Epsom, UK – May 29, 2015 — “If you know the enemy and know yourself, you need not fear the result of a hundred battles” (Sun Tzu)
Space is vast, but it is not empty. Star Hammer: The Vanguard Prophecy is going to fill it with plenty of capital ships and aggressive aliens next week, on June 4th.
In this tactical game, the exploitation of all three dimensions of the battlefield is vital. Superior positioning and fleet organization will often lead to glorious results. However, only commanders with an advanced knowledge of their own vessels and the Nautilid units will be able to make the most effective decisions during the order phases.
All of the human military spacecrafts have shields on 6 different segments that receive individual damage. Also there is a specific setup for every single alien unit. As a consequence, attacking from top rear or left front, for instance, will have totally different results depending on the target and weapons selected.
Offensive tactics are not always effective anyway, so players will also have to regularly optimize energy distribution for each unit, in order to balance power between defensive systems, engines and armament.
To make players’ life easier, and to help prevent them from being outgunned during their first combat in skirmish or campaign mode, developer Black Lab Games today unveils some of the units in the game with their features and equipment!