Archive - 2013

GRID 2 Teaser Trailer

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Los Angeles, Calif. – Feb. 9, 2013 – Today Codemasters® released a new GRID 2 gameplay teaser trailler, giving a snapshot of the relentless, high-impact and aggressive thrills that lie at the core of the game’s cinematic race experience. The teaser trailer also dates the release of the first extensive gameplay video, which is set to premiere on February 14.

GRID 2, the long-awaited sequel to the BAFTA-award winning, critically acclaimed GRID™, will race to stores across North America on May 28 for the Xbox 360® video game and entertainment system from Microsoft, PLAYSTATION®3 computer entertainment system and Windows® PC. 

GRID 2 will challenge players to be fast, be first and be famous. Going behind the wheel of a handpicked selection of automotive icons spanning four decades, gamers will race their way to the top of a new, evolving world of motorsport. From Paris to Abu Dhabi, Chicago to the sun-kissed California coast and beyond, beautifully created city streets, licensed circuits and edge-of-control mountain roads will become home to the most visceral and exhilarating racing yet.

GRID 2 will also set new standards for a racing multiplayer experience with an entirely distinct and extensive gameplay component and unique progression system. Deep customization options and integration with RaceNet – the online community portal for Codemasters Racing games which tracks player’s races, rewards and rivals – will offer further immersion and connectivity in GRID 2’s new world of motorsport.

Fans can keep up with all the latest updates straight from the studio by speeding over to www.gridgame.com and www.facebook.com/gridgame or follow the team at www.twitter.com/gridgame.

Teaser Trailer

Wizard World NYC Experience Dates Announced

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NEW YORK, February 8, 2013 – Experience New York City, differently, as Wizard World brings together celebrities, creators, sports stars, music, exhibitors, parties and other attractions at the 2013 Wizard World New York City Experience, June 28-30.  Comics legend Stan Lee, “Star Trek: The Next Generation” icon Patrick Stewart and “The Walking Dead” trio of Norman Reedus, Michael Rooker and Jon Bernthal are the first stars scheduled to attend the extravaganza at Basketball City (Pier 36) in lower Manhattan, overlooking the iconic Brooklyn Bridge and Statue of Liberty and steps away from vibrant South Street Seaport.

“Fans will want to keep the last weekend of June open,” said John Macaluso, Wizard World CEO.  “We have a star-studded affair planned and we are excited to launch with an early guest list, with more to follow. This show will have an all new look and feel that encompasses talented artists, unique shopping opportunities, specialty programming, sports heroes and much more.  It will be a true experience unlike any other for New York fans.”

Tickets go on sale for this exclusive event, with limited tickets available, on March 1 at www.wizardworld.com.  Additional guests, special receptions and events, start and end times and ticket prices will be announced shortly.

Wizard World NYC Experience will be the fourth of eight events on the 2013 calendar, which also currently includes shows in Portland, Ore. (Feb. 22-24), St. Louis (March 22-24), Philadelphia (May 30 – June 2), Chicago (Aug. 8-11), Columbus, Ohio (Sept. 20-22), Nashville, Tenn. (Oct. 18-20) and Austin, Texas (Nov. 22-24).  Wizard World has also scheduled its next New Orleans date (Feb. 7-9, 2014).

Wizard World events bring together thousands of fans of all ages to celebrate the best in pop-fi, pop culture, movies, graphic novels, comics, toys, video gaming, music, television, sci-fi, gaming, original art, collectibles, contests and more.

White Noise – A Review (Xbox 360)

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Milkstone Studios has released their latest title through the Xbox Live Indie Marketplace, named White Noise.  The premise for White Noise is simple, you are stuck in a grave yard, collecting eight tape recorders while being hunted by a vile creature.  What you really get with White Noise is an almost exact copy of Slender, but for the Xbox 360.  Milkstone Studios just changed the pieces of paper to tape recorders, some of the structures that you wander through, and Slenderman to a fairly generic looking supernatural creature.  If you ever wanted to play Slender from Parsec Productions on your Xbox 360, White Noise is the only way to do so.  For the rest of this review, I will focus solely on how White Noise is as a game by itself, and not how it compares to Slender.  Just know, if you have played Slender before and what that experience on the Xbox 360, White Noise is your game.

