Author - Jerry Paxton

Space Station Sim Review

Space…. The final frontier… These are the voyages of your own space station, custom built of your imagination using an array of components and modules. Such is the premise of Vision Videogames’ Space Station Sim. Not only design and construction, but also crew selection and management. While this may sound dry to some of you, a space station simulation sounds like music to my simming ears.

You begin at mission control, where you have a large selection of areas or departments you can visit, ranging from component purchasing to astronaut creation. If you wish to launch a new module for your station, simply go to that department of mission control and select it. Then allocate funding to the construction of the module from various space agencies from around the world and select a launch vehicle. After that, the module is launched and connected to your station in orbit. Then you can outfit your newly launched module with different components. These components come in many categories such as life support and even entertainment (your astronauts get bored up there).

Once in the space station view you can take a peak inside the various modules you have added to your build and select your astronauts for activities. Astronaut management is where the game gets a bit boring for me, as Vision Videogames has gone with a ‘The Sims’ approach to management. Each astronaut has a host of needs and wants. You assign them to various tasks and hope they execute them before deciding they need to use the restroom for the umpteenth time. Personally, I would rather have seen the astronauts as npc’s so I could focus solely on station construction and technical management. Worrying about getting an astronaut their daily workout is not all that appealing to me. Now you don’t technically have to micro-control your astronauts as their AIs should take care of the most pressing issues. However, we found them to be extremely slow and inefficient in responding to situations while in ‘autonomous’ mode.

So, character management is a negative for me. How are the graphics? Well, not so great, but as a simmer I am far more than willing to forgive some bad graphics as long as gameplay is good, which it can be in Space Station Sim. Sound design is fine, with plenty of pre-recorded effects. The score is one of Space Station Sim’s strong points and as has all been recorded or sampled from an assortment of indie artists including Marilyn Rucker and the lovely Julia Othmer.

How do you keep your station afloat, so to speak? Well, through support of the international community which grants you funding. One of the biggest challenges in Space Station Sim is building an assortment of modules and funding them from a variety of agencies. This increases support from those agencies and their respective countries as does performing experiments in science modules. The more support you have, the more funding. Support is denoted by how many ‘flags’ a country has next to it. More flags, more fun (sorry, hate that commercial)! Once all five countries have 999 flags attributed to them, you win the game and can quit or continue on at your discretion.

Overall, Space Station Sim has some fun moments. However, Vision Videogames has made some poor choices which muddle the experience down in astronaut drama.

You can find the official Space Station Sim website here.

Virtual Villagers – The Secret City Review

We were not fortunate enough to play the first two Virtual Villagers titles. However, we recently got a chance to play the third installment: Virtual Villagers – The Secret City. This time around, you start on the shoreline near some ancient ruins and build into them (the ‘secret’ city mentioned in the title). Your villagers consist of all manner of persons. There are men and women, skilled and unskilled people, pregnant folk and otherwise, the list goes on. Your duty is to get their new home established and prospering before the food runs out.

In fact, your first order of business in the game is to gather more good eats for your people. Villagers move around with their own agendas but that usually doesn’t get you very far. They need a guiding hand to get them to where they need to be and that hand is you! Simply click-and-drag a villager to place them where you like. When you hover them over something useful to them, a message will appear at the bottom of the screen. In the first area of Isola (the island you inhabit), you have to hover a villager over a torch near a bee hive and drop him there. The villager will grab the torch, walk over to a fire and light it – then return to the bees and smoke them calm so you can extract the honey, increasing your tribe’s food supply.

One of the more interesting aspects of the game is that if you do not click on ‘pause’ before leaving, when you return you will find your village has changed (and is possible dead completely) as the game will continue evolving when you are not there! This came as quite a shock to me originally, as I had plenty of people when I left the game and only two upon my return.

Villagers will also need to procreate in order to increase their numbers. Just click-and-drag one person over another and, if they are compatible they will mate and create another little mouth to feed. Fortunately, those larval humans grow in size and gain experience until one day they too can be useful, contributing members of the tribe. This, of course, is the goal as villagers get old and die. This can have a surprisingly rough impact as you watch a villager grow from a baby to a geriatric before you eyes. Watch their successes and failures, loves and losts as it were, all turned to shadows and dust after their passing. There is a strange realism to it, which is odd as the game is not that visually attractive.

