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G.I. Joe Shoe Line Announced by HASBRO and ASICS

(PAWTUCKET, R.I. – Feb. 22, 2019) – Global play and entertainment group Hasbro Inc. (NASDAQ: HAS) today announced a collaboration with footwear brand ASICS to create all-new colorways inspired by two fan-favorite G.I. Joe characters: Storm Shadow and Snake Eyes. The special edition GEL-LYTE III® shoes and coordinating apparel and accessories from New Era and Hex will be available exclusively at Foot Locker (NYSE: FL) stores worldwide February 22, 2019.

The line is inspired by an epic chapter in the G.I. Joe lore: the rivalry between Storm Shadow and Snake Eyes. Once brothers in arms as part of the Arashikage Clan, they find themselves on opposing sides of the struggle between G.I. Joe and Cobra. Now Storm Shadow and Snake Eyes each adorn their own GEL-LYTE® III shoe designed by world renowned pop artist Anderson Bluu. Uncompromising on style and comfort, the GEL-LYTE® III boasts iconic and innovative design that wouldn’t be complete without the split tongue and ASICS’ famous GEL® technology cushioning; a silicone-like material that effectively absorbs shock and protects the feet from high-impact strikes.

The black Snake Eyes model features a crystal rubber outsole with a discovery element, premium emblem and reflective detailing with black leather; the model is elevated and modernized with custom art on the insert. The white Storm Shadow model features a crystal rubber outsole which masks the character beneath while the premium emblem detailing grounds the model in the story. Through the intertwining of story and design aesthetic the model is elevated and modernized with custom art on the insert. On the bottom of both shoe models is an iced outsole revealing Zartan – a shadowy figure who plays a key part in the Snake Eyes and Storm Shadow story.

“ASICS has a solid reputation of launching innovative designs to consumers across the globe and we are proud to bring G.I. Joe characters to life in an entirely original way,” said Casey Collins, General Manager and Senior Vice President of Entertainment and Licensing at Hasbro. “We know fans and collectors will appreciate the care and detail ASICS has taken in every aspect of the release from the shoe detailing to the packaging.”

“We were inspired by the story of Storm Shadow and Snake Eyes to create these shoes in collaboration with Hasbro,” said Lindsey Sweeney, Global GM Sportstyle Footwear, ASICS. “The characters represent a true Yin and Yang – a duality and symmetry that link their lives together – and we were excited to take that inspiration to our GEL-LYTE III® model.”

The ASICS x G.I. JOE shoes will be sold exclusively at FootLocker.com and select POP by Foot Locker doors because Knowing is Half the Battle.

G.I. JOE and all related characters are trademarks of Hasbro and are used with permission. © 2019 Hasbro. All Rights Reserved. Licensed by Hasbro.

Close to the Sun Coming Exclusively to Epic Games Store

February 22nd, 2019 –Watford, UK – Wired Productions are today delighted to announce the highly anticipated indie darling, Close to the Sun, will come exclusively to the EPIC Games Store on PC. Available now for pre-purchase worldwide, prospective adventurers can discover Close to the Sun at EpicGames.com, for $29.99 in North America and €29.99 in most European countries*.

Close to the Sun is an atmospheric horror adventure game developed by leading independent Italian studio Storm in a Teacup. Its launch on the Epic store is a success story for Epic and its support of the game creation ecosystem.

Storm in a Teacup switched from using Unity as a development engine to Unreal 4 with Close to the Sun, embracing leading-edge technology. The change in engine led to huge increases in fidelity and quality within the game, delivering a breathtaking experience for players. Storm in a Teacup’s early success secured the studio a coveted Unreal Development Grant before signing with independent publisher Wired Productions.

“It’s great news for independent developers and publishers that Epic has opened up these incredible opportunities for its partners,” said Leo Zullo, Managing Director, Wired Productions. “Success in this industry is hard to come by and the industry relies on each other to drive progress. Great games need great developers, who need great tech, who need great publishers, who need great distribution opportunities.”

Carlo Ivo Alimo Bianchi, CEO & Founder, Storm in a Teacup, said: “Our relationship with Epic and the decision to use the Unreal Engine have provided fantastic opportunities for our studio, enabling a greater creative freedom and the ability to double-down on quality for our games. To launch on the Epic games store feels like the perfect next step and we are delighted that our partnerships with both Wired Productions and Epic Games will help propel Close to the Sun to achieve our ambitions.”

