Seattle, WA – August 11, 2017 – Organizers of the Indie MEGABOOTH (IMB) have revealed the curated PAX West lineup, which will bring together 84 independently made games within its MEGABOOTH, MINIBOOTH, and TABLETOP areas. Like previous years, the massive IMB PAX West footprint – more than 5,700 square feet – will house an eclectic collection of indie titles ranging from PC to console to tabletop games from September 1-4, 2017 in the Washington State Convention Center.
Some of the titles and studios selected to participate in the Indie MEGABOOTH are entirely new, with some being playable to the public for the first time. A snapshot of some of the playable titles include: the recently unveiled UFO 50, collection of 50 retro-flavored games (developed by Mossmouth a super group of devs behind several acclaimed indie games such as Spelunky, Downwell, among others); Dunk Lords, a two-on-two basketball beat-’em-up by Andy Hull of Story Fort (lead programmer of Spelunky); Return of the Obra Dinn, the next game by Lucas Pope the creator of the critically acclaimed title Papers, Please; and Klei Entertainment’s action adventure title Hot Lava, which transports players back to their childhood imagination to relive those moments of excited, joy and chaos – but whatever you do… don’t touch the floor!
Additionally, Indie MEGABOOTH has partnered with the creators of Exploding Kittens, the hit card game and one of the biggest Kickstarter campaigns of all-time, to organize a pop-up Kitten Café named “Non-Exploding Kittens Room” that will double as a pet adoption and fundraiser for MEOW Cat Rescue, a local non-profit animal shelter. The “Non-Exploding Kittens Room” will be located in the ACT Theatre and is open to the public, not just PAX West badge holders.
Within the MEGABOOTH area on the show floor, there will be four different games featured in the TABLETOP each day of PAX West. All sixteen games that cycle through, will also be playable in the ACT Theatre throughout the entirely of PAX West.
Indie MEGABOOTH would like to thank this year’s returning sponsors PlayStation and ID@Xbox, as well as Unreal Engine, Oculus, and Intel for their continued support. With special thanks to Cards Against Humanity and Kickstarter for their Indie TABLETOP sponsorship.
For more information on the full lineup and access press assets for each game, please visit indiemegabooth.com. Be sure to follow Indie MEGABOOTH @IndieMEGABOOTH on Twitter, Instagram and Facebook for live updates from the show floor, use the hashtag #IMBPAX to join the conversation.
The official lineup for the MEGABOOTH, MINIBOOTH, and TABLETOP areas are listed alphabetically by group and then title name below:
MEGABOOTH:
- Aegis Defenders (GUTS Department)
- At Sundown (Mild Beast Games)
- AWAY – Journey to the Unexpected (Playdius Entertainment)
- Blasters of the Universe (The Secret Location)
- Castle Story (Sauropod Studio)
- Children of Zodiarcs (Cardboard Utopia)
- Crest (Eat Create Sleep)
- Date or Die (Dev or Die)
- Dead Cells (Motion Twin)
- Dunk Lords (Story Fort, LLC)
- Eco (Strange Loop Games)
- Figment (Bedtime Digital Games)
- Fort Triumph (Fort Triumph Ltd.)
- Galaxy of Pen & Paper (Behold Studios)
- Heaven will be Mine (Pillow Fight / Worst Girls)
- Holy Potatoes! We’re in Space?! (Daylight Studios)
- Hot Lava (Klei Entertainment)
- Interfectorem (Girls Make Games)
- LEGRAND LEGACY: Tale of the Fatebounds (SEMISOFT)
- Midair (Archetype Studios)
- Monster Prom (Beautiful Glitch)
- MOTHERGUNSHIP (Terrible Posture Games, Grip Digital)
- Mystic Melee (Serenity Forge)
- Nidhogg 2 (Messhof)
- Nine Parchments (Frozenbyte)
- Obduction (Cyan Inc)
- Once Upon a Coma (Serenity Forge)
- Pikuniku (Sectordub ltd)
- Q.U.B.E. 2 (Toxic Games)
- Runner3 (Choice Provisions)
- SHU (Coatsink)
- Signal Decay (Nela System)
- Stifled (Gattai Games)
- Super Slime Arena (JellyTeam L.L.C.)
