Author - Jerry Paxton

Dreamhaven Studio Secret Door Reveals Sunderfolk

Dreamhaven development studio Secret Door today revealed Sunderfolk, a couch co-op tactical adventure set in a fantastical new world. Sunderfolk brings up to four players around an enchanting shared-screen experience that rewards thoughtful teamwork and, like the best tabletop games, inspires creativity and camaraderie. The game launches on Steam, PlayStation®5, Xbox Series X|S, and Nintendo Switch™ in 2025. Future champions of the Sunderlands can wishlist now.

Sunderfolk features an unfolding narrative that takes the intrepid adventuring party on a quest through the Sunderlands—starting in Arden, their idyllic hometown village, which they’ve been enlisted to save. As they battle their way through the mines, wilderness, and labyrinths of the game’s vibrant world, players will encounter colorful characters, discover hidden secrets, and develop new collaborative strategies for defeating their enemies.

Using their phone or tablet as a controller for the onscreen action, players will face down fearsome monsters, manage their inventory of card-based items and skills, and interact with merchants and other characters inhabiting the Sunderlands. No elaborate setup, rulebooks, or materials are needed; Sunderfolk introduces a streamlined alternative to the traditional tabletop-gaming experience and makes playing and having fun together more accessible than ever.

“We have a bunch of dedicated board and tabletop game fanatics on the team at Secret Door—getting together for game night has been a regular highlight for many of us going back years and years,” said Chris Sigaty, studio head of Secret Door. “As developers we also like to look at what inspires us and think about how to make those types of experiences easier to get into, so that more people can enjoy them as much as we do. With Sunderfolk, we’re excited to offer players a game that’s easy to pick up and play, while still challenging to master, and we can’t wait to share it with the world.”

“The team at Secret Door, and really all of us at Dreamhaven, are all about bringing players together around fun experiences,” said Mike Morhaime, CEO and cofounder of Dreamhaven. “Sunderfolk is a beautiful game, it’s full of personality and charm, and it also creates epic moments where everyone is engaging directly with each other to work out strategies or celebrate victories. There’s nothing quite like it, and we’re really looking forward to seeing what players think.”

Key highlights of Sunderfolk:

  • Rediscover Game Night: The best adventures are meant to be shared. Up to four can play Sunderfolk, either in person or virtually, with each player’s phone or tablet serving as a seamless interface for character management and controlling the action on the TV or local/streamed monitor screen—a new spin on the classic game night experience.
  • Answer the Call to Adventure: Choose to play as one of six distinctive heroes (Arcanist, Bard, Berserker, Pyromancer, Ranger, Rogue), each with their own strategic role and passive ability. The heroes can be tailored and customized with weapons, armor, items, and skills as they level up, creating a powerful and well-rounded party equipped to overcome the challenges ahead.
  • Step Into a New World: Sunderfolk takes place in a handcrafted fantasy setting full of imaginative locations, exotic creatures, and eccentric characters. Dark forces are emerging from the Sunderlands and threatening Arden, and it falls to the players to protect the peaceful village and its inhabitants. Arden serves as a base of operations that expands with new shops and services as players progress through the game. Return to Arden between missions to upgrade vendors for new items and equipment, and befriend the townsfolk to gain rewards.
  • Put Your Tactics to the Test: In combat, players must strategize on positioning and turn order, selecting from their deck of Skill Cards to execute movements and attacks and use items. Luck is also involved, with Fate Cards played every turn that can impact their effectiveness. As they complete missions, players gain experience and rewards, gradually unlocking ways to customize their decks. The key to victory is understanding the strengths of the heroes and collaborating on a strategy based on the battle map and monsters in play.

Hunt: Showdown 896 Harvest of Ghosts Event

Crytek is pleased to announce that a new game mode called “Bounty Clash” and new in-game event titled “Harvest of Ghosts” are coming to Hunt: Showdown 1896 for all players this Halloween. Bounty Clash will be available from Wednesday, October 16, to Sunday, October 20, and then appear every weekend during the Harvest of Ghosts event. The Harvest of Ghosts in-game event will run between October 16 to November 25 and is bustling with new treats for players to get their hands on.

New Game Mode: Bounty Clash

Introducing Bounty Clash, a new experimental game mode where fast-paced action is key. Players will spawn in a random compound with a dead boss target awaiting banishment with a token available to pick up, and players will have to defeat other teams to get to it. Games are quick and ruthless, as you’ll need to fight off enemies, rush to the token and extract all within 15 minutes of game time!

