Tag - E3

Razer Unveils New Mamba Gaming Mice at E3

Rzr_Mamba_TE_v05_PNG

LOS ANGELES (E3 2015) – Razer™, a world leader in connected devices and software for gamers, today announced the world’s most advanced gaming mouse, the new Razer Mamba. The successor to one of the leading wired/wireless gaming mouse, the new Razer Mamba is powered by the world’s most precise gaming mouse sensor, the revolutionary Adjustable Click Force Technology, and industry leading gaming grade wired/wireless technology.

The new 5G laser sensor is capable of tracking up to 16,000 DPI which is optimized for multi-display set-ups with ultra-high display resolutions. The 5G laser sensor is also the world’s most precise – with its ability to track up to 1 DPI increments (as opposed to the current industry standard of 50 DPI increments). The next generation gaming mouse sensor is also able to track lift-off cut-off distance as precise as 0.1 mm, reducing on-screen jitter so your aim stays on target even as you move. The 5G laser sensor in the new Razer Mamba was designed to be an extension of your natural hand movement.

Razer’s latest gaming mouse also features the patent pending, revolutionary Adjustable Click Force Technology. One of the most important facets of a gaming mouse is the click force – and in the past, gamers have had to adapt to a mouse’s click force or be compelled to search through a multitude of mice and switches to find the perfect mouse button click force.

With the new Adjustable Click Force Technology, instead of having to adapt to a mouse’s set click force, this revolutionary feature allows gamers to freely adjust the level of click force needed to activate the left and right mouse buttons, from distinct clicks for high accuracy actions such as sniping in FPS games to lighter presses for rapid fire action needed for MOBA games. The Razer Mamba’s Adjustable Click Force Technology is capable of up to 504° turn, providing users with a total of 14 distinct choices to set their signature click feel for a more personalized gameplay.

“The original Razer Mamba was launched six years ago and, even today, is the gold standard for a wireless gaming grade mouse,” says Min-Liang Tan, Razer co-founder and CEO. “Our enhancements to the Razer Mamba with the most precise laser sensor and the revolutionary Adjustable Click Force Technology, together with the industry leading gaming grade wired/wireless technology, leave us ahead of the curve when it comes to gaming mice.”

Also launching today is the Razer Mamba Tournament Edition wired gaming mouse, specifically designed for eSports athletes. Featuring the same precise gaming mouse sensor, ergonomic form factor, and advanced Chroma customizable lighting as the wireless Razer Mamba, the Razer Mamba Tournament Edition embodies the absolute best elements an eSports athlete needs to dominate in any tournament.

Both new mice join the Razer Chroma line of devices, which includes an array of mice, keyboards and a headset. Each Chroma enabled product comes with the option of 16.8 million customizable colors and a range of effects through Razer’s cloud-based hardware configurator, Razer Synapse. Razer Synapse also allows the Razer Mamba and Razer Mamba TE to sync lighting colors and effects with other Chroma enabled devices.

Additionally, the publicly available Razer Chroma SDK allows game developers worldwide to directly interact with Chroma enabled devices, displaying lighting effects directly on the peripherals for a more immersive experience to gameplay.  For more information, interested parties may visit http://developer.razerzone.com/chroma/.

PRODUCT FEATURES:

Razer Mamba:

  • 16,000 DPI laser sensor
  • 210 inches per second / 50 G acceleration
  • Adjustable Click Force Technology mouse buttons
  • 9 programmable buttons including the tilt-click scroll wheel
  • Wired and wireless connection mode with 1 ms response time
  • Magnetic charging dock
  • Battery life: Approximately 20 hrs (continuous gaming)*
  • Chroma lighting with 16.8 million customizable color options
  • Razer Synapse enabled
  • 2.13 m / 7 ft. lightweight, braided fiber USB charging cable
  • Approximate size: 128 mm / 5 in. (Length) x 70 mm / 2.76 in. (Width) x  42.5 mm / 1.67 in. (Height)
  • Approximate weight: 125 g / 0.27 lbs.

*Life expectancy of the battery depends upon its usage

Razer Mamba Tournament Edition:

  • 16,000 DPI laser sensor
  • 210 inches per second / 50 G acceleration
  • 9 programmable buttons including the tilt-click scroll wheel
  • Chroma lighting with 16.8 million customizable color options
  • Razer Synapse enabled
  • 2.13 m / 7 ft. lightweight, braided fiber cable
  • Approximate size: 128 mm / 5 in. (Length) x 70 mm / 2.76 in. (Width) x  42.5 mm / 1.67 in. (Height)
  • Approximate weight: 133 g / 0.29 lbs. (with cable)

PRICE:

Razer Mamba: US: $149.99/EUR: 179.99€

Razer Mamba Tournament Edition: US: $89.99/EUR: 99.99€

Availability: Q3 2015

Gallery

Ghost Recon Wildlands Announced with E3 Gameplay Trailer

ghost-recon-wildlands-e3-1

LOS ANGELES — June 15, 2015 — Today, at the Electronic Entertainment Expo (E3), Ubisoft® announced the development of Tom Clancy’s Ghost Recon® Wildlands, a new entry in the acclaimed Ghost Recon series and the franchise’s first open world title.  Ghost Recon Wildlands is scheduled to be released on Xbox One, PlayStation®4 computer entertainment system and Windows PC.

