Author - Jerry Paxton

4X Game Endless Space Now Available

Haarlem, The Netherlands – July 4, 2012 – Publisher Iceberg Interactive and developer Amplitude Studios have revealed that their 4X (eXplore, eXpand, eXploit, eXterminate) sci-fi strategy game, Endless Space, is now available for PC. Featuring deep strategic gameplay, lush artwork, and an immersive universe, Endless Space can be purchased on digital distribution platforms for $29.99. Prior to launch, the game underwent a highly successful beta campaign via Steam that saw over 20,000 fans registered on the community website.

“The response from the community has been overwhelmingly fantastic, making it the perfect time to release the final game to all strategy fans,” said Mathieu Girard, CEO and President of Amplitude Studios. “With the GAMES2GETHER platform, we will pay close attention to fan feedback to create an experience they’re sure to love for years to come.”

“We are extremely excited to team up with Amplitude Studios for the launch of Endless Space,” said Erik Schreuder, CEO of Iceberg Interactive. “The development team has showcased a tremendous talent and delivered a game that is both deep yet easy to pick up and play, and we couldn’t be happier to be able to bring this game to its fans.”

Endless Space is a deep 4X strategy game covering the space colonization age, where gamers can control every aspect of their empire: Economy, Diplomacy, Science and War. As one of eight unique civilizations, players must strive to control the entire galaxy through trade and diplomacy or technological advancements and strategic warfare. Begging the question, will they conquer the galaxy with an open hand or a closed fist?

Endless Space is the first Amplitude Studios title to take advantage of GAMES2GETHER, a new platform that lets the community track the development team’s objectives, progress, and achievements, while gaining access to early builds, providing feedback, and discussing the game’s future with the developers themselves, giving them an active role in the future of Endless Space.

Endless Space is now available on digital download platforms for $29.99 (MSRP).

Happy 4th of July!

Just wanted to wish everyone in the United States a Happy 4th of July and best wishes for your holiday plans and fireworks watching!

Higgs Boson Discovery

Geneva, 4 July 2012. At a seminar held at CERN1 today as a curtain raiser to the year’s major particle physics conference, ICHEP2012 in Melbourne, the ATLAS and CMS experiments presented their latest preliminary results in the search for the long sought Higgs particle. Both experiments observe a new particle in the mass region around 125-126 GeV.

“We observe in our data clear signs of a new particle, at the level of 5 sigma, in the mass region around 126 GeV. The outstanding performance of the LHC and ATLAS and the huge efforts of many people have brought us to this exciting stage,” said ATLAS experiment spokesperson Fabiola Gianotti, “but a little more time is needed to prepare these results for publication.”

“The results are preliminary but the 5 sigma signal at around 125 GeV we’re seeing is dramatic. This is indeed a new particle. We know it must be a boson and it’s the heaviest boson ever found,” said CMS experiment spokesperson Joe Incandela. “The implications are very significant and it is precisely for this reason that we must be extremely diligent in all of our studies and cross-checks.”

“It’s hard not to get excited by these results,” said CERN Research Director Sergio Bertolucci. ” We stated last year that in 2012 we would either find a new Higgs-like particle or exclude the existence of the Standard Model Higgs. With all the necessary caution, it looks to me that we are at a branching point: the observation of this new particle indicates the path for the future towards a more detailed understanding of what we’re seeing in the data.”

The results presented today are labelled preliminary. They are based on data collected in 2011 and 2012, with the 2012 data still under analysis. Publication of the analyses shown today is expected around the end of July. A more complete picture of today’s observations will emerge later this year after the LHC provides the experiments with more data.

The next step will be to determine the precise nature of the particle and its significance for our understanding of the universe. Are its properties as expected for the long-sought Higgs boson, the final missing ingredient in the Standard Model of particle physics? Or is it something more exotic? The Standard Model describes the fundamental particles from which we, and every visible thing in the universe, are made, and the forces acting between them. All the matter that we can see, however, appears to be no more than about 4% of the total. A more exotic version of the Higgs particle could be a bridge to understanding the 96% of the universe that remains obscure.