Hunters will be taken into the game mode from their roster, so the stakes are even higher than ever before. You’ll be fighting across one of the stunning compounds from either Mammon’s Gulch or Stillwater Bayou, which have been uniquely adapted for the mode. Players will be matchmaked according to their MMR, but this won’t be affected by the Bounty Clash match outcomes.

Rush – fight – extract – repeat! Enjoy the thrill of this brand-new, limited-time game mode!

Harvest of Ghosts Event

Corruption has entered a new phase, with two Incursions active for the first time in memory. This unprecedented circumstance has birthed a new and wicked season called Harvest of Ghosts.

A new Hunter called “Harvest” has tampered with the forces behind Dark Sight, becoming something of its “avatar,” and as the destruction of the Harvest of Ghosts grows, so does he. Rare tools are his creation (Dark Dynamite, Satchel) and are available to Hunters for a high price. He’s drawn all manner of Hunters who would weaponize the Corruption, and they take dark powers under the Pact of Omens.

The trio of Pacts clash and fight for survival in the Harvest of Ghosts haunted autumn, where any Hunter can be sent to their grave, or rise from it once again.

Key Features

Harvest of Ghosts introduces exciting new mechanics and pacts to Hunt: Showdown 1896 as players hunt for Event Points for progress and Pledge Marks used to unlock new powers. Progressing through the event, players will unlock access to new weapons and equipment and plenty of additional rewards.

Hunters will find Sealed Rewards at multiple locations and earn Pledge Marks, with a maximum of four per one mission. Players can pledge to one of the three Pacts and gain Pact Traits, changing up the gameplay and providing new tactics during the Harvest of Ghosts event.

Wilderness Pact

The Wilderness Pact carries on their fight to protect the land against those tampering with Dark Sight so that their meddling doesn’t spread Corruption further.

Wilderness Traits such as Surefoot and Beastface make your Hunter more mobile and equipped for exploration.

The Pact of Omens

The Pact of Omens harnesses powers within Dark Sight to inflict harm and horror upon their enemies, wreaking havoc upon all.

The Pact of Omens’ Traits like Blast Sense and Pain Sense gift your Hunter with sharpened senses that allow tactical advantages in both sound and sight.

Smugglers Pact

The Smugglers Pact try to take the Dark Sight objects for themselves and unleash the firepower of new contraband from around the world.

The Smuggler Pact Traits, including Gunrunner and Greyhound, heavily arm your Hunter and allow for fast map traversal.

Harvest of Ghosts also brings along new weapons, variants and equipment, further altering how players approach their hunt:

  • Bomb Launcher – a compact weapon which fires an explosive harpoon and can switch between two ammo types
  • Maynard Sniper – a high-damage scoped rifle with a two-staged reload
  • Auto-4 Short – a shortened variant of a semi-automatic shotgun
  • Centennial Pointman – a lever-action repeating rifle with high muzzle velocity with a shortened stock and mid-to-long-range scope
  • Rival 78 Mace – a shortened variant of double-barrel high-damage shotgun with a read bludgeon attached
  • Dark Dynamite Satchel – a bundle of dynamite sticks with remote detonation through Dark Sight, attachable to walls and floors

More exciting changes and rewards will be introduced, along with a Hand Crossbow Revive Bolt, and will be further highlighted upon the release of Harvest of Ghosts on Oct. 16, 2024, on PC, PlayStation 5 and Xbox Series X|S.

Stay tuned to official channels for more updates and details this Halloween in the lead up to the launch of Harvest of Ghosts.

Silent Slayer: Vault of the Vampire Out Now on SteamVR

Today, Schell Games launched Silent Slayer: Vault of the Vampire, the hair-raising jumpscare horror puzzler, for SteamVR. Download the game now for $19.99 USD on Steam, just in time for Halloween 2024. Silent Slayer: Vault of the Vampire is available at a 20% discount on Steam until October 21, 2024.
See what fellow vampire slayers had to say about Schell Games’ debut horror game in the accolades trailer.

Silent Slayer: Vault of the Vampire blends horror and puzzle elements for a fresh, spine-chilling take on the horror VR genre. In the game, players become vampire slayers and set out on a quest to eliminate a clan of ancient vampires before they wake. With a mystical book as their guide, vampire slayers must carefully–and quietly–disarm coffin defenses. One wrong or sudden move will cause the monsters to rise, immediately draining the player’s life force.

