With Update #8, Wreckfest 2 introduces its player progression system. This first version marks the beginning of a living system that will continue to evolve throughout Early Access and beyond.

For now, you’ll earn experience through your actions across three pillars: racing, crashing, and pure madness. Focus on what you enjoy most and progress your way — whether you specialize or embrace the chaos. It’s up to you. We’re excited to hear what you think about this first iteration.

Another request we heard loud and clear: more suicide and waypoint races. Consider it done. And for waypoint races, we’re adding something even more chaotic – the Random Waypoint Mode. You’ll never know where the next waypoint appears, even if you know the track inside out. This feature is currently limited to multiplayer races, as the AI still needs to catch up. Humanity: 1, AI: 0.

We’re also introducing the ability to share your paint jobs with other players. For now, this requires exchanging files manually, but this is just the foundation – we’ll make the process much smoother in future updates.

Update #8 is available now and brings new cars, new tracks, and a range of additional improvements.

Highlights of Content Update #8 include:

  • Introduction of the player progression system
  • The Ultimate Minimap — never get lost again
  • 2 new cars
  • 7 new waypoint and suicide races
  • Random waypoint races (multiplayer only)
  • Easy tuning mode
  • Shareable paint jobs (currently via file transfer)
  • Improved performance
  • Tweaked physics and damage

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Jerry Paxton

A long-time fan and reveler of all things Geek, I am also the Editor-in-Chief and Founder of GamingShogun.com