“We have reached a milestone in our understanding of nature,” said CERN Director General Rolf Heuer. “The discovery of a particle consistent with the Higgs boson opens the way to more detailed studies, requiring larger statistics, which will pin down the new particle’s properties, and is likely to shed light on other mysteries of our universe.”

Positive identification of the new particle’s characteristics will take considerable time and data. But whatever form the Higgs particle takes, our knowledge of the fundamental structure of matter is about to take a major step forward.

SEGA Announces Total War: Rome II

SAN FRANCISCO & LONDON – July 2, 2012 – SEGA® of America, Inc. and SEGA® Europe, Ltd. today announced that The Creative Assembly, creator of the multi award-winning Total War™ series of PC strategy games, is currently developing Total War: Rome II™ for PC.

Encompassing one of the best-known periods in world history, Total War: Rome II will combine the most expansive turn-based campaign and the largest, most cinematic real-time battles yet seen in any game.

Total War: Rome II will sink players into the dangerous political machinations of Rome’s senate, while asking them to struggle with family dilemmas and question the loyalty of ‘friends’ and allies. Leading the greatest army ever seen into battle will be just one challenge players will face at the head of the world’s first superpower.

Will they help forge an empire? Restore the Republic? Or grasp the reins of power for themselves, and assume the hated title of tyrant? Who will they conquer? Who will they betray? Who will they sacrifice?

How far will they go for Rome?

“Our games have always encompassed a grand vision, said Mike Simpson, Creative Director. “But we’re now pushing that vision at both ends of the spectrum. From the immense reach of the sandbox campaign right down to the human-level drama of a single warrior on the battlefield, we’re aiming for an unprecedented level of detail and scale”.

“In our 25th year of games development, it feels fitting to return to our most critically acclaimed era,” continued Rob Bartholomew, Brand Director. “There’s been a multi-generational leap in technology since the original game and we are ready to set another benchmark in gaming.”

Total War: Rome II is due for release in 2013. For more information, and to view the Rome II announcement trailer, visit www.totalwar.com/romeII.

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SCEA Purchases Gakai for 380 Million

Tokyo, July 2, 2012 – Sony Computer Entertainment (SCE) today announced that it entered into a definitive agreement on June 30, 2012 (Japan Time) to acquire Gaikai Inc., the world’s leading interactive cloud-based gaming company, for approximately USD 380 million. Through the acquisition, SCE will establish a new cloud service, ensuring that it continues to provide users with truly innovative and immersive interactive entertainment experiences.

“By combining Gaikai’s resources including its technological strength and engineering talent with SCE’s extensive game platform knowledge and experience, SCE will provide users with unparalleled cloud entertainment experiences,” said Andrew House, President and Group CEO of Sony Computer Entertainment Inc. “SCE will deliver a world-class cloud-streaming service that allows users to instantly enjoy a broad array of content ranging from immersive core games with rich graphics to casual content anytime, anywhere on a variety of internet-connected devices.”

“SCE has built an incredible brand with PlayStation and has earned the respect of countless millions of gamers worldwide,” said David Perry, CEO of Gaikai Inc., “We’re honored to be able to help SCE rapidly harness the power of the interactive cloud and to continue to grow their ecosystem, to empower developers with new capabilities, to dramatically improve the reach of exciting content and to bring breathtaking new experiences to users worldwide.”

Established in 2008 and headquartered in Aliso Viejo, California, Gaikai has developed the highest quality, fastest interactive cloud-streaming platform in the world that enables the

streaming of quality games to a wide variety of devices via the internet. With this acquisition, SCE will establish a cloud service and expand its network business by taking full advantage of Gaikai’s revolutionary technology and infrastructure including data centers servicing dozens of countries and key partners around the world.

The transaction is subject to certain regulatory approvals and customary closing conditions.

SCE will continue to aggressively expand a new world of entertainment through the introduction of innovative technologies and the delivery of amazing experiences.

