Today Gearbox Publishing and Blackbird Interactive published a new Homeworld 3 dev update which highlights some key changes the development team has made based on community feedback from the Steam Next Fest demo.

Notable changes include:

  • Updates to controls
    • All keybinds are now re-bindable
    • Increased movement and rotation speed of the default camera settings for a smoother experience
    • Updated the legacy control scheme to replicate Homeworld 2 Remastered’s controls and feedback
  • More exciting combat
    • Increased ship hitpoints by 30%
    • Made improvements to formations so they are more beneficial/strategically valuable
    • Support Frigate pilots now heal friendly ships without being directly instructed for increased autonomy
  • Classic Attack has returned
    • As with older Homeworld titles, ships can now attack in one direction while moving in another for increased combat depth
  • HUD and quality of life adjustments
    • Players can now use a slider to adjust the scale of the HUD in the settings menu
    • NLIPS (Non-Linear Inverse Perspective Scrolling) has been fixed to ensure players can still see and easily select smaller ships like Fighters even when zoomed very far out
  • General balance changes to War Games
    • Doubled the amount of objectives that can happen during a run
    • Resource Controllers are now free but take significantly longer to produce in War Games

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Jerry Paxton

A long-time fan and reveler of all things Geek, I am also the Editor-in-Chief and Founder of GamingShogun.com