Story:

White Noise has very little back story in the beginning of the game prior to game play.  You get a small little text page about how a colleague of yours is helping you complete some paranormal research is a grave yard nearby.  Your colleague went out during the day to place eight tape recorders throughout the grave yard, in hopes of capturing the voices of the dead through the white noise that the recorders pick up.  However, your colleague has yet to return and you need those tape recorders, so you set off for the grave yard to recover them, armed only with a flash light.  Once you arrive at the grave yard, you almost immediately become hunted by an eyeless creature that will just stay out of flashlight range, long enough for you to see it.

That is the extent of the story for White Noise, there is nothing more that adds to this narrative during game play.  None of the tape recorders will play, nor do you find any hint of your colleague or what is happening in the grave yard.  White Noise, in terms of story, has the bare minimum.  Milkstone Studios sets up the narrative and then just lets the players play the game and create their own narrative throughout actual game play.  Normally, this would almost completely ruin a game for me, because I have always felt that games truly need us to care for the characters and the story for it to become truly a great game.  White Noise is one of those exceptions, you don’t need to have any type of growing narrative, because the game play sucks you in immediately with its atmosphere that you no longer care why you are collecting these recorders, only that you need to get all eight before the creature kills you.

Game Play:

Since White Noise has the bare minimum of story, it must survive on game play alone.  Games with a great story line can hid game play issues behind characters that we care about or events that draws us into the game.  On the flip side of that, games without a great story must have game play mechanics that is fun and immersive enough for us to forget the lack of depth in the story.  White Noise falls completely into the second category, with solid game play that just makes you come back for more.

The controls for White Noise is incredibly simple, you have a button that controls the power to your flash light, a trigger that allows you to run for short distances, while the sticks control your movement and look capabilities.  The battery only has so much life to it, so turning it off when you don’t need it will allow the battery to last longer, and keep you alive.

Game play is centered around the collection of eight tape recorders, yes, tape recorders.  I guess using digital recorders would have made the models too small, but I found it funny that the developers decided to use old style tape recorders for White Noise.  As you collect these tape recorders, you discover that there is a creature hunting you.  The entire object of White Noise is to collect all eight recorders before being killed by this mysterious creature.  Keeping an eye on the creature with the flash light will keep it at bay, but the creature will circle around to cut you off from the other parts of the grave yard.  You are completely defenseless against the creature, with no offensive moves nor weapons.  You can only run, and that is what adds to the intensity of White Noise.  The creature will stalk you from afar, causing a slow burning panic through the game.  If you don’t keep a close eye on the creature, it will sneak up for an instant kill, giving you a close look at it before the world goes black.

Aesthetics:

This is where White Noise really gets creepy – its visuals.  The entire game is based on the environment and atmosphere that Milkstone Studios creates to draw you in for the scare.  The grave yard is suitably dark, especially if you have your television set correctly for the game, forcing you to rely on your flash light for guidance.  As you search the grave yard, you come across ghosts that are wandering through the headstones.  These ghosts don’t attack, nor do they have any bearing on game play, but add another level to the ambiance of the game.  More then once, I mistook a spirit for the creature that was hunting me, just by seeing a flash of a human form on the edge of my screen.

The sound of White Noise also adds greatly to the game’s atmosphere.  The silence of the grave yard, with only the sound of your footsteps echoing off of the mausoleums, the sudden scream when you see the creature, and the sound of static as the creature gets ever so near.  Interestingly enough, the use of static in White Noise makes more sense than it did in Slender, since you are collecting tape recorders that are trying to collect this static.  Well played, Milkstone, well played.

Final Thoughts:

White Noise, at the end of it all, is nothing more then a Slender port to the Xbox 360 with enough changed to keep the lawyers at bay.  It is, however, a damn good port of a damn good game.  The controls feels right as you move through the grave yard, and game play is unchanged essentially from the original Slender.  It is the aesthetics of White Noise that wins me over.  The game can be outright unnerving to play, with the slow burning tension that builds as you find more and more tape recorders.  While I wish there was more to the game then what there is, that isn’t a knock against Milkstone Studious, but more with the original game Slender.  Overall, if you are looking to play Slender on the Xbox 360, this is your only choice and it will do just fine.

