and camber changes, delivering a more dynamic and rewarding driving experience. This is supported by a brand-new proprietary suspension algorithm and an upgraded damping system running at 1000 Hz, significantly enhancing vehicle feedback during transitions, braking, and directional changes. Together, these improvements add a whole new layer to driving simulation, where the car will more naturally communicate with the driver and allow more subtle corrections and, overall, a tighter feeling with any car.

  • [Audio] 

Every car now features uniquely detailed ignition and startup sounds, with refined engine timbre and dynamic responses tied to RPM and engine inertia. Further realism comes through enhanced driveline audiocalibrated throttle lag, and torque response that closely mimic real-world behavior. Backfire effects have also been reworked for authenticity, delivering sharp, context-sensitive pops and crackles. These elements provide deeper mechanical feedback and elevate the overall driving immersion.

  • [Graphics & UI]

The graphics engine now features improved global illuminationoptimized CPU/GPU performance – with most noticeable improvements in crowded scenes, like multiplayer races – and significantly reduced VRAM usage, addressing some of the previous framerate issues. Post-processing effects, like motion blur, have also been refined for greater visual fidelity.  On the User Interface front, the Multi-Function Display (MFD) has been expanded with customizable controls, real-time and official leaderboards, and detailed input settings.  Additional updates include improved speedometer, tyres, and gear widgets -now featuring pit limiter indicators – for a more informative and race-focused experience.

New Game Contents

Alongside the new Multiplayer mode, the game’s content is expanded with 2 additional tracks and 9 new cars (3 for each category) – a variety of fun and exciting vehicles to suit every taste!

New cars: 

[GT class]

  • BMW M4 GT3 EVO
  • Lamborghini Huracán Super Trofeo EVO2
  • Porsche 718 Cayman GT4 Clubsport

[Special]

  • Caterham Seven Academy Racer
  • Dallara Stradale
  • Ferrari F2004

[Classic/Road Class]

  • Audi RS 6 Avant
  • BMW M3 Sport Evo (E30)
  • Mercedes-Benz 190E AMG 2.5-16 Evo II

New Tracks: 

  • Circuit de Spa Francorchamps 
  • Red Bull Ring 

Goddess of Victory: NIKKE X Resident Evil Collaboration Now Available

Global gaming brand Level Infinite unveiled the highly anticipated ‘REBORN EVIL’ collaboration between its epic sci-fi RPG shooter GODDESS OF VICTORY: NIKKE and the world-renowned survival horror franchise Resident Evil™, delivering an experience unlike any other. From today, players can dive into a thrilling crossover story, recruit iconic new characters, unlock exclusive costumes, and limited-time event content.

“The Resident Evil franchise is an iconic series that I’m excited to bring to the GODDESS OF VICTORY: NIKKE world, including storytelling elements relating to the virus transmission, the tragic consequences it brings, and how the protagonists overcome the crises,” said Yoo Hyung-Suk, Director of GODDESS OF VICTORY: NIKKE. “Throughout the process, I wanted to highlight the changes and entanglements of the characters’ relationships to seamlessly integrate with NIKKE’s worldview. The content of this collaboration was designed with the goal of enriching the key appeal of both games to the greatest extent possible.”

“The in-game event collaboration introduces a defense mini-game featuring SD versions of Ada, Jill, and Claire. Second, this event includes effects such as a flashlight, which only illuminates the character’s surroundings, and eerie staging set against the backdrop of an old mansion. Additionally, homages and Easter eggs can be found throughout the event, which may prompt Resident Evil fans to consider whether it’s a direct reference to the original – for all players to experience the essence of the survival horror series.”

New Storyline
The storyline of ‘REBORN EVIL’ begins following the detection of a mysterious D-WAVE at a deserted mansion in the Outer Rim. Meanwhile, recent mysterious disappearances occurring in the Ark also pointed to the same place. The Commander, realizing that both incidents are linked to a cult, initiates a thorough investigation.

New Playable Characters

  • SSR Ada Wong – The enigmatic spy enters the battlefield as a powerful Burst III attacker. Ada boosts her own strength and unleashes devastating attacks when activating her Burst Skill. She is available for recruitment now.
  • SSR Jill Valentine – The legendary “super cop” of Raccoon City will arrive as an attacker on October 2. Jill charges special ammunition with each reload, and her Burst Skill transforms her rounds into enhanced bullets that pierce defences and deal massive damage.
  • SR Claire Redfield – The university student-turned-survivor joins as a support unit. Claire combines herbs to heal allies and remove debuffs when using her Burst Skill. She is available for the duration of the ‘REBORN EVIL’ event.