Overall, the game is alot of fun but way more in-depth than one assumes it will be when you first sit down to it. The graphics are 2D and, while vibrant, are not exceptionally clear or high resolution. Playing in full screen mode on my 1920×1200 LCD just looks horrible, so I played it mostly in windowed mode. Sound is minimal and there is an average score to the game which sounds like a royalty free track. Even with these shortcomings however, the gameplay is a lot of fun and makes for an interesting puzzler as you try to help your villagers thrive.

You can check out an hour-long demo of Virtual Villagers – The Secret City here.

Tom Clancy’s EndWar Beta Invitations Going Out Today

According to a very close, trusted source, invitations to participate in the Xbox 360 beta test of Tom Clancy’s EndWar have gone out today. So…Check your email boxes people, especially if you signed up for the beta test (which would be the only way you are eligible to be chosen for an invite to begin with).

The official EndWar beta website.

This was sent to my source’s email box:
Hello, *****

We’re pleased to inform you that you have been selected to participate in the Tom Clancy’s EndWar Private Beta. You now have access to the full EndWar Beta website at www.endwarbeta.com and can begin posting on the forums.

Your username is: *****

Don’t forget to check out the ‘how to play’ section for helpful information on getting started. The EndWar Beta will be ready for you soon and once it’s available for download we’ll be sure to let you know.

Windows Vista Showcase Event at iGames Centers

iGames centers will be hosting the Windows Vista Ultimate Showcase on June 9th, 16th, 23rd, and 30th which will showcase the latest of the gaming features Windows Vista has to offer.

Find your participating iGames center here.

Official Release:
Leading game center organization iGames today announced the details of the Windows Vista Ultimate Showcase, which will allow tens of thousands of gamers around North America to enjoy the supreme PC gaming experience with 200 lucky gamers winning a free one-day pass.

WHERE & WHEN:
Every Monday in June (June 9, 16, 23, 30), there will be a weekly drawing of the free passes, which gamers can use at their convenience at their local participating game center throughout the month to find out first-hand what Windows Vista-powered gaming is all about.

WHY YOU SHOULD GO:

In addition to featuring Windows Vista Ultimate, Microsoft’s premier operating system, each showcase PC will offer superior processing, memory and graphics specifications including dual core processors at minimum speed of 2 GHz each, 2 GB of memory, and NVIDIA GeForce 7800 or Radeon X1900 XT (or better) graphics cards, ensuring the ultimate gaming experience for all gamers.

Cities XL Trailer


Finally, we see a trailer come out for Cities XL. We have been looking forward to this title for quite some time and think it is going to be a breath of fresh air into the genre.

We got a chance to interview the game’s Project Manager here, in which he expounded upon some of the game’s features. You can find the official Cities XL website here.

Oregon Scientific Meteo Weather Forecast Watch Review

Oregon Scientific has long been a manufacturer of all sorts of electronic devices, who’s functions range from time keeping to monitoring air quality and even weather forecasting. The Meteo Weather Forecast Watch falls in the last category. It is literally a short term weather forecasting device strapped to your wrist.

theStyle: The Meteo features an all-black exterior with large LCD display and rubber watchband. The overall sleek appearance is very unique among these types of watches and has turned more than a few heads over the last week we have had it.

theQuality: The Meteo is mostly a hard plastic casing with a soft rubber for the band material. Overall, the watch holds together very well and seems to be somewhat scratch resistant as my Meteo has accidentally met the business end of a car door several times (I am still growing into my body). Something that struck me right away was that, unlike many other watches I have worn – the Meteo’s display is amazingly clear and readable in direct sunlight. The black area of the display gives a great contrast to the liquid crystals and picks up the light well, adding to its readability.

theFunctionality: The Meteo is not just a weather forecasting device. It is also a time piece which is water resistant up to 30 meters, a stopwatch that will time up to 60 hours, and also stores the date and day of the week. It also features a nice backlight button that, when held down, will trigger a ‘locked’ mode in which other button presses on the watch do nothing. This is helpful if, say, you are accident prone like me and bang your watch against a car door. One time I hit it right on the side of the watch and I hear the chime of a button being pressed. I looked down at the watch and the time was still being shown – all thanks to it being locked at the time.