Development on Tom Clancy’s Ghost Recon Wildlands is being led by Ubisoft Paris in collaboration with five other Ubisoft studios*.

Set a few years from now, Ghost Recon Wildlands lets players lead a team of Ghosts, a four-player U.S. Elite Special Operations unit, on a covert mission to eliminate the Santa Blanca drug cartel, an underworld power and growing global threat within Ubisoft’s imagining of an incredibly beautiful, yet dangerous Bolivia.  Ghost Recon Wildlands takes place in the largest and most diverse action-adventure open world Ubisoft has created to date. With hundreds of villages and well-known landmarks, local legends and various factions and regions, players venture into a vast world with which to interact and explore. The Ghosts’ upgradable skills, along with a vast arsenal of weapons, vehicles and drones, will help them take down their almighty enemy.

“With Tom Clancy’s Ghost Recon Wildlands, we’re moving the Ghost Recon franchise in a new direction, with a massive, beautiful and living open world that reacts to players’ choices,” said Nouredine Abboud, Senior Producer, Ubisoft. “Whether going it alone or teaming up with friends in co-op, players in Ghost Recon Wildlands will never encounter the same situation twice, providing amazing possibilities and creative freedom to cultivate very personal stories and experiences with the game.”

Tom Clancy’s Ghost Recon Wildlands gives players unprecedented freedom. Players can engage in the entire game solo or team up with up to three friends in co-op to roam freely in this gigantic playground. Players will have complete flexibility in how they tackle the game’s story, missions and objectives, as well as their approach, whether it’s stealth, distraction, tactical or frontal assault, or a combination of styles. As a member of the Ghosts, players face countless difficult decisions, and those choices have tangible – and often unexpected – consequences for enemies and allies alike creating dynamic and emergent gameplay throughout.

For more information about Tom Clancy’s Ghost Recon Wildlands, please visit ghostrecon.com.

For the latest on all of Ubisoft’s games, please visit ubiblog.com.

EA Announces Unravel

unravel

LOS ANGELES, Calif. – June 15, 2015 – Coldwood and Electronic Arts Inc. (NASDAQ: EA), today announced a partnership on the development of a new puzzle platformer game titled, Unravel™. Unravel introduces Yarny, a tiny, new character made from a single thread of yarn, who embarks on a seemingly larger than life journey through the breath-taking, lush environments of Northern Scandinavia. Using Yarny’s small thread and big heart, players will traverse nature’s obstacles in this unique physics-based puzzle platformer. To watch the first gameplay trailer and learn more about the game, please visit www.unravelgame.com.

“The idea of Unravel was created from a very personal place. We didn’t start out by saying we’re going to make a puzzle platforming game. We started by thinking more about our lives, and the things we hold meaningful. We wanted the game to have a heart and the gameplay could always be designed to represent that,” says Martin Sahlin, Creative Director at Coldwood. “The tale of Unravel is about love, and the bonds between people. And the yarn is a representation of that. Yarny’s red thread is the tie that connects everything in the game, from the gameplay mechanics to the story, and the people in it.”

Unravel is a game all about overcoming obstacles, both big and small. Some challenges are simple, like using Yarny’s thread to swing across a gap, or rappel down a tree. Sometimes things get more complex, and players will need to use Yarny’s thread in clever and creative ways to find the path forward. Whatever the case, no feat is too big for Yarny. Along the way, witness him unlock a heartfelt story about love and longing, and the ties that bind. The tale is told completely without words and Yarny is the red thread that runs through it all.

Unravel will be available for digital download on Origin™ for PC, the PlayStation®4 computer entertainment system, and Xbox One, the all-in-one games and entertainment system from Microsoft.

To join the conversation on Unravel, please follow us on Twitter® at www.twitter.com/unravel_game.

