Today, 2K and Hangar 13 announced that Mafia: The Old Country, the highly anticipated latest installment in the acclaimed Mafia franchise, is now available worldwide for PlayStation®5 (PS5®), Xbox Series X|S, and PC via Steam. The story will take players back in time to 1900s Sicily, which has been painstakingly created with the utmost authenticity and detail.
“The team has passionately crafted this new chapter in the Mafia franchise, designed to captivate both long-time fans and new players,” said Nick Baynes, President of Hangar 13. “Mafia: The Old Countryis a premium experience in the vein of earlier Mafia entries, rooted in rich narrative, memorable characters and a beautiful environment, delivering what we feel is an unforgettable story at incredible value.”
Hangar 13 has spent 22 years immersing players in brutal Mafia worlds. For this newest chapter, the franchise veterans are exploring the roots of organized crime, challenging players to fight for survival as Enzo Favara and prove their worth to the family in this immersive, third-person action-adventure set during a dangerous, unforgiving era.
Through grit and determination, Enzo has survived a childhood of indentured labor in Sicily’s hellish sulfur mines. Now, through a twist of fate, he seizes a once-in-a-lifetime opportunity to join Don Torrisi’s formidable crime family, and will do whatever it takes to carve out a better life for himself – no matter the cost. With his sworn oath, Enzo binds himself to the Torrisi family’s code of honor, with all the power and hardship it entails. He must never forget this simple truth: Family Takes Sacrifice.
Mafia: The Old Country perfects the classic Mafia gameplay with grounded and dangerous combat systems, featuring high-stakes stealth, brutal knife fights, and intense gunplay mechanics. The story is brought to life by stunning visuals, unforgettable characters, and the authentic realism for which the acclaimed Mafia series is known.
Mafia: The Old Country offers two editions of the game: Standard Edition and a digital Deluxe Edition.
The Standard Edition includes the full base game and is available for $49.99* on PlayStation®5 (PS5®), Xbox Series X|S, and PC via Steam.
The digital Deluxe Edition lets players descend into Sicily’s criminal underworld in style with a variety of bonus items and is available for $59.99* on PlayStation®5 (PS5®), Xbox Series X|S, and PC via Steam.
This edition includes the Padrino Pack**, featuring “Lupara Speciale” Shotgun, “Vendetti Speciale” Pistol, “Immortale” Charm, “Padrino” Outfit, “Stiletto Speciale” Knife, “Eckhart Speciale” Limousine and “Cosimo” Horse and Accessories. Additionally, it offers the Gatto Nero Pack** with the “Bodeo Nero” Pistol, “Velocità” Charm, “Gatto Nero” Racing Outfit and “Carozella Nero” Race Car, plus digital bonus materials including the Original Score and Digital Artbook full of concept art and developer notes.**
First established in 2002 with the launch of the landmark game Mafia, the franchise has sold-in more than 35 million copies across consoles and PC.
Mafia: The Old Country is rated Mature 17+ by the ESRB.
Hangar 13 is a 2K studio. 2K is a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).
“I can’t wait for everyone to meet the Freeling family and see how they tackle nightmare guests and ghosts in our beautifully animated hotel. This is a show for fans of comedy, horror, horror comedy, families, hotels, cults, monsters with tentacles, monsters without tentacles, werewolves, and blenders.”
LOGLINE: A single mother of two struggles to run a haunted hotel with the help of her estranged brother, who is now one of the ghosts haunting the hotel and thinks the other ghosts have some pretty good ideas.
CREATOR: Matt Roller (Rick & Morty)
EPISODES: 10 x 30 min
EXECUTIVE PRODUCERS: Chris McKenna, Dan Harmon (Rick & Morty), Steve Levy and Matt Roller
ANIMATION STUDIO: Titmouse will serve as the studio with Chris Prynoski, Shannon Prynoski, Antonio Canobbio and Ben Kalina also acting as Executive Producers.
