SEATTLE – Feb. 22, 2012 – Independent developer Strange Loop Games, in collaboration with indiePub, today announced that their upcoming liquid physics puzzle game, Vessel, features a full-length soundtrack created by electronic music prodigy Jon Hopkins.

Boasting both Ivor Novello Award and Mercury Music Prize nominations for his score to the sci-fi hit “Monsters” and his album with King Creosote, “Diamond,” Hopkins is an internationally renowned artist who has worked with other top artists like Brian Eno, Coldplay and Imogen Heap.

Vessel combines 10 tracks from Hopkins’ albums “Opalescent,” “Contact Note” and “Insides,” with an adaptive music engine that breaks down the tracks into their respective elements, remixing them dynamically to match player’s progress through the game.

“We have been working with these tracks since we began developing Vessel, so the game has grown around the music, creating a cohesive experience for the player,” said John Krajewski, co-founder and project lead at Strange Loop Games.

Vessel uses the music to provide subtle cues for players working through the game’s puzzles,” said Leonard Paul, audio director at Strange Loop Games. “From puzzle triggers to boss battles, we developed a custom system specifically for Vessel that utilizes Jon’s music in creative ways.”

Strange Loop Games will release its groundbreaking liquid physics puzzle game Vessel on PC March 1, through digital distribution platforms including Steam and A finalist in both the 13th Annual Independent Game Festival and the 2010 Indie Game Challenge, Vessel allows players to solve puzzles by bringing to life physically-simulated liquid (water, lava, glowing goo, chemicals and more) and animating it into living machines called Fluros.

The liquid creatures of Vessel demonstrate physics capabilities not seen in other video games. Each Fluro possesses a body composed entirely of physically simulated fluid that provides them with unique abilities including melting, reforming, mixing with other types of fluid, and re-growing lost limbs. By choosing how and where to bring liquid to life, players can solve puzzles and progress in this fantastic, mechanical world.

Vessel will be available on Windows PC March 1 for $14.99 via Steam and Vessel will also be released on Xbox LIVE® Arcade and PlayStation®Network at a later date. For more information, please visit:

For a behind-the-scenes look at how the music integrated into Vessel, visit:

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Jerry Paxton

A long-time fan and reveler of all things Geek, I am also the Editor-in-Chief and Founder of