Blue Dot Games have just unveiled the latest in their Developer Tapes series showcasing different aspects of ‘83, their upcoming 40v40 squad-based tactical first-person shooter set in an alternate 1983 where the Cold War escalated into an all-out conflict. This latest video offers a sneak peek at its three war-torn maps awaiting players at ‘83’s Early Access launch.
If there was ever a point where World War III was expected to start, it was West Germany’s Fulda Gap. This crucible of modern armoured warfare is where ’83 shows its scale. Soviet forces have launched a massive offensive across this key corridor, backed by tanks and artillery. Rolling hills, fortified towns, dense forests, and exposed plains create a dynamic combat space where NATO forces scramble to hold the line against the relentless Soviet advance.
In the far North a Norwegian Fjord offers a strategically vital flashpoint due to its proximity to Soviet naval bases and the Atlantic sea lanes. While Soviets aim to control sea lanes, project naval power, and cut off NATO reinforcement routes to Western Europe, NATO aims to preemptively lock down this critically contested territory. Gameplay here is defined by verticality and harsh terrain. Mountain passes, fortified bunkers set deep into the rock, and coastal facilities offer diverse tactical opportunities and demand flexibility from both attackers and defenders.
Finally there’s the massive Duga over-the-horizon missile detecting radar, known as the “Woodpecker”. In ‘83 this is a key command-and-control hub, integral to the Soviet early warning network. Gameplay here blends open woodland with dense interior fighting around the radar structures, mixing long sightlines with brutal close-quarters battles. It’s a map that favours stealth, surprise, and sabotage and rewards teams that can coordinate under pressure.
AdHoc Studio today launched its highly anticipated debut title, Dispatch, on PC via Steam and PlayStation 5. The first two episodes of the superhero workplace comedy are available now, with six more arriving weekly through November. Players can purchase Dispatch once for $29.99 / £24.99 / €28.99, with all future episodes included.
In Dispatch, players step into the life of Robert Robertson, aka Mecha Man, a once-celebrated superhero whose mech suit was destroyed in battle, forcing him into a desk job at the Superhero Dispatch Network. Now, he manages a team of reformed villains, juggling office politics, questionable missions, and the pursuit of justice against his old nemesis.
Dispatch’s characters are voiced by a standout ensemble including Aaron Paul (Breaking Bad), Laura Bailey (The Last of Us Part II), Erin Yvette (The Wolf Among Us), Jeffrey Wright (Westworld), Travis Willingham (The Legend of Vox Machina), Alanah Pearce (Cyberpunk 2077), Matthew Mercer (Critical Role), MoistCr1TiKaL, Jacksepticeye, Lance Cantstopolis, Joel Haver, and THOT SQUAD, a wild mix of actors, comedians, and creators from across games and entertainment.
Developed by former Telltale Games veterans, Dispatch blends sharp writing, emotional player choices, and absurd humor into a cinematic, choice-driven experience. Each episode builds on the last, mixing laugh-out-loud moments with unexpected turns and heart.
“We built Dispatch to be something people can play, watch, and talk about together,” said Nick Herman, Creative Director and co-founder at AdHoc Studio. “Some of our favorite gaming moments come from comparing choices with friends, and we hope this series sparks those same kinds of conversations.”
Structured like a TV series but shaped by player decisions, Dispatch unfolds one episode at a time, encouraging fans to share theories, favorite moments, and chaotic outcomes as the story develops week to week.
The first two episodes of Dispatch are available now on PC (Steam) and PS5, with new episodes dropping every Wednesday through November. Players can purchase the game now, join the conversation on official Discord, and follow AdHoc Studio on Bluesky, X, and Instagram for the latest updates.
From the return of Doktor’s Curse in Rainbow Six Siege X, to Haunting Fest in The Crew Motorfest, we invite you to celebrate ghosts and ghouls and games.
