Frontier Developments plc (AIM: FDEV) revealed today “Forging Your Path”, the second in the series of Elite Dangerous: Odyssey Developer Diaries. In this latest instalment, Game Director Piers Jackson, Art Director Chris Gregory, Lead Designer Gareth Hughes, Principal Audio Designer Matthew Florianz and Principal Animator Felix Ilsley explores how you can shape your own narrative in Elite Dangerous: Odyssey with the choices you make.

Offering players freedom of choice to forge their own careers while soaring across the galaxy has always been part of Elite Dangerous. With the arrival of Elite Dangerous: Odyssey in early 2021, Commanders can now set foot on the surface of billions of planets for the first time, even those with thin atmospheres, and can explore new planetary outposts and bases.

The dev diary looks at a new approach to missions, station interiors, different spacesuits, and gives a taste of how commanders can interact with a vast range of new characters on foot, and how the game can work even without owning your own ship.

Elite Dangerous: Odyssey launches in early 2021 on PC, the PlayStation®4 computer entertainment system, and the Xbox One all-in-one games and entertainment system. Stay tuned for the next Development Diary in the near future, exploring combat from a first person perspective. For more information, follow Elite Dangerous on Facebook, Twitter, Instagram and YouTube.

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Jerry Paxton

A long-time fan and reveler of all things Geek, I am also the Editor-in-Chief and Founder of GamingShogun.com