[easyreview title=”White Noise Review Score” cat1title=”Overall Score (out of 5)” cat1detail=”” cat1rating=”3″ ]

GameSpot to Stream EA Sports Challenge Series Finals

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SAN FRANCISCO, Feb. 9, 2013 – GameSpot, the #1 gaming information destination, today announced it will offer exclusive live-stream coverage of the EA SPORTS™ Challenge Series finals exclusively on PS3™, powered by Virgin Gaming, which takes place Feb. 9 at Lagasse’s Stadium in Las Vegas. Pitting the best Madden, FIFA, and NHL pro gamers from around the world in a sports video game showdown, the EA SPORTS™ Challenge Series exclusively on the PlayStation®3 (PS3™) will determine the ultimate global champion with more than $1 million in prize money at stake.

GameSpot’s live coverage of the EA SPORTS™ Challenge from Lagasse’s Stadium runs from noon PT until midnight on Feb. 9 and will be available on-demand following the event.  Coverage will include dynamic match highlights and interviews with star eSports athletes and celebrities from the NHL and NFL, and more. GameSpot’s coverage of the event will air on GameSpot.com and Twitch.tv as well as the Virgin Gaming, Sony PlayStation and EA websites.

“The EA SPORTS™ Challenge Series will bring together some of the world’s best eSports athletes under one roof and GameSpot.com will cover every minute of the live action,” said David Rice, senior vice president and general manager of CBS Interactive’s games division. “We envision 2013 to be a banner year for eSports and this will be the first of several major tournaments CBS Interactive Games will bring to our massive gaming audience.” GameSpot’s live coverage of the EA SPORTS™ Challenge Series is the first in a series of high-profile international eSports competitions that the site will live stream and host this year.

“Virgin Gaming’s vision is to make competitive gaming more accessible and fun and GameSpot provides an excellent way for us to get our event to a much larger fan base,” said Billy Levy, President of Virgin Gaming.

The EA SPORTS™ Challenge Series exclusively on PS3™ kicked off with online qualifiers to determine the 640 competitors who will face off at the finals in Las Vegas. For more information on the event and to live stream please visit: www.gamespot.com/esports

Full Capcom Arcade Cabinet Game Roster

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Capcom has revealed the full list of games to be featured in its upcoming Capcom Arcade Cabinet anthology, which will begin rolling out on February 19th, 2013. The games will be released on a staggered schedule available to purchase digitally either as a series of packs or individually, allowing players to choose what they want to buy. By purchasing all 15 titles, either separately or together, players will gain access to two bonus games absolutely free.

BUNDLE PACKS/INDIVIDUAL TITLES NORTH AMERICAN SCHEDULE PRICING
Black Tiger demo February 19 (PSN)
February 20 (XBLA)
Free
GAME PACK 1
Titles: Black Tiger, Avengers, 1943: The Battle of Midway
February 19 (PSN)
February 20 (XBLA)
$4.99/400MSP
GAME PACK 2
Titles: Ghosts n Goblins, Gun.Smoke, Section Z
March 5 (PSN/XBLA) $9.99/800MSP
Avengers March 5 (PSN)* $3.99
1943: The Battle of Midway March 5 (PSN)* $3.99
GAME PACK 3
Side Arms, Legendary Wings, Trojan
March 19 (PSN/XBLA) $9.99/800MSP
Ghosts n Goblins March 19 (PSN/XBLA) $3.99/320MSP
Gun.Smoke March 19 (PSN/XBLA) $3.99/320MSP
Section Z March 19 (PSN/XBLA) $3.99/320MSP
GAME PACK 4
Titles: Commando, The Speed Rumbler, Exed Exes (Savage Bees)
April 2 (PSN/XBLA) $9.99/800MSP
Side Arms April 2 (PSN/XBLA) $3.99/320MSP
Legendary Wings April 2 (PSN/XBLA) $3.99/320MSP
Trojan April 2 (PSN/XBLA) $3.99/320MSP
GAME PACK 5
Titles: 1942, SonSon, Pirate Ship Higemaru
April 16 (PSN/XBLA) $9.99/800MSP
Commando April 16 (PSN/XBLA) $3.99/320MSP
The Speed Rumbler April 16 (PSN/XBLA) $3.99/320MSP
Exed Exes (Savage Bees) April 16 (PSN/XBLA) $3.99/320MSP
1942 April 30 (PSN/XBLA) $3.99/320MSP
SonSon April 30 (PSN/XBLA) $3.99/320MSP
Pirate Ship Higemaru April 30 (PSN/XBLA) $3.99/320MSP
Bonus Pack (for those who have purchased all five game packs or all 15 individual titles
Titles: Two titles (names to be confirmed)
TBC Free for those who have purchased all previously released packs or individual titles
All-in-one-pack
Titles: All 17 games
May 21 (PSN/XBLA) $29.99/2000MSP

