Electronic Arts has released a new trailer for their upcoming Syndicate, showing off some new Agent technology.
Author - Jerry Paxton
Fans of Wargaming.net’s free-to-play, online tank game, World of Tanks, will be happy to know that their highly-anticipated “Update 7.0” has been released. The update fixes a huge number of gameplay issuesas well as introduces many new features.
“This is a huge-scale update that includes many of the long-expected features,” said Victor Kislyi, CEO of Wargaming.net. “We are very excited to introduce the multicluster technology that will insure server stability, helping our players to enjoy World of Tanks even more.”
Some of the highlights:
· World of Tanks most anticipated update will include – Two new maps: Swamp and Fjords
· Tank customization: camo and horns.
· Tank company levels: Junior (tier 4), Medium (tier 6), Champion (tier 8) and Absolute (tier 10) divisions for company battles.
· Advanced visual effects: The new system of effects visualization will improve the quality of visual effects significantly (smoke, shots, and explosions) and will allow for lower system requirements for PCs.
· Replays of battles: players will be able to save replays of all battles they participate.
· Multicluster technology that allows adding one or several clusters to each server group. Users will have the opportunity to play on any cluster of the server group with the same, unified account
From the awesome astronomy department comes this image recently taken by the Hubble Space Telescope of IRS 4. IRS 4 is a new star, 15 times the mass of the Sun, that is just about finished being born about 1,000 light years from our position in the cosmos. You can get the full lowdown on this amazing view over at the official DiscoveryBlog.
Telltale Games has announced that their entire iOS catalog of adventure games has gone on sale for $2.99 per title. Here is the complete list of games as well as links to the App Store for each.
- Jurassic Park: The Game HD (iPad2 only)
- Law & Order: Legacies HD (available 12/22!)
- Telltale Favorites
- Back to the Future: The Game
- Episode 1: It’s About Time
- Episode 2: Get Tannen!
- Episode 3: Citizen Brown
- Episode 4: Double Visions
- Episode 5: OUTATIME – Finale!
- Tales of Monkey Island
- Episode 1: Launch of the Screaming Narwhal
- Episode 2: The Siege of Spinner Cay
- Episode 3: Lair of the Leviathan
- Episode 4: The Trial and Execution of Guybrush Threepwood
- Episode 5: Rise of the Pirate God
- Hector: Badge of Carnage
- Episode 1: We Negotiate With Terrorists (iPad)
- Episode 2: Senseless Acts of Justice (iPad)
- Episode 3: Beyond Reasonable Doom (iPad)
- Episode 2: Senseless Acts of Justice (iPhone)
- Episode 3: Beyond Reasonable Doom (iPhone)
- Puzzle Agent Series
- Puzzle Agent (iPad)
- Puzzle Agent 2 (iPad)
- Puzzle Agent (iPhone)
- Puzzle Agent 2 (iPhone)
Tecmo Koei and Team Ninja have announced that the upcoming Ninja Gaiden 3 will be released on March 22, 2012 for the Xbox 360 and PlayStation 3 platforms. Those who preorder NINJA GAIDEN 3 at GameStop and Amazon will get a special downloadable two-character demo stage from Team NINJA’s upcoming DEAD OR ALIVE 5 fighting game, giving fans an exclusive chance to experience the game before it arrives in stores in 2012. Meanwhile, the premium NINJA GAIDEN 3 Collector’s Edition offers a truly deluxe package that gives players a chance to play all four characters in the DEAD OR ALIVE 5 demo stage, an exclusive NINJA GAIDEN 3 “Unmask” game art book, soundtrack CD, and a unique “Duel of the Masked” figure not available elsewhere. Collector’s Edition only available at GameStop and EB Games.
“With NINJA GAIDEN 3, Team NINJA has created a fresh new way to take players behind the mask of the world’s greatest ninja, Ryu Hayabusa, where they must choose when to give mercy or wreak vengeance to learn what it means to be a dark hero,” said Amos Ip, SVP and General Manager of Tecmo Koei America. “Our preorder packages at GameStop and Amazon and our massive Collector’s Edition will give true fans their first chance to experience the unique fighting action of DEAD OR ALIVE 5 on day one when NINJA GAIDEN 3 ships.”
Activision and Eutechnyx have announced the details regarding their upcoming 3rd update to NASCAR the Game 2011. No word yet as to when exactly the update will be released, but we do know it will be released on both the Windows PC and Xbox 360 platforms.
Fixes
· Xbox 360 – The car randomly loses rear end grip whilst playing online (Loose Glitch).
· After a severe spin, the car lacks rear end grip and makes it feel very loose.
· During online races, particularly on the Super speedways, player’s cars can surge backward and forward making it impossible to bump draft. (Online Surging)
· Online – On the initial rolling start, the formation can be incorrectly spaced.
· During an online caution when the ‘NASCAR Sprint Cup’ transition screen is displayed sometimes the player’s car can get damaged.
· Caution lights can be inversed for Texas, Talladega and Watkins Glen i.e. yellow when there isn’t a Caution and green when there is a Caution.
· Under Caution players cars drive through the Pace Car
· Xbox 360 – Incompatible NAT (Network Address Translation) types will not be allowed in to the same lobbies. Players will be given a message informing them that there is a problem and detail their NAT type. This will stop the players being removed from the game when the lobby counter reaches zero. The PS3 handles this already.
· Under certain conditions, super quick lap times are posted to the leaderboard.
· Leaderboard times are not shown correctly in the Lobby.
· The game sometimes freezes on the loading screen when launching an online game.
· ‘Players Still Racing’ message can sometimes be seen in the Lobby even though all players have finished racing.
· PS3 Paint Booth freezes.
· In a Lobby, when muting and un-muting players, the cursor can be out of sync with who gets muted.
· When pitting during an online game, the windscreen tear off doesn’t work.
· The car should not go in to reverse gear now unless it is stationary.
· Xbox 360 – Race invitations stop working under certain conditions.
· After leaving a lobby and then selecting ‘Quick Race’ the game can sometimes soft lock.
· Veto track shows incorrect amount of players in the lobby.
· Online – Sometimes players can be racing on a different track to others in the game due to a veto issue.
· Online, cars sometimes don’t appear in the Proximity Radar.
· Changing Race Pins stopped working with the 2011 Season Update Downloadable Content (DLC).
· PS3 – Online, the game will not start until all paint scheme data has been transferred to all players. When the lobby counter reaches zero, the game informs the players this is happening using the lobby status message next to the lobby counter.
Improvements
· Artificial Intelligence (A.I.) Bunching up and brake checking, which can result in collisions between the A.I. cars, has been improved.
· Lobby counter will no longer add time whenever a player joins the lobby.
· When searching for an online game, the status text reads “Loading”. There are now three different states “Searching”, “Joining” and “Creating”.
· Quick Race default race length setting changed from 2% to 5%.







































