Archive - 2014

EPIX Announces Dreadfest Horror Movie Marathon

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October 10, 2014 — When the sun goes down on Halloween things will get very dark as EPIX’s “DreadFest” Halloween Marathon presents a series of blood-curdling horror films from 8:00 pm ET Friday, October 31st until 8:00 pm ET Sunday, Nov. 2nd.

The scares begin with the 1976 classic, The Town That Dreaded Sundown, followed by the World Television Premiere of the newest version of the film, from horrormeisters Ryan Murphy (“American Horror Story”) and Jason Blum (Paranormal Activity).

The flicks and treats continue with World War Z, Paranormal Activity: The Marked Ones, I, Frankenstein,Carrie (2013), You’re Next, Texas Chainsaw, The Cabin in the Woods, and many other fan favorites.

Join the conversation about #DreadFest on Twitter (https://twitter.com/epixhd), on Facebook (https://twitter.com/epixhd), and on YouTube (https://www.youtube.com/EPIX).

The complete “DreadFest” schedule is:

Friday, October 31st

  • 8:00 pm –  The Town That Dreaded Sundown (1976)
  • 9:30 pm – The Town That Dreaded Sundown (2014) – EPIX WORLD TV PREMIERE
  • 11:00 pm – Carrie (2013)
  • 12:45 am – You’re Next
  • 2:30 am – Paranormal Activity 4
  • 4:00 am – The Town That Dreaded Sundown (1976)
  • 5:30 am – The Town That Dreaded Sundown (2014)

Saturday, November 1st

  • 7:00 am – The Cabin in the Woods
  • 8:40 am – The Blair Witch Project
  • 10:05 am – Carrie (2013)
  • 11:50 am – You’re Next
  • 1:30 pm – The Town That Dreaded Sundown (1976)
  • 3:05 pm – The Cabin in the Woods
  • 4:45 pm – Paranormal Activity 4
  • 6:15 pm – Carrie (2013)
  • 8:00 pm – I, Frankenstein
  • 9:45 pm – World War Z
  • 11:45 pm – Paranormal Activity 4
  • 1:10 am – Hansel & Gretel: Witch Hunters (Daylight Savings Time)
  • 1:40 am – Texas Chainsaw (2012)
  • 3:15 am – The Cabin in the Woods
  • 4:50 am – Paranormal Activity: The Marked Ones

Sunday, November 2nd

  • 6:15 am – Invasion of the Body Snatchers (1978)
  • 8:15 am – I, Frankenstein
  • 9:50 am – World War Z
  • 11:50 am – Hansel & Gretel: Witch Hunters
  • 1:20 pm – Paranormal Activity: The Marked Ones
  • 2:50 pm – I, Frankenstein
  • 4:30 pm – World War Z
  • 6:30 pm – The Town That Dreaded Sundown (2014)

Sony Pictures FURY Coming to World of Tanks

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October 9, 2014 — Today Wargaming, publisher of the game World of Tanks, announced the availability of “FURY Bundles” based on the upcoming Sony Pictures film FURY, which will be released in theaters October 17. In-game bundle packs featuring a FURY-branded iconic M4 Sherman Tank commanded by the film’s lead character, Wardaddy, will be available for purchase in North America beginning October 9 through October 29, 2014.

“With Wargaming’s intense dedication to historical and technical accuracy, it seemed a natural fit to associate World of Tanks with FURY, the most realistic cinematic portrayal of tank combat to date.” said Erik Whiteford, Director of Marketing, Wargaming. “We are extremely proud to team up with Sony Pictures to include this heroic version of the classic Sherman tank to our players.”

“We are excited to collaborate with Wargaming in bringing the FURY tank to their highly engaged audience of tank enthusiasts. FURY provides an intense movie going experience, and World of Tanks will serve as the perfect game extension in the digital space,” said Mark Caplan Vice President of Consumer Products at Sony Pictures.

The FURY Bundle will be available for World of Tanks (PC), World of Tanks: Xbox 360 Edition and World of Tanks Blitz (iOS). Exclusively tailored missions and items are also be available to tankers for each platform to capture the full cinematic action in-game.

Bundle pricing and information for each platform can be found below:

World of Tanks (PC): http://worldoftanks.com/news/17/fury-special

World of Tanks Blitz iOS: http://wotblitz.com/news/news/fury-special

World of Tanks Xbox 360 Edition: http://worldoftanksxbox360edition.com/news/news/fury-special

iBuyPower Announces SBX Entertainment System

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October 9, 2014, City of Industry, CA – There are very few instances where one product category can leap frog over to another and make a profound impact. Today, iBUYPOWER, makes one such leap.

