Crytek has released their highly-awaited DirectX 11 update as well as Patch 1.9 and the optional High-Rez texture pack for Crysis 2 on the Windows PC platform. Also, checkout the DirectX 11 trailer, just released today, after the jump!

Patch Notes

v1.9 Changes

  • Added Contact Shadows
  • Added DX11 benchmark level
  • Added DX11 support for Crysis 2 (the following features only work when downloading the optional DX11 package):
    • Tessellation + Displacement Mapping
    • High Quality HDR Motion Blur
    • Realistic Shadows with Variable Penumbra
    • Sprite Based Bokeh Depth of Field
    • Parallax Occlusion Mapping
    • Particles Motion Blur, Shadows and Art Updates
    • Water Rendering improvements and using Tessellation + Displacement Mapping
  • Added Realtime Local Reflections
  • Added support for Higher Res Textures Package
  • Added various new console variables to whitelist
  • Fixed bullet penetration, which had been broken by a bug introduced with the DLC 2 patch
  • Fixed issue in MP where player stats weren’t always saved at the end of a game
  • Fixed issue in MP where player stats would sometimes randomly reset
  • Fixed issue with MP time played statistic, which would sometimes be too low on leaderboards and in stats
  • Fixed issue with JAW rocket not firing through window’s containing broken glass
  • Fixed rare issue where a user could not access MP with a valid CD key if they had previously used an invalid CD key
  • Improved advanced graphics options menu
  • Improved anti-cheat measurements: fixed exploit which could prevent vote kicking working against a user
  • Improved multi-GPU support
  • Improved Tone Mapping
  • Re-added possibility to enable r_StereoSupportAMD via config file (unsupported)

Download Links

Nvidia

Worthplaying

Trailer

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Jerry Paxton

A long-time fan and reveler of all things Geek, I am also the Editor-in-Chief and Founder of GamingShogun.com