Ubisoft Twitch Livestreams
Here’s the full schedule of spooky livestreams you can check out over at Ubisoft’s Twitch:
Wednesday, October 22 – Rainbow Six Siege: Doktor’s Curse event
Thursday, October 23 – For Honor: Rise of the Jorogumo event
Friday, October 24 – The Division 2: Halloween activities
Wednesday, October 29 – The Crew Motorfest: Halloween Fest event
Thursday, October 30 – Riders Republic: Pumpkin Hunt event
Rainbow Six Siege X: Doktor’s Curse – October 22 to November 5
Ready for a game of hide and seek? From October 22 to November 5, Rainbow Six Siege X’s limited-time Doktor’s Curse event returns.
For Honor: Rise of the Jorogumo – October 23 to November 13
The Jorogumo is back in For Honor with a limited-time event from October 23 to November 13, but this time you’ll discover the origins of the arachnid beast in Nightmare’s Dawn.
The Crew Motorfest: Halloween Fest – October 29 to November 5
Between October 29 and November 5, Halloween festivities are coming to the Main Stage with a spooky mood to spice up the week.
Riders Republic: Pumpkin Hunt – October 29 to November 5
Head to The Deck for a good old-fashioned pumpkin hunt with Riders Republic. From October 29 to November 5, you’ll be tasked with tracking down pumpkins in The Deck to pick up rewards.
Brawlhalla: Brawlhalloween – October 22 to November 5
This year, Brawlhalla celebrates Brawlhalloween with a new Haunted Manor Podium, over 30 returning exclusive Skins and Event Items (including the beloved Skeleton Dance Emote), and, last but not least, the terrifying Haunting Colors.
Skull and Bones: Requiem of the Lost – October 28 to November 25
The Reapers are back! From October 28 to November 25, Skull and Bones heralds the return of Requiem of the Lost, a special ghostly event in which you must take down ghost ships known as Unhallowed.
Tom Clancy’s The Division 2 – October 21 to November 11
Head to Washington, D.C. and New York for a ghoulishly good time between October 21 and November 11, as The Division 2 is getting into the seasonal spirit.
You’ve done well, Trooper – but the war is far from over. Offworld, in collaboration with publisher Knights Peak, is preparing for new orders to be carried out with the release of a free content update, Echoes of Sparta, for Starship Troopers: Extermination. The latest update takes the game to version 1.7 and brings many new additions, including a new Bug type to exterminate and, for the first time since launch: a brand-new map, set on a massive spaceship.
Highlights of the Echoes of Sparta 1.7 content update include:
New map – Sparta: Get ready for a space-level mission! This time, players will leave the familiarity of previous planet-side maps behind to exterminate Bugs on a massive spaceship. The mission is simple: take back the ship from the Arachnid menace. On the Sparta, Troopers will be able to deploy into AAS, Horde, Hive Hunt, and SOG Missions.
New threat – Scorpion Bug: Troopers, a new enemy has appeared on the battlefield. The highly anticipated Scorpion bug brings with it a menacing array of attacks that will keep even seasoned Troopers on their toes. Can you discover and attack its weak point?
New Galactic Front, with a new set of perks
Bug fixes and quality of life improvements
With the release of the Echoes of Sparta update, Starship Troopers: Extermination celebrates the first anniversary of its 1.0 launch across all platforms. Over the past 12 months, the community has received seven major updates that introduced free content such as new weapons, new game modes and new threats to face, along with numerous smaller patches with additional gameplay improvements.
During that time, dedicated troopers have eliminated an astonishing 1,259,470,477 bugs, once again proving that service guarantees citizenship. However, this is only the beginning of the war against the Arachnids, with developer Offworld and publisher Knights Peak planning many more surprises in the coming months.
Inspired by the Starship Troopers movie, Starship Troopers: Extermination is an action-packed co-op FPS where players join the Deep Space Vanguard to fight non-stop Arachnid hordes across hostile planets.
