KIXEYE has released three new, pre-E3 screenshots for its upcoming Backyard Monsters: Unleashed, which is set to hit mobile devices this Summer.
Archive - 2013
May 30th, 2013 — Check out the behind the scenes trailer for Castle of Illusion Starring Mickey Mouse™. Hear from the original creators of the iconic 1990 SEGA Genesis version as well as from the developers of the new version of the game. Completely rebuilt from the ground up, Castle of Illusion has stunning visuals and new gameplay mechanics. Fans will enjoy the original storyline as they help Mickey save Minnie from the evil witch, Mizrabel.
Castle of Illusion Starring Mickey Mouse will be available worldwide for digital download on Xbox LIVE® Arcade for Xbox 360®, PlayStation®Network and Windows PC in summer 2013.
Trailer
BOSTON and NEW YORK – May 30, 2013 – Warner Bros. Interactive Entertainment, through its developer Turbine, Inc., and Major League Gaming (MLG), the world’s largest eSports league and online multiplayer platform, today announced a partnership to introduce Infinite Crisis to the competitive gaming universe. In closed beta now, Infinite Crisis is a free-to-play multiplayer online battle arena game set in the DC Multiverse.
Through the partnership, the Turbine and MLG teams will introduce the game to the MLG and eSports community, develop competitive settings, showcase the game at forthcoming eSports and gaming events, feature competitive play on MLG: Play, MLG’s online gaming destination, and ultimately include Infinite Crisis at MLG Pro Circuit competitions.
The partnership kicks off at the Electronic Entertainment Expo (E3) 2013 at the Los Angeles Convention Center from June 11-13, where top teams Complexity and Curse Academy will compete LIVE from the WB Games booth(South Hall 1637). The action will be streamed on www.majorleaguegaming.com and www.infinitecrisis.com beginning Tuesday, June 11, at 12 p.m. PT. A complete schedule is available online.
“Partnering with MLG is an important step in introducing Infinite Crisis to the competitive gaming community,” said Jeffrey Steefel, Executive Producer for Infinite Crisis. “MLG’s platform and expertise in the eSports arena are unparalleled. We look forward to working closely with MLG to introduce players to the DC Multiverse and building a world-class gaming community.”
“Infinite Crisis and our new partners at Turbine are a perfect addition to the MLG network. The game is action-packed, fun to play and well-suited for a competitive audience,” said Sundance DiGiovanni, CEO and co-founder of Major League Gaming. “Our new collaboration with Turbine is a great example of how we can work with top game developers to introduce their games to the robust MLG audience and grow the eSports community worldwide.”
Infinite Crisis puts players in control of twisted incarnations of their favorite characters including Nightmare Batman and Gaslight Catwoman, playing alongside well-known characters including Green Lantern and Wonder Woman. Soon gamers around the globe will have the opportunity to compete as DC Comics legends.
Additional details about the MLG/Infinite Crisis collaboration will be released in the coming weeks. For more information about the game or to sign up for a chance to participate in beta visit www.infinitecrisis.com.
Our airsoft sponsor, AirSplat, has released their next set of weekly “Thorsday Specials”. This week, they have great deals on items like a KJW P226 airsoft pistol and a D-Boys M4A1 AEG, to name a couple. Checkout their full deal page for more info.

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May 30, 2013 — Wargaming, the leading free-to-play developer and publisher, today announced its Unified Premium Account service, the next step in the company’s ambitious Wargaming.net service strategy to connect all of the company’s titles under one online ecosystem and community.
The Unified Premium Account, which grants bonuses such as an increased experience and credit accrual rate, will be applied across all of Wargaming’s video game titles. Purchasing a premium account in World of Tanks will benefit in that account also being active for World of Warplanes, World of Warships, and any other future Wargaming title.
The Unified Premium Account will officially launch during one of the stages of World of Warplanes open beta, where players will receive special tokens for free that can be used to purchase a Unified Premium Account. These tokens will serve as the equivalent of in-game gold during the open beta testing phase. Wargaming’s upcoming naval-combat MMO World of Warships will also feature the Unified Premium Account once that title goes into open beta.
“The Unified Account is the next step in our goal to fully connect all of our gaming titles into one living, breathing ecosystem,” said Andrei Yarantsau, VP of Global Operations at Wargaming. “Giving our players the benefits and convenience of having premium features carry over through all of our games is something that we feel will be a tremendous value to them and truly enhance their gaming experience no matter what title of ours they play.”
“We’ve elaborated a unique approach to the free-to-play concept, and we’ll keep providing our players with highest quality services,” added Yarantsau.
