Author - Jerry Paxton

gamigo Gets Stake in OnsOn Soft

gamigo AG – a huge, European, online video game publisher has announced it has acquired atake in Korean developer, OnsOn Soft. gamigo AG now has a 20.1% stake in the Korean company, which was founded in 2004.

Patrick Streppel, Executive Board Member at gamigo: “We’ve had a close business relationship with OnSon Soft for years; this step will cement that further. With this strategic investment we are securing the future of Fiesta Online in Europe and will be able to make other projects a reality with their team.”

Modern Warfare 3 Soundtrack Proceeds Being Donated

Activision has announced that all of the proceeds from sales of the Call of Duty: Modern Warfare 3 soundtrack will be donated to “The Call of Duty Endowment”, a non-profit, public benefit corporation that seeks to help returning soldiers transition back to civilian life, find work and establish careers. The Modern Warfare 3 soundtrack is available on iTunes, Amazon, Rhapsody, and other retailers.

“We couldn’t be happier to have Brian Tyler onboard for Modern WarfareŽ 3,” said Eric Hirshberg, CEO of Activision Publishing, Inc. “If you’re an action fan you certainly know his work. It’s a pleasure to partner with Brian Tyler and Call of DutyŽ fans around the world to assist real-world soldiers in need.”

BEYBLADE: Metal Masters Screens and Launch Date

Konami has announced that their upcoming Nintendo 3DS title, BEYBLADE: Metal Masters, will be released on the Nintendo DS handheld platform come November 15th, 2011. Additionally, they released three new screenshots from the game, which you can see below.

Screenshots

Animating Skyrim Trailer

With The Elder Scrolls V: Skyrim’s release just around the corner, Bethesda Softworks has released a new trailer showing off the game’s very fluid animation system.

Trailer

Take On Helicopters Dev Talks Anti-Piracy

Bohemia Interactive has released a statement on the anti-piracy measures being featured in its new flight simulation, Take On Helicopters. The game features a degradation system whereby gameplay mechanics and art assets degrade over time, eventually making the game unplayable. Checkout their full statement below for more information!

[spoiler effect=”phase” show=”Official Press Statement”]Prague, Czech Republic November 09th 2011 – Bohemia Interactive, the award-winning independent Czech development studio, is lifting the lid on a rarely discussed topic, copy protection.

On October 27th we released the initial digital launch version of Take On Helicopters to digital distribution partners around the world, we’re very proud of the title not only because it’s a departure from the military games we’ve worked on in the past but also in how it combines storytelling with realistic helicopter flight mechanics, it was the result of a lot of thought and many long hours of hard work.

One of the aspects of developing any game in this modern age is how to protect it, it’s widely known that as soon as any game is released there are those who are looking to download it for free, who for whatever reason feel that their right is to not pay for something despite all the thousands of hours that have gone into its development. Obviously game developers have a responsibility to themselves to try to protect their company’s future, but also a responsibility to the community that supports them by buying their titles, no gamer who has spent their hard earned money to buy a game wants to be playing MP against others who didn’t buy their game, no add-on maker wants to have things they created over countless hours downloaded and used by people who didn’t buy the game it’s intended for. That is why we try to come up with unique and irrefutable ways to stop people from playing our games without paying for them, that’s why Take On Helicopters shipped with our unique anti-piracy countermeasures.

Dating back as far as 2001 with the original Operation Flashpoint: Cold War Crisis developed by Bohemia Interactive, the antipiracy countermeasures have been unique and whilst not initially stopped the illegal downloader from playing the game they only get a small taste before many aspects of the game, including performance start to degrade, and as the original line from Operation Flashpoint stated “Original games don’t fade”, if you don’t buy, you don’t get to enjoy!

Bohemia Interactive deploys various antipiracy countermeasures in its titles and Take On Helicopters is no exception, some users have reported morphed/watery image degradation (see

http://forums.bistudio.com/showthread.php?t=126991 ). The original version of Take On Helicopters does not suffer from this degradation of visual quality. Piracy is a big problem for Bohemia Interactive, as an independent PC developer, and we’re trying to focus our support as much as possible towards users of legitimate copies. Counterfeit copies of our games may degrade and, moral aspects aside, we certainly recommend only playing the original version. We have a free public demo version of Take On Helicopters in the development pipeline for those that prefer to test it before buying.

Track us on the web and via social networks to be the first to know:

YouTube: takeonthegame
Twitter: takeonthegame
Facebook: takeonthegame
Facebook: Bohemia Interactive

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One Million Characters Created in Saint’s Row Initiation Station

THQ has announced that the gaming community has created over one million characters in their Saint’s Row Initiation Station. The Initiation Station is available now on Xbox LIVE, PlayStation Network, and Steam. It lets gamers create custom characters with all sorts of style and options – then, use those characters in the retail game when it is released.

“The characters we’ve seen are mostly ridiculous, often hilarious, and always over-the-top. And now there are a million of them,” said Kevin Kraff, Vice President, Global Brand, THQ. “With the crazed creativity we’ve seen in only one week, we can’t wait to see what’s to come. One million is just the beginning.”

Saint’s Row: The Third is due out on November 15 in North America.