Today, Stray Kite Studios released their first ever demo for Wartorn as part of Steam Next Fest: February Edition, providing players with a look at the eagerly anticipated real-time tactics roguelite Wartorn.
From Creative Director Paul Hellquist (lead designer on BioShock and creative director on Borderlands 2) comes Stray Kite’s first original title, Wartorn, which features rich tactical gameplay, gorgeous visuals and dynamic combat as players utilize elemental forces to their advantage.
The Wartorn demo provides players with an overview of how the game’s combat mechanics work. Players will have a chance to experience several unit types and discover how to utilize your abilities and surrounding environment to survive each skirmish. Players will also get to play as the two main heroes, Yara and Elani, while exploring four different maps.
Wartorn Features:
- Dynamic Combat: Wartorn’s dynamic combat system lets you harness elemental forces like fire, water, and lightning, which interact in exciting ways to create unique tactical opportunities. Ignite tar to engulf enemies, amplify electric shocks with water, or douse flames to shift the tide of battle.
- Destructible Environments: The game’s physics-driven destruction ensures that no two encounters play out exactly the same, adding layers of depth and unpredictability to every skirmish.
- Unique Progression System: The roguelite progression system rewards players for perseverance, offering heirlooms, hero upgrades, and new abilities that carry forward with each run.
- Beautiful Aesthetic: Wartorn’s world is visually compelling, with heroes, enemy mobs, and its magical lands rendered with incredible attention to detail. The painterly aesthetic adds a gorgeous layer to the experience, even during moments of brutality and tragedy.
- Slow Down Time: With the slow-time feature, even the most complex scenarios are accessible, allowing players to slow down, analyze the chaos, and issue precise commands, adapting gameplay to suit their pace.