Today, Fenris Creations launched Fractured Skies, the winter expansion for the iconic sci-fi MMO EVE Online, and opened persistent 24/7 paid alpha access to EVE Vanguard, its extraction-adventure FPS set in the same universe. For the first time, the two games are connected around the clock, with actions on the ground in EVE Vanguard creating new opportunities for players in EVE Online. Fractured Skies is available now on PC and Mac through eveonline.com, Steam and the Epic Games Store, while EVE Vanguard’s alpha is available on PC through the EVE Launcher.

Fractured Skies introduces four new Military Campaigns, one for each empire, running into January. Any capsuleer can take part through combat, mining and exploration, whether or not they are enlisted in Factional Warfare, and earn ISK, Loyalty Points, faction equipment and other rewards for their contributions. Completed objectives earn system-wide bonuses that activate on January 5, ahead of a mid-January confrontation between all four empires that the campaigns help shape. In February 2027, Conquests begin: seasonal Factional Warfare conflicts with definitive winners, culminating in devastating lowsec sieges where the empires’ Conquest Engines and surrounding battlefields face destruction.

In EVE Vanguard, completed contracts increase the number of temporary combat, mining and exploration sites appearing across highsec and lowsec in EVE Online, giving capsuleers more ways to push their empire’s campaign forward. In Q2 2027, Warclones will also be able to enlist in Factional Warfare and support their empire’s Conquest.

“Fractured Skies marks a new chapter for Factional Warfare in EVE Online,” said Snorri Árnason, Executive Producer of EVE Online and EVE Vanguard. “Every campaign completed, fleet assembled and advantage earned will help shape the coming conflict. From January’s four-empire showdown to Conquests, we’re building towards battles with definitive winners and lasting consequences. Bringing Vanguard into the fight builds on a vision we’ve pursued since DUST 514, taking us another step towards a truly interconnected New Eden, where wars are fought on the planets below and among the stars above, and every player can help decide their outcome.”

“For the first time, EVE Vanguard is yours to explore whenever you want,” said Scott Davis, Game Director for EVE Vanguard. “No more waiting for the next playtest. Drop into New Eden every night, build your arsenal, develop your Warclone and tell us what’s working and what isn’t. This is a huge milestone for us, but we’re really only just getting started. We’re building something ambitious, and Founders can get in on the ground floor, make their mark and help shape the game’s future as we push towards Early Access.”

Moving beyond time-limited playtests, EVE Vanguard’s persistent 24/7 alpha lets players build their arsenal, develop their Warclones and return whenever they like. Available exclusively through the EVE Launcher and separate from EVE Online’s Omega subscription, permanent access starts at $15 USD, covering alpha, full launch and beyond, with no need to repurchase the game to keep playing through the EVE Launcher. The Resonant Pack also includes a Deployment-Ready Bundle of weapons and gear, with additional Founder Packs available at store.evevanguard.com. This new phase of active development invites players to help shape the future of sci-fi ground warfare, as EVE Vanguard builds towards its planned Steam Early Access release in Q3 2027.

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Jerry Paxton

A long-time fan and reveler of all things Geek, I am also the Editor-in-Chief and Founder of GamingShogun.com