Today Jagex and Gamepires are thrilled to reveal a brand new gameplay trailer for SCUM, showing off the vibrant island, hordes of enemies and high-intensity combat of the hit multiplayer open-world survival game.
Today’s new gameplay trailer focuses on enemies and alliances. In SCUM, threats lurk across every corner of the Island: from puppets who attack on sight, to other players who may choose to become friend or foe. Team up with others to share equipment, items, and weaponry to overcome an even greater threat, or fend for yourself in a hardcore survival experience where nothing is predictable.
Discover unprecedented levels of character customization, control and progression, take advantage of the natural landscape to craft resources, and team up with other players or fight solo in a complex simulation where you’ll need guts, cunning, and skill to survive.
Today, SQUARE ENIX® announced FOAMSTARS™, the online 4v4 foam party shooter, will launch its newest season, MYSTERIOUS SWING, on April 12, 2024. New and returning players will soon have access to a new character, new events, and a variety of new free and premium cosmetic content. MYSTERIOUS SWING will be available to all players and runs from April 12 until May 17.
MYSTERIOUS SWING highlights include:
A new FOAMSTAR – Chloe Noir: a mysterious art gallery director who uses a straight-shooting foam charge rifle to hunt down opponents using Ciel, her Bubble Beastie. Chloe Noir can be acquired by all players for free as a Tier 31 reward for the Season Pass or can be obtained immediately by purchasing the Premium Pass.
Weekly free limited-time items: Slide into the FOAMSTARS shop every Friday to get free content. One item per week is available for all players and includes a Character Skin for Mel T, a Foam Gun Skin for Jet Justice, and more.
Ranked Party: Two limited-time seasonal events, the solo player-based Ranked Party Lonestar and team-based Ranked Party Tribe-Vibe.
Extreme Party: Challenge players in two special themed events; the All Chloe Party – where every player team competes to chill opponent teams as… Chloe Noir, and the Bubbly Penguin Party, where players can only fight using Penny Gwyn with her Toboggan Bomb and Emperor March skills.
NeocoreGames is happy to announce that King: Arthur: Legion IX launches May 9 on Steam. King Arthur: Legion IX is a turn-based, character-centric, stand-alone tactical RPG in the King Arthur: Knight’s Tale universe – a dark fantasy version of the Arthurian myth. King Arthur: Legion IX welcomes new players to the mythical land of Avalon with an all-new story and heroes, also offering tough challenges to returning veterans.
To celebrate the release date announcement of King Arthur: Legion IX, King Arthur: Knight’s Tale – Legion IX’s predecessor – will be 60% off during Steam’s Turn Based Thursday event (April 4 – April 8).
A new threat looms over Avalon as the long-lost, infamous Ninth Legion of Rome has set foot on the mythical island. Their commander, the fallen hero, Gaius Julius Mento was granted a demonic legion by their dead emperor, Septimus Sulla to find a way out of Tartarus. But when they accidentally arrive to the magical realm of the Lady of the Lake, Gaius Julius Mento decides to subjugate the island and establish Eternal Rome there. First, however, he must gather his lost legion…
Main Features
A Role-playing Tactical Adventure: Experience a unique hybrid between turn-based tactical games and traditional, character-centric RPGs. Manage and control a party of 5-6 heroes to explore and conquer the land of Avalon. Engage in deep tactical combat, tough moral choices, hero management, and the rebuilding of Nova Roma.
Prove Your Worth as a Tactician: Every little move and every decision matters. Use covers, traps, flanking and an in-depth overwatch and opportunity system and turn the entire battlefield to your advantage like a master tactician. Sometimes meticulous planning, sometimes charging simply to combat will be the key to victory. The only difference between a successful or a failed quest may depend on the composition of your party only!
Heroes Straight from the Abyss: Legion IX introduces six unique heroes who have risen from the Abyss to conquer the mythical land of Avalon. Level up, gain skill points and unlock unique skill trees. Loot, equip and craft hundreds of artefacts and create the deadliest fighting force that has ever set foot on Avalon.
Wide Variety of Abilities: Use unique skills, Ultimate Skills and World Abilities to overcome the toughest challenges during your quests in Avalon. Take risks and explore various tactical options as heroes don’t face permanent death at the end of the missions. Test your skills in different difficulty modes, from laid-back storytelling to brutal, unforgiving battles.
Not Built in a Day: Build up and expand the city of Nova Roma. Make sure that your stronghold has the right facilities for your heroes that prepare them for different quests. But beware! Resources are scarce and you have to manage Nova Roma thoughtfully to keep it afloat.
