Today, during a new developer deep dive, Paradox Interactive and Colossal Order unveiled the weather and climate systems for Cities: Skylines II. In the previous game, maps with different themes represented varying climates, but those using the same theme functioned identically. Now, Cities: Skylines II introduces a major improvement called “Climates,” offering changing seasons, unique day lengths, and real-world location-based weather patterns. This enhancement makes every map a distinct gaming experience, whether it’s set in the Finnish countryside in the North or in Brisbane in the South. Notably, weather even influences gameplay, affecting citizens’ behavior when deciding to use parks or indoor leisure activities.
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