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SOFIA, BULGARIA – March 19, 2013 – Masthead Studios, a leading independent game developer, today revealed concept art of tactical devices that will be released in GUNS and ROBOTS this Spring.

“The mini map is the first device that we will introduce to our players”, said Atanas Atanasov, CEO of Masthead Studios. The mini map is small tactical data that helps players build their strategy towards approaching enemies. This device will change the game play and provide players with more new strategies to employ during the game. “It was our first choice after considering what our community wants”, he added. The device will also grant players some additional protection in the game and time to evade the opponent’s attacks. The mini map will show the player team positions on the map and help for the team tactical efficiency.

The next device that will assist players in the game and will give some additional defensive powers is the shield. This device will help players that want to survive bad injuries while waiting for back-up from the team. With the shield players will have the time to react while searching for place to take cover.

The team behind GUNS and ROBOTS have planned for the Spring update land mines. The land mines will activate, under or on the ground to disable enemies as they pass over the devices. They can be used both as defensive or offensive game strategies. They will give advantage to the whole team during battles. They vary as some of them will slow the opponent or drain energy.

The turrets are the devices that will refresh the game play in many ways. They will give efficient tactical combinations against heavy robots. Turrets will come in many shapes and will be placed on flat spaces on the map.

Join the Open Beta of GUNS and ROBOTS at www.play-gar.com

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Jerry Paxton

A long-time fan and reveler of all things Geek, I am also the Editor-in-Chief and Founder of GamingShogun.com