Features include:

  • Vicious Vampires – Players will face enemies with distinct peculiarities and inclinations. They must stop the vampiric ritual, or the entire world may pay the price for their failures.
  • Tactical Tools – Slayers need to master various tools to disarm vampires quietly lest they invoke their wrath. But remember: only a stake to the heart will end it.
  • Jumpscares Galore – Tension builds with every move. Players must steel their nerves and steady their hands. One wrong move could be their last.
  • Devilish Distractions – Players must heed the castle’s other residents, who could break their focus and lead them to an untimely fate.
  • A Twisting Tale – With a mysterious magic book as their guide, the players’ tale unfolds one coffin at a time. In the end, slayers must come to terms with their fate, souls be damned.

Silent Slayer: Vault of the Vampire is also available for Meta Quest 2, Meta Quest Pro, and Meta Quest 3 headsets. Download the game today for $19.99 on the Meta Horizon Store.

CORSAIR Unveils Multi-Year Collab with Call of Duty

CORSAIR® (NASDAQ:CRSR), a leading global developer and manufacturer of high-performance gear and technology for gamers, content creators, and PC enthusiasts, has begun to release the first products in its multi-year, full cross-brand collaboration with the critically acclaimed Call of Duty franchise. This powerful new integration sees two of the world’s best-known gaming brands come together for the first time with the collaboration extending across multiple product categories at CORSAIR including Drop, Elgato, ORIGIN PC and SCUF Gaming.

“We are thrilled to be teaming up with Activision and have our world-class brands come together as CORSAIR is set to deliver premium performance for Call of Duty players across all platforms whether it’s playing Black Ops 6, capturing amazing content or streaming with friends,” said Thi La, President and COO at CORSAIR.

“Our goal has always been to fuel the Call of Duty fandom with best-in-class products built for today’s gamers and we couldn’t be more thrilled to partner with CORSAIR for the launch of Black Ops 6. The suite of officially licensed products will help elevate gaming stations everywhere in true Call of Duty Black Ops style,” said Brooke Carpenter, Senior Director, Global Consumer Products at Activision.

In addition to top-tier controllers from SCUF Gaming, CORSAIR headsets and keyboards and streaming equipment from Elgato, this collaboration will see the introduction of a number of high-end gaming PCs including the ORIGIN PC EON16-X laptop, ORIGIN PC NEURON gaming PC, and the CORSAIR VENGEANCE Gaming PC line. These high-performance gaming machines are designed for the ultimate gaming experience, featuring cutting-edge hardware, custom Black Ops 6-themed aesthetics, and superior build quality. With powerful processors, advanced graphics, and lightning-fast storage, Call of Duty fans will enjoy seamless gameplay and stunning visuals.

Beginning with the launch of the highly-anticipated Call of Duty: Black Ops 6, featured products launching today and throughout this holiday include:

CORSAIR

  • HS80 RGB WIRELESS CALL OF DUTY: BLACK OPS 6 EDITION: A premium wireless gaming headset that delivers incredibly detailed sound through custom-tuned 50mm neodymium audio drivers with immersive Dolby Atmos®. It features hyper-fast SLIPSTREAM WIRELESS and a broadcast-grade omnidirectional microphone that captures your voice with outstanding clarity.

  • K65 PLUS WIRELESS CALL OF DUTY: BLACK OPS 6 EDITION: Stand out from the crowd with superior skill and distinctive design. The CORSAIR K65 PLUS WIRELESS is a 75% gaming keyboard that maxes out on performance and personality. Step up your switch game with pre-lubricated CORSAIR MLX Red V2 linear switches that make each keystroke silky smooth and responsive.

  • M75 WIRELESS CALL OF DUTY: BLACK OPS 6 EDITION: Sculpted by victory. Made for the spotlight. The M75 WIRELESS sports an expertly designed ambidextrous mouse shape and ultra-fast connectivity via SLIPSTREAM WIRELESS and Bluetooth®.

  • MM300 2XL CALL OF DUTY: BLACK OPS 6 EDITION: a high endurance cloth mouse mat for high-DPI gaming mice. Reinforced stitched edges guard against surface peeling, while the textile-weaved surface gives superior control for lethal in-game accuracy.

  • VENGEANCE SERIES CALL OF DUTY: BLACK OPS 6 EDITION: Step up your game with a CORSAIR VENGEANCE gaming pc, built with a full range of award-winning CORSAIR components, and powered by the latest cutting-edge processors and graphics.