Not all video games have to be sweeping epics or contain controversy to be a fun to play. Sometimes, people just want to turn their minds off and blow stuff up. Well, Thunder Wolves from Most Wanted Entertainment is the answer to that desire. Playing like a helicopter air combat game from the 80’s, Thunder Wolves is all about loud, heavy metal music, paper thin characters, and explosions – lots of explosions. With a short, three hour single player campaign, Thunder Wolves doesn’t have time to waste in setting up a plot or giving the players a twist in story telling, because that would get in the way of the massive amounts of destruction you need to be committing.
Story:
The story for Thunder Wolves is as straight forward as you can get. You play as “Blister”, a new helicopter ace that has just joined the mercenary group “Thunder Wolves” for cash and glory. You will be sent through thirteen missions with various objectives and goals, since that is what you have been paid to do. The other characters that round out your mercenary group include a grizzled, foul mouthed veteran and a bossy, stern mission specialist. The characters are all one dimensional and serve a singular purpose for the story, which is to give you something else to listen to instead of the constant explosions and death screams of your enemy.
Thunder Wolves story line serves one purpose and one purpose only: To give the player some sort of frame work for all of the madness that is on-screen. The plot, writing, and voice acting are all over the top and exaggerated, which fits the style of the game perfectly. Like story lines for most fighting games, the story is just “there” and does nothing to either take away or add to the enjoyment of the game.
Game Play:
The game play for Thunder Wolves is the meat and potatoes of the game, and is really well done overall. The helicopters are outfitted with a chain gun that has unlimited ammo and won’t overheat, regenerating rockets that come in three flavors, flares to help you avoid incoming missiles, and regenerating health. This is all there to help you deal with the onslaught of chaos that is on the screen for almost the entire three hour campaign. Enemies will be plentiful during each mission, and will fire a barrage of guided missiles at your helicopter, so using every tool in your arsenal is an absolute necessity to survive to see your objective finished.
There are thirteen missions, each mission has a main objective for you to accomplish. Secondary objectives will pop up as the missions proceed, to give you something else to do then just blow up the entire map. Each map also has a hidden collectible that players can search for in the form of a man named… “Pedro”. There are skins and different helicopters to unlock by playing through the missions, but these feel mostly like cosmetic changes instead of giving you any type of performance boost.

The controls are very forgiving, which is perfect for this type of arcade style game. When it comes to arcade flight games like this, I wish I had a control pad and not just a keyboard and mouse to play the game. If you only do have the keyboard and mouse, then you will be happy to know that the controls still work very well. The controls are what allow you to put your brain on auto pilot and enjoy the senseless destruction you are about to unleash, since you do not have to stress over how to fly the helicopter.
Aesthetics:
Visually, Thunder Wolves is lackluster at best. The graphics do the job that they need to do, but do it without beauty or creativity. For this type of game, it would have been fun to see the aesthetics more over the top to match the game play and audio. The developers went with Heavy Metal for the soundtrack in Thunder Wolves, which really is a perfect fit. The loud, guitar riffs and pounding drums actually fits quite well and accentuate the game play. It isn’t something I would want a copy of for my digital collection, but does the job while you are blowing stuff up.
The voice acting and dialogue are just as over the top as the game play is. The developers and actors did a great job in channeling their inner Duke Nukem by making the dialogue just outrageous enough to be fun, without going over the line into the realm of being offensive. The actors were definitely into giving their characters some life and personality.
Final Thoughts:
Thunder Wolves is a fun, mindless helicopter combat game that reminds me of the good old days of video gaming. Days before every game had to be a serious, gritty, and thought provoking experience. That isn’t to say Thunder Wolves does not need strategy to complete its missions, you do need to actively avoid incoming enemies and complete your objectives. However, it can all be done with your brain shut off and your finger on the trigger. The over the top voice acting and loud Heavy Metal music helps extend the experience of Thunder Wolves, I just wish the developers went with a visual aesthetic style to match. The game play is very forgiving, but the campaign will only run you about three hours to complete, with some more time to explore the whole map or hunt down every achievement in the game. Overall, Thunder Wolves is a solid and fun arcade style shooter that will allow your brain to take a break from today’s more serious video games. Thunder Wolves allows you to sit down, have some laughs, and destroy everything you see on the screen.
SAN JOSE, Calif. – May 29, 2013 – Gamenauts, in conjunction with developers Nerdook Productions and Nightspade, today revealed their upcoming iOS remake of Nerdook’s Flash hit, Nuclear Outrun, enhanced with world-ending Weapons of Mass Destruction (yes, we found them)!
The second in a series of games to be released under Gamenauts’ Asian indie mobile publishing initiative, Nuclear Outrun is set to explode on the App Store in July 2013 for iPhone, iPad and iPod Touch.
Through some unforeseen (yet totally avoidable) world crisis, a nuclear missile is about to hit the city and it’s up to players to arm themselves and drive as far as they can before the explosion. Luckily, players can unleash those elusive Weapons of Mass Destruction such as George the cyborg T-Rex to gobble up zombies and the Teddy Bear Bomber that rains down terrors of cuddliness from the sky.
