We are thrilled to share that we have released Jabali into closed beta. Jabali is a robust suite of generative AI tools and engine aimed at streamlining and simplifying the creation of video games for students, small teams, and anyone aspiring to be a game developer or game designer. Those interested can apply to join the closed beta on our Discord: discord.gg/Jabali.

Jabali revolutionizes the creation of 10+ genres of games, including Character Sims, Visual Novels, Interactive Stories, and Classic Arcade games. Using only text prompts, creators at any level can create and customize these games across narrative, environments, visuals, and NPCs.

“We are revolutionizing the future of game development by re-inventing tools, engines and workflows from the ground up, powered by generative AI. Today’s release marks a significant milestone by offering anyone who loves games and desires to make them, the chance to do so. And this is just the start!” said Vatsal Bhardwaj, founder and CEO of Jabali.

Jabali is an end-to-end, customizable AI-native engine that empowers creators to interact with AI from concept to fully functional games. Users can generate character portraits, design choice options in interactive stories, or create game builds. Jabali’s technology is purpose-built using a state-of-the-art software development workflow designed for video games and interactive experiences.

More highlights include:

Create 10+ game genres with text prompts and no-code
Create games 100X faster through simple prompting
Develop intelligent characters, branching storylines, and multiple endings
Endless opportunities for variations of arcade games to support creativity
Rich manual editing features support endless creative expression

Jabali is onboarding through its Discord community. Once admitted, users can generate fully working games in under five minutes and share them with others. To get started, visit discord.gg/Jabali. Jabali is free to use during the closed beta.

Jabali provides the perfect onramp for other game engines by interoperating with existing commercial game engines and custom game engines.

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Jerry Paxton

A long-time fan and reveler of all things Geek, I am also the Editor-in-Chief and Founder of GamingShogun.com