* Not available as an individual title on XBLA

Kalypso Media Announces Anna – Extended Edition

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Ridgewood, NJ, February 07, 2013 – Kalypso Media Digital is pleased to announce the upcoming release of Anna – Extended Edition for PC and Mac via digital download partners. To promote this impending release, we are releasing a brand new short film to set the scene for this psychological horror game.

Pricing for Anna – Extended Edition and a release date will be announced soon. Fans who have already purchased the standard version of Anna will be able to download the Extended Edition content for free when released.

Features of Anna – Extended Edition:
  • A haunting tale of psychological terror
  • Physics-based environmental puzzles
  • Three possible endings, each determined by the player’s action
  • New environments, puzzles, interface and music
  • Improved Graphics
  • New in game character: “The Wife Doll” with own AI
  • New Game Over state
 Extras included:
  • Photos of the real-world sawmill location
  • Complete soundtrack
  • Main character’s notebook in English and Italian

Trailer

World of Tanks 8.4 Update Details

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7th January, 2013 – Wargaming today announced first details of Update 8.4 for its armored MMO action game World of Tanks. The new content update will expand the roster of in-game tanks with an impressive array of new combat vehicles, including new tank destroyers for the British and Soviet nations, as well as new light tanks for the German tech tree.

The new release will allow players to get behind the controls of 10 of the finest British tank hunters, including the Universal Carrier QF 2, the most widely produced armored fighting vehicle in history, and the À39 Tortoise, a super heavy assault gun carrier designed to smash heavy fortifications and directly combat heavy enemy tanks.

“Update 8.4 will mark the second British invasion in World of Tanks, strengthening the nation’s tank choices with formidably armed tank busters,” said World of Tanks Producer Mike Zhivets. “This new line of ironclads will really showcase the ultimate evolution of the British tank destroyer design, from highly maneuverable gun carries to mammoth land cruisers.”

The Soviet tech tree will also be expanded with the massive and hard-hitting SU-100Y tank destroyer, ideal at taking on the heaviest of opponents. The German tech tree will see the introduction of three new light tanks.

Four in-game maps will be getting a visual and rendering overhaul in Update 8.4, including Steppes, Fisherman’s Bay, Ensk and Live Oaks. And, for players new to World of Tanks, the game will be updated with a brand-new tutorial covering tank controls, shooting mechanics, and basic combat tactics.

Wikipad On Sale this Spring

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LOS ANGELES, CA – February 7, 2013 — Wikipad Inc. today announced that its 7” Wikipad tablet will be available from leading retailers in spring 2013 at a launch price of $249. Wikipad combines the unrivaled gaming experience of a console with the functionality and portability of a premium tablet, thanks to its unique attachable game controller.

“We wanted to get Wikipad into our community’s hands and what we found was that the smaller 7” form factor just seemed right,’” said Fraser Townley, President of Sales, Wikipad, Inc. “The smaller frame delivers an aggressive price while keeping the same amazing specs.”

The 7” Wikipad possesses the same powerful product specs as the previously shown and forthcoming 10” version in a form factor that is even more portable and at a price point that is even more accessible to gamers everywhere. In addition to the new compact form factor, refinements have been made to the dual-analog stick controller to ensure lightning-fast response times and the best gaming experience possible.

Wikipad also announced the relaunch of its website that now includes a comprehensive support page that has dynamic links to social networks and technical forums.