Regain Your Humanity: Your decisions have far-reaching consequences, influencing both gameplay and narrative. Through your actions, Gaius will either restore his humanity, or forever be transformed into a demon.
Free League Publishing today released Case File 02: Fiery Angels, the first official expansion to the award-winning Blade Runner The Roleplaying Game.
Delve deep into the new investigation that starts off with Blade Runners being assigned to question a suspect that was arrested while trying to infiltrate the Wallace Corporation Memory Vaults. The dark case leads the team down a perilous path that explores the boundaries of Replicant technology and its consequences where an array of physical, mental, and moral challenges awaits.
Case File 02: Fiery Angels is a stand-alone adventure, but also continues story elements from the Case File 01: Electric Dreams. Following the same deluxe format and packaging as Case File 01: Electric Dreams, included in the Blade Runner RPG Starter Set, Case File 02: Fiery Angels features a brand new thrilling investigative scenario and a host of in-world handouts, photos, maps and more.
The adventure is written by Tomas Härenstam and Joe LeFavi (lead designers of the Blade Runner RPG) and illustrated by Martin Grip (Blade Runner RPG, ALIEN RPG, Symbaroum), David Brasgalla, and Eelco Sebring.
Case File 02: Fiery Angels is now availale in the Free League webshop and soon at retailers worldwide. It is also available in PDF format on DriveThruRPG and as a full content module for the popular Foundry virtual tabletop (purchased via the Free League webshop), perfect for managing all those pretty handouts and maps during online play.
Today, OXS, a leading innovator in gaming audio technology, proudly unveils the Thunder Pro Dolby Atmos® 5.1.2 Gaming Sound System, an unparalleled audio experience that takes gaming audio to the next level. This ground-breaking system offers a truly immersive 3D audio space for gamers and movie-buffs alike and stylish aesthetics to compliment any gaming setup.
The OXS Thunder Pro is available from Amazon US and Amazon UK for $599.99/£599.99 – NOW Currently only $499.99/£499.99 using discount code THUNDER100
At the heart of the OXS Thunder Pro is its 5.1.2 Channel Dolby Atmos technology, designed to precisely position each sound in a three-dimensional space, providing gamers and movie watchers with a detailed and rich audio environment that puts them in the midst of the action.
The sound system comprises two 0.75” Tweeters, two 2.5” Full-range Drivers, four 1.5” Full-range Drivers and four passive radiators to boost bass, delivering a peak output of 160 watts (80 RMS). The EQ options include Standard, FPS, RAC, MOBA. Users of the Thunder Pro will feel like they are closer to the action than ever before, transporting them to the battlefield and hearing every bullet and explosion happen around them. Switch to FPS mode to gain a competitive edge by enhancing the sound of footsteps to detect opponents’ movements more accurately. Activate RAC mode for a hyper-realistic auditory experience, where every skid, break, and roar of the engine is vividly brought to life. Engage MOBA mode to enhance the clarity of character skills sounds and team communications, ensuring you never miss a critical moment in team play.
Today, Paradox Interactive and The Chinese Room unpacked the Tremere clan’s playstyle and abilities for Vampire: The Masquerade – Bloodlines 2. These Kindred are skilled in long-distance combat. Using Blood Sorcery, the Tremere can boil blood, shape it into projectiles, or even make enemies swell up and explode.
In Bloodlines 2, the Tremere support Corrosive Touch as the clan’s passive ability, causing enemies to dissolve after being fed upon. Other Disciplines include Cauldron of Blood, Recall, Blood Curse, Blood Salvo, and the clan perk, Greed. See the blog post here to learn more about the Tremere clan’s playstyle, abilities, and skill tree customization.
Keepsake Games, new Swedish development studio founded by industry veterans from Hazelight, Mojang and Coffee Stain, are excited to announce their debut title Jump Ship. This space co-op adventure will see players maintain, operate and upgrade their collective spaceship as they journey through hand-crafted sectors of the galaxy, with seamless transitions from dogfighting through danger to capturing a bounty with boots on the ground.
Jump Ship is a co-op multiplayer game in which players will need to work together in order to survive as they operate and repair their ship, scour space debris for resources and battle enemy ships. Despite being a co-op first experience, solo play will also be encouraged and balanced accordingly. Key features of Jump Ship include:
Modular Exploration – Each adventure is divided into multiple jumps, giving players a chance to dip in and out of handcrafted adventures with randomised events and modifiers. Whether it’s a solar flare, an asteroid shower or a pirate raid, no two runs will be the same.