Star Wars: The Old Republic- Knights of the Fallen Empire Announcement Trailer

swtor-SkyTrooper

AUSTIN, Texas – June 15, 2015BioWare™, an Electronic Arts Inc. (NASDAQ:EA) studio, and Lucasfilm revealed that a brand-new digital expansion, Star Wars: The Old RepublicKnights of the Fallen Empire, will be available for download on October 27, 2015. The largest story-driven expansion to date, Knights of the Fallen Empire marks a renewed focus on cinematic storytelling in Star Wars: The Old Republic by introducing a new personal story arc where player choice will shape the journey. The expansion puts the player at the center of their own personal saga, playing as the Outlander, a veteran of the Great Galactic War. The player will come face-to-face with a new enemy, the Emperor of the Eternal Empire, only to discover that his dark destiny is tied to their own. The digital expansion will deliver on the hallmarks of what makes a great BioWare game: new worlds to explore, new companions to recruit into your alliance, and a dynamic story that players will be able to shape based on the choices they make. Knights of the Fallen Empire will launch with the first nine chapters of an evolving story, with new chapters releasing regularly to offer new challenges, fresh storylines, and an expanding cast of new characters to meet and join – or betray. The expansion will also raise the player level cap to 65, and includes a Level 60 character so players can immediately jump into the new story-driven content. The expansion will be available for free* to all subscribers of Star Wars: The Old Republic. The new cinematic trailer for Knights of the Fallen Empire can be seen here.

In addition, with the launch of Knights of the Fallen Empire the original eight class stories from Star Wars: The Old Republic will be enhanced to deliver a more immersive and engaging single-player story arc for players old and new. Plus, end-game experiences in Star Wars: The Old Republic will be advanced, giving players the option to join with friends in a variety of multiplayer missions upgraded to Level 60+.

As part of the announcement, BioWare is excited to unveil the “Knights of the Fallen Empire Rewards Program”. Between now and October 19, Subscribers can earn a collectible set of rewards each month that includes the Companion Nico Okarr, Nico’s Duster and Blasters set, and a Star Wars: Knights of the Old Republic-themed Swoop Bike. Players that collect all four rewards will receive as a bonus Early Access to Knights of the Fallen Empire beginning seven days prior to public release on October 20. For more information on the Rewards Program, visit: www.StarWarsTheOldRepublic.com/Fallen-Empire/rewards.

Star Wars: The Old Republic is a Free-to-Play*, award-winning MMO set thousands of years before the classic Star Wars™ movies. Players team up with friends online to fight in heroic battles between the Republic and Empire, exploring a galaxy of vibrant planets and experiencing visceral Star Wars combat. Now players can experience the complete storylines of the eight iconic Star Wars classes, without having to pay a monthly fee. The Free-to-Play option complements the existing subscription offering, providing greater flexibility in how to experience Star Wars: The Old Republic.

For more information on the Star Wars: The Old Republic Digital Expansion, Knights of the Fallen Empire, please visit www.StarWarsTheOldRepublic.com/Fallen-Empire. Visit www.StarWarsTheOldRepublic.com/play-free to try the game today. Join the conversation by visiting the official Community Blog, Facebook, Twitter, YouTube, Twitch and Instagram.

Need For Speed E3 Announcement with Trailer

need-for-speed-e3

GOTHENBURG, Sweden – June 15, 2015 – Ghost Games™, an Electronic Arts Inc. (NASDAQ: EA) studio, is bringing together 20 years of history and inspiration from some of the most beloved games in the venerable franchise, to create the definitive Need for Speed™ experience.

The new Need for Speed introduces compelling and innovative gameplay through Five Ways to Play – Speed, Style, Build, Crew, and Outlaw. Each drives your Need for Speed game through an interconnected narrative. Built around five real world automotive icons, each of whom is a hero of today’s car culture, they will inspire the player to experience all Five Ways to Play. Earn their respect and build your reputation on your journey to become the ultimate icon.

Action-packed overlapping stories, rich with distraction based gameplay, ensure variety and personal preference. Carve your own path through Ventura Bay by playing different event types and propel your progression by ultimately winning your way.

Speed – Pedal to the metal, high speeds, maximum adrenaline rush. Keep your nerve and never lift off the gas, the fearless always push the limits.
Style – Expression through driving, sliding the car into a corner sideways with ultimate precision. For some, style is all that matters.
Build – Take your car to the extreme through visual and performance modification. The constant need to improve and personalize. Craftsmen build, searching for perfection.
Crew – Ride together with your Crew and never hit the streets alone. Put your faith in others and the skill of close proximity chaos.
Outlaw – Messing with and escaping from the cops. Push the limits and live life on the edge as you crave the thrill of the chase.

“We’re bringing in Five Ways to Play to ensure that your gameplay experience is all your own and helps propel your progression every second, every minute,” said Marcus Nilsson, Executive Producer at Ghost Games. “We want everyone to experience that perfect Need for Speed moment – driving insanely fast, sliding through a corner in your customized ride alongside your friends, whilst being chased by the cops.”

Coming November 3, 2015 in North America, Need for Speed delivers rich, authentic customization and delivers on one of the most requested feature by fans. Working with Speedhunters, the game will deliver hand-picked iconic cars, the hottest authentic after-market brands, performance tuning, and personalized handling. Your car will become your form of self-expression on the road as you set up your ride as you hit the streets.

Need for Speed will launch worldwide on Origin™ for PC, PlayStation®4 computer entertainment system and Xbox One, the all-in-one games and entertainment system from Microsoft. To join the Need for Speed conversation on Facebook, YouTube and Twitter®.