SUPERVISING DIRECTOR: Erica Hayes (Rick & Morty)
CAST: Will Forte (Nathan), Eliza Coupe (Katherine), Skyler Gisondo (Ben), Natalie Palamides (Esther) and Jimmi Simpson (Abaddon)
Wargaming, the developer and publisher of the leading historically accurate, naval multiplayer game for console World of Warships: Legends, is celebrating six years on the Seven Seas with a special anniversary update. Kicking off the birthday festivities are two new Premium cruisers, a special Bureau project and a three-week Birthday Mayhem Calendar, packed with rewards. The historic update also features the game’s first-ever campaign with free Admiralty Backing to unlock one of two Premium Tier VIII ships, a second wave of ‘Blue Archive’ content, and quality of life improvements for players to enjoy.
Party Around the World Campaign with Free Admiralty Backing
The first-ever campaign with a completely free Admiralty Backing is here! Following the classic Legendary campaign format, players can work through 100 milestones to unlock special rewards. Waiting at the end are two ships to select from, Japanese Tier VIII Premium destroyer Minegumo or Pan-European Tier VIII Premium battleship Niord. Once selected, the remaining unchosen ship will be available for purchase with doubloons post-campaign.
New and limited time only ‘Blue Archive’ theme content available from Aug 11th to Sep 8th
World of Warships: Legends welcomes back ‘Blue Archive’ for its second wave! Available from August 11 until September 8, players can expand their armadas with three new ships–Tier VIII Premium French cruiser BA Utnapishtim’s Ship, Tier VI Premium Italian battleship BA Binah, and Tier VII Premium Soviet battleship BA Hovercraft. Also joining the game and ready to lead these ships into battle are three new Commanders, Hayase Yuuka, Konuri Maki, and Kosaka Wakamo, each featuring their own unique voiceover. Fans can get hands-on with these new additions, alongside the previous wave of ‘Blue Archive’ content, in the Store and through ‘Blue Archive’ II Containers.
Legend’s Birthday Brings New Ships, Calendar, and special Bureau project
To celebrate six years of Legendary action, players can undertake a number of in-game activities to earn a special event currency, Piñatitas. These Piñatitas can be exchanged for a range of birthday-themed items and rewards, including two new ships: Pan-Asian Tier VII Premium cruiser Irian and British Tier V Premium cruiser Dido.
These Piñatitas can be exchanged for a range of birthday-themed items and rewards, including two new ships: Pan-Asian Tier VII Premium cruiser Irian and British Tier V Premium cruiser Dido.
The Birthday Mayhem Calendar also arrives to the game, featuring three weeks worth of rewards, alongside a special Bureau project granting players access to items from popular past events including Halloween, New Year, and Black Friday.
Visual improvements and additional console support
Beyond birthday celebrations, this update introduces a host of cosmetic improvements in select areas across scenery, weather, lighting, and water effects, for an enhanced visual experience. Additionally, PlayStation 5 users can now enjoy 4K 60 FPS support on console, with Ray Tracing available for PlayStation 5 Pro users too.
Six Flags Magic Mountain unveils this year’s gruesome lineup for Fright Fest presented by SNICKERS®, featuring legendary horror franchises at this highly anticipated annual event. Nightmares come to life with guests trying to survive Jigsaw’s ultimate trial in SAW: Legacy of Terror, facing off with the evils lurking in the Warren’s Occult Museum as they make their way through The Conjuring Universe and test their bravery as they enter the world of Trick ‘r Treat.
Beginning Sept. 19 through Nov. 2, thrill-seekers and horror enthusiasts are invited to immerse themselves in the pulse-pounding excitement and terror that only Fright Fest can deliver with new and enhanced haunted mazes, new scare zones, a brand-new show and plenty of frights.
Details of this year’s HAUNTED MAZES includes
*NEW* Carnage presented by M&M’S® – Enter the chaotic fortress of the original true villain, CARNAGE. This is your origin story, your path to becoming a disciple of the most villainous clown in a city under siege. With every step you take, you become possessed with the evil around you. If you survive, let your darkness forever rage on for CARNAGE.