Seamless Adventuring – Operating a space vessel requires crewmembers to be scrappy and flexible, which is why Jump Ship makes the experience seamless. Players can exit their ship to repair the outer deck, explore the surface of an asteroid or jetpack towards an enemy vessel seamlessly, without loading screens or transitions.
Build, Maintain and Pilot your Spaceship – Each adventure will yield materials and blueprints to upgrade the players’ jump ship for the next adventure. Crewmates work towards a common goal of making it out alive with as much loot as possible.
“We’re designing Jump Ship to carefully tread the balance between immersion and fun when it comes to space exploration.” Daniel Kaplan, CEO of Keepsake Games explains. “We feel the core gameplay is solid, but we also want to involve the players and make a game they will want to keep playing, which is why we will be entering Early Access on PC and Xbox.”
“No one adventure is the same, and things often turn into chaos out of nowhere.” says Filip Coulianos, Game Director at Keepsake Games. “One moment you’re chilling and scavenging for parts, the next you’re desperately trying to fix the fuel leak e on the outside of your ship as projectiles from enemy ships fly around your head and your captain is shouting to get strapped in as you try to escape the sector. We’ve tried to build a game that brings the best of the sci-fi space fantasy together in one co-op experience, and we can’t wait to see people jump in!”
Longstanding stewards of the MechWarrior franchise, Piranha Games, today released the first gameplay footage from MechWarrior 5: Clans, an all-new, standalone tactical action game featuring approachable mech combat and an incredible story rich campaign depicting the humans behind the mech-based conflict, coming this year to PlayStation 5, Xbox Series X|S and PC via Steam (https://store.steampowered.com/app/2000890/MechWarrior_5_Clans/).
MechWarrior 5: Clans follows its 2019 sandbox-style companion, MechWarrior 5: Mercenaries, as a completely new game in the MechWarrior universe, presenting an entirely different style of game design. Its linear-based design features classic Mech combat that has been streamlined for players on PC or console. Harness the power of a Mech of your choosing in single player or up to five-player cooperative play and jump into a lore-filled universe that challenges your skills as it unfolds a gripping and unforgettable story.
The series’ first Clan Invasion story in decades is contained in a tight campaign of narratively driven missions where all components are intricately designed, from dialogue to mission layouts to combat scenarios. MechWarrior 5: Clans’ traditionally designed campaign is entirely self contained, separate from MechWarrior 5: Mercenaries’ utilization of procedural elements to provide an experience that can be played for dozens of hours, and uniquely different from MechWarrior Online’s focus on competitive PvP multiplayer. The result delivers an engrossing story told through a varied series of stages with tense, climatic battles, standing as the first of its kind in narrative structure and cinematic progression in the MechWarrior series.
Today the first gameplay footage showcases five pilots (a “Star”) from the Smoke Jaguar clan, mobilizing to aid their fellow clan members through a full-scale invasion of a region of space known as the Inner Sphere. Recent graduates of the Smoke Jaguar cadet program facing incredible stakes in a pivotal moment of the MechWarrior universe, this up-and-coming Star wields cutting-edge BattleMechs through an expansive campaign delivering the immersive and rewarding tactical combat MechWarrior is known for:
MechWarrior 5: Clans’ captivating campaign takes place across a variety of planets through stunning, meticulously designed biomes where immersive realism is baked into every detail. Handcrafted maps and missions deliver engaging combat, both complex and chaotic, demanding thoughtful, strategic play. Tactical options abound with an all-new cast of customizable Clan Mechs boasting sleek and powerful Clan technologies. MechWarrior 5: Clans explores a time in the MechWarrior universe brought on by the Clan Invasion and incredible technological advances in Mech warfare, reflected within the Clan Invasion time period.
New progression and customization systems encourage pilots to alter Mech loadouts with expansive customization through an updated Mech lab, Hardpoint, and Omnipod system. MechWarrior 5: Clans also debuts ally directing tools, including a bird’s eye-style Battlegrid and a quick command radial menu, empowering players to intuitively lead their Star whether using a controller or keyboard & mouse setup. Adaptability to the scenario at hand is key to a strategic victory.
MechWarrior 5: Clans follows Piranha’s 2019 hit, MechWarrior 5: Mercenaries, which was an open ended, procedural experience, selling more than 2 million units while securing its current 84% Very Positive ranking on Steam from more than 7,500 user reviews.
MechWarrior 5: Clans sports a gripping set of gameplay features for new and veteran pilots:
The Clan Invasion is Here: For the first time since MechWarrior 2 (released in 1995), pilots can immerse themselves in an action packed Clan Invasion story – one of the most epic time periods in the franchise that changed the course of the Inner Sphere’s factions and politics forever. MechWarrior 5: Clans is the absolute perfect entry point into the MechWarrior universe for newcomers, and the game which veteran pilots have been waiting more than 30 years to play.