Introducing the iBUYPOWER SBX Entertainment System, an ultra-simplified system designed to do one thing: entertain. Melding together the simplicity of a traditional game console, but harnessing power usually available to only high-end desktop PCs, iBUYPOWER is able to usher in both performance and content unheard of in the living room space. For more information, please see http://www.ibuypower.com/SBX

Designed in Los Angeles, iBUYPOWER labored to create a highly tuned and optimized system that would deliver a sustainable 60 frames-per second gaming experience at true high-definition resolutions. Powered by a high-performance AMD multi-core processor paired with the latest Radeon HD graphics technology from AMD, customers will be able to jump a full generation ahead of the latest game consoles.

“What we really wanted to do was make an impact in the living room. We wanted to really show the world that the power of desktop gaming machine can be experienced in the living room in a totally seamless way,” said Darren Su, Co-founder and VP of iBUYPOWER. “All preconceptions of what entertainment in the living room should and can be, are out the door.”

Customers can expect an out-of-box experience unlike any other. Every iBUYPOWER SBX comes with a Microsoft Xbox game controller so customers can jump into the action immediately. All aspects of design and hardware are optimized for a gaming experience that sheds away legacy PC overhead. Make no mistake about it; this is not a PC.

Customers will be able to configure their SBX to boot into Steam Big Picture mode, or any other configuration. Games, media, streaming, the SBX handles it all. It’ll even be the perfect system for those who want to enjoy their classic games on emulation on the big screen. SBX is also fully Steam OS ready.

iBUYPOWER’s SBX is available for pre-order immediately 4 and will ship in 3 weeks starting at $399 and is available in matte black.

Evolve’s Big Alpha Coming Halloween Weekend

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New York, NY – October 9, 2014 – 2K and Turtle Rock Studios today announced that the “Big Alpha” test for the award-winning 4v1 multiplayer shooter, Evolve™, will be available worldwide* first on Xbox One, the all-in-one games and entertainment system from Microsoft, for 24 hours beginning October 30 through November 2, 2014. Limited access to the closed alpha test will also be available on PlayStation®4 computer entertainment system** and Windows PC from October 31 to November 2, 2014. Players can register for priority access and a chance to participate in the alpha test on Xbox One starting today by visiting www.evolvegame.com/xboxonealpha. Developed by Turtle Rock Studios, the creators of Left 4 Dead, Evolve has won more than 60 awards and editorial honors to date, and is the only game in history to earn the official E3 and Gamescom “Game of Show” awards in the same year.

Additionally, as a thank you to Evolve’s biggest fans, those who have already pre-ordered Evolve from participating retailers***, and those who pre-order in the coming weeks, will be guaranteed access to the alpha test on their chosen platform.

“The incredible reactions from early Evolve players have exceeded our highest expectations, but we still have a lot of hard work ahead of us in the coming months,” said Chris Ashton, co-founder and design director at Turtle Rock Studios. “We need to stress test the servers and the matchmaking system, look at balance, unlock rates, etc. The alpha test is not fully representative of the final product, but it’s our chance to see what the game looks like in the real world, and we will test again in the open beta for Evolve exclusively for Xbox One in January 2015. The data gathered in the tests will help make Evolve the best that it can possibly be when it launches on February 10, 2015.”

A limited number of codes will also be made available elsewhere for a chance to enter Big Alpha. Those looking to participate should bookmark the official Evolve blog, and check it frequently for updates on opportunities to enter. Also, follow Evolve on Twitter, become a fan on Facebook, and join the 2K and Turtle Rock forums to grab codes for a chance to play.

All players that pre-order Evolve will also receive the Monster Expansion Pack, which includes the fourth playable monster for free when it becomes available after launch, as well as the alternate Savage Goliath skin. The Monster Expansion Pack will be available to all those that pre-order Evolve before the game ships. To pre-order now, visit http://evolvegame.com/preorder.

*Evolve Big Alpha is not available in the following countries: http://bit.ly/1sfLLGE

** Xbox LIVE® Gold and PlayStation®Plus accounts required to play Evolve’s Big Alpha.

***Participating retailers for those who have pre-ordered Evolve by October 8 include GameStop, Amazon, Best Buy, Target, and Walmart. Participating retailers for those who pre-order Evolve by October 21 include Amazon, Best Buy, Target, and Walmart.

