Tag - sony

Batman Arkham VR Announced for PS4

Burbank, Calif. – June 13, 2016 – Warner Bros. Interactive Entertainment and DC Entertainment today announced Batman™: Arkham VR, the very first virtual reality experience that allows fans to Be the Batman like never before.  Developed by Rocksteady Studios, creators of the critically acclaimed Batman™: Arkham trilogy, Batman: Arkham VR is based on DC’s core Batman license and will be available exclusively for the PlayStation®4computer entertainment system with PlayStation®VR in October 2016.

Batman: Arkham VR immerses players into the Dark Knight’s universe as they experience Gotham City through the eyes of the World’s Greatest Detective.  Delving deep into an all-new Batman: Arkham mystery, those who enter this virtual reality world must think like Batman and utilize his legendary gadgets to unravel a plot that threatens the lives of his closest allies.

“Virtual reality is expanding the video game space and entertainment overall, so it is extremely exciting to have our incredible team at Rocksteady Studios dive into this new storytelling medium with the Batman Arkham franchise,” said David Haddad, President, Warner Bros. Interactive Entertainment.  “Rocksteady is one of the best at creating story-driven content, and Batman: Arkham VR will deliver a more immersive experience than anyone could have imagined only a few years ago.”

“Rocksteady is always looking for new ways to further engross players into the worlds we create and Batman: Arkham VR is an example of how we’re taking advantage of the latest technology to do that,” said Sefton Hill, Game Director, Rocksteady Studios.  “The team is committed to delivering a Batman experience that stays true to the character and allows players to fully immerse themselves in the role of the World’s Greatest Detective.”

For more information or to join the Batman: Arkham VR conversation, please visit www.batmanarkhamvr.com or find us @BatmanArkham on Facebook, Twitter and Instagram.

Sackboy is Coming to Costume Quest 2 on Sony Platforms



October 24, 2014 – Oakland, CA – Get ready for the sack attack! Everyone’s favorite Sony mascot, Sackboy, is coming to Costume Quest 2 exclusively on the PlayStation®3 and PlayStation®4 computer entertainment system platforms! As an added bonus we’re happy to announce October 28th as our official release date for both platforms. Just in time for All Hallows’ Eve, this sweet sequel is priced at only $14.99!

Halloween is all about the costumes, and this year Double Fine has teamed up with Sony to bring the one and only Sackboy to the Costume Quest universe. Available as a hidden bonus, players must seek out the four pieces to assemble this legendary ensemble. In explore mode, Sackboy is a true DIY masterpiece fashioned from a burlap sack, buttons, thread and a whole lot of love! While transformed, he takes on his more familiar fabric form to tangle with Dr. White’s demented dental delinquents. During combat Sackboy charges up to deliver the ‘Little Big Beat Down,’ proving big pain can come from small packages. Unleash his fabric fists of fury for yourself when the free Sackboy content goes live in the coming weeks, final release date to follow!

Costume Quest 2 is the sequel to the Halloween hit Costume Quest and features all the humor, style and fun of the original with all new outfits, a brand new story and time travel! Team up with trick or treating twins Wren and Reynold as they set out to save October’s most hallowed day from Dr. Orel White, a misunderstood dentist dedicated to a world free of cavities, candy and Halloween. Track the Dentist and his Time Wizard associate through three expansive timescapes and get things back to normal. Updated combat streamlines the process, while adding new features like Battle Cards and Persistent Health which can be replenished at one of the many Water Fountains sprinkled in the levels. While checkpoints are plentiful to keep the action moving, players can equip the Candy Corn costume to add a little more challenge to their quest! (And get a super sweet trophy, to boot!)

Costume Quest 2 is rated E10+ and will release October 28th for PlayStation®3 & PlayStation®4 computer entertainment system platforms at only $14.99 through the PlayStation®Network. News on release dates for other console versions are forthcoming; please stay tuned to www.costumequest2.com

Be sure to join and update the official Wiki on Curse Gamepedia as you play, and keep updating strategies and new information as you find it!

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PlayStation 4 Launch Date Revealed



Sony has announced that the PlayStation 4 will launch in North America November 15, with a European launch a bit later on November 29. Sony confirmed the release dates today during its Gamescom press conference. In addition, Sony Computer Entertainment CEO, Andrew House, boasted that the PS4 has gained more than 1 million pre-orders, globally.

PlayStation 4 Console Revealed at Sony E3 Briefing



SONY finally unveiled the actual PlayStation 4 game console at its E3 2013 press briefing in Los Angeles. The console will retail for $399, a hundred dollars cheaper than Microsoft’s Xbox One, and will launch this holiday season.