SAW: Legacy of Terror– Welcome to the ultimate trial of survival in SAW: Legacy of Terror. Step into the world of SAW with a diabolical experience honoring the franchise’s legacy of terror by plunging into the depths of Jigsaw’s twisted mind. Traverse iconic scenes inspired by the films and come face to face with some of John Kramer’s most diabolical contraptions before time runs out.
The Conjuring Universe – Based on New Line Cinema’s iconic horror franchise: enter the Warrens’ occult museum where their most terrifying cases await. Face Annabelle’s malevolent stare, flee from The Nun’s unholy presence, and survive the Perron farmhouse’s demonic forces. Each cursed artifact awakens ancient evil. Tonight, you’re not just observing their cases; you’ve become part of them.
Trick ‘r Treat – Based on the darkly comic Halloween classic: enter into a world where tricks dominate treats, and learn the season’s rules before setting out into this twisted Candy Trail nightmare. This spine-chilling experience will test your bravery and make you think twice before trick-or-treating again.
Condemned: Forever Damned presented by SNICKERS® – Dare to go inside this dilapidated home where the walls are alive with souls who unleash their fury.
Truth or Dare presented by SKITTLES® – The unknown lurking around every corner will leave you questioning your every move in a warped game of Truth or Dare. We double dare you to play
Vault 666 – Demonic relics and obsolete oddities are locked in an abandoned vault in this dark and sinister antique shop, with possessions many die to have. Will you make it out alive?
Willoughby’s Resurrected – The Willoughby’s family mansion tale unfolds before your eyes at this once-affluent Victorian mansion that has become a haven to evil spirits.
Details of this year’s SCARE ZONES include:
*NEW* Thunderbolt Alley – The 1950s and Rockabilly vices are thriving in this all-new alternate universe where classic monsters of all kinds are rocking and rolling to the beat of their afterlives. This high-energy experience is sure to wake the dead and burn rubber.
*NEW* Nightmares: Reign of Blood – It’s time to experience a new chapter of fear as you enter the twisted world of Wonderland, and with every step you take, time is running out. The sinister Queen of Hearts and her forces of darkness are on the hunt for you and painting the roses red with blood. For those that go down the rabbit hole, nightmares are around every corner.
CarnivHELL – Step right up and enter this once-thriving circus taken over by a carnivorous band of carnies.
City Under Siege – Experience the city of death alive with the chaos and the laughter of sinister clowns created by CARNAGE.
Devil’s Triangle– Drift into the darkest caves of the deep blue sea where the souls of many have been lost to the Devil’s Triangle.
Exile Hill – The hill is alive with spirits of the damned and the curse of the Willoughby family. Shadows of evil thrive and search for innocent souls.
Grimmlore Ridge – Enter a chilling realm where fear takes root and grows wild, leaving the daunting calls of ravens and crows echoing through the twisted branches and shadowed alleyway.
Plaza de La Muerte – Step into the spectral celebration of Dia de los Muertos where vibrant colors blend with eerie shadows in an immersive dance of spirits and traditions.
Underworlds of Oz – Journey through the dark side of Emerald City and the mystical realms of Oz where twisted enchantments and ominous shadows consume the golden path, and the line between fantasy and nightmare blurs into a chilling adventure unlike any other.
Details of this year’s SHOWS include:
*NEW* Margo Rita’s Monster Ball – It’s time to choose a new queen of the monsters in this high-energy song-and-dance review hosted by Fright Fest’s mother monster herself, Margo Rita, and her sister, Tequila Sunrise. Join Margo, Tequila and the queens as they raise the dead and death drop for the crown.
Slider of the Night – The undead spark the night for a ghoulish competition on all fours at this slide-or-die theatrical experience.
Unleashed – We invite you to an opening scaremony of horrifying proportions. Join CARNAGE and his disciples as they ignite the night with nightmares of all realms.