SCUF Gaming

  • REFLEX CALL OF DUTY: BLACK OPS 6 EDITION: Stay unstoppable with ergonomically designed remappable paddles, adaptive triggers, and onboard profiles that allow you to quickly switch from one game to another with SCUF Reflex for PlayStation 5.

  • INSTINCT PRO CALL OF DUTY: BLACK OPS 6 EDITION: Engineered for better performance and responsiveness, SCUF Instinct Pro for Xbox Series X|S provides four remappable paddles, interchangeable thumbsticks, and instant triggers that switch from regular to a mouse-like click at the flip of a switch.

  • ENVISION PRO CALL OF DUTY: BLACK OPS 6 EDITION: Designed to deliver the best experience for controller PC gamers. SCUF Envision is equipped with 11 additional remappable inputs, ultra-fast wired/wireless connectivity, and advanced software for macros and endless customization options.

  • UNIVERSAL CONTROLLER PROTECTION CASE CALL OF DUTY: BLACK OPS 6 EDITION: This case has an impact resistant exterior and a soft, padded interior to protect your controller from dents and scratches, even while traveling. It works to protect any Xbox Series X|S, PS5, PS4, or Xbox One controller.

Elgato

  • STREAM DECK MK.2 CALL OF DUTY: BLACK OPS 6 EDITION: Features 15 customizable LCD keys to control apps and platforms. Hit the store for app plugins, icons, tracks plus effects, and keep your setup fresh with interchangeable faceplates.

  • WAVE:3 USB MICROPHONE CALL OF DUTY: BLACK OPS 6 EDITION: A premium microphone and digital mixing solution that fuses plug and play convenience with broadcast-grade circuitry.

  • WAVE MIC ARM LP CALL OF DUTY: BLACK OPS 6 EDITION: A studio-grade boom arm for your premium microphone, Wave Mic Arm LP sits below the shoulder line for an unobstructed view.

Drop

  • ARTISAN KEYCAP CALL OF DUTY: BLACK OPS 6 EDITION: A 1u artisan keycap featuring a jet-black acrylic keycap with a bite jutting out to meet your fingertips.

ORIGIN PC

  • ORIGIN PC NEURON CALL OF DUTY: BLACK OPS 6 EDITION: A gaming powerhouse engineered for intense action and precision. Equipped with cutting-edge hardware including powerful graphics cards, fast processors, and more. With fully customizable options and up to 8TB of storage, you’ll have the space and speed to dominate every game. Encased in a sleek design, the NEURON brings unparalleled power and style to your gaming setup.

  • ORIGIN PC EON16-X CALL OF DUTY: BLACK OPS 6 EDITION: Experience unparalleled performance and immersive gameplay in a sleek, custom design. Fully customizable, add on a plethora of storage and high-quality DDR5 memory with components by CORSAIR.

Specific products are available now or open for pre-order. Additional categories, launch dates, and more details on this groundbreaking collaboration will be announced over time.

Kalypso Media Deploys Commandos: Origins Demo

Lock and Load, Soldiers! Kalypso Media and Claymore Game Studios have announced that a playable test mission for Commandos: Origins is now available. Fans of the legendary real-time stealth tactics series can dive into the action on Windows PC (Steam, Microsoft Store) and Xbox Series X|S (Xbox Store).

In this mission, players will step into the iconic boots of the Green Beret and the Marine, immersing themselves in the heart of tactical warfare. Set against the backdrop of the Channel Islands during World War II, the Commandos will employ their unique skills to sabotage a German radar system, showcasing the thrilling gameplay that Commandos: Origins promises. This demo-exclusive test mission serves as a sneak peek into the intricate gameplay mechanics and stealth tactics that await in the full release.

Commandos: Origins is set to launch 2024 and will be available from day one with Xbox Game Pass for console and PC, as well as on Xbox Series X|S, Xbox One, Windows PC, and PlayStation 4|5.

A Quiet Place: The Road Ahead Live Action Trailer

Saber Interactive and developer Stormind Games are excited to reveal the “Microphone Noise Detection” feature in A Quiet Place: The Road Ahead, the single-player horror game inspired by Paramount Pictures’ critically-acclaimed franchise, launching October 17. By activating your microphone, this optional feature lets the game’s deadly creatures detect every sound you make in real life, bringing the horror right into your room. Get a glimpse of what it’s like when any noise can betray you with the game’s new “Survive in Silence” live-action trailer!

