2K Games and Irrational Games have released four new screenshots from their upcoming Bioshock Infinite.
Archive - 2013
JANUARY 6, 2013 – CES — NVIDIA today announced Project SHIELD, a gaming portable for open platforms, designed for gamers who yearn to play when, where and how they want.
Created with the philosophy that gaming should be open and flexible, Project SHIELD flawlessly plays both Android and PC titles. As a pure Android device, it gives access to any game on Google Play. And as a wireless receiver and controller, it can stream games from a PC powered by NVIDIA® GeForce® GTX GPUs, accessing titles on its STEAM game library from anywhere in the home.
“Project SHIELD was created by NVIDIA engineers who love to game and imagined a new way to play,” said Jen-Hsun Huang, co-founder and chief executive officer at NVIDIA. “We were inspired by a vision that the rise of mobile and cloud technologies will free us from our boxes, letting us game anywhere, on any screen. We imagined a device that would do for games what the iPod and Kindle have done for music and books, letting us play in a cool new way. We hope other gamers love SHIELD as much as we do.”
Project SHIELD combines the advanced processing power of NVIDIA Tegra® 4, breakthrough game-speed Wi-Fi technology and stunning HD video and audio built into a console-grade controller. It can be used to play on its own integrated screen or on a big screen, and on the couch or on the go.
Tegra 4 at Its Heart
At the core of Project SHIELD is the world’s fastest mobile processor, the new NVIDIA Tegra 4, which delivers enormous power from its custom 72-core GeForce GPU and the first quad-core application of ARM’s most advanced CPU core, the Cortex-A15. These, combined with its battery-saver core and energy-saving PRISM 2 technology, deliver hours of gameplay on a single charge.
Windows and Android Games
Windows and Android are the world’s most successful computing platforms, with massive ecosystems of system and software developers. While not specifically designed for gaming, both open platforms have drawn gamers by the millions. Project SHIELD is designed to allow them to enjoy Android and Windows games in a new, exciting way.
Project SHIELD can instantly download Android games, including Android-optimized titles available on NVIDIA’s TegraZone™ game store, which has already delivered more than 6 million downloads to gamers. It can also be used as a wireless game receiver to a nearby PC equipped with an NVIDIA GeForce GTX 650 GPU or higher.
Console-Grade Controller
Project SHIELD’s ergonomic controller was built for the gamer who wants ultimate control and precision.
Retinal Gaming Display
Brilliant gameplay and video are provided by Project SHIELD’s integrated 5-inch, 1280×720 HD retinal multitouch display, with 294 dpi. Plus, Tegra 4 with Direct Touch technology gives it touch responsiveness that is a more consistent, accurate and smooth-flowing touch input experience than a standard touch device.
Tuned Port, Bass Reflex Portable Speaker System
Deep, rich audio is critical for a great gaming experience. And Project SHIELD provides fidelity and dynamic range never before available on a portable device, through its custom, bass reflex, tuned port audio system — with twice the low-frequency output of high-end laptops.
Project SHIELD can also access Android apps such as Hulu, Netflix and Slacker Radio, so users can enjoy their movies and music anywhere without expensive, clumsy wired or wireless speakers.
Support by Leading Industry Analyst
Patrick Moorhead, president and lead analyst at Moor Insights & Strategy, said: “The market has waited years for a breakthrough gaming device that offers the flexibility, quality and total enjoyment of Project SHIELD. Few companies other than NVIDIA have the vision, guts and deep gaming experience to have pulled this off.”
Support by Leading Game Developers
Yves Guillemot, co-founder and chief executive officer of Ubisoft, said: “Ubisoft is always excited about new hardware developments, and Project SHIELD promises to bring both mobile and PC gamers a great new gaming experience. Seeing the PC version of Assassin’s Creed III run on the device is a great example of this, and further strengthens Ubisoft’s long-standing relationship with NVIDIA.”
Mark Rein, vice president and co-founder of Epic Games, said: “With Project SHIELD, NVIDIA brings an uncompromising, high-performance console experience to mobile devices. Amazing games including Real Boxing and Hawken, which utilize the latest Unreal Engine technology, look fantastic on Project SHIELD. This is just the beginning, and we’re truly excited to see what more Unreal Engine developers will do with so much horsepower in such a compact gaming device.”