Fright Fest admission options at Six Flags Magic Mountain include:
Single Day Admission – A single day ticket grants access to Fright Fest to enjoy the shows, scare zones and other frightful delights. Guests will need to purchase a Haunted Attractions Pass if they wish to access the park’s Haunted Mazes with an optional Express upgrade available that allows for priority entry to all haunted mazes.
Pass Holder Admission – Fright Fest admission is included with valid Season Passes* and Memberships. A Haunted Attractions Pass is required for entry into haunted mazes. Season Passholders looking for season-long scares may purchase an All-Season Haunted Attractions Pass to be added to their Season Pass. *Blockout dates may apply.
Fright Fest at Six Flags Magic Mountain will operate on select Thursdays through Sundays, from Sept. 19 to Nov. 2 with a total of 26 nights of fright. The park will be open for daytime operations on select calendar days from 10:30 am to 7 pm, with Fright Fest running from 7 pm to 12 am on Thursdays and Sundays, and 7 pm to 1 am on Fridays and Saturdays.
A chaperone policy and other codes of conduct will be in effect. Please visit the website on August 12 for more information regarding bags, costumes, re-entry and more. Fright Fest is not recommended for children 12 and under.
Hello Citizens of Haddonfield, we’re thrilled to announce that for the first time ever, the complete Halloween trilogy – Halloween, Halloween Kills, and Halloween Ends – is finally being released in fully-expanded editions.
These definitive versions feature previously-unreleased music cues that reveal new layers of the iconic scores.
John Carpenter’s soundtracks for the most recent trilogy, made alongside his frequent collaborators Cody Carpenter and Daniel Davies, marked the legendary director and composer’s return to film scoring after nearly two decades away.
For collectors and all fans of great film music, Halloween: The Complete Expanded Collection should be considered an essential, landmark release. Available as a limited deluxe 6xLP vinyl box set and deluxe 3xCD box set. These editions feature exclusive new packaging and artwork by Chris Bilheimer, along with expansive liner notes, exclusive interviews with John Carpenter and director David Gordon Green, three collectible posters designed by Creepy Duck, a box set-exclusive poster design by Chris Bilheimer, and a deluxe lenticular cover that brings the artwork to life.
Grab your copy of our Sacred Bones exclusive “Toxic Pumpkin” vinyl box set! Only 700 are available!
Today, 2K and Gearbox Software shared the Gameplay Overview for Amon the Forgeknight, the third in a series of introductions to the four all-new Vault Hunters who are wreaking havoc on Kairos in Borderlands 4! If you love running headfirst into battle, soaking up damage and dishing it out in equal measure, you’d do well to check out Amon. In addition to being a resilient frontliner, Amon has a mechanically complex set of Action Skills with primary and secondary functions that’ll leave room for experimentation, even with the most experienced players.
In the Amon Gameplay Overview, you can watch Amon tear his enemies asunder with an arsenal of Forgeweapons, which take form via the Forgedrones stored within Amon’s cybernetic-enhanced beefcake body. Amon can attack or defend as needed, ready to pulverize enemies with a Forgehammer, slice them in twain with Forgeaxes, soak up damage with a Forgeshield, and much, much more.
Borderlands 4 launches worldwide on September 12, 2025 via PlayStation 5, Xbox Series X|S, and PC through Steam and the Epic Games Store. It will also be coming to Nintendo Switch 2 on October 3, 2025 and is available for pre-order now across all platforms.
For the latest information on Borderlands 4 and to pre-order the game, visit www.borderlands.2k.com, and follow the game across YouTube, Facebook, X, Instagram and TikTok.
METAL EDEN, the upcoming adrenaline-fueled sci-fi FPS from Reikon Games, creators of RUINER, and published by Deep Silver, will officially launch on Sept. 2 for PC, PlayStation 5, and Xbox Series X|S.
Linked below please find a brand-new story trailer that dives deep into the haunting past of the game’s central figure, ASKA:
Step into the Core of METAL EDEN
Time to descend into the cryptic, atmospheric world of METAL EDEN. It’s an invitation to embark on an immersive journey into the heart of Planet Moebius, where mankind’s remnants are trapped within decaying cores—and ASKA may be the key to their survival.
