Author - Jerry Paxton

Sudden Strike 4 Announcement

Ridgewood, NJ – August 4, 2016 – Sudden Strike is back! Kalypso Media and Kite Games are thrilled to announce the return of the beloved Real Time Strategy series; complete with bigger battlefields, more units, better graphics, new scenarios and legendary commanders with individual abilities – all of which makes Sudden Strike 4 the most tactical and authentic title in the series to date!

Developed as a full-fledged series entry and not a remake or reboot, Sudden Strike 4 sends you off on three extensive campaigns set amongst the battlefields of World War II. Commanding the British and American, German or Soviet troops, you will lead over 100 different units into battle, including the German bomber Heinkel He111, the Russian T-34 tank, the British Hawker Typhoon fighter plane and the notorious German Panzerkampfwagen VI Tiger. In a first for the Sudden Strike series, you can now choose from one of nine individual commanders, such as George Patton or Bernard Montgomery, who will each allow for different approaches to combat and boast unique abilities.

Prove your tactical expertise in over 20 demanding single player scenarios, the challenge-focused skirmish mode, and the competitive multiplayer mode. A new reward system rewards clever and tactical play, awarding the player with skill points and bonus content, such as historical film footage of the era.

Sudden Strike 4 offers countless ways to vanquish your opponents. Exploit the weak spots of tanks, set up an ambush, occupy buildings with infantry, outmaneuver the enemy with clever positioning or unleash devastating air strikes – how you approach each mission is up to you!

“Kalypso continues its tradition of reviving and invigorating classic titles and IPs, and the excitement surrounding the announce of Sudden Strike 4 cannot be understated,” says Simon Hellwig, Global Director of Kalypso Media. “The team at Kite Games consists of many talented individuals with an outstanding pedigree with World War II RTS titles, and the commitment and passion they are pouring into Sudden Strike 4 confirms that Kite Games is the perfect partner to bring this revered series back to the forefront of the RTS community.”

Sudden Strike 4 is available for pre-purchase today on Steam. Along with a 15% discount, those who pre-purchase Sudden Strike 4 will receive: an exclusive skirmish map, ‘The Battle for Kursk’ – one of the biggest tank battles of World War II! A digital copy of the official soundtrack recorded by the Hungarian Studio Orchestra. The Official Digital Art Book featuring the game’s fantastic artwork, including the work of Simon Robert, best known for his work on the hit TV series Game of Thrones! Visit Steam to find the offer today.

Features of Sudden Strike 4:

  • Sudden Strike 4 offers realistic real-time strategy gameplay with tactical depth and a historical setting
  • Three campaigns with over 20 missions to test your tactical skills and experience the fury of significant WWII battles
  • As one of nine commanders, lead your army on the battlegrounds of the biggest military conflict in history
  • Command more than 100 authentic units – including the Königstiger tank, the Katyusha rocket launcher and the Hawker Typhoon fighter plane
  • Pit yourself against other commanders in the competitive multiplayer mode
  • The PC version features modding support with Steam Workshop integration

Sudden Strike 4 will be available to play at this year’s gamescom on the Kalypso Media consumer stand (Hall 8.1 – C 40) and is also being demoed by the developers on the business stand (Hall 2.1 – C 11 | D 12), who will also be available for interviews.

Torment: Tides of Numenera Console Announcement Trailer

August 4th, 2016 Wroclaw, Poland/ inXile Entertainment and Techland Publishing are proud to announce that the highly-anticipated science-fantasy RPG gameTorment: Tides of Numenera will also be available on PlayStation 4 and Xbox One.

Torment: Tides of Numenera, which was funded by one of the most successful videogame Kickstarter campaigns, was originally only set for a PC release in early Q1 2017. However inXile and Techland have been hard at work behind the scenes to ensure the title will have a console launch simultaneous with the PC version.

“After the critical and commercial success of Wasteland 2: Director’s Cut on consoles, and with fans clamouring for it, it had been in our plans to bring Torment: Tides of Numenera to PlayStation 4 and Xbox One,” says Brian Fargo, inXile CEO. “We’re especially excited to be partnering with Techland, who as developers themselves perfectly understand how to do a release without any compromise to the quality of the title.”

The console versions will be officially showcased at this year’s Gamescom. The game will be available for the public in Hall 10.1 while selected press will have their own demonstrations at Hall 2.2 D-020 where inXile will be presenting never-before-seen gameplay.