Starship Troopers: Extermination launched in Early Access on May 17, 2023 — with its full release following on October 11, 2024. It is available on PC via Steam, Epic Games Store and the Offworld shop, and available on console via PlayStation 5 and Xbox Series X|S.
Today, Battlefield Studios released the official Battlefield 6 Season 1 trailer, revealing new details about what’s in store for players beginning on October 28, plus a look at the season’s upcoming phases later this year.
The first phase of action-packed seasonal content begins with Rogue Ops next week, which includes a new map called Blackwell Fields built for all-out warfare chaos and an intense new 4v4 mode called Strikepoint.
This is followed by two additional first season content releases. California Resistance launches on November 18, and includes a map set in the suburbs of Southern California called Eastwood and a new mode called Sabotage where players must destroy as many sites as possible before the round ends.
Winter Offensive is the final Season 1 phase, launching on December 9, packed with special seasonal themed content, which also brings an icy chill to Empire State.
Seasonal content will be released on a consistent basis, adding maps, modes, weapons, and more, available on all platforms. All gameplay-impacting features will be free or earnable as part of our commitment to fair play and access for all players.
Battlefield 6 is now available on PlayStation®5, Xbox Series X/S, and PC (Steam™, EA App, Epic Games Store). Battlefield 6 is available in a Standard Edition (USD$69.99) and also a Phantom Edition (USD$99.99)*. The Phantom Edition includes a full game download of Battlefield 6, as well as the exclusive “Phantom Squad” Soldier Skin pack, plus two high-performance Weapon Packages, a Vehicle Skin, and a Combat Knife Skin. The Phantom Edition also includes a token for Battlefield Pro, a Season 1 package that includes the Battle Pass, 25 Tier Skips, exclusive cosmetics, XP tokens, and much more.
*Offers may vary or change. See retailer site for details.
Just a quick reminder that the Galaxies showcase is broadcasting this Thursday featuring 50 games, 6 world premieres, and major announcements from NACON, Saber Interactive, Team17, Futurlab, and more.
WHEN: Thursday – October 23rd, 2025 8:00PM GMT (UK) 9:00PM CEST 12:00PM PST 3:00PM EST
In Vampire: The Masquerade – Bloodlines 2, players awaken in 2024 Seattle as Phyre, an Elder vampire who many recognize as the mysterious Nomad, rumored to appear when change is imminent. Phyre must navigate the treacherous politics of the Camarilla Court to reclaim their full vampiric powers. Along the way, Phyre is guided by the voice of Fabien, a Malkavian detective whose fractured perception of reality offers both insight and unease. Six clans are available for Phyre, each with its own distinct playstyles, outfits, and Disciplines: the rebellious Brujah, blood sorcery masters Tremere, justice-driven Banu Haqim, the persuasive Ventrue, the enthralling Toreador, and the shadow masters Lasombra.
Throughout the wintry streets of Seattle, Phyre meets characters who test their trust and shape their path. Leaders of Seattle’s Camarilla Court maintain order and enforce the Masquerade, the absolute law of Kindred society that keeps vampires hidden from humanity. Beyond their influence, the Anarchs and the unbound, fight for survival and independence from the Camarilla’s iron grip. Phyre’s choices among these factions, guided by Fabien’s past, will ultimately define Seattle’s future.
Bloodlines 2 features four difficulty modes—Casual, Easy, Normal, and Hard—balancing narrative focus and combat challenge. Casual eases combat and prioritizes story discovery for players immersed in uncovering the truth behind Seattle. Easy, Normal, and Hard progressively increase combat challenge, requiring mastery of Phyre’s abilities to survive the night.
“To finally launch Bloodlines 2 is a landmark moment for White Wolf and for Vampire: The Masquerade,” said Marco Behrmann, White Wolf Executive Vice President and Bloodlines 2 Executive Producer. “It carries forward the spirit of what came before while standing on its own as something new. The supernatural hunting grounds of Seattle are open to players, feeling both new and familiar in all the right ways. I want to thank the excellent team at The Chinese Room for their vision and dedication in shaping this world of modern horror. They’ve built something atmospheric, intelligent, and true to the dark heart of Vampire: The Masquerade.”