New Costumes & Rewards

  • Ada’s “DRESS” and Jill’s “BATTLE SUIT” costumes can be unlocked via a time-limited pass.
  • Ada and Jill both feature free costumes included with their recruitment and appointed tasks.
  • Additional outfits include D: Killer Wife’s “Secret Agent” and a brand-new costume for K will arrive with the October Mission Pass.

Alongside the collaboration story, players can experience a host of limited-time events, including a collaboration mini-game, ‘SALVATION BREAKERS,’ where players must organize their belongings and defeat swarms of Raptures, as well as other challenges.

Vampire: The Masquerade – Bloodlines 2 Banu Haqim Trailer

Today, Paradox Interactive, White Wolf, and The Chinese Room showcased the Banu Haqim characters of Seattle and Phyre’s judgment in action in a feature video for Vampire: The Masquerade – Bloodlines 2. In Bloodlines 2, players can select one of six clans: Ventrue, Tremere, Brujah, Banu Haqim, Toreador, and Lasombra.

Get to know the Banu Haqim in the clan’s trailer here:

In the latest feature video, viewers meet Niko Angelov at Aurora Pawn and learn more about their clan affinities and Disciplines, including:

  • “Bladed Hand”: Slash swiftly in front of you, beheading weaker opponents.
  • “Split Second”: Move so fast that time appears to stop around you.
  • “Mute”: Silence your target’s screams and weapons.
  • “Unseen Aura”: Become temporarily invisible to enemies and civilians.
  • “Unseen Passage” – Clan Perk: Can remain crouched whilst sprinting.

You can catch up on the four clans showcased so far, the latest overview trailer, and more in the playlist here.

In the weeks leading up to the launch on October 21, additional videos featuring the Voice Acting cast, the Lasombra clan, and the Toreador clan will be available every Wednesday at 8:00 a.m. PT / 11:00 a.m. ET.

Star Trek Voyager: Across the Unknown Announcement Trailer

Publisher Daedalic Entertainment and developer gameXcite are proud to announce Star Trek Voyager: Across the Unknown, a brand-new story-based survival strategy game set in the Star Trek™ universe and officially licensed by Paramount Consumer Products. The title is currently in development for PC and consoles.

Set aboard the U.S.S. Voyager and deep in the unexplored reaches of the Delta Quadrant, Star Trek Voyager: Across the Unknown invites players to relive—and redefine—the legendary starship’s journey back to earth. The game blends exploration, ship & resource management, roguelite elements, and meaningful choices. Experience crew dynamics and a fresh take on a beloved sci-fi universe — with what-if scenarios that open up new possibilities.

Player decisions shape both the fate of the crew and the configuration of the U.S.S. Voyager itself. With each playthrough, the ship becomes a different version of itself—reengineered and reimagined based on the path taken through the quadrant and the command decisions made along the way.

“Star Trek Voyager: Across the Unknown is a project driven by passion—both for storytelling and for the legacy of Star Trek,” says Jonas Hüsges, COO at Daedalic Entertainment. “We’re excited to bring the U.S.S. Voyager crew back into the spotlight in a way that feels true to canon while offering new narrative frontiers to explore.”

“As lifelong fans of Star Trek, we’re thrilled to contribute to this iconic universe,” adds Daniel Bernard, Game Director at gameXcite. “This game isn’t just about nostalgia—it’s about giving players the conn and letting them chart their own course through the unknown.”

In Star Trek Voyager: Across the Unknown, players take command of the U.S.S. Voyager as it traverses 12 vast sectors of the Delta Quadrant. Along the way, they’ll manage systems and crew, engage in diplomacy, navigate difficult moral decisions, and face the unknown. Familiar faces return, but their fates may differ—reshaped by the captain on the bridge.

The Indie Horror Showcase 2025 – Date Announcement

The Indie Horror Showcase returns in 2025 for its third annual installment. A chilling initiative from horror maestros DreadXP, in partnership with The Media Indie Exchange, the showcase is a celebration of the seemingly endless creativity, passion, and ideas that consistently extend the boundaries of the world’s most imaginative and self-reflecting genre in entertainment. Having wrapped up submissions just late last week, the teams involved are ready to announce that the Indie Horror Showcase is premiering on October 23rd at 10 am PDT.

The 2025 edition of The Indie Horror Showcase sees the return of beloved content creator John Wolfe as host, who is now joined by BigGaming64, a long-time champion of all things Dread. Year over year, the team continues to receive a great amount of submissions for the show, proving that despite the overwhelming amount of dead and undead that’s usually present in these titles, horror is more alive than it has ever been. Some of the participating developers and publishers that viewers can look forward to include Neon Doctrine, Outersloth, Nightdive Studios, Atari, AMC Games, Blumhouse Games, Yacht Club Games, and more!