Torment: Tides of Numenera Key features:

  • A World Unlike Any Other — Journey across the Ninth World, a fantastic, original setting, with awe-inspiring visuals, offbeat and unpredictable items to use in and out of battle, and stunning feats of magic.
  • A Rich, Personal Narrative — Thoughtful and character-driven, the story is epic in feel but deeply personal in substance. The philosophical underpinnings of Torment drive the game both mechanically and narratively.
  • Reactivity, Replayability and the Tides — Your choices matter, and morality in the Ninth World is not a simple matter of “right” and “wrong”. Torment is a deeply replayable experience that arises naturally from your actions throughout the game.
  • A New Take on Combat — Plan your way through hand-crafted set-pieces which combine battles with environmental puzzles, social interaction, stealth, and more.

To keep up with the latest news from Techland Publishing, visit our Facebook and Twitter channels. For more information on Torment: Tides of Numenera, visit tormentrpg.com.

War Thunder: Update 1.61 “Road to Glory” Trailer

(MOSCOW, RUSSIAN FEDERATION) – July 26th, 2016 –Gaijin Entertainment today announced that its award-winning MMO WWII online game, War Thunder, will be celebrating summer with a spectacular display of firepower by adding to its extensive vehicle selection with new destructive tanks and planes for War Thunders ten million players to enjoy.

Two more tanks from the 1960’s era roll in, the American M60A1 will be the top-tank of the US medium tank tree and the formidable Soviet T-62 will be the top-tank of the USSR medium tank tree. The American M60A1 provides good, aggressive gameplay for tankers that like a full on fight due to its frontal armour. This extends a degree of life expectancy to give players time to retreat or send one back down the pipe in kind while the enemy is busy reloading. The Russian T-62, although slower than the previous T-55, makes up for its lack of speed with its 115mm gun which is effective with any kind of shells and packs a huge punch.

The American Thunderbolt gets P-47N-15 modification in this latest update transforming it into one of the fastest piston-engine aircraft in the game. Easily maneuverable, even at high speed, this latest modification makes the plane one to experience.

Additional vehicles added include the German Sturmpanzer IV Brummbär, the Japanese Ki-100 – which provides a dangerous enemy for F6F4 Hellcats and even Mustangs – and the American tank M4A5, along with several updated models of aircraft.

‘The Road to Glory’ update also introduces a new crew feature for ground forces – ‘Reinforcement’. Tankers who have lost one or more crew members in the battle can call a new crew member as a replacement. In Arcade mode players can call a new soldier in any part of the map, providing at least one crew member is still alive. In Realistic and Simulation modes players face the challenge of only being able to call in reinforcements when they are on a capture point. In staying with the true, accurate nature of War Thunder, players must wait for repairs or reinforcements to arrive before they can move again.

Additionally, an updated system of squadron clan battles has been added, providing squadron fighters with seasons that last two months. At the end of each season the top 20 squadrons will receive anywhere from 3,000 to 30,000 Golden Eagles based on overall ranking and the top 100 squadrons will be able to receive additional rewards, such as unique decals, 3D decals and other ensigns.

Lastly, the “Operation S.U.M.M.E.R.”, which kicked off Friday, July 22 and concludes August 21, allows players to complete different tasks in the game to earn unique vehicles: the M3 Grant and two absolutely new ones – the Soviet experimental tank KV-220 and an American fighter aircraft, the F7F-3.

Motorsport Manager Features: Master the Tech Video

August 3, 2016 – Playsports Games has released a second video in their “Master the Tech” series featuring Mike Fryatt, Community Manager for their upcoming sports management sim, Motorsport Manager.

Just like in a top-tier race team, your car is in a constant state of evolution – you can’t coast though a season with the same car setup, nor can you ignore moving resources into the development of next year’s car. In our second video in the series, we show you that it’s down to you to master the technology, to give your team the best possible chance to win.

To check out the new feature video for Motorsport Manager, please visit: https://www.youtube.com/watch?v=_t6souFR8Eo

For more information about Motorsport Manager™, log on to http://www.motorsportmanager.com.

Follow us on social media for game updates and general motorsport chat at http://www.twitter.com/playmotorsport and http://www.facebook.com/playmotorsport

Submerge Becomes Subsiege and Gets New Publisher

August 3, 2016 – Subsiege – previously known as Submerge – is an online strategy game based on the Unreal Engine which requires skilled controls and complex tactical knowledge. The game is set in a refreshing and visually stunning deep sea setting. Subsiege is a new approach to the modern MOBA/RTS playstyle and combines classic RTS with competitive MOBA-gameplay. The aim is to create a challenging and rewarding gaming experience that demands elaborate maneuvers, skilled reactions and predictive strategies.

The main attraction of Subsiege, when compared to other representatives of the classic MOBA genre, is that you have to control multiple units simultaneously while keeping your eye on the pressure level of your shrinking oxygen resources.