Ni no Kuni: Wrath of the White Witch – Wizard’s Edition Announced

SAN JOSE, Calif., (June 29, 2012) – Leading video game publisher and developer NAMCO BANDAI Games America Inc. today announced that it will be releasing a limited-run Ni no Kuni: Wrath of the White Witch – Wizard’s Edition alongside the standard version of the game on January 22, 2013 in North America exclusively for the PlayStation®3 computer entertainment system.  Ni no Kuni: Wrath of the White Witch, an epic tale of a boy name Oliver travelling between two worlds on a quest to save his mother, is developed by the critically acclaimed Japanese development studio, LEVEL-5. The game features animations and cut-scenes produced and supervised by the legendary Japanese animation company, Studio Ghibli, and features music scored by the world-renowned composer Joe Hisaishi.

The Ni no Kuni: Wrath of the White Witch – Wizard’s Edition will include a 300+ page hardback physical copy of the Wizard’s Companion, the spellbook Oliver uses throughout his journey in the game.  The full-color Wizard’s Companion contains a bestiary of all the creatures found in the game along with in-depth item descriptions, spells and history of the other world.  The limited-run Wizard’s Edition will also contain a plush doll of Drippy, Oliver’s guide through his adventures, as well as exclusive “golden mite” and “golden drongo” DLC familiars.  The Ni no Kuni: Wrath of the White Witch – Wizard’s Edition has a MSRP of $99.99 and is available for pre-order now, exclusively at www.clubNAMCO.com for a limited time.

Garnering over a dozen BEST RPG of E3 2012 award nominations and winner of GameTrailer.com’s BEST RPG of E3 2012 award, Ni no Kuni: Wrath of the White Witch is a heart-warming tale of a young boy named Oliver, who embarks on a journey into another world to become a wizard in an attempt to bring his mother back from the dead. Along the way Oliver makes new friends and tames many of the wonderful creatures that inhabit the world, raising them to battle other creatures on his behalf as he takes on formidable enemies.

Ni no Kuni: Wrath of the White Witch will be available January 22, 2013 in North America and will include both English and Japanese voiceovers. For more information about Ni no Kuni: Wrath of the White Witch, please visit: http://www.namcobandaigames.com.  To pre-order your copy of Ni no Kuni: Wrath of the White Witch – Wizard’s Edition, please visit; http://www.clubNAMCO.com.

Death Rally PC Screenshots

HELSINKI, FINLAND (June 29, 2012) Death Rally, the critically-acclaimed, classic, top-down action racing game, will be returning to PCs on August 3. Death Rally, already a smashing success on mobile platforms, has now been entirely rebuilt for PC – including incredible graphics and beautiful art shining through its new rendering engine. Camera and controls have been fully optimized for PC and career mode has been improved by unifying the single player and multiplayer progress. The PC version also includes new features such as the new track “Savo” and a return of the “Shadow Man”, a familiar figure from the original Death Rally.

Originally released on PC in 1996, Death Rally has since been adapted for mobile platforms, where it’s surpassed 11 million downloads and 110 million play sessions. On bringing Death Rally back to PC gamers, Matias Myllyrinne, CEO at Remedy, said “Our PC fans have been clamoring for Death Rally and it’s time we finally bring it there. It’s been fantastic getting the game back to PC with the help of our development partners, Mountain Sheep and Cornfox & Bros.; Death Rally has come full circle now.”

Death Rally hits Steam August 3, 2012 for $9.99.

Death Rally is an action-packed, completely chaotic, destructive racing game with guns, gasoline and explosions! It has a lengthy career mode and global multiplayer mayhem. Death Rally is also available for the iPhone, iPad, iPod Touch and Android.

For more Death Rally information, follow us on Facebook and Twitter: www.facebook.com/deathrally and www.twitter.com/remedygames

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New Of Orcs and Men Screenshots

Cyanide Studio has unleashed some new screenshots from its upcoming Of Orcs and Men – Enjoy!

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