Close to the Sun will launch on PC and console in 2019.

For more information, visit http://www.closetothesungame.com/ or follow the game now to receive future updates on Facebook https://www.facebook.com/closetothesungame.

*Regional pricing may vary

Tech Support: Error Unknown Release Date Confirmed

Haarlem, The Netherlands – February 19th, 2019 – Indie game publisher Iceberg Interactive and developer Dragon Slumber have officially announced that Tech Support: Error Unknown will be launching for PC, Mac, and Linux on February 27th, 2019 on Steam and major digital retailers. The news is supported with the reveal of a trailer and key art, which highlight the many choices you’ll be forced to make during the game’s branching narrative.

The award-winning adventure (Best Indie Pitch, MIGS18) casts players as new employees of the IT department of Quasar Telecommunications, a multinational-juggernaut of a corporation. Players soon discover, though, that Quasar isn’t all the news media makes it out to be. Tech Support: Error Unknown follows the long-running, cyber-tug-of-war between Quasar and Tech Support’s hacker-faction, Indigo. Players can choose an alliance with the IT group as one of many available paths to pursue.

Using the Spectrum OS virtual desktop interface, you’ll chat with customers and colleagues through an organic, procedural dialogue system, solving puzzles and making discoveries to inform decisions that radically affect the narrative’s outcome. Will you remain loyal to your employment overlords, or sabotage them from within? Whatever you story – Every choice matters.

“The reception for the game thus far has completely blown me away, and I couldn’t be more excited to get the full version in player’s hands. Although I can’t condone Indigo’s vigilantism, I do believe that these allegations against Quasar should be reviewed under the due process of the law,” cheekily says Dragon Slumber’s Kevin Giguère.

Eager applicants can try a free demo on Steam, Gamejolt or Itch.io for PC, Mac and Linux, join the Launch Day Live Stream through the Steam store page, and wishlist the game to be notified as soon as the full version of Tech Support: Error Unknown is made available on February 27th 2019.

Good Company Announcement Trailer

LONDON – Feb. 19, 2019 – Business + economics + sales + marketing + profit + business again = SUCCESS! An equation anyone can stick to and a sure-fire way to turn your fledgling venture into a thriving empire. Good Company lets you build your own company from the ground up, starting out in your garage and making critical business decisions that will impact design, research, logistics, production and, ultimately, profit.

Good Company is a single-player and multiplayer management simulation game about building, automating, and optimizing your machine and robot manufacturing corporation, set in a colorful, 80s-inspired world. Start your Good Company literally with your own hands. Build your first products to turn a profit and invest in growing your workforce. Hire employees and scale your business! Only a firm foundation will pave your road to success.

“We’re very excited to be working alongside the Carrots to publish Good Company,” said Pete Simmons, marketing director for The Irregular Corporation. “Chasing Carrots have amassed a huge community following for this title in a very short space of time.”

“The long-standing experience in marketing and publishing Irregular brings into this partnership is what Good Company as a project was vitally missing,” said Dominik Schneider, co-founder of Chasing Carrots. ”For us, it’s a perfect fit. They are a very pleasant yet professional bunch, and we’re very happy to have signed with them.”

With great wealth comes great responsibility. Organize and automate your workflow, allowing you the freedom to dream even bigger. Design increasingly complex products to please the markets and take your enterprise to the next level. Remember to keep your employees in mind, though. Happy workers make better products, but then again, robots never sleep…

Be the first to get your hands on Good Company through Steam Early Access later this year. For more information on Good Company, please visit http://www.goodcompanygame.com/. Follow Good Company on Twitter, Twitch, Discord and Facebook for the latest news and updates. Details of early beta access will be announced through the Good Company Discord channel.

Neverwinter: Undermountain Announcement Trailer

REDWOOD CITY, Calif. – February 19, 2019 – Today, Perfect World Entertainment Inc., a leading publisher of free-to-play MMORPGs, and Cryptic Studios announced Neverwinter: Undermountain is coming to PC this spring, as well as PlayStation®4 and Xbox One at a later date. In the biggest expansion to date for the free-to-play MMORPG set in the Forgotten Realms, adventurers are summoned to the immense dungeon beneath Waterdeep following mysterious visions. Updates include a level cap increase to 80, five new Adventure Zones in the MANY caverns below Waterdeep, a new social hub in the Yawning Portal Tavern, a new Endgame Dungeon, an overhaul of Class Powers as well as Feats, revamped Boons system, richer loot drop experience and much more.