About A Quiet Place: The Road Ahead

Capturing the frantic terror, unnerving atmosphere and gripping human drama that made the franchise famous, A Quiet Place: The Road Ahead is designed for fans of the films, horror games, and story-driven adventures alike. With nothing more than your wits and the simple tools you can scavenge, you’ll have to overcome the many treacherous challenges and obstacles that lie ahead, all while trying to survive the ever-present dangers that lurk all around you.

Experience the harrowing journey of Alex, a young college student suffering from asthma and struggling to survive the end of the world alongside her boyfriend, Martin. But the nightmarish creatures stalking the land aren’t the only threat she’ll have to contend with as she travels through the ruins of civilization in search of a safe haven for herself and her family.

S.T.A.L.K.E.R.: Legends of the Zone Trilogy Nintendo Switch Launch Date

The original trilogy of S.T.A.L.K.E.R. games, which includes Shadow of Chornobyl (2007), Clear Sky (2008) and Call of Prypiat (2009), will release on Nintendo Switch™ on October 31 — slightly ahead of the initially planned November release window.

The trailer containing the footage fully captured on Nintendo Switch hardware can be found below:

These versions of the classic games are fully optimized for Nintendo Switch, including, but not limited to, adapted shooting system with gyro aiming, touch interface and controls, refined visuals, and full handheld and TV mode support. Thanks to these changes, the experience in the Chornobyl Anomalous Zone will feel authentic for all players — both for those who want to refresh their memories and for new stalkers.

GSC worked closely with MATABOO (https://www.mataboo.com/) to make this version happen and fully utilize the capabilities of the Nintendo Switch console.

The games will be sold digitally for 19.99 USD/19.99 EUR/15.99 GBP each and for 39.99 USD/39.99 EUR/32.99 GBP as a bundle. Regional prices will be applied in selected territories.

Vampire: The Masquerade – Bloodlines 2 Hunting and Feeding Dev Diary

Paradox Interactive and The Chinese Room detailed how feeding is a crucial part of the game loop and fantasy of being a vampire in their latest Vampire: The Masquerade – Bloodlines 2 dev diary. You can read it at the link or pasted below. Bloodlines 2 is the successor to the cult-classic Vampire: The Masquerade – Bloodlines. The game takes players to the dark underbelly of Seattle, where vampires struggle for survival and supremacy.

Dev Diary #19: Hunting and Feeding

Welcome, Kindred, to this Bloodlines 2 Dev Diary from the team at The Chinese Room.  Tonight’s diary is about hunting and feeding, both in combat scenarios and the more social setting of Seattle. Feeding is at the heart of the game loop and fantasy of being a vampire so if you faint at the sight of blood, read no further.

– Project Creative Director, Alex Skidmore

Feeding is a really important part of the vampire fantasy, and so from a gameplay perspective, we were set on making it a fundamental part of the player’s actions and strategies. You’ll be doing a lot of it – Phyre’s a little-and-often kinda drinker; that helps keep the beast in check- plus it’s your main source of healing, and critical to using your powerful discipline abilities. A lot of incentive for us to make it feel good!

Your main concern will be your surroundings – getting spotted feeding on the streets is a blatant Masquerade violation, and more violent types won’t be content to let you feed on their friends unscathed, so you’ll want to isolate your targets. Feeding in the swing of combat is risky, but not impossible – if you’re mindful of which direction you start a feed from, for example, your victim can help soak up a lot of gunfire for you!

One aspect that was really challenging was presentation, from a first-person perspective. Feeding in first person doesn’t really show you much at best, and looks silly at worst, but a simple cut in and out of third-person can also be disorienting and feels a bit disconnected. What we settled on uses a bit of both, with some basic cinematic action cutting techniques to maintain continuity of motion, and enough first-person action at the end to get you settled into your next move. It’s subtle, but I think it goes a long way in helping the flow of the game in hectic situations!

– Senior Game Designer, Max Bottomley 

As a vampire, Phyre has access to senses that are much more powerful than that of a human. Whilst exploring Seattle, Phyre will be able to tap into these Heightened Senses, enhancing her ability to smell, see and hear her enemies. By concentrating on these senses, Phyre will detect the beating hearts of nearby prey even through walls, allowing her to choose just the right strategy to pounce on them.