“Narrative has always been at the heart of our craft, and in Bloodlines 2, it intertwines seamlessly with the kind of modern, character-driven horror that defines the World of Darkness,” explained Alex Skidmore, Project Creative Director at The Chinese Room. “Seattle is on the brink of an open supernatural war, and as Fabien warns, trouble comes in pairs. This project marks a defining moment in bringing our signature storytelling to a world known for its complexity and moral tension. Phyre and Fabien embody this tension as an unlikely duo who attract trouble at every turn while uncovering the city’s darkest mysteries.”
Bloodlines 2 is scored by lead composers Craig Stuart Garfinkle and Eímear Noone, whose haunting, ambient soundscapes heighten the dark and mysterious corners of Seattle. New music by composer Rik Schaffer, whose score for Vampire: The Masquerade – Bloodlines helped defined the game’s atmosphere, complements the soundtrack. The voice cast includes Hara Yannas and Tommy Sim’aan as Phyre, Ronan Summers as Fabien, and others who bring Seattle’s Kindred politics and mortal struggles to life with grounded and masterful performances.
To stay up-to-date with the latest news and updates about Bloodlines 2, visit the website and follow the game’s official social media channels: Discord, Facebook, X/Twitter, and Instagram.
CORSAIR® (Nasdaq: CRSR) is thrilled to announce the launch of the groundbreaking AIR 5400 triple-chamber mid-tower case. This unique and innovative PC chassis separates the hottest components from each other with isolated cooling zones that reduce heat and fan noise and enhance performance. With dual airflow ducts in the main chamber, a wraparound glass exterior with swing-open doors, pre-installed reverse-rotor RGB fans, and a wide-open CPU chamber exhaust, the AIR 5400 delivers class-leading thermal performance and innovation. Just as CORSAIR brought dual-chamber cases into the mainstream in 2013 with the original AIR 540, it is poised to once again disrupt the status-quo of the PC case market with an even more functionally elegant solution.
Unique Triple-Chamber Design
Winner of multiple “Best of Computex” awards when the prototype was revealed in May of 2025, the AIR 5400 sets new standards for visuals and cooling performance in ATX mid-tower cases. Its triple-chamber layout transcends the case design mold by introducing a third chamber made for a 360mm all-in-one (AIO) CPU liquid cooler (sold separately). Most single- and dual-chamber cases require mounting an AIO in the top of the case, which provides the CPU cooler with air warmed by the GPU, which can result in less efficient CPU cooling.
The AIR 5400 improves cooling efficiency with a CPU cooling chamber in the front of the chassis. This front-mounted chamber is designed for a 360mm AIO, which draws cool air into a radiator from outside the case and exhausts the resulting warm air immediately via a sculpted air vent that also keeps the chambers separate. This design allows the CPU to be cooled independently of the GPU, delivering superior cooling performance compared to top-mounted AIOs.
Dual Airflow Ducts for Continuous Cooling
The AIR 5400 features airflow ducts on the top and bottom of the main chamber. The bottom airflow duct is functional and directs cold air intake from 3x pre-installed reverse-rotor fans directly into the GPU above it, counteracting the fan vortex effect and channeling that air more productively while the top airflow duct is provided for aesthetic balance. Both airflow ducts also allow the installation of 30mm “max” fans, giving PC builders more options when choosing an optimal case fan layout.
GPU cooling performance is a primary focus of the AIR 5400, and with 430mm of GPU clearance, even the largest GPUs have room to breathe and get a constant supply of fresh air. The GPU sits in its own isolated chamber, unaffected by the CPU, resulting in excellent cooling performance.