Her hidden past begins to unfold as she confronts the devastating legacy of the Erosion Bomb and her own transformation from human to weapon.
METAL EDEN presents an adrenaline-fueled sci-fi FPS that explores a world where humanity’s consciousness has transcended the flesh, now residing within robots.
With eight unique missions and a handcrafted universe setting that embraces the cybernetic dimension of life, the game thrusts players into an artificial world where they’ll dive into cybernetic warfare, control a powerful hyper unit, and uncover the mysteries of a lost paradise.
Today, Walt Disney Studios announced that the filmed version of the original Broadway production of the Tony®, GRAMMY®, Emmy®, and Pulitzer Prize-winning musical “Hamilton” will open in theaters on September 5, 2025. Tickets are now available for purchase at Fandango and wherever tickets are sold. https://www.fandango.com/hamilton
The theatrical release of “Hamilton” expands upon the version available on Disney+ with the inclusion of “Reuniting the Revolution,” an exclusive special prologue to the film featuring all-new interviews with the original cast and creators as they reflect on the impact the show has had on their lives.
“When we filmed ‘Hamilton,’ we wanted to try to capture the feeling of being in the Richard Rodgers Theatre during that first year on Broadway,” says director/producer Thomas Kail, “and we’re thrilled that audiences will now have the opportunity to experience it on the big screen.”
To celebrate the theatrical release of “Hamilton,” a special premiere screening event will take place Wednesday, September 3, at the newly revitalized Delacorte Theater, home of The Public Theater’s Free Shakespeare in the Park. A limited number of advance tickets will be available for a donation beginning August 11. A free ticket lottery distribution will be available at The Public Theater on September 3, as well as a free standby line in Central Park prior to the screening’s start. More information at PublicTheater.org. All advance ticket donations will benefit The Public Theater, where “Hamilton” originally debuted in 2015 before transferring to Broadway.
“Hamilton” will be released in theaters in the U.S., Canada, and Puerto Rico on September 5, the U.K. and Ireland on September 26, and Australia and New Zealand on November 13.
An unforgettable cinematic stage performance, the filmed version of the original Broadway production of “Hamilton” combines the best elements of live theater and film to create a thrilling experience. “Hamilton” is the story of America then, told by America now. Featuring a score that blends hip-hop, jazz, R&B, and Broadway, “Hamilton” has taken the story of American founding father Alexander Hamilton and created a revolutionary moment in theatre—a musical that has had a profound impact on culture, politics, and education.
Filmed at The Richard Rodgers Theatre on Broadway in June of 2016, the film transports its audience into the world of the Broadway show in a uniquely intimate way. With book, music, and lyrics by Lin-Manuel Miranda and direction by Thomas Kail, “Hamilton” is inspired by the book “Alexander Hamilton” by Ron Chernow and produced by Thomas Kail, Lin-Manuel Miranda, and Jeffrey Seller, with Sander Jacobs and Jill Furman serving as executive producers. Filming was produced by RadicalMedia. The 11-time-Tony Award®-, GRAMMY Award®-, Olivier Award- and Pulitzer Prize-winning stage musical stars: Daveed Diggs as Marquis de Lafayette/Thomas Jefferson; Renée Elise Goldsberry as Angelica Schuyler; Jonathan Groff as King George; Christopher Jackson as George Washington; Jasmine Cephas Jones as Peggy Schuyler/Maria Reynolds; Lin-Manuel Miranda as Alexander Hamilton; Leslie Odom, Jr. as Aaron Burr; Okieriete Onaodowan as Hercules Mulligan/James Madison; Anthony Ramos as John Laurens/Philip Hamilton; and Phillipa Soo as Eliza Hamilton.
