Patch 1.2 for Dying Light 2 Stay Human drops today, addressing issues reported by players and wielding a number of technical and gameplay improvements, such as beefed up ragdoll mechanics, more immersive details in melee combat, a high-performance preset on PC that allows older computers and laptops to play the game, high intensity for Level 4 chase sequences, and much more.

Patch 1.2 is available now on PC (Steam and Epic Games Store) and will come to PlayStation 5, PlayStation 4, Xbox Series X|S, and Xbox One in a few days.

This patch includes fixes and upgrades for:

  • Story progression
  • Co-op
  • Nightrunner tools
  • Combat improvements
  • Ragdoll behaviors
  • Night gameplay balance
  • UI/UX
  • Final boss fight
  • Outro
  • Overall gameplay balance
  • Technical improvements
  • Melee combat, including many new, immersive details

Some of the most important fixes from Patch 1.2:

  • All known cases with “deathloops” eliminated.
  • Fixed blocks in multiple quests – Into The Dark, Assassination, Sophie in The Raid Quest, Hubert in The Only Way Out, Veronika, Nightrunners, The Lost Light, Double Time.
  • Stability issues fixed: crashes or black screens in certain situations (co-op)
  • Level 4 of the chase is now more difficult
  • Howler’s senses range increased
  • Survivor Sense now works correctly and can be triggered without any cooldowns after getting hit or performing specific parkour actions
  • Improvements to the Options Menu Information Architecture including a dedicated Accessibility Tab
  • Fixed an issue where the opponent does not react correctly to other players and does not change behavior that might lead to several glitches during co-op play
  • Banshees and Chargers are now more easily spotted in the Infected hordes during the night
  • Introduced high-performance preset that optimizes the displayed graphics which allows you to play Dying Light 2 on older computers and laptops
  • PC DirectX 12 cache-related improvements. The game now runs more smoothly upon the first launch
  • AVX technology is no longer used in the game, improving issues related to the game crashing on the launch

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Jerry Paxton

A long-time fan and reveler of all things Geek, I am also the Editor-in-Chief and Founder of GamingShogun.com