Barricading yourself isn’t an option as you are only able to get hold of the essential resource through active scouting and offensive plays. Command your handpicked squad in an RTS-style while fighting off other players on persistent servers. But it’s not all about your rivals… the sunken battlegrounds hold their own dangers: Toxic coral reefs, lethal fauna and deadly creatures of the depths handicap those travelling underwater.

More info about Subsiege will be available soon.

Sniper Ghost Warrior 3 Reveal Trailer

WARSAW, Poland – August 2, 2016  – CI Games, the studio behind Lords of the Fallen and Sniper Ghost Warrior, released a new reveal trailer for Sniper Ghost Warrior 3. The trailer presents the game’s 3 different play styles: sniper, ghost, and warrior. It is up to players to decide how to achieve their mission objectives.

As an American sniper you are dropped in northern Georgia, near the Russian border. Explore large, open-world maps with dynamic weather and a day/night cycle that actually impacts your play and decisions. Sniper Ghost Warrior 3 tells the story of brotherhood, faith and betrayal in a land soaked in the blood of civil war.

Sniper Ghost Warrior 3 will be released on PC, PlayStation 4, Xbox One on 27 January 2017. We’re thrilled to be able to share the news with you. Stay tuned for more info on Sniper Ghost Warrior 3 as we head closer to the launch.

To learn more about CI Games and Sniper Ghost Warrior 3, visit:
· CI Games webiste: www.cigames.com
· Sniper Ghost Warrior 3:  www.sgw3.com
· Facebook: www.facebook.com/SniperGhostWarrior
· Twitter: www.twitter.com/SniperTheGame

Ubisoft Motion Pictures Announces The Division Movie

LOS ANGELES – August 2, 2016 Today, Ubisoft Motion Pictures, the film and television studio of Ubisoft®, announced a new project, “The Division™” with Academy Award® nominees Jessica Chastain (“The Martian,” “Interstellar,” “The Help,” “Zero Dark Thirty”) and Jake Gyllenhaal (“End of Watch,” “Nightcrawler,” “Southpaw”) attached.

“We are excited to collaborate with Jessica and Jake, two of Hollywood’s most talented actors  and perfect creative collaborators to help bring Tom Clancy’s The Division™ to the big screen,” said Gerard Guillemot, Chief Executive Officer, Ubisoft Motion Pictures. “Attaching Jake and Jessica is part of our development philosophy of working closely with top talent from the earliest stages to collaborate on a high quality film,” added Matt Phelps, Vice President, Ubisoft Motion Pictures.

Ubisoft Motion Pictures will develop with Gyllenhaal’s and Riva Marker’s (“Beasts of No Nation”) Nine Stories and Chastain’s Freckle Films. The announcement comes after the critically-acclaimed Tom Clancy’s The Division™ video game, developed by Ubisoft’s Massive Entertainment studio, sold more copies in its first 24 hours of availability than any previous title in Ubisoft’s history** and recorded the biggest first week ever for a new video game franchise***.

Gyllenhaal can next be seen starring opposite Amy Adams in Tom Ford’s Nocturnal Animals scheduled to open November 18, 2016.  He recently completed filming on Bong Joon Ho’s “Okja” and begins filming on Daniel Espinosa’s Life” this week.  Through his Nine Stories shingle, Gyllenhaal produced David Gordon Green’s upcoming “Stronger” in which he also stars.

Chastain will next be seen in John Madden’s political thriller “Miss Sloane” and Niki Caro’s adaptation of Diane Ackerman’s novel The Zookeeper’s Wifeopposite Daniel Bruhl. She is also set to star in Aaron Sorkin’s film adaptation of Molly Bloom’s memoir “Molly’s Game” alongside Idris Elba and Susanna White’s period drama Woman Walks Ahead.”

Ubisoft Motion Pictures and New Regency’s “Assassin’s Creed®,” starring Academy Award® nominee Michael Fassbender, has recently completed principal photography. “Assassin’s Creed” will be released by 20th Century Fox on December 21, 2016. Other Ubisoft Motion Pictures projects currently in development include: “Splinter Cell® at New Regency with Tom Hardy attached, “Ghost Recon” with Warner Brothers, “Watch Dogs® with Sony Pictures Entertainment and New Regency, as well as “Rabbids®” with Sony Pictures Entertainment.

Warhammer 40,000: Sanctus Reach Announced

August 2, 2016 – After the successful launch of Warhammer 40,000: Armageddon, Slitherine and Games Workshop renew their association to offer a brand new, 3D turn-based strategy game set in the Sanctus Reach. Featuring some of the most iconic races and characters from the Warhammer 40,000, Sanctus Reach is a fan beloved campaign and story from the universe.

