IllFonic, Inc. is thrilled to announce its newest endeavor. The team is now the publisher on record for the highly anticipated game Killer Klowns from Outer Space: The Game. Alongside Teravision Games, IllFonic will co-develop the newest installment to this cult classic which will be available to fans on Steam, PS5, and Xbox Series X|S.

Killer Klowns from Outer Space: The Game is a crazy, fresh take on asymmetrical survival horror experience. Based on the iconic 80’s movie, the 3v7 multiplayer game brings back the unique, over-the-top mix of horror and comedy. In the battle between Killer Klowns and the citizens of Crescent Cove, team up and harvest humans or save the world from an alien invasion! The game was first announced at Gamescom in 2022 and immediately drove huge buzz and excitement that spread across the globe.

CEO and Co-Founder of IllFonic, Charles Brungardt, shares his excitement, “When we first started talking to Good Shepherd Entertainment and Teravision Games about this possibility we were very excited about the IP. Then we got to know the team at Teravision and knew we were going to make this happen. Everyone at Good Shepherd has made the handoff process of this project enjoyable, as there is a lot of behind the scenes business in order to make something like this possible.” Brungardt continues, “And we are thrilled to help create another experience for the community that they can truly immerse themselves in. Imagining yourself in this universe is wild, it is why we love creating and publishing games for IPs we are fans of!”

Robert Marick, Head of Consumer Products, MGM, said, “We’re thrilled to be collaborating with IllFonic to bring this new Killer Klowns game to fans. As the franchise celebrates its 35th anniversary, it continues to capture the imaginations of new fans and has staked its claim within the cultural zeitgeist. We are sure that devotees to Killer Klowns, as well as gamers in general, will be excited to immerse themselves in the franchise with the debut of the new game.”

Celebrating its 35th anniversary this year, Killer Klowns has become a true pop culture phenomenon with scary-good products from a wide range of licensees for costumes, apparel, accessories, interactive, location-based entertainment and home and beauty, and MGM continues to grow the program into new categories.

Crescent Cove is a sprawling arena for these unique multiplier fights between Klowns and humans – boasting various locations, and various tactical opportunities for both teams. Killer Klowns from Outer Space: The Game provides a unique approach to hide-and-seek gameplay, customization & respawn systems, PvPvE, and dynamic objectives leading to multiple match results. This game evolves the online horror formula in new ways.


  •  Take on the role of the iconic Killer Klowns – cooperate in a team of three players, utilize unworldly abilities, hunt humans with zany weapons, and plan your alien invasion to harvest the population of Crescent Cove successfully.
  •  Fight back as a team of seven brave citizens of Crescent Cove – explore the city for valuable loot and weapons, avoid getting captured by Klowns, and try to survive the alien invasion.
  1. Enrique Fuentes, CEO and Co-Founder of Teravision shares his thoughts on IllFonic’s acquisition of publishing, “We are really excited about partnering with IllFonic for Killer Klowns from Outer Space: The Game. They have more experience than anyone in the industry in the asymmetrical multiplayer genre. The combined passions of Teravision Games and IllFonic will allow us to take the game to the next level and make us feel confident about the challenges of multiplayer at this scale.”

IllFonic and Teravision will be at Gamescom this week for the media to get their first chance to play Killer Klowns from Outer Space: The Game with the teams. To schedule a media hands-on seat at Gamescom please connect with your public relations contact for IllFonic.

*Note – An Internet connection is required for online multiplayer.

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Jerry Paxton

A long-time fan and reveler of all things Geek, I am also the Editor-in-Chief and Founder of