The AIR 5400 is offered in two models, an ARGB version with 3x included RS120-R ARGB fans, or an iCUE Link version with 3x included LX120-R iCUE LINK RGB reverse-rotor fans pre-installed, giving buyers the option of simple motherboard fan control or easy cable management with iCUE LINK’s single-cable connectivity. Both types of fans offer unobstructed RGB lighting and powerful, low-noise cooling, with the LX120-R version featuring an iCUE LINK System Hub that provides per-fan control and monitoring, as well as support for up to 24 iCUE LINK devices in total, all connected via a single cable.
Enjoy the View
The AIR 5400 introduces wraparound glass panels designed to swing open on hinges that disappear into the case for a clean look and effortless access, making it easier than ever to upgrade your hardware and providing a panoramic view from nearly any angle.
Cable Management Made Easy
The spacious third chamber resides behind the motherboard, and provides ample room for a power supply, a single 3.5” HDD and two 2.5″ SSDs, as well as any cables. The AIR 5400 features CORSAIR’s innovative RapidRoute 2.0 pegboard motherboard tray, which makes cable management easy with a modular cable tie-down system. Ratcheting cable tie-down anchors can be removed from the pegboard, extended in length, rotated, and positioned anywhere on the pegboard for precise and customizable cable management.
The case also supports the latest reverse-connector motherboards from Asus, MSI, and GIGABYTE, with plenty of room in the third chamber to easily secure all motherboard cables for a super-clean build. Nylon brushes between chambers allow for clean wiring, as cables can be routed to their exact location without relying on predetermined holes. The bristle design eliminates gaps and unsightly holes that could tarnish the interior’s look.
Fast I/O and Builder-Friendly Features
A modern top I/O panel includes 3x USB Type-C ports: two at 5Gb/s and one at 10Gb/s for fast file transfers, alongside a microphone/headset jack and a power button. The case also includes a built-in Anti-sag Stabilization Arm, a reusable storage box for case screws, QuikTurn® screws to make fan installation faster and easier, and a microfiber polishing cloth to keep the glass panels sparkling clean.
Two Colors, Two Fan Options
Available in black or white, the AIR 5400 ships with either 3x RS120-R PWM ARGB or 3x iCUE LINK LX120-R reverse-rotor fans. In both models, intake fans are pre-installed in the bottom of the case to provide cool air to the GPU. The LX120-R version includes an iCUE LINK System Hub to allow the connection of additional iCUE LINK devices.
CORSAIR is incredibly proud of the AIR 5400 and cannot wait to see customers build in it and experience a never-before-seen level of cooling and noise performance balance. As our first triple-chamber PC case, we’re excited to see the community create brand-new layouts that look incredible and push PC performance to the next level.
*Test configuration: FRAME 4000D, AIR 5400 without optional front dust filter, Asus Z790 TUF BTF motherboard, Nautilus 360 AIO, CORSAIR VENGEANCE DDR5-6000 XMP, CORSAIR MP700 SSD, RS120 fans. Test results provided for reference only. Due to system configuration and environmental variables, performance will vary significantly between configurations.
Availability, Warranty and Pricing
The CORSAIR AIR 5400 is available immediately from the CORSAIR webstore and the CORSAIR worldwide network of authorized retailers and distributors with North America availability occurring in late Q4.
The CORSAIR AIR 5400 is backed by a two-year warranty, alongside the CORSAIR worldwide customer service and technical support network.
For up-to-date pricing of the CORSAIR AIR 5400 please refer to the CORSAIR website or contact your local CORSAIR sales or PR representative.
Web Pages
To learn more about CORSAIR AIR 5400, please visit:
A New Revolution in Real-Time Strategy is here – and it’s free. When Starship Troopers: Terran Command launched in June 2022, it proved there was a vibrant future for the Action-RTS genre. Publisher Slitherine and developer The Artistocrats steadfastly believe in continually pushing the boundaries of strategy, and today they launch the game’s biggest evolution yet. They are not just releasing a new game mode; they are introducing the game’s Version 2.0. This massive, free update—the Territory Mode—transforms the core experience and adds an unprecedented strategic layer at the planet level, showing Slitherine’s commitment to making the game the definitive action-strategy title.