When it came to visualising this, we wanted our concepts to reflect the vampiric nature of homing in on your next meal, sensing and smelling blood through the air. We wanted Phyre to feel like a predator stalking her enemies using all her vampiric gifts. To do this we wanted to tap into a striking art style for this part of the gameplay, something that highlighted Phyre’s vampiric lust for blood while also being very clear for the player experience.

JG Abilities Both 2

Art by Jordan Grimmer. A concept of heightened senses exploring how to differentiate between humans.

As you can see from the concept art, once we tap into our Heightened Senses we enter a visually different version of our current environment, one where enemies stand out brightly, their blood pumping. Phyre can sniff out these potential dangers and then plan accordingly her plan of action. We wanted the visual language of enemies to really pop out from the drained background in this mode. Phyre is hyper-focusing on her prey, so we wanted enemies to burn brightly in the world, their blood shimmering even through walls.

POLISHED MN VtMB2 FX Feeding02 v01 (2)

Art by Michele Nucera. Explorations of how feeding could look.

Once we get up close and personal, that’s when we can feed. We wanted the feeding to feel like an intimate experience between you and the victim – biting someone’s throat will always give you a sudden rush of power. Drinking blood is a way to restore your powers and by doing so will become an addictive experience for the player.

We wanted the action of feeding to reflect the visceral nature of stealing life from a beating heart, taking life from a host, and transferring it to the player. Above we explored a few ways we could show this through the reaction to Phyre’s vision as the blood enters her system. This level of exploration, creating many different ideas and iterations, is key when we’re trying to find something that could work for a feature like this.

– Senior Concept Artist, Jordan Grimmer and Lead Concept Artist, Michele Nucera

POLISHED MN VtMB2 FX Feeding02 v01 (1)

Art by Michele Nucera. Get up close and personal with your victim.

Blood Resonance Events 

Not only is Seattle brought to life with people going about their own business, including NPCs reacting to the player (perhaps even running away in terror!) it’s also a place where the player can hunt!

As you move around the city, you’ll be able to track and hunt NPCs that have the potential to become fully resonated with a specific type of blood to feed on. Track these NPCs down using Heightened Senses and knowledge of the city, then use charm, fear, or anger to convince and bend them to your will.

Very early on we wanted these events to feel like something players would want to go and investigate as they pop up around the city, I like to refer to these events as vampire candy for players to track, follow, and feed on! Social Feeding is a key part of the players’ time in our Seattle, and revolves around influencing the NPCs in certain ways – maybe you’ll stumble upon someone angry that the ATM has stolen their card and you can take that anger and feed on it. Maybe someone’s scared after missing the last bus home, and chasing them down a dark alley will tip them into terror and give you the Social Feed you’re craving.

It’s been great working on a system where the NPCs display very raw emotion letting the player really lean into the vampire fantasy allowing them to interact with the denizens of Seattle in a number of different ways. You can use abilities, conversations, or just plain terrify them then reap the rewards with a careful feed.

We wanted to give players the freedom to hunt the way they want but it was also important that players need to be mindful of how and where they feed to avoid breaking the Masquerade! Social Feeding is a slower process so it’s best to lure victims to secluded areas.

Explaining to animators that I want an animation of someone cowering like a shocked actor from a 1950s horror movie then watching those animations come to life… Chef’s Kiss!

It’s been really great to just sit and think, wouldn’t it be great if Phyre is approached by a mugger and threatened… only to have them turn and flee in fear once they realise what Phyre is!  I’m really looking forward to seeing how players choose to tackle the hunt and feed within the city area itself.

– Project Lead Game Designer, Gavin Hood

Don’t miss the next DD where we sink our teeth deeper into the intricacies of Blood Resonance!

War Mechanic Announcement Trailer

Calling all patriots! We need you on the front lines! Chronospace is excited to reveal War Mechanic, a unique first-person sim set in a dieselpunk world making its way to PC in 2025. Players will take on the role of a military base manager and mechanic in an alternate reality setting where World War II escalated into an open conflict with the Soviet Union and the rest of the free world. Featuring strategy elements, resource management, base building and defense alongside exploration and a fully fleshed-out narrative, War Mechanic comes to life with retro-inspired aesthetics, humor, and satire. Check out the reveal trailer below:

World War II has evolved into a prolonged conflict between the Soviet Union and the United States as both sides focus on the development of robotics and acquiring Nazi technology. Soviet sabotage causes the detonation of atomic charges at Los Alamos, killing the president, vice president, cabinet members, and key Manhattan Project scientists. General Patton wins the accelerated presidential election and declares war on the USSR.