- The Church in the Darkness (Paranoid Productions)
- The Gardens Between (The Voxel Agents)
- The King’s Bird (Serenity Forge)
- Thimbleweed Park (Terrible Toybox, Inc.)
- TINY METAL (AREA 35, Inc.)
- Trailmakers (Flashbulb Games)
- UFO 50 (Mossmouth, LLC)
- Way of the Passive Fist (Household Games Inc.)
- West of Loathing (Asymmetric)
MINIBOOTH:
- A Case of Distrust (The Wandering Ben)
- A Duel Hand Disaster: Trackher (Ask An Enemy Studios)
- Cloudbase Prime (Floating Island Games)
- EarthNight (Cleaversoft)
- Emily is Away Too (Kyle Seeley)
- Exception (Traxmaster Software LLC)
- Keen (Cat Nigiri)
- Keyboard Sports (Triband)
- Lifeless Moon (Stage 2 Studios)
- Light Fingers (Numizmatic)
- LIGHTFIELD (Lost in the Garden)
- Mulaka (Lienzo)
- Phantom Brigade (Tetragon Works)
- Planetoid Pioneers (Data Realms)
- Putty Pals (Harmonious Games)
- Return of the Obra Dinn (3909 LLC)
- Russian Subway Dogs (Spooky Squid Games Inc.)
- Rusty Lake Paradise (Rusty Lake)
- Spartan Fist (Glass Bottom Games)
- SUPER IMPOSSIBLE ROAD (Wonderful Lasers Inc.)
- Tasukete Tako-San: Save me Mr Tako! (Christophe Galati)
- The First Tree (David Wehle)
- Tiny Bubbles (Pine Street Codeworks)
- Vidar (Razbury Games)
TABLETOP:
- Abandon Planet (Orange Machine Games)
- All or One (Robot High Five)
- By Order of the Queen (Junk Spirit Games)
- Complicated Boardgame the Card Game (Offcut Games)
- Cult Following: The One True Game (Bravely Told Games)
- Emergence: A Game of Teamwork and Deception (Emergence Team)
- Fantastic Factories (Fantastic Factories)
- H.E.A.D. Hunters (Gut Shot Games)
- Human Era (Lay Waste Games)
- Larklamp: Wisp in the Vale (Lumo Amuzo)
- Maximum Apocalypse (Rock Manor Games)
- Now Everyone Get the F%$# Out! (Starcap Games)
- Phoenix Covenant (Hikari Games)
- Race For The Galaxy (Temple Gates Games)
- Sarah’s Singularity (Wandering Monster Studios)
- Someone Has Died (Gather Round Games)
- Spaceteam (Timber & Bolt)
Founded in 2011 as a passion project and for the love of indie games, the Indie MEGABOOTH made its debut at PAX East in 2012 and has seen incredible growth since. To date, the Indie MEGABOOTH has worked with more than 700 companies and studios across multiple showcases per year. Indie MEGABOOTH is best known for its curated showcase of independent games at major consumer gaming expos such as PAX West and PAX East, as well as showcases at professional industry events like the Game Developers Conference (GDC) and E3. Indie MEGABOOTH has also built an impressive global support network for the indie development community. In 2015, Indie MEGABOOTH joined forces with BitSummit organizers to assist in expanding the Kyoto based event into the largest and leading indie games festival in Japan. Later in 2015, Indie MEGABOOTH founder – Kelly Wallick – was named the new chairperson to the esteemed Independent Games Festival held annually at the GDC and continues to lead that community. In 2017, Indie MEGABOOTH announced a new stand-alone traveling event series that features local talent in a variety of creative mediums – games, music, art – and hosted the first indie MEGASHOW in Atlanta, GA. Games showcased through the Indie MEGABOOTH’s efforts have become top-selling indie titles. Press, fans, and industry members consistently highlight Indie MEGABOOTH as a must-see during events.