An unknown force beckons the people of the Forgotten Realms to the halls of Undermountain with visions of their deepest desires. Through a magical portal hidden along the Sword Coast, adventurers must seek a truth far more sinister. Renowned Waterdeep taproom, the Yawning Portal, acts as a hub for players looking to delve deeper into the hallowed halls shaped by Halaster Blackcloak’s twisted mind. Team up with Celeste, Durnan – proprietor of the Yawning Portal – as well as uneasy allies to uncover the wicked machinations at work below Mount Waterdeep.

Introducing five new adventure zones spanning several levels of Undermountain, this expansion offers adventurers the opportunity to grow their characters up to level 80 with improved level-scaling for earlier zones, class ability and balance overhauls, new rewards from encounters throughout Neverwinter and the first taste of new endgame content including the all-new Lair of the Mad Mage dungeon. In addition, Undermountain features an all-new Expeditions system – where players can explore the ever-changing caverns of Undermountain, even encountering the Mad Mage himself.

Ahead of launch, intrepid adventurers looking to explore Neverwinter’s biggest expansion early can begin doing so on our Preview server, Mimic. Players looking to access content ahead of PC updates can visit Neverwinter’s PTS guide to copy an existing character over to Mimic (or create a new character in-game) and begin playing all-new content ahead of release. Along with early access, players can also provide feedback of their experience on the PTS forums. For more information NeverwinterUndermountain including when players can access new content in Preview, visit: http://www.playneverwinter.com/

Additionally, Neverwinter players on PC, PlayStation 4 and Xbox One can look forward to new bundles coming to Twitch Prime. The next bundle – Mottled Rage Drake Bundle – begins February 19, available until March 18; the final bundle will be available March 19. February’s bundle includes the Mottled Rage Drake Mount, 30 days in-game VIP, 3x Epic Insignia Choice Pack and Rank 13 Enchantment Choice Pack. For additional information on this promotion visit: https://twitch.amazon.com/prime/loot/neverwinter

Sharing this news on Twitter? Please tag @NeverwinterGame.

Aykroyd, Reitman, and Hudson To Attend Ghostbusters Fan Fest

CULVER CITY, Calif., February 19, 2019—Are you troubled by strange noises in the middle of the night? Do you experience feelings of dread in your basement or attic? Have you or your family ever seen a spook, specter or ghost? Well, if you have, Ghostbusters fans, get ready for mass hysteria! Tickets go on sale today for the first-ever Ghostbusters Fan Fest, presented by Wizard World, as Sony Pictures, Ghost Corps, and Wizard World announce an initial lineup of special guests, events, and treats that await attendees. The premier live event will be held June 7-8 on the famed Sony Pictures Studio Lot in Culver City, California.

Stars Dan Aykroyd (Dr. Raymond Stantz) and Ernie Hudson (Winston Zeddemore), director Ivan Reitman and Ghostbusters theme song singer-songwriter Ray Parker Jr. are all confirmed to attend. The stars of The Real Ghostbusters animated series (1986-91) will also be well-represented at Fan Fest, with Maurice LaMarche (Dr. Egon Spengler), Frank Welker (Dr. Raymond Stantz) and Dave Coulier (Dr. Peter Venkman) scheduled to attend.

Ghostbusters Fan Fest presented by Wizard World will be the ultimate celebration of the franchise. For the 35th anniversary of the legendary film (and the 30th anniversary of Ghostbusters II), fans will participate in exclusive panels with the stars and original crew members, meet the Ghostbusters creators, talent and crew and experience Ghostbusters augmented reality gaming. Other planned Ghostbusters-themed activities include a screening of the original film, a special musical performance by Parker, costume contests, meet-ups, documentary screenings, laser tag, interactive photo booths, exhibitor booths, and much more.

Tickets for the premier event are on sale now at https://www.tixr.com/pr/gbffpr/12066.  Packages range in price from $499 to $1499 (and a $99 youth package), with autographs and photo ops included in some packages.