Bill Wagner, chief production officer at Meteor Entertainment, said: “Coming from the openness of a PC platform, we love how accessible Project SHIELD is, and the flexibility it gives gamers everywhere. Project SHIELD gives us the cutting-edge ability to bring a huge free-to-play PC game like Hawken to the handheld gaming audience.”
Support by Broader Industry
“Shadowgun and Dead Trigger showed how Tegra can redefine mobile gaming on Android. Project SHIELD’s performance has allowed us to bring an even better experience with Dead Trigger 2, debuting first on Tegra 4 devices. Our fans are going to love it.”
– Marek Rabas, chief executive officer of MADFINGER Games
“Project SHIELD has changed how we approach mobile game development. Tegra 4 helped us create Bloodsword — a new game debuting with the highest resolution textures, graphics and shading we’ve ever seen on a portable device.”
– Seunghee Do, co-founder at OneQ Soft
“We are very excited to be part of Project SHIELD, and are quite amazed by the gaming potential of this device. Project SHIELD is by far the fastest mobile device we’ve worked on and it lets us put console quality graphics on a handheld device.”
– Stine Waern, chief executive officer at Ravn Studio AS
“Thanks to Project SHIELD’s performance, we’re able to use the same quality textures and shaders in Rochard as on the PC version. We’re super excited to bring Rochard to Project SHIELD, the first time it’s ever been playable on a mobile device.”
– Jan Achrenius, chief executive officer at Recoil Games
“Put simply, Project SHIELD is an amazing leap forward, enabling us to create console-quality visuals previously unthinkable on a mobile platform.”
– Arden Aspinall, chief executive officer and project lead at TickTock Games Ltd.
More information is available at shield.nvidia.com.
Relic Entertainment and THQ have released a screenshot showing off the in-game UI of their upcoming RTS, Company of Heroes 2.
From the official post at the game’s website:
One of the most important components of any Real-time Strategy game is the User Interface. Often overlooked, the UI makes all the difference in how you experience the game and execute your strategy. This is why we are happy to give you a first look at the new UI for Company of Heroes 2!
Designed to give the player a full view of the battlefield and quick unit control, all the information you need to command your army is presented in a clean, concise and straightforward manner, with many improvements being made over the original design from CoH1.
Checkout the full article for more information.
LAS VEGAS – CES 2013 – Jan. 7, 2013 – Kicking off the Consumer Electronics Show in Las Vegas, SteelSeries, the leading global manufacturer of gaming peripherals today, announced the Apex and Apex [RAW] Gaming Keyboards. Made up of beautiful form and carefully optimized functions, the Apex and Apex [RAW] feature unique enhancements to the keyboards layout from low-profile keys, specially designed raised macros rows for quick access, and multiple layers of customization in colors and intensity. Built to deliver the world’s fastest reaction time and key combinations, the Apex features SteelSeries ActiveZone – a unique combination of programmability with visual support to better navigate the keyboard to win.
“We’re introducing a range of new gaming functionality with the Apex keyboards, including the new SteelSeries ActiveZone which allows for easier and faster access to advanced customization and features than ever before, ” said Bruce Hawver, SteelSeries CEO. “The SteelSeries Apex and Apex [RAW] have been designed to enable users to react quickly, move strategically, and adapt how these keyboards perform for every game.”
Superior Design & Optimized Layout
The Apex and Apex [RAW] strategically combine an adjusted layout with key enhancements that bring fluidity to the way the user moves around the keyboard. These enhancements include:
- Raised macro-keys along the top and left side, which provide faster and more precise macro-combinations.
- The addition of two small tactile bumps on the W-key to provide a faster return to WASD.
- Superior anti-ghosting that supports simultaneous key presses in 20 of the most used gaming keys on the Apex and Apex [RAW}.
- An enlarged space bar and added directional keys that support features that improve comfort and reaction time.
- A SteelSeries key that allows the user to easily adjust brightness and disable the Windows key with no software required.
- Two swappable feet that allow the user to adjust the keyboard’s angle to what is most comfortable.