theWeather: Most people will buy this watch for its weather forecasting ability, and over the last week we have been able to give it what we consider to be a thorough test. First, lets talk about the weather forecasting part of the LCD display. You will notice four different, animated icons which denote the following weather types: sunny, cloudy, partly cloudy, and rainy. On Sunday, my Meteo read a solid ‘sunny’, and sure enough, the next day was sunny. That next day, however, the Meteo reported a partly cloudy condition. Now bare in mind there wasn’t a cloud in the sky, and while others mocked my weather forecasting dynamo, I just stood in proud silence as I knew what was coming. Sure enough, the partly cloudy condition came and the temperature fell. They were not laughing anymore when I reported that on the partly cloudy day, the Meteo now read a rainy condition approaching. The Meteo will predict weather conditions from 12 to 24 hours in advanced. The next day the gloom came and the rain fell. My Meteo had been proven 100% correct over the course of the week. Now I am not saying it will be without failure in the future, but as observed in my test it was flawless.

theDruthers: If there was one thing I would enhance the Meteo with, it would be a thermometer. Now, technically this thermometer would not be very useful as it doesn’t matter weather it is 60 degrees or 100 degrees, you will know when you walk outside and determine if you need a jacket or a tank top. However, being the geek that I am, I just enjoy saying, ‘Do you know what the temperature is?’

theSummary: Overall, the Meteo is an excellent weather forecasting time piece with a bit of extra functionality in its stopwatch and water resistance. Additionally, it has a very good design and style that would go well with a work uniform or a dress suit. If you can afford the $69.99, I highly recommend it. It is great and less expensive alternative to the electronic behemoths put out by Casio and Suunto. If you bought one watch this year….This would be my vote.

You can purchase the Oregon Scientific Meteo here.

Imperium Romanum Expansion Pack Out Now

Kalypso has announced that their Imperium Romanum expansion pack is now available here for £3.99 or roughly $8 dollars. You can read our review of the base game here.

Official Release:
The expansion package focuses on the former Roman colony Britannia and is a content expansion to the main game. This new campaign includes 4 exciting new scenarios, like Londinium (London), Hadrians Wall oder Aquae Sulis (Bath), whereby each map is a reconstruction of an actual historical location. Additionally, new tablets and events will bring more variety into the gameplay as well as some some re-designed buildings.

The Value Pack is only available via download. It can be downloaded amongst others from www.imperium-game.com for £3.99.

Go to the website and find general information on the game, a variety of screenshots, the trailer of the game as streaming video, interviews with the developers and a comprehensive demo version.

EndWar Beta Test Sign-Ups

The upcoming voice-controlled Ubisoft RTS, Tom Clancy’s EndWar, is about to enter beta here in the next month or so. Today, Ubisoft began accepting applicants to the three week beta program.

EndWar is scheduled for September release on the Xbox 360, PS3, and PC platforms.

Simply go here and apply!
Test of the new live blogging system!
We will be doing these alot during our coverage of the E3 expo as well as Comic Con.

Paradox Announces Wing Commander-like Dark Horizon

Paradox Interactive has announced what they are calling a space combat sim in the same vein as Wing Commander and Freelancer. The game will be titled Dark Horizon and features 22 missions as well as full-ship customization and original weapon construction. Dark Horizon is due out in the third quarter of 2008.

Official Release:
Paradox Interactive today announced the release of Dark Horizon, a stark and atmospheric space combat simulation that aims to hurl its audience through an action-packed adventure, piloting its own ship through the perils that only space could have to offer.

‘Dark Horizon follows along the same lines of classics like Wing Commander and Freelancer, and it will be a great addition to our portfolio this year,’ said Paradox Interactive Executive Vice President Fredrik Wester.

Dark Horizon is a plot-rich experience; 22 challenging missions, laced with special features such as full ship customization, original weapon creation, joystick support, and several modes of combat.

Dark Horizon is scheduled to ship worldwide during Q3, 2008. To learn more about this game or other Paradox releases, please visit http://www.paradoxplaza.com

Pro Cycling Manager 2008 Trailer – Screens

A new trailer and some screenshots were released for the upcoming Pro Cycling Manager 2008 (due out in Europe this June). You manage your team over the course of 180 different real-time races and events. A North American release has not yet been officially announced.

See the trailer here at the official website.

New screenshots after the break!

Official Release:
Pro Cycling Manager 2008 reveals itself today with the release of the official trailer and nine new images. This is an occasion for all fans of the title to discover more of the new features of the game.

The 2008 edition features improved racing graphics, a new lighting system, more detailed backgrounds and incredibly realistic rider models and animations during the races. The management aspect also offers more depth and realism due to the new tools and systems available. Plus, for the first time, as shown in the trailer, you can now compete in professional track cycling.