Fans can learn more about the Ghostbusters Fan Fest presented by Wizard World at http://www.ghostbusters.com/news/ghostbusters-fan-fest.

Jeffrey Godsick, Executive Vice President, Brand Strategy and Global Partnerships for Sony Pictures said: “We’re thrilled to be opening up our doors to Ghostbusters fans for the first time. For fans, this is the ultimate event – an insider’s look at the franchise from the people who created it and are bringing it into the future. As Winston Zeddemore might say, when someone asks you if you want to go to Ghostbusters Fan Fest, you say YES!”

John D. Maatta, CEO of Wizard Entertainment said: “The Ghostbusters Fan Fest is an extraordinary homage to all that is great about the iconic Ghostbusters. It is exciting news for Ghostbusters fans that Sony Pictures and Ghost Corps have worked with us to create this once-in-a-lifetime event.”

Following the event on June 7-8, Wizard World will continue its Ghostbusters touring experience at its conventions throughout the country featuring a pop-up shop featuring exclusive Ghostbusters merchandise. Details will be linked at www.wizardword.com.

The original 1984 film starred Bill Murray, Dan Aykroyd, Sigourney Weaver, Harold Ramis, Rick Moranis, and Ernie Hudson and was directed by Ivan Reitman and written by Dan Aykroyd and Harold Ramis.

Child’s Play Remake Gets Official Trailer

A contemporary re-imagining of the 1988 horror classic, CHILD’S PLAY follows Karen (Aubrey Plaza), a single mother who gifts her son Andy (Gabriel Bateman) a Buddi doll, unaware of its more sinister nature.
Director: Lars Klevberg
Writer: Tyler Burton Smith (Screenplay), Don Mancini (Based on characters by)
Producers: Seth Graham-Smith, David Katzenberg
Cast: Aubrey Plaza, Brian Tyree Henry, Gabriel Bateman
Genre: Horror
Rating: R
Release Date: June 21, 2019
#ChildsPlayMovie
Official Site: BestBuddi.com
Facebook: / ChildsPlayMovie
Instagram: @ChildsPlayMovie
Twitter: @ChildsPlayMovie

The ESA Gets Six New Members

WASHINGTON—February 7, 2019—Today, the Entertainment Software Association (ESA) welcomed as new members Intellivision Entertainment, Natsume Inc., Riot Games, SEGA of America, THQ Nordic, and Wizards of the Coast. The American video game industry enters the new year with its economic and social impact at an all-time high. During the last five years, the industry almost doubled in size, growing from $22.4 billion in revenue to $43.4 billion in revenue in 2018. Video games influence the world far beyond just entertainment, with numerous other industries, including education, healthcare, and engineering, using them.

Video games are a fixture of American life: 150 million Americans play video games, two-thirds of American parents play video games with their children, the industry employs 220,000 people across the nation, and more than 500 colleges and universities across 46 states offer programs or degrees in video-game related areas of study. The ESA’s advocacy and representation on the national and global stage unites publishers and developers in providing premier interactive entertainment experiences and responding to consumers.

“We are stronger as an industry when the most innovative video game companies come together to champion the positive impact of video games before policymakers around the country,” said acting ESA President and CEO Stanley Pierre-Louis. “We look forward to working with our expanding membership to leverage their support of a unified industry that shares ideas, engages with policymakers, and nurtures the next generation of creators.”

The ESA advances the video game industry’s interests on key issues including First Amendment rights, intellectual property protection, and international trade, including digital trade protections. The association also promotes the industry’s influence in dynamic new areas like the growing esports sector and virtual, augmented, and mixed reality technologies.

LEGO Marvel Collection Announced

Burbank, Calif. – Feb. 5, 2019 – Warner Bros. Interactive Entertainment, TT Games, The LEGO Group and Marvel Entertainment today announced the LEGO® Marvel Collection, bringing the top-selling videogames LEGO® Marvel™ Super Heroes, LEGO® Marvel Super Heroes 2 and LEGO® Marvel’s Avengers together in one package. The three-game compilation will be available March 12, 2019 for PlayStation®4 computer entertainment system and the Xbox One family of devices.