Activision Announces Free Upgrade to Next-Gen for Call of Duty: Advanced Warfare

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SANTA MONICA, Calif. – Oct. 8, 2014 – As fans around the world prepare for a new era of Call of Duty® this November with the release of Call of Duty®: Advanced Warfare, Activision Publishing, Inc., a wholly owned subsidiary of Activision Blizzard (Nasdaq: ATVI), just delivered a smooth transition for Xbox 360 and PlayStation®3 computer entertainment system fans interested in playing Sledgehammer Games’ new title on next gen.

Through Activision’s program to ease the transition between console generations, gamers who purchase a copy of Call of Duty: Advanced Warfare digitally for the Xbox 360 games and entertainment system from Microsoft by March 31 can download the version for Xbox One, all-in-one games and entertainment system from Microsoft for free. The same goes for PlayStation® fans, those who purchase the game digitally on “PS3,” can also download the PlayStation®4 computer entertainment system version for free.

This offer for full-game free upgrade within console family is limited to purchases of Xbox 360 and PS3 digital versions made by March 31, 2015, and does not apply to physical game copies. Additionally, all multiplayer stats transfer. Plus, all DLC purchased for in-game use, including Season Pass transfers too for free, as long as players’ Xbox Gamertag or PSN ID, remains the same.

Call of Duty: Advanced Warfare launches worldwide November 4. Anyone who purchases a physical or digital Day Zero version of the game, for the first time ever, can start playing as much as a day early, on Day Zero, Monday, November 3*. Beyond the special early access to the game, the Day Zero Edition also comes with two custom weapons: the AK-12G Assault Rifle and Crossbow-B2, as well as Double XP on November 3. Additional offers may be available at retailer partners worldwide. Check with local retail outlets for further information.

Xbox One digital copies will be available for pre-order starting soon, and PlayStation digital copies are available for pre-order now. Additionally the Season Pass is available for purchase on all platforms.

For further information on the Call of Duty: Advanced Warfare Free Upgrade to Next Gen Plan, Season Pass, Pre-Download, Day Zero Edition and more please visit www.callofduty.com, www.facebook.com/callofduty,www.youtube.com/callofduty or follow @CallofDuty on Twitter and Instagram.

Led by Sledgehammer Games, Call of Duty: Advanced Warfare is being developed for Xbox One, Xbox 360, PlayStation®4, “PS3,” and PC. The title is published by Activision Publishing, Inc. Designed for next gen systems, Advanced Warfare is the first Call of Duty utilizing an expanded three-year development delivering a new experience on all platforms. The title is rated M for Mature with Blood and Gore, Drug Reference, Intense Violence and Strong Language.

ASTRO Unveils New A50, A40, and MIXAMP PRO

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SAN FRANCISCO – October 8, 2014 — ASTRO Gaming, creators of premium video gaming equipment, today announced the release of the next generation of its best-selling headsets and MixAmps.  The first release from this suite of updated audio products includes the “ASTRO Editions” of the A50 Wireless System, the A40 + MixAmp™ Pro and the standalone MixAmp™ Pro, all of which are compatible with the PlayStation®4, PlayStation®3, PC’s and Mac’s.   The “Xbox One® Editions”, featuring proprietary Xbox One ® technologies, will be released separately.  These new generation headsets and MixAmps™ will  feature all-new color schemes including accent colors and custom livery, updated audio performance and new packaging, along with the same cutting-edge performance ASTRO Gaming has become synonymous with.  The A50 Wireless System ASTRO Edition ($300), theA40 + MixAmp™ Pro ASTRO Edition ($250), and the MixAmp™ Pro ASTRO Edition ($130) are now available at select retailers nationwide and directly from ASTRO Gaming at www.astrogaming.com.

“At ASTRO, we feel that the faithful reproduction of high-quality gaming audio if of the utmost importance to the gaming experience.” said Aron Drayer, VP of Marketing, ASTRO Gaming.  “However, you simply can’t stop there.  Gaming headsets need to be comfortable to wear during marathon sessions, the microphones need to provide total voice clarity and the wireless signal needs to be steady and powerful.   This is why we spend so much time testing and developing padding and cushioning materials for our ear pads and we only use the highest end components and technology in our headsets.   We also believe gaming headphones should have style and customization options that allow the gamer to proudly proclaim his or her passion for gaming, as evidenced by our design aesthetics and our customizable speaker tag system.”