The Apex Keyboard – $99.99/€99.99 MSRP
The SteelSeries Apex Gaming Keyboard goes beyond just choosing from 16.8 million colors; it features SteelSeries ActiveZone illumination, a visual support tool that allows the user to independently customize colors – up to 8 levels of illumination intensity in each of its 5 zones – with up to 4 different customizable layers per zone. With the ability to program every key, including the 22 macro-keys along the top and left side of the keyboard and up to 4 layers per key, users of the Apex now have 504 more ways to win. The Apex also features independent media and volume keys that provide instant access to media control.
The Apex [RAW] Keyboard – $69.99/€69.99 MSRP
Defined as the “essentials” keyboard, the SteelSeries Apex [RAW] brings users advanced, but not complex technology in an optimized design at an aggressive price point. The Apex [RAW] features brilliant white illumination with 8 levels of intensity. Users can also program every key on the Apex [RAW], including its 17 raised macro-keys along the top and left side of the keyboard, and up to 2 layers per key, to a total of 250 programmable keys on the board.
SteelSeries Engine Technology
Supported by SteelSeries Engine, users have the technology support to easily customize, save, and perfect their gaming keyboard set-up. With advanced macro capabilities that are unique only to SteelSeries Engine, users have the ability to “Copy and Paste” macros optimized for entry in command lines for MMO games as well as to create key-press macros with programmable timings and delays.
Users can create an unlimited number of profiles and define original features for each. Apex users can define 4 layers of macros, while Apex [RAW] users can define 2 layers per profile, allowing for advanced configurations per game profile. Profiles can be defined so that they automatically open based on the game that is being played. In addition to supporting illumination and/or intensity settings per layer per profile, users can also record statistics via a keyboard heat map to analyze game sessions and to improve gameplay.
The SteelSeries Apex and Apex [RAW] Gaming Keyboards will be available to consumers in early Q2 2013. For more details about SteelSeries’ newest line of gaming keyboards and the new features, check out http://steelseries.com/apex and http://steelseries.com/apexraw. Be sure to follow SteelSeries onFacebook and Twitter for the latest in CES 2013 product news, contests, and promotions.
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Las Vegas, 7 January 2013 – Sennheiser (CES Booth 20500 – LVCC South Hall 1) re imagines its acclaimed MOMENTUM headphones with the launch of the new MOMENTUM Black. Featuring a sleek look, MOMENTUM black combines pure design and uncompromising performance with the signature blacks of this season’s fashion collections.
The MOMENTUM black is the beautiful new addition to Sennheiser’s Style Selection. Following close on the release of the successful MOMENTUM, MOMENTUM Black delivers a perfect fusion of style and substance; urban design that promises no compromise on sound.
Minimal black designs are dominating the latest collections from the leading fashion houses. The look of right now is dark and sophisticated; with elegant silhouettes that emphasise purity and subtly accentuate textures and fine materials. This is the world of the MOMENTUM Black, which marries an elegant headband slider of premium stainless steel with earpads and a headband worked from soft and supple leather of the finest quality. A pure design, reimagined with black leather and coolly contrasting subtle red stitching that’s very much of the moment.
Beneath its stylish exterior, the MOMENTUM Black headphones refuse to compromise on sound quality. Sennheiser has taken technologies from its high-end headphone range to ensure a clear sound with excellent detail.
“Combining form and function is key to the allure of the MOMENTUM. It’s a formula that has proved successful with critics and discerning music lovers alike and its now coming in a black version, with a new look that takes the premium sound experience to the world of fashion”, said Maurice Quarré, Director Product Lifecycle Management at Sennheiser Consumer Electronics.
People love them for how they look and also for how they feel: high-quality, predominantly natural materials; ensure these headphones offer the ultimate in comfort for hours of listening. Other smart touches include the circumaural ear cups that insulate the listener from noisy urban environments, and an optional cable with a smart remote and microphone for taking and receiving calls and controlling the music on Apple devices. The MOMENTUM from Sennheiser is the perfect companion around town: Experience sound in style.
The MOMENTUM Black can be seen first at CES. It will be available through selected Sennheiser sales partners from January. The MOMENTUM in brown is already available.