Along the way, players need to rescue survivors such as Cheerleaders, Mimes, and Hipsters, each with their own special abilities. Players can also mow down zombies using an arsenal of weapons such as the Shark Gun, the Fart Bazooka, and the Twitgun that shoots out little hash-tag spewing bluebirds. Vehicles with different power-ups will also be available, from the Catmobile to the am-I-in-hell-yet Demonbike.
The game also features a soundtrack by San Diego-based ska/punk band, The Skank Agents, to help lighten up the otherwise depressing setting.
Nuclear Outrun features:
- Unleash devastating Weapons of Mass Destruction such as George the laser-spewing T-Rex and the Teddy Bear Bomber.
- Rescue & collect 30 different survivor types, including Hipsters, Nurses, and Lawyers, each with their own unique perks! The further the player progresses, the more rare and powerful the allies.
- Escape in 18 vehicles from the cavity-inducing Ice Cream Truck, to the passive-aggressive Catmobile, to the overcompensating Terminatus X.
- Annihilate zombies with 25 wacky weapons, including the nefarious Squid Launcher, the room-clearing Fart Bazooka, and the bloodthirsty Shark Gun.
- Activate Power-Ups such as the terrifying Chicken Rain and the Coins Unicorn.
- Compete with jealous friends and boast high scores on Game Center & Twitter.
- Rock out to a soundtrack from ska/punk band The Skank Agents!
Nuclear winter is coming to the App Store in July 2013!
To learn more about Nuclear Outrun, please visit Gamenauts on:
- The official website: www.gamenauts.com
- Facebook: www.facebook.com/gamenauts
- Twitter: www.twitter.com/gamenauts
The folks at IndieCade are returning to E3 with more than 30 titles on display. Past IndieCade titles that have gone on to great success are Skulls of the Shogun, Fez, and Unfinished Swan. Here is the full list and links of what they are showing this time around:
PC Games
7 Grand Steps, Step 1: What Ancients Begat
Mousechief Co.
Platform: PC
Turtle Cream & PokPoong Games
Platform: PC
FullPowerSideAttack.com
Platform: PC
Terrible Posture Games
Platform: PC
FunSmith
Platform: PC
Picardy Third Entertainment
Platform: PC
Dominique Pamplemousse in It’s All Over Once The Fat Lady Sing
Deirdra Kiai
Platform: Windows, Mac and iPad
Phoenix Production
Platform: PC
Sandswept Studios
Platform: PC
Pinstripe
Thomas Brush
Platform: PC
Studio Bean
Platform: PC
Ryan Green and Josh Larson
Platform: PC
Muse Games
Platform: PC
Robot Loves Kitty
Platform: PC
Parsons New School for Design
Platform: PC
Matt Makes Games Inc.
Platform: PC
Lovers in a Dangerous Spacetime
Asteroid Base
Platform: PC
Zach Aikman
Platform: PC
PS Vita
Honeyslug
Platform: PS Vita
Video
Thatgamecompany
Platform: PS Vita
Mobile
Tale of Tales
Platform: iPad
Benjamin Poynter
Platform: Android
Sleeping Beast Games
Platform: iOS
Dumb and Fat Games
Platform: iPad
LOOT Entertainment
Platform: PC and Mobile Devices
Big Games and Card Games
Body Scrub; Lego
USC Game Innovation Lab
USC Interactive Media & Games Division; USC Music school graduate students, U.S. and South Korea
Platform: “interactive Kinect experience”
Spin the Bottle: Bumpie’s Party
KnapNok Games
Platform: WiiU
Matthew Colton Spross
Platform: Physical
Greenfly Studios
Platform: no graphics game for Playstation Move
Die Gute Fabrik
Platform: no-graphics music-enabled game for the PlayStation Move
Brian Schrank
Platform: Social Card Game
Studio Cypher LLC
Platform: Pervasive Big Game
Sifteo Cubes
Die Gute Fabrik
Platfrom: Sifteo Cubes
Sifteo Games Team
Platfrom: Sifteo Cubes
Frank Force
Platfrom: Sifteo Cubes
One Life Remains
Platfrom: Sifteo Cubes
LOS ANGELES – May 29, 2013 – Snail Games today announced its product lineup for the Electronic Entertainment Expo (E3) 2013 in Los Angeles June 11-13. Attendees will have the opportunity to get hands-on demonstrations of Black Gold, the upcoming steampunk, massively multiplayer online role-playing game (MMORPG), and future expansion content from Age of Wushu, the acclaimed martial arts-themed MMORPG.
Additionally, Snail Games revealed two more games in development — MMO dance game Music Soul and post-apocalyptic action RPG Solar Tempest, Snail Games’ first title featuring single-player mode. Both games will appear for the first time in limited appearances within the Snail Games E3 booth.
