The third episode of Frostpunk 2: CIty Unbound is out now and it focuses on the importance of negotiating with and managing the games various factions.
In Frostpunk 2, the sheer need for survival is no longer a common goal that unites society. Instead, people divide into factions each with their own, often conflicting world views that you must contend with. As a steward, it’s up to you to carefully balance the various factions.
A faction’s growing support or resentment affects a system the devs call Zeitgeist, which serves as the general ideological landscape of your city. It has major effects on how the game is played and will be explored further in future episodes of City Unbound.
Thanks for checking out the third dev log and you can check out the previous episodes on the 11 bit studios YouTube channel.
Frostpunk 2 is coming on September 20th on PC, and day one into PC Game Pass, with console launch following later.