The showcase has seen successful growth over the last two installments, with last year’s show including over 70 trailers and announcements with an estimated live viewership of over 60,000, and highlighted the reveals of games like White Knuckle, Monster DNA, and Please Insert Disc; the release dates for games such as Nightmare House, Out of Hands, and Among Ashes; plus brand new trailers for The Thing: Remastered, Bye Sweet Carole, and darkwebSTREAMER. The team is proud to have created a space that elevates a wide selection of open-submission work from developers of all sizes in the indie horror space, while also curating and putting special emphasis on premiering new and updated trailers for everyone watching. By partnering with The MIX once again, DreadXP is working to maximize reach for all the titles that will be showcased this year and will be pursuing additional co-streaming opportunities to further boost visibility.

Please note that any games or trailers that included Generative AI of any kind were not considered eligible for the showcase. Any titles that will premiere in the event are 100% made by human hands and twisted minds.

For more information:

Details: http://indiehorrorshowcase.com

Halloween Gameplay and Release Date Trailer

As revealed today during PlayStation’s State of Play conference, Halloween, the asymmetric stealth horror game with single and multiplayer modes from developer and publisher IllFonic, co-published by Gun Interactive, and created in partnership with Compass International Pictures and Further Front, steps into a nightmare on PlayStation 5, Xbox Series X|S, and PC via Steam and Epic Games Store on Tuesday, Sept. 8, 2026.

Death comes to Haddonfield in Halloween, a chilling tribute to the iconic John Carpenter’s classic film. Survive or slay across the tense streets and dark corners of Haddonfield in this asymmetrical horror sandbox, taking on the role of either a desperate Civilian or the infamous Michael Myers himself. In each high-stakes cat-and-mouse match, every decision means life or death.

As a Civilian, protect the townsfolk by guiding them to safety, scavenging for weapons and supplies, and finding a phone to call the police before it’s too late. Danger lurks around every corner, and survival depends on strategy, teamwork, and quick thinking. Meanwhile, Michael Myers stalks the shadows, using terrifying abilities like Shape Jump to move unseen across the map and strike without warning in a heart-pounding experience.

“Our goal is to push the horror experience to the next level with single and multiplayer modes so players can get the most out of the game,” said Jared Gerritzen, CCO of IllFonic. “Whether they become the boogeyman or fight to protect Michael Myers’ victims, Halloween promises an unforgettable battle of fear and survival.”

Halloween will haunt PlayStation 5, Xbox Series X|S, and PC via Steam and Epic Games Store on Tuesday, September 8, 2026.

Beneath No Way Out Trailer

Wired Productions and micro-studio Camel 101 today released the demo for Beneath , ahead of its feature in the upcoming Steam Next Fest. A Lovecraft-inspired survival FPS built by two brothers, Beneath is an unapologetically tough single player shooter. Scarce ammo, merciless enemies and a sense of the unknown combine in a story-driven campaign built for both veteran gamers and those seeking an old school experience

Watch the new trailer featuring the custom Black Razor Records track “No Way Out” by Street Grease:

About the Demo

Set on Ivanov Research Station deep beneath the Atlantic, Noah Quinn is searching for the surviving members of the station’s biology team. Your survival will depend on every breath, every bullet, and every choice. Supplies are scarce, sanity is fragile, and the lives of both Noah and his daughter hang in the balance.

Play the demo now on Steam: https://store.steampowered.com/app/3238080/Beneath_Demo/

Starbreeze Launches PAYDAY 2 Subscription on Steam

Starbreeze Entertainment today announced the launch of a new subscription service for PAYDAY 2, giving players instant access to the all available downloadable content. Get your subscription here!

PAYDAY 2: Subscription provides full access to more than 65 DLCs, packed with heists, weapons, and cosmetics – all for a low monthly cost. Players can explore PAYDAY 2’s massive content library at their own pace, mastering the art of heisting one crime at a time. The subscription runs through Steam, with the flexibility to stay subscribed as long as you like or cancel anytime.

Subscription Pricing Options:

  • $4.99 / month (monthly renewal)
  • $19.99 / 6 months (33% discount)

“With more than a decade of content behind PAYDAY 2, we want to give players greater flexibility in how they experience the game,” said Gustav Nisser, Head of Commercial at Starbreeze. “The subscription service makes it simple and cost-effective to enjoy everything PAYDAY 2 has to offer – whether you’re new to the game or returning to explore DLCs you haven’t yet played. At the same time, all existing DLCs remain available for purchase as before. This is about giving players more choice.”

The subscription service launches today and is part of the PAYDAY franchise’s anniversary celebrations. New players can also take advantage of a 95 percent discount on the base game, making PAYDAY 2 plus the subscription one of the most cost-effective entries into the world of heisting.