February 28, 2014 — We are thrilled to unveil today, with a video, Space Run. This PC game mixes strategy and space ship construction in real time, borrowing certain mechanics from the “tower defense” system with numerous twists and hyper dynamic gameplay. Space Run is a nod to ’80s science fiction and pays homage to many of its tropes and references.
Space Run is a true indie title developed by a “one-man studio”, namely Sylvain Passot who, after spending 10 years in a large French development studio, decided to develop his own concept, “‘Space Run”. Although nowhere near the scale of the productions he had previously worked on, Sylvain was supported with enough resources to complete and add the finishing touches to his game, and Space Run still has plenty of surprises in store with its well-oiled game mechanics, addictive gameplay and intense, exciting missions.
We were won over by Space Run, which has already proved a hit with numerous European journalists who tested the first game levels at various press presentations earlier this year. Space Run will also be demonstrated and playable at GDC Play in the US during the Game Developers Conference in San Francisco from March 17-21, 2014, when an even more complete version will be available, as the game is set for release in May priced under $10.
We are therefore delighted to reveal a first teaser of Space Run, which takes us to the outer limits of space beyond the final frontier!