Wikipad – Built for Gaming
The Wikipad is the only tablet to possess the unique combination of truly immersive video game experiences found in consoles with the functionality and portability of a tablet thanks to its award winning attachable dual-analog controller. It offers a premium 7″ IPS screen, 16 GB memory with micro SD slot to support an additional 32 GB of storage, ultra-light and thin chassis, is powered by the NVIDIA® Tegra® 3 quad-core mobile processor and it is optimized for cloud gaming. With an aspect ratio of 16:10, the Wikipad tablet offers true widescreen HD display.

Consumers will have access to entertainment and videogame content from partners and services including PlayStation®Mobile, Big Fish Games®, TegraZone – NVIDIA’s free app that showcases the best games optimized for the Tegra processor – Google Play™, OnLive and many others. When the gamepad controller is detached, Wikipad’s sleek design and full Android 4.1 Jelly Bean functionality make it a powerfully versatile device whether you are surfing the web, reading emails or enjoying films, music and apps at home or on the go.

For a full list of product specs, video games that take full advantage of the Wikipad’s dual-analog stick controller and a community support page, please visit: http://www.wikipad.com/

CCP Games Announces Theme for Fanfest 2013

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7 February 2013 – Reykjavik, Iceland: CCP Games, the world’s most successful independent massively multiplayer online game (MMO) developer, today announced the theme for EVE Fanfest 2013 is “The Second Decade.” In its tenth straight year of subscriber growth and following a hugely successful free-expansion in RetributionEVE Online is set to reach even higher levels now that DUST 514 PlayStation®3 beta players have joined the same shared universe.

EVE Fanfest is the annual festival that features over 1,000 EVE pilots, DUST 514 mercs and their friends and family from around the globe coming together in Reykjavik, Iceland for three straight days of constant celebration. This year will be the biggest, most amazing Fanfest yet, taking place less than a month before EVE Online’s tenth anniversary on May 6th and celebrated by the most unique and imaginative community in all of gaming.

As of this announcement, tickets for the event are nearly sold out, a truly blistering pace as the “Early Bird” package just ended with several of the extra events already at capacity.

“Fanfest is the truest celebration of the EVE universe, where online foes become instant friends and shared war stories over drinks bring our wonderful community even closer together,” said Hilmar Veigar Petursson, CEO of CCP. “This year, as DUST 514’s journey truly begins and we celebrate ten glorious years of EVE Online with our fans, CCP will be going bigger and bolder than ever before by creating a truly amazing Fanfest for those attending or following along.”

This year even more unique events will supplement the amazing panels, presentations, PvP tournaments, exotic local excursions, game demos, round tables, first-looks, developer pub crawls, concerts, parties and more.

Icelandic Symphony Orchestra

The night before the official opening of Fanfest, the Icelandic Symphony Orchestra will perform selected music from the original EVE Onlinesoundtrack in an inspired and artistic performance that will set the mood for the events to come. Tickets and more information are available athttp://midi.is/concerts/15/387/

Make EVE Real

The new “Make EVE Real” speaker track will include luminary speakers and scientific pioneers who will share bold initiatives for humanity and its place among the stars, exploring areas where the tech and science behind EVE’s future universe could become a modern reality. The first announced speaker, Michael Laine (President of LiftPort Group) will present a vision for the future of space exploration via a “space elevator” following over a decade of research with a world-class team of experts and a recently successful Kickstarter campaign to conduct an experiment and to engage the global community. More speakers actively involved in advancing towards what we now consider science-fiction will be announced in the coming weeks.

Mixed Martial Arts

Icelandic Mixed Martial Arts (MMA) phenom Gunnar “Gunni” Nelson (10-0-1) will take part in a completely unique spectacle at Fanfest—bringing the fight to the ground like the DUST 514 mercenaries of the EVE Universe. Nelson recently signed a sponsorship with CCP for DUST 514 and will be attending Fanfest fresh off a Feb 16 UFC match in London’s legendary Wembley Arena.

Even more announcements about the massive EVE Universe Second Decade celebration will be revealed in the coming weeks, from musical acts to in-depth programming leading up to the famous Party at the Top of the World.

Tickets for EVE Fanfest and more information about the event can be found at: http://fanfest.eveonline.com