“As our portfolio expands and continues to push MMO boundaries, this year’s E3 lineup serves as a significant stepping stone for our ongoing global expansion,” said Shi Hai, Founder and Chairman, Snail Games. “The titles showcased in our booth are representative of Snail Games’ overall mission — to bring rich, immersive online interactive experiences to fans of all genres, whether it be steampunk, fantasy, fighting or even dancing.”
Snail Games will be in Booth #5222 in the West Hall of the Los Angeles Convention Center. Booth attendees will also receive Black Gold beta trial keys for early game access and Age of Wushu in-game item scratchcards.
Snail Games’ full E3 lineup:
BLACK GOLD
Inspired by the myths and fairytales throughout Northern Europe, Black Gold combines the magic-filled world of fantasy with the mechanized, gothic world of steampunk. Players will be able to trigger more than 3,000 dynamic events and actions that can change the game world. Additionally, characters will have the ability to change forms and drive giant armored mechs in combat, creating a variety of fun and different encounters for both PvE and PvP experiences. Black Gold also features cross-genre gameplay, including both first-person (FPS) and third-person shooter (TPS) elements.
AGE OF WUSHU
Experience a sneak peek at Age of Wushu‘s upcoming expansion, Legends of Mount Hua, with new content releasing beginning July 2013. A unique, versatile sandbox experience, Age of Wushu transports players to a martial arts world, set in the Ming Dynasty of ancient China. Players will master various martial arts disciplines as they explore ancient China, delving into their character’s unique story and facing the consequences of every action without the crutch of MMO staples like levels and classes.
Availability: Now / Expansion: Content releases begin July 2013
ESRB Rating: M for Mature
Platform: Windows PC
MUSIC SOUL
Music Soul, an MMO dance game, marks Snail Games’ arrival within the music genre. The game features nine cutting-edge game modes, including spirit, competitive and lightning round dance modes.
Availability: TBA
ESRB Rating: RP
Platform: Windows PC
SOLAR TEMPEST
Solar Tempest is a post-apocalyptic action RPG arriving as Snail Games’ first venture to include a rich and diverse single-player experience to complement fully featured online gameplay. Players can engage each other on stark battlefields through multiplayer, or struggle against a dynamic environment dominated by ruthless enemies in single-player.
Availability: TBA
ESRB Rating: RP
Platform: Windows PC
SAN FRANCISCO —May 29, 2013 — Today, Ubisoft revealed its lineup of titles for what the company expects to be one of the most significant editions of the Electronic Entertainment Expo (E3) in years. At 3 p.m. PDT on June 10, Ubisoft leads off with an invitation-only media briefing at the Los Angeles Theatre that will feature first looks at Ubisoft’s upcoming lineup, including exclusive next-generation games, innovative editions of popular franchises and new brands and titles.
Following the press conference, E3 attendees can visit Ubisoft’s booth (#1023 situated in the South Hall at the Los Angeles Convention Center) to check out a number of highly anticipated games, including Assassin’s Creed IV Black Flag, Rayman Legends, South Park™: The Stick of Truth™, Tom Clancy’s Splinter Cell Blacklist, Watch Dogs and more. Throughout the week, there also will be a number of special guests and live performances at the booth.
“This is a pivotal moment for the video game industry, and E3 is the opportunity for us to share our vision for the future,” said Yves Guillemot, co-founder and CEO, Ubisoft, “We have many incredible games in development, and we’re especially excited to share more on our next-gen titles, which will deliver more connected, immersive and interactive experiences to our fans.”
As the industry transitions to a new console cycle, past market trends and Ubisoft’s internal estimates indicate that within two years the next-gen consoles’ installed base could double that of the previous generation over a comparable period. Ubisoft’s cross-studio collaboration structure allowed the company’s creative teams to get an early start on the transition, with next-gen games like Watch Dogs already scheduled for release this year and more next-gen titles to be announced during E3.
In addition to its E3 activities, Ubisoft is creating the Uplay Lounge, a space near the Los Angeles Convention Center designed to give select Uplay members hands-on experience with Ubisoft’s E3 lineup and the opportunity to discuss their favorite titles with members of Ubisoft’s development teams. More details on how Uplay members can sign up for an invitation to the Uplay Lounge can be found here. Uplay® (http://uplay.com) will have pre-show coverage and a live broadcast of Ubisoft’s media briefing.
Ubisoft’s media briefing will also be available to watch live or on demand on Ubisoft’s YouTube channel (http://www.youtube.com/watch?
To interact live with Ubisoft during E3, visit the company’s Facebook page (https://www.facebook.com/
The UbiBlog (www.ubiblog.com) will have the company’s latest news, previews and features on Ubisoft’s games during E3.