Warhammer 40,000: Sanctus Reach brings players to a dark era of carnage and endless war. One of Imperium’s fiercest enemies, Grukk Face-Rippa, leads his Red Waaagh! in the Sanctus Reach system. Worlds after worlds fall to billions of Orks, until only one last planet resists the green tide: the Knight World of Alaric Prime. This is where a brave company of Space Wolves makes its stand to defend the last bastion of mankind in the system.

“Teaming up with Games Workshop for this thrilling project is testament of how well the partnership has worked out on Armageddon”, said Iain McNeil, Development Director at Slitherine. “Straylight are a very promising new development team that we are proud to work with. They bring not only passion and dedication, but a great deal of knowledge of the Warhammer 40,000 universe and that is an invaluable asset”.

The game is being developed by new born Scotland-based team Straylight Entertainment and will release before the end of 2016. This is the first game to be published using the brand new Archon engine, developed in house by Slitherine and made available to a number of its developers.

Screenshots

ICS Airsoft Releases the BLE-Alpha Gas Blowback Pistol

August 2, 2016 – We are proud to share with you that we finally released the BLE-ALPHA. The first of ICS’s all new handgun line that marks our expansion into the GBB pistol market. The Alpha is an ICS original design, ergonomic and robust, featuring a high strength polymer frame and aluminum slide, ambidextrous magazine catch and slide release, and a trigger safety.

Additionally, the ICS R&D team referred to the current models on the market to enhance the performance and quality. After numerous testing and correction, the ALPHA pistol has pushed itself to the upmost performance to passed 10,000 testing shots without malfunction. Under the condition of full gas tank in the magazine, the ALPHA pistol can shoot about 47 shots (about two magazine capacities) without charging gas. Besides, the ALPHA pistol adapts the upgrade precision inner barrel with 6.01mm diameter. The ALPHA pistol was tested by our technician, it can shoot about 60 meters (197 feet), the shooting range can compete with the AEG rifle or even longer than the rifle.

Though we are not the first one in GBB pistol market, we have the confidence to say the ALPHA pistol has the best quality and performance in the market. This ALPHA pistol truly carries out ICS enterprise principle, Innovation, Competition and Satisfaction.

ALPHA Features:

The innovative and advanced ALPHA follows the standards set by ICS rifles to bring you a high quality, high performance pistol. The ALPHA features ambidextrous slide stop and ambidextrous magazine catch, thus being ideal for both right and left-handed shooters.

.High strength polymer frame and full metal slide

.Forward and rear slide serrations for improved grip for weapon manipulation

.Better gas efficiency and faster cycle rate

.High power blowback assembly

.Concealed hammer design

.Ergonomic pistol grip

.Split-trigger safety

.Secondary trigger safety

.Integrated M1913 Pica tinny lower accessory rail

.Ambidextrous slide catch

.Ambidextrous mag catch

.Swappable back straps for a custom fit (Flat / Thick)

.High-capacity 24 rounds magazine

.Realistic blowback action

.Fit with Glock holster

Rock Band 4 August DLC Announced

BOSTON, MA – AUGUST 1, 2016 – Harmonix Music Systems, Inc. announced today that ten new songs will be added to the Rock Band™ DLC music library this month. The first two songs will be available on both Xbox One and PlayStation®4 Tuesday, August 2 for $1.99 per track:

  • Counting Crows – “Mr. Jones”
  • Robin Thicke ft. Pharrell – “Blurred Lines”

The remaining artists set to join Rock Band in August are listed below, with specific tracks to be announced and made available throughout the month:

  • The Barbazons
  • Belinda Carlisle
  • Heart
  • Jason Mraz
  • Nicki Minaj
  • Tonic
  • Vertical Horizon
  • Winger

Last month, Harmonix opened pre-orders for Rock Band Rivals, a new expansion pack available in a new suite of retail bundles for Rock Band 4 at http://www.rockband4.com/. Players who pre-order will receive a ten-song bonus DLC pack for free at launch. Pre-order bonus songs* include:

  • Bring Me The Horizon – “Happy Song”
  • Capital Cities – “Safe and Sound”
  • Eagle-Eye Cherry – “Save Tonight
  • The Neighbourhood – “Sweater Weather”
  • Of Monsters And Men – “Little Talks”
  • Pharrell Williams – “Happy”
  • Semisonic – “Closing Time”
  • Sia – “Chandelier”
  • Skillet – “Feel Invincible”
  • Weezer – “King of the World”

Additional pre-order bonuses, including additional bonus songs and custom guitar controllers, are available at select retailers. Visit http://www.rockband4.com/ for details.

*All pre-order bonus songs will eventually be available for purchase as DLC