The Territory Mode: Action RTS Meets Semi-Roguelite
Sometimes the best gifts cost nothing. The new Territory Mode puts players in command of the planetary defense across the three worlds featured in the base game and its two DLCs (Rising Hell and Urban Onslaught). This strategic campaign provides a level of personalization and replayability never before seen in Terran Command.
Instead of following one scripted mission after another, players now decide where and how to strike the Bugs and wipe out their nests in an open strategic campaign. Battles can be fought across the galaxy, with each planet offering its own distinct set of maps, objectives, and unique Arachnid threats—ensuring that no two campaigns ever feel the same.
“The release of Territory Mode is a clear statement: Slitherine is not just launching games, we are committing to their long-term support and evolution, with passion and dedication” says Marco Alessandro Minoli, Publishing Director at Slitherine. “Starship Troopers: Terran Command has always been a key part of the recent RTS resurgence, and this ‘Version 2.0’ update shows we are dedicated to making it the definitive action-strategy title.
This philosophy extends across our entire successful RTS lineup, including games like Terminator: Dark Fate – Defiance and the 2025 blockbuster Broken Arrow. Slitherine has truly become the essential home for all RTS enthusiasts, and our continuous free support is how we repay the passion of this community. We are here to ensure that the genre thrives”.
Unprecedented Customization: Introducing Battle Groups
The core of this revolution lies in the new level of customization. In Territory Mode, players choose their Battle Groups, which function like specialized factions. These Battle Groups consist of a unique set of units, turrets, and abilities, adding character-based elements and super innovative tactical options to every deployment.
The launch Battle Groups include:
Ground Pounders: Hardened veterans of the brutal desert war on Kwalasha.
Hell Raisers: Fearless mercenaries operating on behalf of the Federation.
Peacekeepers: The Federation’s elite military police.
Each Battle Group also comes with a unique set of Technologies, which players must find and unlock in battle to gain enhanced unit performance, new unit types, or powerful abilities.
(Planets and units from Gehenna and Varuna are available with their respective DLCs)
Core Gameplay Refined
Territory Mode introduces a new strategic layer where controlling and defending Territory Points is paramount. Holding these strategic locations guarantees a steady income of a new, essential resource. This resource must be carefully managed to recruit new units, reinforce weakened squads, and unlock those advanced technologies. The Arachnids won’t surrender without a fight: their power will steadily grow as the campaign unfolds, launching relentless counteroffensives.
“Do your part!”: To celebrate the launch of Territory Mode, Starship Troopers: Terran Command will be on sale at 45% off, with both DLCs at 25% off until October 28th.
Join the Federation and experience the RTS 2.0 revolution today.
Paradox Interactive’s global society simulation game Victoria 3 celebrates the third anniversary of its release in October 2022. That means three years of balancing budgets, researching advanced industrial technologies and leading discontented populations into glorious new tomorrows.
“We have come so far in three years, and we’re very excited about where we are now,” said Victoria 3 Game Director Martin Anward. “We’re building on a solid base, but, especially over the last year, Victoria 3 has become something truly unique – even among Paradox grand strategy games. We owe a great debt to our community, of course. Their feedback has been invaluable in planning the last three years as well as charting the course for the years to come. Morale is high and we can’t wait to show you what is coming next year.”
To mark the birthday, Paradox has published an infographic highlighting some interesting player data from the last twelve months.
Last month, Victoria 3 released a new immersion pack, highlighting the 19th century struggles of the Austrian Empire. Victoria 3: National Awakening is available for the suggested retail price of $9.99/£8.50/€9.99 and as part of the Victoria 3 Expansion Pass 2.