THE PUBLIC continues the work of its visionary founder, Joe Papp, as a civic institution engaging, both on-stage and off, with some of the most important ideas and social issues of today. Conceived over 60 years ago as one of the nation’s first nonprofit theaters, The Public has long operated on the principles that theater is an essential cultural force, and that art and culture belong to everyone. Under the leadership of Artistic Director Oskar Eustis and Executive Director Patrick Willingham, The Public’s wide breadth of programming includes an annual season of new work at its landmark home at Astor Place, Free Shakespeare in the Park at The Delacorte Theater in Central Park, the Mobile Unit touring throughout New York City’s five boroughs, Public Lab, Public Works, Public Shakespeare Initiative, and Joe’s Pub. Since premiering HAIR in 1967, The Public continues to create the canon of American Theater and is currently represented on Broadway by the Tony Award®-winning musicals Hamilton by Lin-Manuel Miranda and Hell’s Kitchen by Alicia Keys and Kristoffer Diaz. Their programs and productions can also be seen regionally across the country and around the world. The Public has received 64 Tony Awards, 195 Obie Awards, 62 Drama Desk Awards, 64 Lortel Awards, 36 Outer Critics Circle Awards, 13 New York Drama Critics’ Circle Awards, 70 AUDELCO Awards, 6 Antonyo Awards, and 6 Pulitzer Prizes. publictheater.org
The new update is the result of extensive and deep consultations with fans about the direction they would like to see the game take. While the core of our design philosophy has not changed and Chernobylite 2 is still a hybrid action-RPG with survival elements, we decided to return to our roots in terms of some sci-fi elements, gameplay elements, visual tones, and dark, horror atmosphere.
The new patch also brings many changes in technical aspects, in terms of game performance and general stability, so that all zone explorers can enjoy a smooth experience. Additionally, to celebrate, we’ve managed to combine this release with the Steam event ‘From Poland with Love’ hosted by Untold Games – a big, weekly long sale of gaming hits made in our beloved Poland. Thanks to this, everyone interested in visiting the Exclusion Zone will be able to do it with -20% discount. (From Poland with Love takes place from August 4 to 11).
It’s worth mentioning that two months have passed since our game director, Artur Fojcik, addressed these words to players:
“The abundance of critical comments has made it clear that we can no longer confidently follow the roadmap we initially laid out and simply hope that in the end, everything will magically fall into place as the game of our – and your – dreams. In trying to meet the expectations of all our fans, and after numerous studies and focus tests, we went too far and lost sight of what made you love the first Chernobylite. The prequel was a brutal and grounded survival experience that offered freedom in how players tackled challenges. That experience was lost under a pile of limiting stats, “bullet sponge” enemies, forced co-op, and unclear gamey mechanics. We want to return to that experience, but to do so, we need to take a big step back.”
Since then, we have been working hard to meet the difficult challenge of delivering a game that, on the one hand, retains the foundations on which it was built, while also incorporating the elements of the original Chernobylite that made it special for many players. As the patch’s name suggests, it is indeed a comeback to roots.
We sincerely hope that this Megapatch will be the first significant step in this direction.
Important Information
Due to the sheer number of changes, we strongly encourage you to start the game over. Your old saves should still work, but your current gameplay may not fit the newly designed balance. In other words, your characters will be VERY powerful, and your base may be in terrible shape.
Due to numerous changes, bugs, and a less-than-warm reception from players, we’ve disabled co-op missions for now. Decisions on what we do next with this feature will be made in the future.
CHANGELOG
Community Changes
In response to community feedback, we’ve made a key change to worn-out firearms: weapons will retain their original damage stats (previously, they decreased in direct proportion to the gun’s physical condition), but we’ve also added the ability for them to jam during a firefight.
Following your suggestions, we’ve changed the in-game currency from money to food. Food becomes the most important currency in the zone, and sleep is no longer artificially limited by the narrative—it simply increases hunger, which has consequences during gameplay.
We’ve redesigned ammunition—their graphical design and naming are based on real-world ammunition. We’ve also introduced new ammunition types. Instead of speed, energy, or power ammo, each weapon now has its own ammunition type.
