Gamespot has posted it’s review of Universe at War, the RTS from Petroglyph and SEGA, rating it a not-so-bad 7.5 out of 10. They echo several user complaints such as the inability to zoom out far enough to see the battlefield in a useful manner, horrible DirectX 10 performance, and the lack of waypoint setting.
From the review:
Aside from the unique races, Universe at War doesn’t really introduce anything new to the genre. If anything, this is a very traditional real-time strategy game in the vein of Command & Conquer. Given that Petroglyph was formed by many veterans of the original C&C, that’s not too surprising. What’s perplexing is that the game seems to miss a lot of the innovations that have rolled into the genre since C&C. These include basic features, such as movement waypoints. But it also includes newer concepts, such as the ability to zoom the camera back and see broad swaths of the battlefield. So while there’s stuff to like in Universe at War, there’s also stuff to dislike.