“We are proud to unveil today the most advanced gaming system ever created, PlayStation 4, which demonstrates everything PlayStation stands for — a relentless focus on the gamer, an inspired community of developers equipped with the most powerful technology, and the long-standing legacy to building worlds without boundaries through one-of-a-kind gaming experiences,” said Jack Tretton, President and CEO of SCEA. “What’s equally exciting for us, however, is transforming the PlayStation ecosystem into a stronger, more vibrant destination that enables gamers to engage, share, play, and connect on their terms.”

Additionally, SCE World Wide Studios (SCE WWS) is currently developing more than 30 PS4 exclusive titles, 20 of them, including 12 new IPs, are planned to release within a year of the launch of the PS4 system.

PlayStation 4 Images

SONY E3 2013 Press Event Details



Looks like Sony’s E3 2013 press conference will take place in Los Angeles on June 10 at 6 p.m. PT. The company will be streaming the presser live via http://us.playstation.com. There was also a teaser trailer for the event released today, showing off blurry bits of what appears to be a cube-like object (presumably, the console). Hopefully the cube shape is the console as seen from above as a big cube will be difficult to fit in with my home entertainment setup, lol. Check it out below:


Is This the PlayStation 4 SplitShock Controller? [RUMOR]



Some new information has surfaced about the controller for SONY’s soon-to-be announced PlayStation 4/Codename Orbis console. If true, this is a HUGE leak! If false, it is another rumor in a sea of rumor/fervor surrounding the upcoming console, which is reportedly going to be announced at a February 20th event in New York City. I find it strange that this rumored controller does not feature analog sticks – usually, a mainstay in controllers of today. Perhaps SONY is breaking away from the usual sticks to virtual ones?

These images and details supposedly come from a source at a N.Y. PR agency who took on SONY as a client recently. This source leaked the images and information to VGrevolution.

Rumored “SplitShock” Controller Images

The Rumored Release Sent by SONY to the agency, confirming the console’s name WILL be the “PlayStation 4” as well as several other details.

Rumored Letter from SONY

Welcome to the Sony Computer Entertainment America LLC family. The following information is for your employees to initiate your print and web advertising campaign.

With the upcoming release of the PlayStation 4 console, we have redesigned the DualShock 3 controller to remain on the forefront of innovation. With this in mind we have created the SplitShock controller. There are three major changes from the DualShock 3 controller that will give our consumers an edge over our competition.

The first and most immediate change when a consumer looks at the SplitShock is the removal of the analogue sticks and the inclusion of touchpads in their place. The touchpads serve the same function as the analogue sticks.

When a consumer is not playing a game, the SplitShock touchpads function as a track pad with both halves making a larger area to swipe and select items. The touchpads are also fully programmable by developers. This gives them the freedom to use the touchpads as they see fit. For example, if the game doesn’t require analogue controls, the touchpads can be used as an alternate input device. This allows games ported from IOS or Android the ability to retain their original control scheme.

Because of the need to have a comfortable experience when using the track pad function or a dual touchpad controls, the width of the SplitShock is one inch wider when compared to the DualShock 3.

The second innovation on the SplitShock is the “SHARE” button. The SplitShock contains an internal 4 GB memory chip. This allows consumers to store any pictures, music, or movies on their SplitShock controller. It will also synch with their PSN account and stay updated with their profile.

When a consumer presses the “SHARE” button, any files on the SplitShock can be used on another PlayStation 4. If they are a PlayStation Plus subscriber, they can also share full games that are registered to their PSN account. The limit to this is that the files can only be shared within 15 meters of a Playstation 4 console.

For the time being, this function is only enabled between a SplitShock controller and a PlayStation 4 console. In the future this function will be enabled across all of Sony’s product line.

The final innovation is how we came up with the SplitShock name. Because of the improvements made to the Sony Duel Eye, the PlayStation Move sensors have reduced in size and have been integrated into the SplitShock controller.

With a press of a button, the SplitShock separates into two halves. This opens up yet another way for developers to customize whatever control system they desire. While the SplitShock is in split mode users can experience a full motion control setup that consumers have become accustomed to with the Move and Navigation controller combination. Another benefit is that since both halves of the SplitShock are Mirrored, even left handed players will have no issues.

With these innovations for the SplitShock controller, we are giving our loyal consumers a chance to interact with the PlayStation brand in ways they have never imagined before.