Solo developer Made From Strings and publisher Dionous Games have today released a new developer diary delving into the audio design for their “Agatha Christie In Space” murder mystery Murder On Space Station 52, coming to PC on September 25th and PlayStation, Xbox and Switch at a later date. Following up on the last dev diary focusing on the game’s art, in the video developer Christopher Mathes talks about why he made the unusual decision to create a blues and jazz inspired soundtrack for a sci-fi setting, gives us an insight into how he made the music, tells the story behind the game’s voice acting, and more.
In Murder On Space Station 52, you play as Edward Locke. The new repairman finds himself trapped on a strange space station filled with even stranger people, including one with a penchant for leaving dead bodies lying around with keys in their wounds. Edward soon finds himself filling out a murder board with suspects as he tries to draw connections and figure out which of them is the Keychain Killer.
The game’s murder mystery investigation draws on classic adventure game mechanics with its point and click puzzles, while also offering a modern touch thanks to in-game currency that you earn as you explore, allowing you to customise your apartment and fill an aquarium with an array of strange and curious creatures. You can see it all in the game’s release date announcement trailer, take a deep dive with dev gameplay walkthrough video or check out the story behind the game’s art in the art dev diary.