This colossal Marvel adventure also includes previously released DLC packs for the games, including Black Panther and Marvel’s Avengers: Infinity War character and level packs for LEGO Marvel Super Heroes 2 inspired by Marvel Studios’ hit films.

In LEGO Marvel Super Heroes, players take on the role of their favorite Marvel characters Spider-Man, Iron Man, Wolverine, Thor, Captain America and the Hulk, as they assemble in a completely original story. Players will battle against some of the most menacing Marvel Super Villains, including dastardly Doctor Octopus, the ghastly Green Goblin, the ruthless Red Skull, the vicious Venom, Thor’s vexing brother, Loki, as well as the Devourer of Worlds, Galactus.

LEGO Marvel Super Heroes 2 picks up directly where LEGO Marvel Super Heroes left off featuring a completely original branching storyline co-written by award-winning comic writer Kurt Busiek. This story brings together a diverse roster of iconic Marvel Super Heroes and Super Villains from different time periods and realities including Ant-Man, Black Panther, Captain Marvel, Cosmo the Spacedog, Cowboy Captain America, Doctor Octopus, Doctor Strange, Ghost Rider, Green Goblin, Groot, Gwenpool, Hawkeye, Howard the Duck, Hulk, Iron Man, Luke Cage, Ms. Marvel, Rocket Raccoon, She-Hulk, Spider-Gwen, Spider-Man, Star-Lord, Thor, and many more. Players can roam and explore 18 different Marvel locations within the incredible Open Hub World of Chronopolis, from the vibrant jungle of Wakanda to the pyramids of Ancient Egypt, along with Asgard, Attilan, Knowhere, the Coliseum, Hala, Hydra Empire, Kang’s Citadel, K’un-Lun, Lemuria, Manhattan, Medieval England, Noir New York, 2099 Nueva York, Old West, The Swamp, and Xandar.

LEGO Marvel’s Avengers features storylines from the critically-acclaimed film Marvel’s The Avengers and its sequel Marvel’s Avengers: Age of Ultron and players can unlock more than 200 characters, including Black Widow, Captain America, Hawkeye, Hulk, Thor and Iron Man. The game features a unique take on open world gameplay, with eight different environments to explore within the Marvel Cinematic Universe, including the expansive streets of Marvel’s New York, as well as Asgard, Barton’s Farm, Malibu, the S.H.I.E.L.D. Base Exterior, Sokovia, South Africa and Washington, D.C. Players can freely roam around these open world locations in any way they’d like, such as super jumping off skyscrapers with Hulk, speed running over water with Quicksilver or even play as giant characters, like the menacing Fing Fang Foom, who can grow to the size of tall buildings.

The Mage’s Tale Released on PlayStation VR

NEWPORT BEACH, Calif. – Feb. 6, 2019 – inXile Entertainment, the studio led by Interplay founder and industry icon Brian Fargo, is proud to announce the release of The Mage’s Tale on Playstation VR. The title will be available for PSVR users starting today with a retail price of $29.99. inXile plans a post launch patch for PS4 Pro Enhanced The Mage’s Tale, exact date will be announced soon.

For fans of The Bard’s Tale series, The Mage’s Tale is an exciting opportunity. Set between the events of The Bard’s Tale III: Thief of Fate and The Bard’s Tale IV: Barrows Deep, The Mage’s Tale offers players a unique chance to revisit – and step inside – the world.

The Mage’s Tale, a finalist for Game of the Year at the 2018 VR Awards, is a 10+ hour dungeon crawler RPG set in the dungeons below Skara Brae. The Mage’s Tale offers players the ability to craft hundreds of spells, explore dungeons, solve puzzles,and fight creatures. The Mage’s Tale score was produced and composed by Ged Grimes of Simple Minds and features some of the top Gaelic singers in the world.

“Our first VR title was all about realizing a vision that we had as game designers decades ago.”, said inXile CEO Brian Fargo. “With The Mage’s Tale, we’re taking players from looking at a dungeon to placing them directly inside it. These advances in technology and the uniqueness of VR’s ‘being there’ experience allow players to more fully immerse themselves and connect with gameplay in a whole new way. Between The Mage’s Tale and our recently released Bard’s Tale IV, it’s a great time to be a Bard’s Tale fan.”

The Mage’s Tale can be found here: https://www.playstation.com/en-us/games/the-mages-tale-ps4/