The American army has taken a bold step to increase the effectiveness and efficiency of the army and turn the tables — privatizing the war! Capitalism is not only the realm of Wall Street traders but also a vital part of the success on the battlefields of Europe. As a brilliant manager and military mechanic, you must run a newly acquired base that looks more like a relic than an army fort.

Your mission? Rebuild the base from ruins, transform it into a thriving war machine, and lead the US Army to victory. Embrace the retro-futuristic setting while automating your work with robots, explore the lands around you in your combat vehicle, survive, and conquer other bases to expand your territory and dominance. All on your terms and according to free market principles, of course

HexGaming Launches PHANTOM Gaming Pro Controller

HexGaming, a leader in customizable game controllers, is setting a new standard for eSports performance with the release of the PHANTOM Gaming Pro Controller for PS5. Built for serious competitive gamers, the PHANTOM combines precision engineering with unparalleled customization, empowering players to dominate in any high-pressure gaming scenario.

Available now starting at $229.99 on HexGaming.com and Amazon.com, the PHANTOM Controller delivers professional-grade features, offering an edge in competitive play with its 4 remappable buttons, 6 customizable profiles, interchangeable thumbsticks, and adjustable triggers. The PHANTOM will be available in America, Canada, Mexico and Japan.

Key Features Include:

  • Well-Designed Controller Layout:
    The PHANTOM Controller boasts an ergonomic design that enhances the hands-on feeling, allowing for an outstanding gaming experience. Its integrated structure provides multiple solutions and ensures precise, quick button responses. Soft rubber grips reduce fatigue during long gaming sessions, letting players enjoy every moment of gameplay.
  • Customizable Control Layout:
    Featuring 4 remappable buttons and 6 swappable profiles, players can tailor their control layout to suit their gaming style. Assign the necessary buttons to the remappable options, allowing for a maximum of 15 button assignments for ideal solutions and precise clicks. The back buttons are strategically positioned for optimal accessibility, ensuring a seamless experience. Configurations can be easily changed on-the-fly with the press of a setting button.
  • Versatile Trigger Options:
    Gamers can choose between an adaptive trigger for immersive feedback and a micro switch hair clicky trigger for rapid responses. The ultimate short-trip hair trigger, at only 1.5mm, enables players to execute actions in a flash, capitalizing on every gaming moment.
  • Interchangeable Thumbsticks for Enhanced Accuracy:
    The controller comes with 8-in-1 interchangeable textured thumbsticks, offering two heights and three ergonomic designs (domed, concave, and concave widened). This flexibility allows players to enhance their gameplay precision and capture targets more effectively.
  • Drift Prevention Technology:
    Equipped with custom joysticks featuring built-in adjustment modules, the PHANTOM Controller helps maintain accuracy and prevent drift during gameplay. This innovative feature fixes even the slightest drift, ensuring that players stay sharp and at the top of their game.

Key joystick options include:

  • Option 1 – HEX Hall Effect Joysticks & Calibration Tool Box
    • Magnetic Precision: Utilizing fan-shaped magnets for more linear magnetic field changes, our HEX Hall Effect Joysticks provide a smooth and accurate response throughout the entire range of motion.
    • Custom Calibration: Integrated with our custom calibration tool box and gamepad tester, the calibration process is straightforward and precise. Gamers can fine-tune their joysticks to ensure optimal performance.
    • User-Friendly Interface: The calibration PCB features 4 buttons and 2 LED indicators for easy operation and feedback during the calibration process.
  • Option 2 – HEX DRIFIX Module
    • The DRIFIX module is designed to address and correct stick drift, ensuring your joysticks remain accurate and responsive.
    • With the DRIFIX module, you can easily adjust and correct joystick deviations within a range of 0.12 units. This precise calibration ensures that your joystick returns to its central position, eliminating drift and restoring full control.

“The PHANTOM Controller represents the next generation of gaming controllers, merging cutting-edge technology with user-centric design,” said Ray Zhu, CEO of HexGaming. “We are committed to providing gamers with tools that enhance their performance, comfort, and overall gaming experience. The PHANTOM is designed to give players the competitive edge they need in high-stakes environments.”

The PHANTOM Controller package includes the Phantom Controller, 8-in-1 interchangeable thumbsticks, an adjustment tool, and a user manual. Please note that the controller does not come with a cable or additional accessories.