Another suggested change concerns Chernohosts with crystal shields. After the update, these shields can be simply destroyed.
We’ve massively increased the range in which you can change the game’s FOV.
New Features
We’ve introduced various types of weapon silencers, each with different sound-dampening properties. It’s worth testing which ones are best for open-air combat and which ones are best for tight corridors. It’s important to remember that monsters have worse hearing than humans.
We’ve completely reworked weapon stats after modifications. Mods no longer only affect the weapon’s basic parameters but can also grant special “perks” that can be used to deal extra damage to enemies.
We’ve added special items to the game that allow you to access areas that were previously locked behind character stats. This means that a lack of skill is no longer an obstacle, and locked chests or doors can be opened simply with a lockpick.
We’ve eliminated grenades and shields. Instead, we’re introducing items for repairing weapons and equipment. Additionally, we’ve replaced three “gadget” slots with one dedicated to healing items and introduced an additional, third weapon slot in place of the shoe slot.
We’ve introduced a new resistance and vulnerability system. If an enemy has an iron plate attached to their torso, the damage from projectiles striking it will be reduced. Of course, this armor also has durability and will disintegrate after a few hits.
We’ve replaced the tablet with a PDA modeled after the one from the first Chernobylite game. Its basic functionality remains the same, with other features unlockable later.
We’ve significantly overhauled the enemy AI. Now, when they spot dead comrades lying on the road, they’ll begin searching for the perpetrator. They’ll also go to places where they’ve seen or heard something disturbing. They patrol the area and interact with the environment. Overall, they behave more naturally.
A whole host of new, optional locations have appeared around the center of the map.
We’ve reworked the game’s main menu. Thanks to its new look and new background music, it’s much more atmospheric and fits the overall mood of the game.
Improvements
We’ve completely rebalanced the gameplay. From now on, enemies will feel the brunt of any damage we deal. No more sponges! The changes also apply to the player—death will be much easier.
Headshots no longer “incapacitate,” but instead cause critical damage. For weaker enemies, each headshot means instant death.
We’re removing character classes from the game. The game will begin in the style of classic RPGs, with players allocating 10 points for each attribute, which will be developed over time. Weapon and equipment stats will also no longer be limited by attributes—these will become more important later in the game and during advanced weapon upgrades. We’re also simplifying the entire character progression structure by reducing the number of parameters and stats, leaving only those that are clear and whose changes have a real impact on gameplay.
We’ve once again significantly improved the first-person perspective. Weapons now have significantly better recoil, and evasions are more immersive.
We’ve reworked the visual identification of enemies. There are fewer characters straight out of semi-sci-fi movies, more soldiers, and stalkers. Speaking of mutants, they’ve also undergone a noticeable visual transformation. They now resemble a cross between radiation victims and horror movie characters.
We’ve improved the way enemies move outside of combat. Their movements are now much more natural.
We’ve completely overhauled the game’s economy, resetting all crafting recipes and the costs of specific items. Enemies also drop new items.
We’ve created completely new animations for stealth kills, modeled after those from the first Chernobylite. This significantly enhances the survivalist nature of the game.
The base expansion mechanics are introduced later in the game. They’ve also been slightly improved to better integrate with building things outside the base.
Lighting in many areas of the game has been reconfigured to further enhance the horror atmosphere.
We’ve completely removed essence and all “mages” present in the game (we’ll give them different roles). We felt they didn’t fit the Chernobyl atmosphere and our new vision, which significantly reduces the game’s sci-fi elements. The Energy Gauntlet is still craftable, but it works with ammunition powered by blasters and railguns. “Intelligence” now increases the weapon and equipment wear rate instead of increasing Essence.
The grass reacts to the player’s and enemies’ footsteps.
Technology
We’ve added HDR support. You can select it in the game options.
We’ve significantly optimized CPU performance in many areas: from collision detection methods and their number, to sound propagation, to character movement components and their animation system. These optimizations should be very noticeable if you’re pairing an average CPU with a very good graphics card, but the overall, significant positive difference should be noticeable to everyone.