The Sennheiser Group, with its headquarters in Wedemark near Hanover, Germany, is one of the world’s leading manufacturers of microphones, headphones and wireless transmission systems. The family-owned company, which was established in 1945, recorded sales of around €531 million in 2011. Sennheiser employs more than 2,100 people worldwide, and has manufacturing plants in Germany, Ireland and the USA. The company is represented worldwide by subsidiaries in France, Great Britain, Belgium, the Netherlands, Germany, Denmark (Nordic), Russia, Hong Kong, India, Singapore, Japan, China, Canada, Mexico and the USA, as well as by long-term trading partners in many other countries. Also part of the Sennheiser Group are Georg Neumann GmbH, Berlin (studio microphones and monitor loudspeakers), and the joint venture Sennheiser Communications A/S (headsets for PCs, offices and call centres).
You can find all the latest information on Sennheiser by visiting www.sennheiser.com.
Las Vegas, NV – January 7, 2013 – Wahoo Fitness, the leader in iPhone powered cycling, running and fitness, will demo the Wahoo Fitness KICKR Power Trainer at CES 2013. Named aCES 2013 BEST OF INNOVATIONS award winner in the Health & Fitness category, the KICKR Power Trainer is the world’s first iPhone powered bike trainer. Wahoo’s KICKR allows cyclist and triathletes to set resistance, accurately measure power and complete App based workouts, all from their iPhone. The KICKR Power Trainer is being demoed this week at CES 2013 South Hall S2 Booth #26525.
Using Bluetooth 4.0 and ANT+ technology, the KICKR Power Trainer connects to the iPhone, allowing full resistance control during your training session. While pedaling, users can increase or decrease resistance, structure interval workouts or even simulate real world bike courses all from their smart phone. Resistance adjustments are instant, making it easy to replicate everything from a flat or rolling hill course, to the coast down a hill after a hard climb. With a wheel off design and super flywheel, the iPhone connected bike trainer is engineered to produce an ultra-realistic road feel, equivalent to the inertia of an actual rider on the road. A direct power measurement at the hub provides consistent and lab accurate power readings for every grueling mile.
“We have created the ultimate indoor cycling experience and to be honored with the Best of Innovations award at this year’s CES is a credit to all the hard work in design and innovation from the Wahoo team,” says Chip Hawkins, CEO of Wahoo Fitness. “Cyclist and triathletes will be blown away by the feel of the KICKR. We spent a ton of time engineering the feel, fine tuning it for the most realistic ride we’ve ever experienced on an indoor bike trainer. With the wheel off design there is no need for calibration; the power is consistent and accurate every single time. The electronic resistance is driven by your iPhone or tablet during a ride, you can go from hammering up a 15% grade to coasting downhill, instantaneously”.
Wahoo Fitness has fully integrated the iPhone into all aspects of cycling fitness. With Wahoo’sBlue SC Speed & Cadence sensor for iPhone, the Blue HR Heart Rate Monitor for iPhone, theRFLKT Bike Computer for iPhone, Balance Smartphone Scale and the KICKR bike trainer, Wahoo users can now track and power their cycling with their iPhone at home, on the road, the trail and the trainer. Wahoo Fitness’ iPhone cycling system allows users to monitor all the vitals including power, speed, cadence, heart rate, pace, distance, location, course and more.
Wahoo Fitness KICKR Power Trainer features include:
• Adjust resistance via iPhone for structured rides or simulate real world courses using top cycling Apps including TrainerRoad and Kinomap Trainer.
• Wheel off design allows direct power measurement at the hub, providing the most accurate and consistent power measurement throughout every mile
• In ride adjustments simulate across all intensities from coasting downhill to cranking up a 15% grade (600-2000 watt resistance)
• Ultra realistic road feel specifically engineered to simulate the inertia of an actual rider on the road
• Measure power (wattage), and speed all using your favorite iPhone cycling App or favorite ANT+bike computer
• ANT+ and Bluetooth 4.0 compatible
• Quiet – tested to be one of the quietest trainers on the market
To check out the KICKR and the rest of Wahoo’s 2013 health & fitness tech, visit CES 2013 South Hall S2 Booth #26525.




