This Isn’t Run-and-Gun, This is MechWarrior: Celebrated core MechWarrior combat returns in MechWarrior 5: Clans. Pilots must strategically plan and execute Star-based team assaults if they are going to bring honor to Clan Smoke Jaguar while advancing their position within the Inner Sphere.
Customizable Mechs: Victory starts in your Mech Lab with an expanded collection of technologically advanced Clan weapon systems, equipment and Upgrades. Clan Mech’s superior technology grants you the ability to swap out larger parts for greater customization and functionality ahead of assaults. Plan accordingly based on terrain, structure, and biome specificity for the best chance at victory.
All-Star Strategy: Your squadron (aka your Star) is depending on you. Protect the members of your Star in battle, deepening your bond as you engage the Inner Sphere’s determined defenders. Immerse yourself in the story as you lead your Star through narratively driven missions and thrilling combat.
Stunning Visual Design: Harnessing the power of Unreal Engine 5, MechWarrior 5: Clans abounds in environmental detail and destruction – from precisely designed confined cityscapes to bogs spanning incredible distances, battles will take shape on breathtaking landscapes and the complex infrastructure of the Inner Sphere.
Conan Exiles™, the open world survival game in the world of Conan the Barbarian, has received its final Chapter in the Age of War, after which a new, unannounced Age will take place. For this epic conclusion, developer Funcom is proud to reveal several new features, including a brand-new event – The Sacred Hunt, a journey filled with savage trials that tie into the god of beasts: Jhebbal Sag. Chapter 4 also expands upon the Purge system, adds a brand-new Fatality system, and improves Follower control and Battle Pass Progression.
Along with the free* content, a new paid Battle Pass and new Bazaar cosmetic items have been introduced, including Lost Dungeon building pieces, complete with a stone gargoyle, new emotes, decorations, pets, cosmetic armors and weapons, and more.
The Sacred Hunt Event, with its new hub area, new enemies, and story, makes use of other features introduced in the Age of War, such as the Player Tavern. This marks one of the recent foundations upon which future updates can build, where new characters from far and wide can drop by for the player to interact with. If you build your tavern, one such character will arrive in Chapter 4, shedding light upon the presence of strange new beasts stalking the wild. Followers are another foundation which Chapter 4 has improved, through more intuitive behavior, controls, and commands.
The world of Conan the Barbarian is brutal, and with the new Fatality system, it is on full display. In this feature inspired by the fatalities in Age of Conan, players can finish off dazed enemies with bloody spectacle through a variety of unique new animations, depending on the weapon used.
The Purge system has also been expanded. Slay powerful sorcerers before they drop a conflagration of meteors upon your base, and stop lock-picking thieves that open the way for the rest of the purge. Wield new defenses such as the powerful ballista to hold back the enemy.
To give players far more freedom, the Battle Pass progression system has been overhauled, making almost all common actions in the game provide Battle Pass experience, such as harvesting resources.
Since Conan Exiles introduced the system of Ages, a huge amount of free* content and improvements have been added to the game. Funcom are thrilled to continue this in the following Age, which is yet to be revealed.
Today, Ascendant Studios and EA Originals announced that new updates with HDR and FSR 3 with frame generation on consoles are coming to Immortals of Aveum – the award-winning single-player magic shooter developed by Dead Space and Call of Duty veteran, Bret Robbins. Also, starting today, Immortals of Aveum standard edition is available for free for PlayStation Plus members worldwide for the month of April. There’s never been a better time for players to give the story-driven spell-slinging FPS a try!
Updates:
Patch 1.0.6.3 is available today and adds HDR support for PlayStation 5 and Xbox Series X|S.
HDR support for PC will be coming in a future update
Patch 1.0.6.4 is coming soon and will bring AMD’s FSR 3 with frame generation to consoles, as well as a newer, better version of FSR 3 to PC.
Immortals of Aveum will be the first game to feature FSR 3 with frame generation on PlayStation 5 and Xbox Series X|S.
Patch 1.0.6.4 will also extend FSR 3 support for Variable Refresh Rate (VRR) monitors and TVs on both PC and consoles, which will improve frame pacing and reduce occurrences of judder or screen tears.
Special shout out to Ascendant’s and AMD’s partner studio, Enduring Games, for their hard work continuing to bring the power of FSR 3 to Immortals players everywhere!