Patch 1.2 for Dying Light 2 Stay Human drops today, addressing issues reported by players and wielding a number of technical and gameplay improvements, such as beefed up ragdoll mechanics, more immersive details in melee combat, a high-performance preset on PC that allows older computers and laptops to play the game, high intensity for Level 4 chase sequences, and much more.
Patch 1.2 is available now on PC (Steam and Epic Games Store) and will come to PlayStation 5, PlayStation 4, Xbox Series X|S, and Xbox One in a few days.
This patch includes fixes and upgrades for:
- Story progression
- Co-op
- Nightrunner tools
- Combat improvements
- Ragdoll behaviors
- Night gameplay balance
- UI/UX
- Final boss fight
- Outro
- Overall gameplay balance
- Technical improvements
- Melee combat, including many new, immersive details
Some of the most important fixes from Patch 1.2:
- All known cases with “deathloops” eliminated.
- Fixed blocks in multiple quests – Into The Dark, Assassination, Sophie in The Raid Quest, Hubert in The Only Way Out, Veronika, Nightrunners, The Lost Light, Double Time.
- Stability issues fixed: crashes or black screens in certain situations (co-op)
- Level 4 of the chase is now more difficult
- Howler’s senses range increased
- Survivor Sense now works correctly and can be triggered without any cooldowns after getting hit or performing specific parkour actions
- Improvements to the Options Menu Information Architecture including a dedicated Accessibility Tab
- Fixed an issue where the opponent does not react correctly to other players and does not change behavior that might lead to several glitches during co-op play
- Banshees and Chargers are now more easily spotted in the Infected hordes during the night
- Introduced high-performance preset that optimizes the displayed graphics which allows you to play Dying Light 2 on older computers and laptops
- PC DirectX 12 cache-related improvements. The game now runs more smoothly upon the first launch
- AVX technology is no longer used in the game, improving issues related to the game crashing on the launch