The A50 Wireless System ASTRO Edition feature set includes:

  • Multiplatform Gaming & Entertainment Solution – Designed to allow you to game when, where and how you choose, the A50 Wireless System is compatible with PS4, PS3, PC, and Mac.
  • Dolby® 7.1 Surround Sound – Hear the details you’re missing and get the drop on your opponents with stunning surround sound, pinpoint spatial accuracy and crystal clear definition.
  • ASTRO Audio® ExperienceEngineered specifically for gaming, music and movies, ASTRO Audio delivers audiophile-grade sound in a richly detailed positional audio experience with three custom audio modes.
  • KleerNet™ 5.8GHz Wireless Technology – Operating at a higher frequency than most wireless devices, the A50 Wireless System provides clarity and range with less interference using the best 5.8GHz chipset available today.  Point to Multipoint – pair multiple ASTRO A50 headsets with a single transmitter.   Totally uncompressed, lossless, and lag free.
  • Superior Fit & Finish – Highly durable and designed specifically to be easily adjustable, lightweight and supremely comfortable, the A50 Wireless System can capably accommodate marathon game playing, movie watching or music listening sessions.
  • Built-in ASTRO MixAmp™ 5.8The A50 Wireless System puts the audio authority at your fingertips, with integrated wireless MixAmp™ 5.8 technology with embedded controls for Master Volume and Game-to-Voice balancing making all critical audio options available for on-the-fly adjustments.
  • Embedded Battery & Display Stand – Lithium-ion battery system rechargeable via USB.  Show-off and charge your A50 Wireless System on the included display stand.
  • New Custom Color Scheme – The new A50 Wireless System features a new custom color scheme — Black headset with Steel accents and Royal Blue wiring highlights.

The A40 + MixAmp™ Pro ASTRO Edition feature set includes:

  • Multiplatform Gaming & Entertainment Solution – Designed to allow you to game when, where and how you choose, the A40 + MixAmp™ Pro is compatible with PS4, PS3, PC, and Mac.
  • MixAmp™ Pro – A personal audio mixer and headphone amplifier, the MixAmp™ Pro delivers Dolby® Digital 7.1 surround sound, game-to-voice balancing, the ability to capture game audio for livestreaming, four custom EQ modes, including Pro, Core, Media and LAN or even connect multiple MixAmp™ Pros together to create a lag-free private voice network.
  • ASTRO Audio® ExperienceEngineered specifically for gaming, music and movies, ASTRO Audio® delivers audiophile-grade sound in a richly detailed positional audio experience.
  • Media Controller Cable – Providing total audio control featuring an in-line mic; an in-line mute; a switch that toggles between in-line and boom mics; a multi-use call/pick-up/music track control button; and, a volume control wheel.
  • Removable Mic SystemA highly precise, noise-canceling removable boom mic, which can be removed and swapped from ear to ear for a more customizable in-game communication experience.
  • New Custom Color Schemes – Featuring a two new custom color schemes – Steel Gray with Light Gray accents and highlights or Light Gray with White and Red accents and highlights.
  • Customizable Speaker TagsA patented ASTRO feature, Speaker Tags represent a magnetic, removable and customizable system for personalizing your A40 Headset.  Special edition tags can be purchased or use the Speaker Tag Customizer to create a unique look for teams, clans, guilds or simply for pure personal expression.

.  For more information about the new “ASTRO Edition” headsets and MixAmp™, please visit http://www.astrogaming.com/headsets or http://www.astrogaming.com/accessories.

Delusion: Lies Within Review

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As an avid horror enthusiast, I was elated when given the opportunity to experience Delusion: Lies Within, the interactive horror theatre experience at the Fitzgerald Mansion in Los Angeles. This play immerses the audience into a mysterious storyline and setting that digs deep into the human psyche in order to create an intimate and psychologically disturbing experience.

Upon arrival, the audience receives wristbands that denote which group they are placed in. The beautiful thing about this is that group size is very limited (10 people max per showing), which allows each person to feel as though they are truly in a horror film. Such an intimate number of people to experience the play at once sets Delusion apart from all other horror events in which people are merely herded through mazes like cattle. This approach allows people to receive individual attention and remarkable psychological thrills because each actor and monster in the play is always right on cue, and the audience does not miss a thing.

