Microids and Savage Level are thrilled to reveal the third and final making of for Flint: Treasure of Oblivion. After exploring the motivations and inspirations behind the game in the first episode, and then the storytelling in the second, this new video focuses on the gameplay mechanics.

This third making-of discusses the challenges the studio faced in creating authentic gameplay mechanics while staying true to the pirate-themed universe. It also highlights how different archetypes are managed to develop effective strategies. Battles, particularly the 15 vs. 15 skirmishes, require precise management of your crew’s skills but, above all, a good tactical sense, utilizing verticality and unit positioning. Inspired by board games and role-playing games, the gameplay is designed to be both accessible and deep, offering players an experience that is both intuitive and demanding.

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Jerry Paxton

A long-time fan and reveler of all things Geek, I am also the Editor-in-Chief and Founder of GamingShogun.com