We’ve reprocessed most of the foliage to technically behave more consistently in terms of LOD and wind effects.
In FPP mode, we’ve moved the main character to forward rendering, which, in short, should improve GPU performance, and it gave us greater flexibility in maneuvering the FOV
Storm King Comics, the award-winning publisher of horror, sci-fi and fantasy graphic novels, will make its first-ever appearance at Midsummer Scream, from August 15 to 17 at the Long Beach Convention Center.
Storm King Comics founder Sandy King will appear all three days of the world’s largest Halloween and horror convention, bringing scores of Storm King titles, special appearances by writers and illustrators and special surprises for fans during all three days of the convention. Storm King Comics will be located in Booth #143 — a prime spot at the front of the showfloor, just past the main entrance.
In addition, on Saturday, August 16, only, iconic filmmaker John Carpenter will appear at Midsummer Scream — the first time the director, writer and musician has visited the event. Carpenter will autograph copies of Storm King Comics’ John Carpenter Presents George A. Romero’s The Amusement Park — the historic title that brings two of the most famous names in horror together for the first time.
Each autograph purchase will include a copy of The Amusement Park for signing. Tickets for autographs ($125 each, including the graphic novel) will go on sale at the Storm King Comics booth beginning at 11 a.m. on Saturday. No pre-sales will be available. In addition, fans may also purchase an optional selfie with John Carpenter for an additional $50 fee.
The Storm King Comics booth will be a must-visit destination for all Midsummer Scream guests who are eager to explore the growing world of horror comics and graphic novels. In addition to John Carpenter’s appearance on Saturday, Sandy King will be on hand to meet fans throughout the weekend and introduce them to Storm King titles.
On Sunday, the Storm King Comics booth will also greet three of its talented creators:
Ryan Carr, illustrator of John Carpenter Presents George A. Romero’s The Amusement Park, will appear from 12 p.m. to 1 p.m.
Amanda Deibert, writer, and Cat Staggs, illustrator of Death Mask and the new Death Mask Vol. 2: Ichor Azure from Storm King’s Dark & Twisted imprint, will appear from 2 p.m. to 3 p.m.
In addition, Midsummer Scream guests will also be the very first anywhere to be able to purchase Storm King Comics’ upcoming Blood of the Taken Book 2: Next of Kin from writer-illustrator Sian Mandrake. This Midsummer Scream debut can be purchased separately, or together with the original, critically lauded Blood of the Taken. Blood of the Taken Book 2: Next of Kin will be released Sept. 2 in comic shops, bookstores and everywhere books are sold.
Horror fans will also be able to see Storm King Comics founder Sandy King in a special panel on Saturday, presented by Storm King and Bloody Disgusting. BLOODLINES: The Evolution, Psychology, and Legacy of Gore in Cinema will feature King alongside director, writer and actor Nick Castle and legendary makeup artist Greg Nicotero. This special panel will begin at 4:30 p.m. on Saturday, August 16. Check the Midsummer Scream official app for full details.
Storm King Comics, formed in 2012 as a division of Storm King Productions, is headed by writer/producer and editor Sandy King. Along with her husband, director John Carpenter, King focuses on bringing the best writers from the worlds of comics, movies and novels together to bring their special brand of horror and sci-fi entertainment to comics. Their flagship comic book title John Carpenter’s Asylum has become a global fan favorite, followed by the award-winning annual anthology, John Carpenter’s Tales for a HalloweeNight, and the monthly anthology series, John Carpenter’s Tales of Science Fiction. More recent additions to the Storm King brand are Storm King Comics Dark & Twisted, John Carpenter’s Night Terrors, and John Carpenter Presents Storm Kids, introducing horror and sci-fi to younger audiences.
Learn more about Storm King Comics at www.stormkingcomics.com or follow @stormkingcomics on social media.
Tickets to Midsummer Scream, which takes place at the Long Beach Convention Center, are available at www.MidsummerScream.com.