As mentioned above, Delusion is an interactive play. Unlike other horror events, there are talented and devoted actors that guide the audience through the living nightmare that is Delusion. These actors have mastered the appropriate accents and mannerism for the storyline down to a tee, making this a believable experience for the audience. While some actors are horrifying monsters throughout the manor, others take on the role of narrators. These actors do a phenomenal job at narrating the premise of the story, so that the experience feels authentic for the audience.

The premise of the story is based on Elena Fitzgerald- a reclusive novelist whose daughter went missing many years prior to the beginning of the play. Once her daughter had vanished, Elena’s mind led her to believe that if she finished writing her novel, then her daughter would be returned to her. The haunting characters that Elena had created in her novels have come to life within her house, and they continue to hold her captive within until she completes the novel. All of this is brilliantly tied together with the audience by having the audience play the part of Elena’s obsessed fans that break into her manor in order to discover what had happened to their beloved author.

The setting perfectly coincides with the storyline of the play since it is a real Victorian style manor. Upon embarking on this adventure, an actor leads the audience through a large metal gate and prompts them to find a way to break into the manor. For the majority of the play, actors switch off in guiding “the fans” through the house while remaining in character and maintaining the flow of the story. In order to progress from room to room, the audience must figure out what needs to be done and complete the tasks. Each room is very different from the others in this manor, yet the way they are presented builds upon the storyline throughout the entire experience. This is not just a typical pop-out-and-startle-the-audience kind of haunted attraction; instead, the group must work together, which makes the experience so unique and deliciously terrifying.

There are so many positive things to say about Delusion. To name a few, the duration of the play is approximately 1 hour and 30 minutes in length, making it worthwhile for patrons. Also, the attention to detail, both in the setting and costumes, is remarkable. There is not a hint of any budget or time cutbacks, and I couldn’t take my eyes off of the entire experience for an instant. Furthermore, upon entering the manor, the audience is asked to turn off all cellphones. Although one would hope that people would have enough common sense and respect to do this on their own, they probably wouldn’t have done so. Since the play is a piece set back in the 1940’s, it only makes sense that cellphones wouldn’t have existed! This allows everyone to get lost in the world of fantasy without having any annoying distractions. Finally, and I cannot stress this enough, Delusion was the most unique and psychologically disturbing experience I have ever had (and I say that in the best way possible).

From the mysterious atmosphere, to the hidden passages and incredible storyline, Delusion is a one-of-a-kind experience that any horror enthusiast would return to again and again.

You can find ticket and event information at the Delusion Lies Within official website.

*Image from CreepyLA

New Hot Lap Video for F1 2014

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Wednesday 8th October 6am PST – Today Codemasters® has released a new hot lap video for F1 2014. The hot lap video shows title contender Lewis Hamilton racing his Mercedes F1 W05 car around the Hockenheimring, which returns to the F1 2014 calendar, and game, having last hosted a race in 2012. The video is now playing at https://www.youtube.com/watch?v=IxKWjDiwFJY or www.youtube.com/formula1game.

The 17 turn Hockenheimring first hosted a GRAND PRIX™ in 1970, and this year’s FORMULA 1 GROSSER PREIS SANTANDER VON DEUTSCHLAND 2014 was won by Lewis Hamilton’s rival and teammate Nico Rosberg. The two Mercedes drivers are competing to decide the title in one of the most dramatic and exciting conclusions to a FORMULA ONE™ season in years.

As the official video game of the 2014 season, F1 2014 includes all the seismic rule changes, new turbocharged cars, aerodynamics and more which have combined to deliver an unforgettable FORMULA ONE season.  Players can experience all of these new changes for the season in the game, and in addition to the return of Hockenheim, can experience the BAHRAIN GRAND PRIX run as a night race for the first time plus new circuits at Sochi in Russia and Austria’s Spielberg circuit.

F1 2014 will arrive on October 17th for the Xbox 360 games and entertainment system from Microsoft, Windows PC and the PlayStation®3 computer entertainment system. Codemasters will then introduce a new FORMULA 1™ title in 2015 for the Xbox One all-in-one games and entertainment system from Microsoft, Windows PC and for the PlayStation®4 computer entertainment system. With more to be announced through production for both titles, follow Codemasters F1 games blog and social channels on Twitter and Facebook for updates.