Publisher NACON and studio Rogue Factor are pleased to unveil a new 15-minute gameplay video for the action-adventure game Hell is Us, presented by Creative Director Jonathan Jacques-Belletête. This video provides new information on the game’s key features, from its narrative to its design features and combat system. Hell is Us is scheduled for release in 2025 on PlayStation®5, Xbox Series X|S and PC.
Hell is Us’ narration
The story of Hell is Us takes place in a fictional country called Hadea, a hermit nation ravaged by civil war. Players take on the role of Remi, who was born in this country, and after many years abroad decides to return to his homeland to find answers about his past.
A deep and demanding combat system
While combat is an integral part of the gaming experience, Hell is Us should not be considered as a “souls-like” title, but rather as one where combat is designed to offer a well-seasoned difficulty level without being overly punitive. Players will have to learn to master a range of different moves and adapt to enemy attacks. They will be able to rely on a variety of weapons and skills, as well as the help of KAPI, a drone that will prove indispensable during fights as it can, for example, distract opponents or enable special attacks.
“Player Plattering”, a design choice encouraging exploration and reflection
The game features a singular approach to game design, that can best be described by the term “player-plattering”, which encourages exploration and reflection by eliminating traditional forms of assistance. Hell is Us doesn’t feature markers or quest journals detailing exactly what to do, but there’s no shortage of points of interest and secrets to uncover: players must use their curiosity and instincts to discover places steeped in history that will lead them to explore ancient, forgotten dungeons. More information will be revealed on this specific topic in a forthcoming video!